/*************************************************************************/ /* remote_debugger_peer_websocket.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef REMOTE_DEBUGGER_PEER_WEBSOCKET_H #define REMOTE_DEBUGGER_PEER_WEBSOCKET_H #ifdef JAVASCRIPT_ENABLED #include "modules/websocket/emws_client.h" #else #include "modules/websocket/wsl_client.h" #endif #include "core/debugger/remote_debugger_peer.h" class RemoteDebuggerPeerWebSocket : public RemoteDebuggerPeer { Ref ws_client; Ref ws_peer; List in_queue; List out_queue; int max_queued_messages; public: static RemoteDebuggerPeer *create(const String &p_uri); Error connect_to_host(const String &p_uri); bool is_peer_connected(); int get_max_message_size() const; bool has_message(); Error put_message(const Array &p_arr); Array get_message(); void close(); void poll(); bool can_block() const; RemoteDebuggerPeerWebSocket(Ref p_peer = Ref()); }; #endif // REMOTE_DEBUGGER_PEER_WEBSOCKET_H