/*************************************************************************/ /* shader_language.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "shader_language.h" #include "core/os/os.h" #include "core/string/print_string.h" #include "servers/rendering_server.h" #define HAS_WARNING(flag) (warning_flags & flag) static bool _is_text_char(char32_t c) { return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_'; } static bool _is_number(char32_t c) { return (c >= '0' && c <= '9'); } static bool _is_hex(char32_t c) { return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'); } String ShaderLanguage::get_operator_text(Operator p_op) { static const char *op_names[OP_MAX] = { "==", "!=", "<", "<=", ">", ">=", "&&", "||", "!", "-", "+", "-", "*", "/", "%", "<<", ">>", "=", "+=", "-=", "*=", "/=", "%=", "<<=", ">>=", "&=", "|=", "^=", "&", "|", "^", "~", "++", "--", "?", ":", "++", "--", "()", "construct", "index" }; return op_names[p_op]; } const char *ShaderLanguage::token_names[TK_MAX] = { "EMPTY", "IDENTIFIER", "TRUE", "FALSE", "REAL_CONSTANT", "INT_CONSTANT", "TYPE_VOID", "TYPE_BOOL", "TYPE_BVEC2", "TYPE_BVEC3", "TYPE_BVEC4", "TYPE_INT", "TYPE_IVEC2", "TYPE_IVEC3", "TYPE_IVEC4", "TYPE_UINT", "TYPE_UVEC2", "TYPE_UVEC3", "TYPE_UVEC4", "TYPE_FLOAT", "TYPE_VEC2", "TYPE_VEC3", "TYPE_VEC4", "TYPE_MAT2", "TYPE_MAT3", "TYPE_MAT4", "TYPE_SAMPLER2D", "TYPE_ISAMPLER2D", "TYPE_USAMPLER2D", "TYPE_SAMPLER2DARRAY", "TYPE_ISAMPLER2DARRAY", "TYPE_USAMPLER2DARRAY", "TYPE_SAMPLER3D", "TYPE_ISAMPLER3D", "TYPE_USAMPLER3D", "TYPE_SAMPLERCUBE", "TYPE_SAMPLERCUBEARRAY", "INTERPOLATION_FLAT", "INTERPOLATION_SMOOTH", "CONST", "PRECISION_LOW", "PRECISION_MID", "PRECISION_HIGH", "OP_EQUAL", "OP_NOT_EQUAL", "OP_LESS", "OP_LESS_EQUAL", "OP_GREATER", "OP_GREATER_EQUAL", "OP_AND", "OP_OR", "OP_NOT", "OP_ADD", "OP_SUB", "OP_MUL", "OP_DIV", "OP_MOD", "OP_SHIFT_LEFT", "OP_SHIFT_RIGHT", "OP_ASSIGN", "OP_ASSIGN_ADD", "OP_ASSIGN_SUB", "OP_ASSIGN_MUL", "OP_ASSIGN_DIV", "OP_ASSIGN_MOD", "OP_ASSIGN_SHIFT_LEFT", "OP_ASSIGN_SHIFT_RIGHT", "OP_ASSIGN_BIT_AND", "OP_ASSIGN_BIT_OR", "OP_ASSIGN_BIT_XOR", "OP_BIT_AND", "OP_BIT_OR", "OP_BIT_XOR", "OP_BIT_INVERT", "OP_INCREMENT", "OP_DECREMENT", "CF_IF", "CF_ELSE", "CF_FOR", "CF_WHILE", "CF_DO", "CF_SWITCH", "CF_CASE", "CF_BREAK", "CF_CONTINUE", "CF_RETURN", "CF_DISCARD", "BRACKET_OPEN", "BRACKET_CLOSE", "CURLY_BRACKET_OPEN", "CURLY_BRACKET_CLOSE", "PARENTHESIS_OPEN", "PARENTHESIS_CLOSE", "QUESTION", "COMMA", "COLON", "SEMICOLON", "PERIOD", "UNIFORM", "INSTANCE", "GLOBAL", "VARYING", "IN", "OUT", "INOUT", "RENDER_MODE", "HINT_WHITE_TEXTURE", "HINT_BLACK_TEXTURE", "HINT_NORMAL_TEXTURE", "HINT_ANISO_TEXTURE", "HINT_ALBEDO_TEXTURE", "HINT_BLACK_ALBEDO_TEXTURE", "HINT_COLOR", "HINT_RANGE", "HINT_INSTANCE_INDEX", "FILTER_NEAREST", "FILTER_LINEAR", "FILTER_NEAREST_MIPMAP", "FILTER_LINEAR_MIPMAP", "FILTER_NEAREST_MIPMAP_ANISO", "FILTER_LINEAR_MIPMAP_ANISO", "REPEAT_ENABLE", "REPEAT_DISABLE", "SHADER_TYPE", "CURSOR", "ERROR", "EOF", }; String ShaderLanguage::get_token_text(Token p_token) { String name = token_names[p_token.type]; if (p_token.type == TK_INT_CONSTANT || p_token.type == TK_FLOAT_CONSTANT) { name += "(" + rtos(p_token.constant) + ")"; } else if (p_token.type == TK_IDENTIFIER) { name += "(" + String(p_token.text) + ")"; } else if (p_token.type == TK_ERROR) { name += "(" + String(p_token.text) + ")"; } return name; } ShaderLanguage::Token ShaderLanguage::_make_token(TokenType p_type, const StringName &p_text) { Token tk; tk.type = p_type; tk.text = p_text; tk.line = tk_line; if (tk.type == TK_ERROR) { _set_error(p_text); } return tk; } const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[] = { { TK_TRUE, "true" }, { TK_FALSE, "false" }, { TK_TYPE_VOID, "void" }, { TK_TYPE_BOOL, "bool" }, { TK_TYPE_BVEC2, "bvec2" }, { TK_TYPE_BVEC3, "bvec3" }, { TK_TYPE_BVEC4, "bvec4" }, { TK_TYPE_INT, "int" }, { TK_TYPE_IVEC2, "ivec2" }, { TK_TYPE_IVEC3, "ivec3" }, { TK_TYPE_IVEC4, "ivec4" }, { TK_TYPE_UINT, "uint" }, { TK_TYPE_UVEC2, "uvec2" }, { TK_TYPE_UVEC3, "uvec3" }, { TK_TYPE_UVEC4, "uvec4" }, { TK_TYPE_FLOAT, "float" }, { TK_TYPE_VEC2, "vec2" }, { TK_TYPE_VEC3, "vec3" }, { TK_TYPE_VEC4, "vec4" }, { TK_TYPE_MAT2, "mat2" }, { TK_TYPE_MAT3, "mat3" }, { TK_TYPE_MAT4, "mat4" }, { TK_TYPE_SAMPLER2D, "sampler2D" }, { TK_TYPE_ISAMPLER2D, "isampler2D" }, { TK_TYPE_USAMPLER2D, "usampler2D" }, { TK_TYPE_SAMPLER2DARRAY, "sampler2DArray" }, { TK_TYPE_ISAMPLER2DARRAY, "isampler2DArray" }, { TK_TYPE_USAMPLER2DARRAY, "usampler2DArray" }, { TK_TYPE_SAMPLER3D, "sampler3D" }, { TK_TYPE_ISAMPLER3D, "isampler3D" }, { TK_TYPE_USAMPLER3D, "usampler3D" }, { TK_TYPE_SAMPLERCUBE, "samplerCube" }, { TK_TYPE_SAMPLERCUBEARRAY, "samplerCubeArray" }, { TK_INTERPOLATION_FLAT, "flat" }, { TK_INTERPOLATION_SMOOTH, "smooth" }, { TK_CONST, "const" }, { TK_STRUCT, "struct" }, { TK_PRECISION_LOW, "lowp" }, { TK_PRECISION_MID, "mediump" }, { TK_PRECISION_HIGH, "highp" }, { TK_CF_IF, "if" }, { TK_CF_ELSE, "else" }, { TK_CF_FOR, "for" }, { TK_CF_WHILE, "while" }, { TK_CF_DO, "do" }, { TK_CF_SWITCH, "switch" }, { TK_CF_CASE, "case" }, { TK_CF_DEFAULT, "default" }, { TK_CF_BREAK, "break" }, { TK_CF_CONTINUE, "continue" }, { TK_CF_RETURN, "return" }, { TK_CF_DISCARD, "discard" }, { TK_UNIFORM, "uniform" }, { TK_INSTANCE, "instance" }, { TK_GLOBAL, "global" }, { TK_VARYING, "varying" }, { TK_ARG_IN, "in" }, { TK_ARG_OUT, "out" }, { TK_ARG_INOUT, "inout" }, { TK_RENDER_MODE, "render_mode" }, { TK_HINT_WHITE_TEXTURE, "hint_white" }, { TK_HINT_BLACK_TEXTURE, "hint_black" }, { TK_HINT_NORMAL_TEXTURE, "hint_normal" }, { TK_HINT_ROUGHNESS_NORMAL_TEXTURE, "hint_roughness_normal" }, { TK_HINT_ROUGHNESS_R, "hint_roughness_r" }, { TK_HINT_ROUGHNESS_G, "hint_roughness_g" }, { TK_HINT_ROUGHNESS_B, "hint_roughness_b" }, { TK_HINT_ROUGHNESS_A, "hint_roughness_a" }, { TK_HINT_ROUGHNESS_GRAY, "hint_roughness_gray" }, { TK_HINT_ANISO_TEXTURE, "hint_aniso" }, { TK_HINT_ALBEDO_TEXTURE, "hint_albedo" }, { TK_HINT_BLACK_ALBEDO_TEXTURE, "hint_black_albedo" }, { TK_HINT_COLOR, "hint_color" }, { TK_HINT_RANGE, "hint_range" }, { TK_HINT_INSTANCE_INDEX, "instance_index" }, { TK_FILTER_NEAREST, "filter_nearest" }, { TK_FILTER_LINEAR, "filter_linear" }, { TK_FILTER_NEAREST_MIPMAP, "filter_nearest_mipmap" }, { TK_FILTER_LINEAR_MIPMAP, "filter_linear_mipmap" }, { TK_FILTER_NEAREST_MIPMAP_ANISO, "filter_nearest_mipmap_aniso" }, { TK_FILTER_LINEAR_MIPMAP_ANISO, "filter_linear_mipmap_aniso" }, { TK_REPEAT_ENABLE, "repeat_enable" }, { TK_REPEAT_DISABLE, "repeat_disable" }, { TK_SHADER_TYPE, "shader_type" }, { TK_ERROR, nullptr } }; ShaderLanguage::Token ShaderLanguage::_get_token() { #define GETCHAR(m_idx) (((char_idx + m_idx) < code.length()) ? code[char_idx + m_idx] : char32_t(0)) while (true) { char_idx++; switch (GETCHAR(-1)) { case 0: return _make_token(TK_EOF); case 0xFFFF: return _make_token(TK_CURSOR); //for completion case '\t': case '\r': case ' ': continue; case '\n': tk_line++; continue; case '/': { switch (GETCHAR(0)) { case '*': { // block comment char_idx++; while (true) { if (GETCHAR(0) == 0) { return _make_token(TK_EOF); } if (GETCHAR(0) == '*' && GETCHAR(1) == '/') { char_idx += 2; break; } else if (GETCHAR(0) == '\n') { tk_line++; } char_idx++; } } break; case '/': { // line comment skip while (true) { if (GETCHAR(0) == '\n') { tk_line++; char_idx++; break; } if (GETCHAR(0) == 0) { return _make_token(TK_EOF); } char_idx++; } } break; case '=': { // diveq char_idx++; return _make_token(TK_OP_ASSIGN_DIV); } break; default: return _make_token(TK_OP_DIV); } continue; //a comment, continue to next token } break; case '=': { if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_EQUAL); } return _make_token(TK_OP_ASSIGN); } break; case '<': { if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_LESS_EQUAL); } else if (GETCHAR(0) == '<') { char_idx++; if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_ASSIGN_SHIFT_LEFT); } return _make_token(TK_OP_SHIFT_LEFT); } return _make_token(TK_OP_LESS); } break; case '>': { if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_GREATER_EQUAL); } else if (GETCHAR(0) == '>') { char_idx++; if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_ASSIGN_SHIFT_RIGHT); } return _make_token(TK_OP_SHIFT_RIGHT); } return _make_token(TK_OP_GREATER); } break; case '!': { if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_NOT_EQUAL); } return _make_token(TK_OP_NOT); } break; //case '"' //string - no strings in shader //case '\'' //string - no strings in shader case '{': return _make_token(TK_CURLY_BRACKET_OPEN); case '}': return _make_token(TK_CURLY_BRACKET_CLOSE); case '[': return _make_token(TK_BRACKET_OPEN); case ']': return _make_token(TK_BRACKET_CLOSE); case '(': return _make_token(TK_PARENTHESIS_OPEN); case ')': return _make_token(TK_PARENTHESIS_CLOSE); case ',': return _make_token(TK_COMMA); case ';': return _make_token(TK_SEMICOLON); case '?': return _make_token(TK_QUESTION); case ':': return _make_token(TK_COLON); case '^': return _make_token(TK_OP_BIT_XOR); case '~': return _make_token(TK_OP_BIT_INVERT); case '&': { if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_ASSIGN_BIT_AND); } else if (GETCHAR(0) == '&') { char_idx++; return _make_token(TK_OP_AND); } return _make_token(TK_OP_BIT_AND); } break; case '|': { if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_ASSIGN_BIT_OR); } else if (GETCHAR(0) == '|') { char_idx++; return _make_token(TK_OP_OR); } return _make_token(TK_OP_BIT_OR); } break; case '*': { if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_ASSIGN_MUL); } return _make_token(TK_OP_MUL); } break; case '+': { if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_ASSIGN_ADD); } else if (GETCHAR(0) == '+') { char_idx++; return _make_token(TK_OP_INCREMENT); } return _make_token(TK_OP_ADD); } break; case '-': { if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_ASSIGN_SUB); } else if (GETCHAR(0) == '-') { char_idx++; return _make_token(TK_OP_DECREMENT); } return _make_token(TK_OP_SUB); } break; case '%': { if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_ASSIGN_MOD); } return _make_token(TK_OP_MOD); } break; default: { char_idx--; //go back one, since we have no idea what this is if (_is_number(GETCHAR(0)) || (GETCHAR(0) == '.' && _is_number(GETCHAR(1)))) { // parse number bool period_found = false; bool exponent_found = false; bool hexa_found = false; bool sign_found = false; bool float_suffix_found = false; String str; int i = 0; while (true) { if (GETCHAR(i) == '.') { if (period_found || exponent_found || hexa_found || float_suffix_found) { return _make_token(TK_ERROR, "Invalid numeric constant"); } period_found = true; } else if (GETCHAR(i) == 'x') { if (hexa_found || str.length() != 1 || str[0] != '0') { return _make_token(TK_ERROR, "Invalid numeric constant"); } hexa_found = true; } else if (GETCHAR(i) == 'e' && !hexa_found) { if (exponent_found || float_suffix_found) { return _make_token(TK_ERROR, "Invalid numeric constant"); } exponent_found = true; } else if (GETCHAR(i) == 'f' && !hexa_found) { if (exponent_found) { return _make_token(TK_ERROR, "Invalid numeric constant"); } float_suffix_found = true; } else if (_is_number(GETCHAR(i))) { if (float_suffix_found) { return _make_token(TK_ERROR, "Invalid numeric constant"); } } else if (hexa_found && _is_hex(GETCHAR(i))) { } else if ((GETCHAR(i) == '-' || GETCHAR(i) == '+') && exponent_found) { if (sign_found) { return _make_token(TK_ERROR, "Invalid numeric constant"); } sign_found = true; } else { break; } str += char32_t(GETCHAR(i)); i++; } char32_t last_char = str[str.length() - 1]; if (hexa_found) { //integer(hex) if (str.size() > 11 || !str.is_valid_hex_number(true)) { // > 0xFFFFFFFF return _make_token(TK_ERROR, "Invalid (hexadecimal) numeric constant"); } } else if (period_found || exponent_found || float_suffix_found) { //floats if (period_found) { if (float_suffix_found) { //checks for eg "1.f" or "1.99f" notations if (last_char != 'f') { return _make_token(TK_ERROR, "Invalid (float) numeric constant"); } } else { //checks for eg. "1." or "1.99" notations if (last_char != '.' && !_is_number(last_char)) { return _make_token(TK_ERROR, "Invalid (float) numeric constant"); } } } else if (float_suffix_found) { // if no period found the float suffix must be the last character, like in "2f" for "2.0" if (last_char != 'f') { return _make_token(TK_ERROR, "Invalid (float) numeric constant"); } } if (float_suffix_found) { //strip the suffix str = str.left(str.length() - 1); //compensate reading cursor position char_idx += 1; } if (!str.is_valid_float()) { return _make_token(TK_ERROR, "Invalid (float) numeric constant"); } } else { //integers if (!_is_number(last_char)) { return _make_token(TK_ERROR, "Invalid (integer) numeric constant"); } if (!str.is_valid_int()) { return _make_token(TK_ERROR, "Invalid numeric constant"); } } char_idx += str.length(); Token tk; if (period_found || exponent_found || float_suffix_found) { tk.type = TK_FLOAT_CONSTANT; } else { tk.type = TK_INT_CONSTANT; } if (hexa_found) { tk.constant = (double)str.hex_to_int(); } else { tk.constant = str.to_float(); } tk.line = tk_line; return tk; } if (GETCHAR(0) == '.') { //parse period char_idx++; return _make_token(TK_PERIOD); } if (_is_text_char(GETCHAR(0))) { // parse identifier String str; while (_is_text_char(GETCHAR(0))) { str += char32_t(GETCHAR(0)); char_idx++; } //see if keyword //should be converted to a static map int idx = 0; while (keyword_list[idx].text) { if (str == keyword_list[idx].text) { return _make_token(keyword_list[idx].token); } idx++; } str = str.replace("dus_", "_"); return _make_token(TK_IDENTIFIER, str); } if (GETCHAR(0) > 32) { return _make_token(TK_ERROR, "Tokenizer: Unknown character #" + itos(GETCHAR(0)) + ": '" + String::chr(GETCHAR(0)) + "'"); } else { return _make_token(TK_ERROR, "Tokenizer: Unknown character #" + itos(GETCHAR(0))); } } break; } } ERR_PRINT("BUG"); return Token(); #undef GETCHAR } String ShaderLanguage::token_debug(const String &p_code) { clear(); code = p_code; String output; Token tk = _get_token(); while (tk.type != TK_EOF && tk.type != TK_ERROR) { output += itos(tk_line) + ": " + get_token_text(tk) + "\n"; tk = _get_token(); } return output; } bool ShaderLanguage::is_token_variable_datatype(TokenType p_type) { return ( p_type == TK_TYPE_VOID || p_type == TK_TYPE_BOOL || p_type == TK_TYPE_BVEC2 || p_type == TK_TYPE_BVEC3 || p_type == TK_TYPE_BVEC4 || p_type == TK_TYPE_INT || p_type == TK_TYPE_IVEC2 || p_type == TK_TYPE_IVEC3 || p_type == TK_TYPE_IVEC4 || p_type == TK_TYPE_UINT || p_type == TK_TYPE_UVEC2 || p_type == TK_TYPE_UVEC3 || p_type == TK_TYPE_UVEC4 || p_type == TK_TYPE_FLOAT || p_type == TK_TYPE_VEC2 || p_type == TK_TYPE_VEC3 || p_type == TK_TYPE_VEC4 || p_type == TK_TYPE_MAT2 || p_type == TK_TYPE_MAT3 || p_type == TK_TYPE_MAT4); } bool ShaderLanguage::is_token_datatype(TokenType p_type) { return ( p_type == TK_TYPE_VOID || p_type == TK_TYPE_BOOL || p_type == TK_TYPE_BVEC2 || p_type == TK_TYPE_BVEC3 || p_type == TK_TYPE_BVEC4 || p_type == TK_TYPE_INT || p_type == TK_TYPE_IVEC2 || p_type == TK_TYPE_IVEC3 || p_type == TK_TYPE_IVEC4 || p_type == TK_TYPE_UINT || p_type == TK_TYPE_UVEC2 || p_type == TK_TYPE_UVEC3 || p_type == TK_TYPE_UVEC4 || p_type == TK_TYPE_FLOAT || p_type == TK_TYPE_VEC2 || p_type == TK_TYPE_VEC3 || p_type == TK_TYPE_VEC4 || p_type == TK_TYPE_MAT2 || p_type == TK_TYPE_MAT3 || p_type == TK_TYPE_MAT4 || p_type == TK_TYPE_SAMPLER2D || p_type == TK_TYPE_ISAMPLER2D || p_type == TK_TYPE_USAMPLER2D || p_type == TK_TYPE_SAMPLER2DARRAY || p_type == TK_TYPE_ISAMPLER2DARRAY || p_type == TK_TYPE_USAMPLER2DARRAY || p_type == TK_TYPE_SAMPLER3D || p_type == TK_TYPE_ISAMPLER3D || p_type == TK_TYPE_USAMPLER3D || p_type == TK_TYPE_SAMPLERCUBE || p_type == TK_TYPE_SAMPLERCUBEARRAY); } ShaderLanguage::DataType ShaderLanguage::get_token_datatype(TokenType p_type) { return DataType(p_type - TK_TYPE_VOID); } bool ShaderLanguage::is_token_interpolation(TokenType p_type) { return ( p_type == TK_INTERPOLATION_FLAT || p_type == TK_INTERPOLATION_SMOOTH); } ShaderLanguage::DataInterpolation ShaderLanguage::get_token_interpolation(TokenType p_type) { if (p_type == TK_INTERPOLATION_FLAT) { return INTERPOLATION_FLAT; } else { return INTERPOLATION_SMOOTH; } } bool ShaderLanguage::is_token_precision(TokenType p_type) { return ( p_type == TK_PRECISION_LOW || p_type == TK_PRECISION_MID || p_type == TK_PRECISION_HIGH); } ShaderLanguage::DataPrecision ShaderLanguage::get_token_precision(TokenType p_type) { if (p_type == TK_PRECISION_LOW) { return PRECISION_LOWP; } else if (p_type == TK_PRECISION_HIGH) { return PRECISION_HIGHP; } else { return PRECISION_MEDIUMP; } } String ShaderLanguage::get_precision_name(DataPrecision p_type) { switch (p_type) { case PRECISION_LOWP: return "lowp"; case PRECISION_MEDIUMP: return "mediump"; case PRECISION_HIGHP: return "highp"; default: break; } return ""; } String ShaderLanguage::get_datatype_name(DataType p_type) { switch (p_type) { case TYPE_VOID: return "void"; case TYPE_BOOL: return "bool"; case TYPE_BVEC2: return "bvec2"; case TYPE_BVEC3: return "bvec3"; case TYPE_BVEC4: return "bvec4"; case TYPE_INT: return "int"; case TYPE_IVEC2: return "ivec2"; case TYPE_IVEC3: return "ivec3"; case TYPE_IVEC4: return "ivec4"; case TYPE_UINT: return "uint"; case TYPE_UVEC2: return "uvec2"; case TYPE_UVEC3: return "uvec3"; case TYPE_UVEC4: return "uvec4"; case TYPE_FLOAT: return "float"; case TYPE_VEC2: return "vec2"; case TYPE_VEC3: return "vec3"; case TYPE_VEC4: return "vec4"; case TYPE_MAT2: return "mat2"; case TYPE_MAT3: return "mat3"; case TYPE_MAT4: return "mat4"; case TYPE_SAMPLER2D: return "sampler2D"; case TYPE_ISAMPLER2D: return "isampler2D"; case TYPE_USAMPLER2D: return "usampler2D"; case TYPE_SAMPLER2DARRAY: return "sampler2DArray"; case TYPE_ISAMPLER2DARRAY: return "isampler2DArray"; case TYPE_USAMPLER2DARRAY: return "usampler2DArray"; case TYPE_SAMPLER3D: return "sampler3D"; case TYPE_ISAMPLER3D: return "isampler3D"; case TYPE_USAMPLER3D: return "usampler3D"; case TYPE_SAMPLERCUBE: return "samplerCube"; case TYPE_SAMPLERCUBEARRAY: return "samplerCubeArray"; case TYPE_STRUCT: return "struct"; case TYPE_MAX: return "invalid"; } return ""; } bool ShaderLanguage::is_token_nonvoid_datatype(TokenType p_type) { return is_token_datatype(p_type) && p_type != TK_TYPE_VOID; } void ShaderLanguage::clear() { current_function = StringName(); last_name = StringName(); last_type = IDENTIFIER_MAX; completion_type = COMPLETION_NONE; completion_block = nullptr; completion_function = StringName(); completion_class = SubClassTag::TAG_GLOBAL; completion_struct = StringName(); unknown_varying_usages.clear(); #ifdef DEBUG_ENABLED used_constants.clear(); used_varyings.clear(); used_uniforms.clear(); used_functions.clear(); used_structs.clear(); used_local_vars.clear(); warnings.clear(); #endif // DEBUG_ENABLED error_line = 0; tk_line = 1; char_idx = 0; error_set = false; error_str = ""; last_const = false; while (nodes) { Node *n = nodes; nodes = nodes->next; memdelete(n); } } #ifdef DEBUG_ENABLED void ShaderLanguage::_parse_used_identifier(const StringName &p_identifier, IdentifierType p_type, const StringName &p_function) { switch (p_type) { case IdentifierType::IDENTIFIER_CONSTANT: if (HAS_WARNING(ShaderWarning::UNUSED_CONSTANT_FLAG) && used_constants.has(p_identifier)) { used_constants[p_identifier].used = true; } break; case IdentifierType::IDENTIFIER_VARYING: if (HAS_WARNING(ShaderWarning::UNUSED_VARYING_FLAG) && used_varyings.has(p_identifier)) { if (shader->varyings[p_identifier].stage != ShaderNode::Varying::STAGE_VERTEX && shader->varyings[p_identifier].stage != ShaderNode::Varying::STAGE_FRAGMENT) { used_varyings[p_identifier].used = true; } } break; case IdentifierType::IDENTIFIER_UNIFORM: if (HAS_WARNING(ShaderWarning::UNUSED_UNIFORM_FLAG) && used_uniforms.has(p_identifier)) { used_uniforms[p_identifier].used = true; } break; case IdentifierType::IDENTIFIER_FUNCTION: if (HAS_WARNING(ShaderWarning::UNUSED_FUNCTION_FLAG) && used_functions.has(p_identifier)) { used_functions[p_identifier].used = true; } break; case IdentifierType::IDENTIFIER_LOCAL_VAR: if (HAS_WARNING(ShaderWarning::UNUSED_LOCAL_VARIABLE_FLAG) && used_local_vars.has(p_function) && used_local_vars[p_function].has(p_identifier)) { used_local_vars[p_function][p_identifier].used = true; } break; default: break; } } #endif // DEBUG_ENABLED bool ShaderLanguage::_find_identifier(const BlockNode *p_block, bool p_allow_reassign, const FunctionInfo &p_function_info, const StringName &p_identifier, DataType *r_data_type, IdentifierType *r_type, bool *r_is_const, int *r_array_size, StringName *r_struct_name, ConstantNode::Value *r_constant_value) { if (p_function_info.built_ins.has(p_identifier)) { if (r_data_type) { *r_data_type = p_function_info.built_ins[p_identifier].type; } if (r_is_const) { *r_is_const = p_function_info.built_ins[p_identifier].constant; } if (r_type) { *r_type = IDENTIFIER_BUILTIN_VAR; } return true; } if (p_function_info.stage_functions.has(p_identifier)) { if (r_data_type) { *r_data_type = p_function_info.stage_functions[p_identifier].return_type; } if (r_is_const) { *r_is_const = true; } if (r_type) { *r_type = IDENTIFIER_FUNCTION; } return true; } FunctionNode *function = nullptr; while (p_block) { if (p_block->variables.has(p_identifier)) { if (r_data_type) { *r_data_type = p_block->variables[p_identifier].type; } if (r_is_const) { *r_is_const = p_block->variables[p_identifier].is_const; } if (r_array_size) { *r_array_size = p_block->variables[p_identifier].array_size; } if (r_struct_name) { *r_struct_name = p_block->variables[p_identifier].struct_name; } if (r_constant_value) { *r_constant_value = p_block->variables[p_identifier].value; } if (r_type) { *r_type = IDENTIFIER_LOCAL_VAR; } return true; } if (p_block->parent_function) { function = p_block->parent_function; break; } else { if (p_allow_reassign) { break; } ERR_FAIL_COND_V(!p_block->parent_block, false); p_block = p_block->parent_block; } } if (function) { for (int i = 0; i < function->arguments.size(); i++) { if (function->arguments[i].name == p_identifier) { if (r_data_type) { *r_data_type = function->arguments[i].type; } if (r_struct_name) { *r_struct_name = function->arguments[i].type_str; } if (r_array_size) { *r_array_size = function->arguments[i].array_size; } if (r_is_const) { *r_is_const = function->arguments[i].is_const; } if (r_type) { *r_type = IDENTIFIER_FUNCTION_ARGUMENT; } return true; } } } if (shader->varyings.has(p_identifier)) { if (r_data_type) { *r_data_type = shader->varyings[p_identifier].type; } if (r_array_size) { *r_array_size = shader->varyings[p_identifier].array_size; } if (r_type) { *r_type = IDENTIFIER_VARYING; } return true; } if (shader->uniforms.has(p_identifier)) { if (r_data_type) { *r_data_type = shader->uniforms[p_identifier].type; } if (r_array_size) { *r_array_size = shader->uniforms[p_identifier].array_size; } if (r_type) { *r_type = IDENTIFIER_UNIFORM; } return true; } if (shader->constants.has(p_identifier)) { if (r_is_const) { *r_is_const = true; } if (r_data_type) { *r_data_type = shader->constants[p_identifier].type; } if (r_array_size) { *r_array_size = shader->constants[p_identifier].array_size; } if (r_struct_name) { *r_struct_name = shader->constants[p_identifier].type_str; } if (r_constant_value) { if (shader->constants[p_identifier].initializer && shader->constants[p_identifier].initializer->values.size() == 1) { *r_constant_value = shader->constants[p_identifier].initializer->values[0]; } } if (r_type) { *r_type = IDENTIFIER_CONSTANT; } return true; } for (int i = 0; i < shader->functions.size(); i++) { if (!shader->functions[i].callable) { continue; } if (shader->functions[i].name == p_identifier) { if (r_data_type) { *r_data_type = shader->functions[i].function->return_type; } if (r_array_size) { *r_array_size = shader->functions[i].function->return_array_size; } if (r_type) { *r_type = IDENTIFIER_FUNCTION; } return true; } } return false; } bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type, int *r_ret_size) { bool valid = false; DataType ret_type = TYPE_VOID; int ret_size = 0; switch (p_op->op) { case OP_EQUAL: case OP_NOT_EQUAL: { if ((!p_op->arguments[0]->is_indexed() && p_op->arguments[0]->get_array_size() > 0) || (!p_op->arguments[1]->is_indexed() && p_op->arguments[1]->get_array_size() > 0)) { break; // don't accept arrays } DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); valid = na == nb; ret_type = TYPE_BOOL; } break; case OP_LESS: case OP_LESS_EQUAL: case OP_GREATER: case OP_GREATER_EQUAL: { if ((!p_op->arguments[0]->is_indexed() && p_op->arguments[0]->get_array_size() > 0) || (!p_op->arguments[1]->is_indexed() && p_op->arguments[1]->get_array_size() > 0)) { break; // don't accept arrays } DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); valid = na == nb && (na == TYPE_UINT || na == TYPE_INT || na == TYPE_FLOAT); ret_type = TYPE_BOOL; } break; case OP_AND: case OP_OR: { if ((!p_op->arguments[0]->is_indexed() && p_op->arguments[0]->get_array_size() > 0) || (!p_op->arguments[1]->is_indexed() && p_op->arguments[1]->get_array_size() > 0)) { break; // don't accept arrays } DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); valid = na == nb && na == TYPE_BOOL; ret_type = TYPE_BOOL; } break; case OP_NOT: { if (!p_op->arguments[0]->is_indexed() && p_op->arguments[0]->get_array_size() > 0) { break; // don't accept arrays } DataType na = p_op->arguments[0]->get_datatype(); valid = na == TYPE_BOOL; ret_type = TYPE_BOOL; } break; case OP_INCREMENT: case OP_DECREMENT: case OP_POST_INCREMENT: case OP_POST_DECREMENT: case OP_NEGATE: { if (!p_op->arguments[0]->is_indexed() && p_op->arguments[0]->get_array_size() > 0) { break; // don't accept arrays } DataType na = p_op->arguments[0]->get_datatype(); valid = na > TYPE_BOOL && na < TYPE_MAT2; ret_type = na; } break; case OP_ADD: case OP_SUB: case OP_MUL: case OP_DIV: { if ((!p_op->arguments[0]->is_indexed() && p_op->arguments[0]->get_array_size() > 0) || (!p_op->arguments[1]->is_indexed() && p_op->arguments[1]->get_array_size() > 0)) { break; // don't accept arrays } DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); if (na > nb) { //make things easier; SWAP(na, nb); } if (na == nb) { valid = (na > TYPE_BOOL && na <= TYPE_MAT4); ret_type = na; } else if (na == TYPE_INT && nb == TYPE_IVEC2) { valid = true; ret_type = TYPE_IVEC2; } else if (na == TYPE_INT && nb == TYPE_IVEC3) { valid = true; ret_type = TYPE_IVEC3; } else if (na == TYPE_INT && nb == TYPE_IVEC4) { valid = true; ret_type = TYPE_IVEC4; } else if (na == TYPE_UINT && nb == TYPE_UVEC2) { valid = true; ret_type = TYPE_UVEC2; } else if (na == TYPE_UINT && nb == TYPE_UVEC3) { valid = true; ret_type = TYPE_UVEC3; } else if (na == TYPE_UINT && nb == TYPE_UVEC4) { valid = true; ret_type = TYPE_UVEC4; } else if (na == TYPE_FLOAT && nb == TYPE_VEC2) { valid = true; ret_type = TYPE_VEC2; } else if (na == TYPE_FLOAT && nb == TYPE_VEC3) { valid = true; ret_type = TYPE_VEC3; } else if (na == TYPE_FLOAT && nb == TYPE_VEC4) { valid = true; ret_type = TYPE_VEC4; } else if (na == TYPE_FLOAT && nb == TYPE_MAT2) { valid = true; ret_type = TYPE_MAT2; } else if (na == TYPE_FLOAT && nb == TYPE_MAT3) { valid = true; ret_type = TYPE_MAT3; } else if (na == TYPE_FLOAT && nb == TYPE_MAT4) { valid = true; ret_type = TYPE_MAT4; } else if (p_op->op == OP_MUL && na == TYPE_VEC2 && nb == TYPE_MAT2) { valid = true; ret_type = TYPE_VEC2; } else if (p_op->op == OP_MUL && na == TYPE_VEC3 && nb == TYPE_MAT3) { valid = true; ret_type = TYPE_VEC3; } else if (p_op->op == OP_MUL && na == TYPE_VEC4 && nb == TYPE_MAT4) { valid = true; ret_type = TYPE_VEC4; } } break; case OP_ASSIGN_MOD: case OP_MOD: { /* * The operator modulus (%) operates on signed or unsigned integers or integer vectors. The operand * types must both be signed or both be unsigned. The operands cannot be vectors of differing size. If * one operand is a scalar and the other vector, then the scalar is applied component-wise to the vector, * resulting in the same type as the vector. If both are vectors of the same size, the result is computed * component-wise. */ if ((!p_op->arguments[0]->is_indexed() && p_op->arguments[0]->get_array_size() > 0) || (!p_op->arguments[1]->is_indexed() && p_op->arguments[1]->get_array_size() > 0)) { break; // don't accept arrays } DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); if (na == TYPE_INT && nb == TYPE_INT) { valid = true; ret_type = TYPE_INT; } else if (na == TYPE_IVEC2 && nb == TYPE_INT) { valid = true; ret_type = TYPE_IVEC2; } else if (na == TYPE_IVEC3 && nb == TYPE_INT) { valid = true; ret_type = TYPE_IVEC3; } else if (na == TYPE_IVEC4 && nb == TYPE_INT) { valid = true; ret_type = TYPE_IVEC4; } else if (na == TYPE_IVEC2 && nb == TYPE_IVEC2) { valid = true; ret_type = TYPE_IVEC2; } else if (na == TYPE_IVEC3 && nb == TYPE_IVEC3) { valid = true; ret_type = TYPE_IVEC3; } else if (na == TYPE_IVEC4 && nb == TYPE_IVEC4) { valid = true; ret_type = TYPE_IVEC4; ///// } else if (na == TYPE_UINT && nb == TYPE_UINT) { valid = true; ret_type = TYPE_UINT; } else if (na == TYPE_UVEC2 && nb == TYPE_UINT) { valid = true; ret_type = TYPE_UVEC2; } else if (na == TYPE_UVEC3 && nb == TYPE_UINT) { valid = true; ret_type = TYPE_UVEC3; } else if (na == TYPE_UVEC4 && nb == TYPE_UINT) { valid = true; ret_type = TYPE_UVEC4; } else if (na == TYPE_UVEC2 && nb == TYPE_UVEC2) { valid = true; ret_type = TYPE_UVEC2; } else if (na == TYPE_UVEC3 && nb == TYPE_UVEC3) { valid = true; ret_type = TYPE_UVEC3; } else if (na == TYPE_UVEC4 && nb == TYPE_UVEC4) { valid = true; ret_type = TYPE_UVEC4; } } break; case OP_ASSIGN_SHIFT_LEFT: case OP_ASSIGN_SHIFT_RIGHT: case OP_SHIFT_LEFT: case OP_SHIFT_RIGHT: { if ((!p_op->arguments[0]->is_indexed() && p_op->arguments[0]->get_array_size() > 0) || (!p_op->arguments[1]->is_indexed() && p_op->arguments[1]->get_array_size() > 0)) { break; // don't accept arrays } DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); if (na == TYPE_INT && nb == TYPE_INT) { valid = true; ret_type = TYPE_INT; } else if (na == TYPE_IVEC2 && nb == TYPE_INT) { valid = true; ret_type = TYPE_IVEC2; } else if (na == TYPE_IVEC3 && nb == TYPE_INT) { valid = true; ret_type = TYPE_IVEC3; } else if (na == TYPE_IVEC4 && nb == TYPE_INT) { valid = true; ret_type = TYPE_IVEC4; } else if (na == TYPE_IVEC2 && nb == TYPE_IVEC2) { valid = true; ret_type = TYPE_IVEC2; } else if (na == TYPE_IVEC3 && nb == TYPE_IVEC3) { valid = true; ret_type = TYPE_IVEC3; } else if (na == TYPE_IVEC4 && nb == TYPE_IVEC4) { valid = true; ret_type = TYPE_IVEC4; } else if (na == TYPE_UINT && nb == TYPE_UINT) { valid = true; ret_type = TYPE_UINT; } else if (na == TYPE_UVEC2 && nb == TYPE_UINT) { valid = true; ret_type = TYPE_UVEC2; } else if (na == TYPE_UVEC3 && nb == TYPE_UINT) { valid = true; ret_type = TYPE_UVEC3; } else if (na == TYPE_UVEC4 && nb == TYPE_UINT) { valid = true; ret_type = TYPE_UVEC4; } else if (na == TYPE_UVEC2 && nb == TYPE_UVEC2) { valid = true; ret_type = TYPE_UVEC2; } else if (na == TYPE_UVEC3 && nb == TYPE_UVEC3) { valid = true; ret_type = TYPE_UVEC3; } else if (na == TYPE_UVEC4 && nb == TYPE_UVEC4) { valid = true; ret_type = TYPE_UVEC4; } } break; case OP_ASSIGN: { int sa = 0; int sb = 0; if (!p_op->arguments[0]->is_indexed()) { sa = p_op->arguments[0]->get_array_size(); } if (!p_op->arguments[1]->is_indexed()) { sb = p_op->arguments[1]->get_array_size(); } if (sa != sb) { break; // don't accept arrays if their sizes are not equal } DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); if (na == TYPE_STRUCT || nb == TYPE_STRUCT) { valid = p_op->arguments[0]->get_datatype_name() == p_op->arguments[1]->get_datatype_name(); } else { valid = na == nb; } ret_type = na; ret_size = sa; } break; case OP_ASSIGN_ADD: case OP_ASSIGN_SUB: case OP_ASSIGN_MUL: case OP_ASSIGN_DIV: { int sa = 0; int sb = 0; if (!p_op->arguments[0]->is_indexed()) { sa = p_op->arguments[0]->get_array_size(); } if (!p_op->arguments[1]->is_indexed()) { sb = p_op->arguments[1]->get_array_size(); } if (sa > 0 || sb > 0) { break; // don't accept arrays } DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); if (na == nb) { valid = (na > TYPE_BOOL && na <= TYPE_MAT4); ret_type = na; } else if (na == TYPE_IVEC2 && nb == TYPE_INT) { valid = true; ret_type = TYPE_IVEC2; } else if (na == TYPE_IVEC3 && nb == TYPE_INT) { valid = true; ret_type = TYPE_IVEC3; } else if (na == TYPE_IVEC4 && nb == TYPE_INT) { valid = true; ret_type = TYPE_IVEC4; } else if (na == TYPE_UVEC2 && nb == TYPE_UINT) { valid = true; ret_type = TYPE_UVEC2; } else if (na == TYPE_UVEC3 && nb == TYPE_UINT) { valid = true; ret_type = TYPE_UVEC3; } else if (na == TYPE_UVEC4 && nb == TYPE_UINT) { valid = true; ret_type = TYPE_UVEC4; } else if (na == TYPE_VEC2 && nb == TYPE_FLOAT) { valid = true; ret_type = TYPE_VEC2; } else if (na == TYPE_VEC3 && nb == TYPE_FLOAT) { valid = true; ret_type = TYPE_VEC3; } else if (na == TYPE_VEC4 && nb == TYPE_FLOAT) { valid = true; ret_type = TYPE_VEC4; } else if (na == TYPE_MAT2 && nb == TYPE_FLOAT) { valid = true; ret_type = TYPE_MAT2; } else if (na == TYPE_MAT3 && nb == TYPE_FLOAT) { valid = true; ret_type = TYPE_MAT3; } else if (na == TYPE_MAT4 && nb == TYPE_FLOAT) { valid = true; ret_type = TYPE_MAT4; } else if (p_op->op == OP_ASSIGN_MUL && na == TYPE_VEC2 && nb == TYPE_MAT2) { valid = true; ret_type = TYPE_VEC2; } else if (p_op->op == OP_ASSIGN_MUL && na == TYPE_VEC3 && nb == TYPE_MAT3) { valid = true; ret_type = TYPE_VEC3; } else if (p_op->op == OP_ASSIGN_MUL && na == TYPE_VEC4 && nb == TYPE_MAT4) { valid = true; ret_type = TYPE_VEC4; } } break; case OP_ASSIGN_BIT_AND: case OP_ASSIGN_BIT_OR: case OP_ASSIGN_BIT_XOR: case OP_BIT_AND: case OP_BIT_OR: case OP_BIT_XOR: { /* * The bitwise operators and (&), exclusive-or (^), and inclusive-or (|). The operands must be of type * signed or unsigned integers or integer vectors. The operands cannot be vectors of differing size. If * one operand is a scalar and the other a vector, the scalar is applied component-wise to the vector, * resulting in the same type as the vector. The fundamental types of the operands (signed or unsigned) * must match. */ int sa = 0; int sb = 0; if (!p_op->arguments[0]->is_indexed()) { sa = p_op->arguments[0]->get_array_size(); } if (!p_op->arguments[1]->is_indexed()) { sb = p_op->arguments[1]->get_array_size(); } if (sa > 0 || sb > 0) { break; // don't accept arrays } DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); if (na > nb && p_op->op >= OP_BIT_AND) { //can swap for non assign SWAP(na, nb); } if (na == TYPE_INT && nb == TYPE_INT) { valid = true; ret_type = TYPE_INT; } else if (na == TYPE_IVEC2 && nb == TYPE_INT) { valid = true; ret_type = TYPE_IVEC2; } else if (na == TYPE_IVEC3 && nb == TYPE_INT) { valid = true; ret_type = TYPE_IVEC3; } else if (na == TYPE_IVEC4 && nb == TYPE_INT) { valid = true; ret_type = TYPE_IVEC4; } else if (na == TYPE_IVEC2 && nb == TYPE_IVEC2) { valid = true; ret_type = TYPE_IVEC2; } else if (na == TYPE_IVEC3 && nb == TYPE_IVEC3) { valid = true; ret_type = TYPE_IVEC3; } else if (na == TYPE_IVEC4 && nb == TYPE_IVEC4) { valid = true; ret_type = TYPE_IVEC4; ///// } else if (na == TYPE_UINT && nb == TYPE_UINT) { valid = true; ret_type = TYPE_UINT; } else if (na == TYPE_UVEC2 && nb == TYPE_UINT) { valid = true; ret_type = TYPE_UVEC2; } else if (na == TYPE_UVEC3 && nb == TYPE_UINT) { valid = true; ret_type = TYPE_UVEC3; } else if (na == TYPE_UVEC4 && nb == TYPE_UINT) { valid = true; ret_type = TYPE_UVEC4; } else if (na == TYPE_UVEC2 && nb == TYPE_UVEC2) { valid = true; ret_type = TYPE_UVEC2; } else if (na == TYPE_UVEC3 && nb == TYPE_UVEC3) { valid = true; ret_type = TYPE_UVEC3; } else if (na == TYPE_UVEC4 && nb == TYPE_UVEC4) { valid = true; ret_type = TYPE_UVEC4; } } break; case OP_BIT_INVERT: { //unaries if (!p_op->arguments[0]->is_indexed() && p_op->arguments[0]->get_array_size() > 0) { break; // don't accept arrays } DataType na = p_op->arguments[0]->get_datatype(); valid = na >= TYPE_INT && na < TYPE_FLOAT; ret_type = na; } break; case OP_SELECT_IF: { int sa = 0; int sb = 0; if (!p_op->arguments[1]->is_indexed()) { sa = p_op->arguments[1]->get_array_size(); } if (!p_op->arguments[2]->is_indexed()) { sb = p_op->arguments[2]->get_array_size(); } if (sa != sb) { break; // don't accept arrays if their sizes are not equal } DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); DataType nc = p_op->arguments[2]->get_datatype(); valid = na == TYPE_BOOL && (nb == nc); ret_type = nb; ret_size = sa; } break; default: { ERR_FAIL_V(false); } } if (r_ret_type) { *r_ret_type = ret_type; } if (r_ret_size) { *r_ret_size = ret_size; } return valid; } const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = { // Constructors. { "bool", TYPE_BOOL, { TYPE_BOOL, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bvec2", TYPE_BVEC2, { TYPE_BOOL, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bvec2", TYPE_BVEC2, { TYPE_BOOL, TYPE_BOOL, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bvec3", TYPE_BVEC3, { TYPE_BOOL, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bvec3", TYPE_BVEC3, { TYPE_BOOL, TYPE_BOOL, TYPE_BOOL, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bvec3", TYPE_BVEC3, { TYPE_BVEC2, TYPE_BOOL, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bvec3", TYPE_BVEC3, { TYPE_BOOL, TYPE_BVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bvec4", TYPE_BVEC4, { TYPE_BOOL, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bvec4", TYPE_BVEC4, { TYPE_BOOL, TYPE_BOOL, TYPE_BOOL, TYPE_BOOL, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bvec4", TYPE_BVEC4, { TYPE_BOOL, TYPE_BVEC2, TYPE_BOOL, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bvec4", TYPE_BVEC4, { TYPE_BVEC2, TYPE_BOOL, TYPE_BOOL, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bvec4", TYPE_BVEC4, { TYPE_BOOL, TYPE_BOOL, TYPE_BVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bvec4", TYPE_BVEC4, { TYPE_BOOL, TYPE_BVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bvec4", TYPE_BVEC4, { TYPE_BVEC3, TYPE_BOOL, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bvec4", TYPE_BVEC4, { TYPE_BVEC2, TYPE_BVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "float", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec2", TYPE_VEC2, { TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec2", TYPE_VEC2, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec3", TYPE_VEC3, { TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec3", TYPE_VEC3, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec3", TYPE_VEC3, { TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec3", TYPE_VEC3, { TYPE_FLOAT, TYPE_VEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec4", TYPE_VEC4, { TYPE_VEC2, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_VEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec4", TYPE_VEC4, { TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec4", TYPE_VEC4, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "int", TYPE_INT, { TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec2", TYPE_IVEC2, { TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec2", TYPE_IVEC2, { TYPE_INT, TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec3", TYPE_IVEC3, { TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec3", TYPE_IVEC3, { TYPE_INT, TYPE_INT, TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec3", TYPE_IVEC3, { TYPE_IVEC2, TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec3", TYPE_IVEC3, { TYPE_INT, TYPE_IVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_INT, TYPE_INT, TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_IVEC2, TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec4", TYPE_IVEC4, { TYPE_IVEC2, TYPE_INT, TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_INT, TYPE_IVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_IVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec4", TYPE_IVEC4, { TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec4", TYPE_IVEC4, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "uint", TYPE_UINT, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec2", TYPE_UVEC2, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec2", TYPE_UVEC2, { TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec3", TYPE_UVEC3, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec3", TYPE_UVEC3, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec3", TYPE_UVEC3, { TYPE_UVEC2, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec3", TYPE_UVEC3, { TYPE_UINT, TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UVEC2, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec4", TYPE_UVEC4, { TYPE_UVEC2, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UINT, TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec4", TYPE_UVEC4, { TYPE_UVEC3, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec4", TYPE_UVEC4, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "mat2", TYPE_MAT2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "mat3", TYPE_MAT3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "mat4", TYPE_MAT4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "mat2", TYPE_MAT2, { TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "mat3", TYPE_MAT3, { TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "mat4", TYPE_MAT4, { TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, // Conversion scalars. { "int", TYPE_INT, { TYPE_BOOL, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "int", TYPE_INT, { TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "int", TYPE_INT, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "int", TYPE_INT, { TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "float", TYPE_FLOAT, { TYPE_BOOL, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "float", TYPE_FLOAT, { TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "float", TYPE_FLOAT, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "float", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "uint", TYPE_UINT, { TYPE_BOOL, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uint", TYPE_UINT, { TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uint", TYPE_UINT, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uint", TYPE_UINT, { TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "bool", TYPE_BOOL, { TYPE_BOOL, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bool", TYPE_BOOL, { TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bool", TYPE_BOOL, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "bool", TYPE_BOOL, { TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, // Conversion vectors. { "ivec2", TYPE_IVEC2, { TYPE_BVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec2", TYPE_IVEC2, { TYPE_IVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec2", TYPE_IVEC2, { TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec2", TYPE_IVEC2, { TYPE_VEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec2", TYPE_VEC2, { TYPE_BVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec2", TYPE_VEC2, { TYPE_IVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec2", TYPE_VEC2, { TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "vec2", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "uvec2", TYPE_UVEC2, { TYPE_BVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec2", TYPE_UVEC2, { TYPE_IVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec2", TYPE_UVEC2, { TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec2", TYPE_UVEC2, { TYPE_VEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "bvec2", TYPE_BVEC2, { TYPE_BVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bvec2", TYPE_BVEC2, { TYPE_IVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bvec2", TYPE_BVEC2, { TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "bvec2", TYPE_BVEC2, { TYPE_VEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec3", TYPE_IVEC3, { TYPE_BVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec3", TYPE_IVEC3, { TYPE_IVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec3", TYPE_IVEC3, { TYPE_UVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "ivec3", TYPE_IVEC3, { TYPE_VEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec3", TYPE_VEC3, { TYPE_BVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec3", TYPE_VEC3, { TYPE_IVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec3", TYPE_VEC3, { TYPE_UVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "vec3", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "uvec3", TYPE_UVEC3, { TYPE_BVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec3", TYPE_UVEC3, { TYPE_IVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec3", TYPE_UVEC3, { TYPE_UVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec3", TYPE_UVEC3, { TYPE_VEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "bvec3", TYPE_BVEC3, { TYPE_BVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bvec3", TYPE_BVEC3, { TYPE_IVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bvec3", TYPE_BVEC3, { TYPE_UVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "bvec3", TYPE_BVEC3, { TYPE_VEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec4", TYPE_IVEC4, { TYPE_BVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec4", TYPE_IVEC4, { TYPE_IVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "ivec4", TYPE_IVEC4, { TYPE_UVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "ivec4", TYPE_IVEC4, { TYPE_VEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec4", TYPE_VEC4, { TYPE_BVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec4", TYPE_VEC4, { TYPE_IVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "vec4", TYPE_VEC4, { TYPE_UVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "vec4", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "uvec4", TYPE_UVEC4, { TYPE_BVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec4", TYPE_UVEC4, { TYPE_IVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec4", TYPE_UVEC4, { TYPE_UVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "uvec4", TYPE_UVEC4, { TYPE_VEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "bvec4", TYPE_BVEC4, { TYPE_BVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bvec4", TYPE_BVEC4, { TYPE_IVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "bvec4", TYPE_BVEC4, { TYPE_UVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, true }, { "bvec4", TYPE_BVEC4, { TYPE_VEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, // Conversion between matrixes. { "mat2", TYPE_MAT2, { TYPE_MAT3, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "mat2", TYPE_MAT2, { TYPE_MAT4, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "mat3", TYPE_MAT3, { TYPE_MAT2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "mat3", TYPE_MAT3, { TYPE_MAT4, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "mat4", TYPE_MAT4, { TYPE_MAT2, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, { "mat4", TYPE_MAT4, { TYPE_MAT3, TYPE_VOID }, { "" }, TAG_GLOBAL, false }, // Built-ins - trigonometric functions. // radians { "radians", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "degrees" }, TAG_GLOBAL, false }, { "radians", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "degrees" }, TAG_GLOBAL, false }, { "radians", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "degrees" }, TAG_GLOBAL, false }, { "radians", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "degrees" }, TAG_GLOBAL, false }, // degrees { "degrees", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "radians" }, TAG_GLOBAL, false }, { "degrees", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "radians" }, TAG_GLOBAL, false }, { "degrees", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "radians" }, TAG_GLOBAL, false }, { "degrees", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "radians" }, TAG_GLOBAL, false }, // sin { "sin", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "angle" }, TAG_GLOBAL, false }, { "sin", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "angle" }, TAG_GLOBAL, false }, { "sin", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "angle" }, TAG_GLOBAL, false }, { "sin", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "angle" }, TAG_GLOBAL, false }, // cos { "cos", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "angle" }, TAG_GLOBAL, false }, { "cos", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "angle" }, TAG_GLOBAL, false }, { "cos", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "angle" }, TAG_GLOBAL, false }, { "cos", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "angle" }, TAG_GLOBAL, false }, // tan { "tan", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "angle" }, TAG_GLOBAL, false }, { "tan", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "angle" }, TAG_GLOBAL, false }, { "tan", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "angle" }, TAG_GLOBAL, false }, { "tan", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "angle" }, TAG_GLOBAL, false }, // asin { "asin", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "asin", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "asin", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "asin", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // acos { "acos", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "acos", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "acos", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "acos", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // atan { "atan", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "y_over_x" }, TAG_GLOBAL, false }, { "atan", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "y_over_x" }, TAG_GLOBAL, false }, { "atan", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "y_over_x" }, TAG_GLOBAL, false }, { "atan", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "y_over_x" }, TAG_GLOBAL, false }, { "atan", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "y", "x" }, TAG_GLOBAL, false }, { "atan", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "y", "x" }, TAG_GLOBAL, false }, { "atan", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "y", "x" }, TAG_GLOBAL, false }, { "atan", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "y", "x" }, TAG_GLOBAL, false }, // sinh { "sinh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "sinh", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "sinh", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "sinh", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // cosh { "cosh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "cosh", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "cosh", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "cosh", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // tanh { "tanh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "tanh", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "tanh", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "tanh", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // asinh { "asinh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "asinh", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "asinh", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "asinh", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // acosh { "acosh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "acosh", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "acosh", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "acosh", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // atanh { "atanh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "atanh", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "atanh", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "atanh", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // Builtins - exponential functions. // pow { "pow", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "x", "y" }, TAG_GLOBAL, false }, { "pow", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "x", "y" }, TAG_GLOBAL, false }, { "pow", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "x", "y" }, TAG_GLOBAL, false }, { "pow", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "x", "y" }, TAG_GLOBAL, false }, // exp { "exp", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "exp", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "exp", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "exp", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // log { "log", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "log", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "log", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "log", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // exp2 { "exp2", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "exp2", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "exp2", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "exp2", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // log2 { "log2", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "log2", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "log2", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "log2", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // sqrt { "sqrt", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "sqrt", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "sqrt", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "sqrt", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // inversesqrt { "inversesqrt", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "inversesqrt", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "inversesqrt", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "inversesqrt", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // Built-ins - common functions. // abs { "abs", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "abs", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "abs", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "abs", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "abs", TYPE_INT, { TYPE_INT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "abs", TYPE_IVEC2, { TYPE_IVEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "abs", TYPE_IVEC3, { TYPE_IVEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "abs", TYPE_IVEC4, { TYPE_IVEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // sign { "sign", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "sign", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "sign", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "sign", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "sign", TYPE_INT, { TYPE_INT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "sign", TYPE_IVEC2, { TYPE_IVEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "sign", TYPE_IVEC3, { TYPE_IVEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "sign", TYPE_IVEC4, { TYPE_IVEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // floor { "floor", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "floor", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "floor", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "floor", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // trunc { "trunc", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "trunc", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "trunc", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "trunc", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // round { "round", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "round", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "round", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "round", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // roundEven { "roundEven", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "roundEven", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "roundEven", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "roundEven", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // ceil { "ceil", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "ceil", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "ceil", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "ceil", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // fract { "fract", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "fract", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "fract", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "fract", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // mod { "mod", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "x", "y" }, TAG_GLOBAL, false }, { "mod", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "x", "y" }, TAG_GLOBAL, false }, { "mod", TYPE_VEC2, { TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "x", "y" }, TAG_GLOBAL, false }, { "mod", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "x", "y" }, TAG_GLOBAL, false }, { "mod", TYPE_VEC3, { TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "x", "y" }, TAG_GLOBAL, false }, { "mod", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "x", "y" }, TAG_GLOBAL, false }, { "mod", TYPE_VEC4, { TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "x", "y" }, TAG_GLOBAL, false }, // modf { "modf", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "x", "i" }, TAG_GLOBAL, true }, { "modf", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "x", "i" }, TAG_GLOBAL, true }, { "modf", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "x", "i" }, TAG_GLOBAL, true }, { "modf", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "x", "i" }, TAG_GLOBAL, true }, // min { "min", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "min", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "min", TYPE_VEC2, { TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "min", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "min", TYPE_VEC3, { TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "min", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "min", TYPE_VEC4, { TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "min", TYPE_INT, { TYPE_INT, TYPE_INT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "min", TYPE_IVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "min", TYPE_IVEC2, { TYPE_IVEC2, TYPE_INT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "min", TYPE_IVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "min", TYPE_IVEC3, { TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "min", TYPE_IVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "min", TYPE_IVEC4, { TYPE_IVEC4, TYPE_INT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "min", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "min", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "min", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "min", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "min", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "min", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "min", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, // max { "max", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "max", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "max", TYPE_VEC2, { TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "max", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "max", TYPE_VEC3, { TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "max", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "max", TYPE_VEC4, { TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "max", TYPE_INT, { TYPE_INT, TYPE_INT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "max", TYPE_IVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "max", TYPE_IVEC2, { TYPE_IVEC2, TYPE_INT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "max", TYPE_IVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "max", TYPE_IVEC3, { TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "max", TYPE_IVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "max", TYPE_IVEC4, { TYPE_IVEC4, TYPE_INT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "max", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "max", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "max", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "max", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "max", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "max", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "max", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, // clamp { "clamp", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false }, { "clamp", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false }, { "clamp", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false }, { "clamp", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false }, { "clamp", TYPE_VEC2, { TYPE_VEC2, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false }, { "clamp", TYPE_VEC3, { TYPE_VEC3, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false }, { "clamp", TYPE_VEC4, { TYPE_VEC4, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false }, { "clamp", TYPE_INT, { TYPE_INT, TYPE_INT, TYPE_INT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false }, { "clamp", TYPE_IVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false }, { "clamp", TYPE_IVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false }, { "clamp", TYPE_IVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false }, { "clamp", TYPE_IVEC2, { TYPE_IVEC2, TYPE_INT, TYPE_INT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false }, { "clamp", TYPE_IVEC3, { TYPE_IVEC3, TYPE_INT, TYPE_INT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false }, { "clamp", TYPE_IVEC4, { TYPE_IVEC4, TYPE_INT, TYPE_INT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false }, { "clamp", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, true }, { "clamp", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, true }, { "clamp", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, true }, { "clamp", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, true }, { "clamp", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, true }, { "clamp", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, true }, { "clamp", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, true }, // mix { "mix", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "a", "b", "value" }, TAG_GLOBAL, false }, { "mix", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "a", "b", "value" }, TAG_GLOBAL, false }, { "mix", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_BVEC2, TYPE_VOID }, { "a", "b", "value" }, TAG_GLOBAL, false }, { "mix", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "a", "b", "value" }, TAG_GLOBAL, false }, { "mix", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "a", "b", "value" }, TAG_GLOBAL, false }, { "mix", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_BVEC3, TYPE_VOID }, { "a", "b", "value" }, TAG_GLOBAL, false }, { "mix", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "a", "b", "value" }, TAG_GLOBAL, false }, { "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "a", "b", "value" }, TAG_GLOBAL, false }, { "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_BVEC4, TYPE_VOID }, { "a", "b", "value" }, TAG_GLOBAL, false }, { "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "a", "b", "value" }, TAG_GLOBAL, false }, // step { "step", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "edge", "x" }, TAG_GLOBAL, false }, { "step", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "edge", "x" }, TAG_GLOBAL, false }, { "step", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "edge", "x" }, TAG_GLOBAL, false }, { "step", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "edge", "x" }, TAG_GLOBAL, false }, { "step", TYPE_VEC2, { TYPE_FLOAT, TYPE_VEC2, TYPE_VOID }, { "edge", "x" }, TAG_GLOBAL, false }, { "step", TYPE_VEC3, { TYPE_FLOAT, TYPE_VEC3, TYPE_VOID }, { "edge", "x" }, TAG_GLOBAL, false }, { "step", TYPE_VEC4, { TYPE_FLOAT, TYPE_VEC4, TYPE_VOID }, { "edge", "x" }, TAG_GLOBAL, false }, // smoothstep { "smoothstep", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "edge0", "edge1", "value" }, TAG_GLOBAL, false }, { "smoothstep", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "edge0", "edge1", "value" }, TAG_GLOBAL, false }, { "smoothstep", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "edge0", "edge1", "value" }, TAG_GLOBAL, false }, { "smoothstep", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "edge0", "edge1", "value" }, TAG_GLOBAL, false }, { "smoothstep", TYPE_VEC2, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VEC2, TYPE_VOID }, { "edge0", "edge1", "value" }, TAG_GLOBAL, false }, { "smoothstep", TYPE_VEC3, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VEC3, TYPE_VOID }, { "edge0", "edge1", "value" }, TAG_GLOBAL, false }, { "smoothstep", TYPE_VEC4, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VEC4, TYPE_VOID }, { "edge0", "edge1", "value" }, TAG_GLOBAL, false }, // isnan { "isnan", TYPE_BOOL, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "isnan", TYPE_BVEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "isnan", TYPE_BVEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "isnan", TYPE_BVEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // isinf { "isinf", TYPE_BOOL, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "isinf", TYPE_BVEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "isinf", TYPE_BVEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "isinf", TYPE_BVEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // floatBitsToInt { "floatBitsToInt", TYPE_INT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, true }, { "floatBitsToInt", TYPE_IVEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, true }, { "floatBitsToInt", TYPE_IVEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, true }, { "floatBitsToInt", TYPE_IVEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, true }, // floatBitsToUint { "floatBitsToUint", TYPE_UINT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, true }, { "floatBitsToUint", TYPE_UVEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, true }, { "floatBitsToUint", TYPE_UVEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, true }, { "floatBitsToUint", TYPE_UVEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, true }, // intBitsToFloat { "intBitsToFloat", TYPE_FLOAT, { TYPE_INT, TYPE_VOID }, { "x" }, TAG_GLOBAL, true }, { "intBitsToFloat", TYPE_VEC2, { TYPE_IVEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, true }, { "intBitsToFloat", TYPE_VEC3, { TYPE_IVEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, true }, { "intBitsToFloat", TYPE_VEC4, { TYPE_IVEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, true }, // uintBitsToFloat { "uintBitsToFloat", TYPE_FLOAT, { TYPE_UINT, TYPE_VOID }, { "x" }, TAG_GLOBAL, true }, { "uintBitsToFloat", TYPE_VEC2, { TYPE_UVEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, true }, { "uintBitsToFloat", TYPE_VEC3, { TYPE_UVEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, true }, { "uintBitsToFloat", TYPE_VEC4, { TYPE_UVEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, true }, // Built-ins - geometric functions. // length { "length", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "length", TYPE_FLOAT, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "length", TYPE_FLOAT, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "length", TYPE_FLOAT, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // distance { "distance", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "distance", TYPE_FLOAT, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "distance", TYPE_FLOAT, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "distance", TYPE_FLOAT, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, // dot { "dot", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "dot", TYPE_FLOAT, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "dot", TYPE_FLOAT, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "dot", TYPE_FLOAT, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, // cross { "cross", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, // normalize { "normalize", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "v" }, TAG_GLOBAL, false }, { "normalize", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "v" }, TAG_GLOBAL, false }, { "normalize", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "v" }, TAG_GLOBAL, false }, { "normalize", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "v" }, TAG_GLOBAL, false }, // reflect { "reflect", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "I", "N" }, TAG_GLOBAL, false }, // refract { "refract", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "I", "N", "eta" }, TAG_GLOBAL, false }, // faceforward { "faceforward", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "N", "I", "Nref" }, TAG_GLOBAL, false }, { "faceforward", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "N", "I", "Nref" }, TAG_GLOBAL, false }, { "faceforward", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "N", "I", "Nref" }, TAG_GLOBAL, false }, // matrixCompMult { "matrixCompMult", TYPE_MAT2, { TYPE_MAT2, TYPE_MAT2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "matrixCompMult", TYPE_MAT3, { TYPE_MAT3, TYPE_MAT3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "matrixCompMult", TYPE_MAT4, { TYPE_MAT4, TYPE_MAT4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, // outerProduct { "outerProduct", TYPE_MAT2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "c", "r" }, TAG_GLOBAL, false }, { "outerProduct", TYPE_MAT3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "c", "r" }, TAG_GLOBAL, false }, { "outerProduct", TYPE_MAT4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "c", "r" }, TAG_GLOBAL, false }, // transpose { "transpose", TYPE_MAT2, { TYPE_MAT2, TYPE_VOID }, { "m" }, TAG_GLOBAL, false }, { "transpose", TYPE_MAT3, { TYPE_MAT3, TYPE_VOID }, { "m" }, TAG_GLOBAL, false }, { "transpose", TYPE_MAT4, { TYPE_MAT4, TYPE_VOID }, { "m" }, TAG_GLOBAL, false }, // determinant { "determinant", TYPE_FLOAT, { TYPE_MAT2, TYPE_VOID }, { "m" }, TAG_GLOBAL, false }, { "determinant", TYPE_FLOAT, { TYPE_MAT3, TYPE_VOID }, { "m" }, TAG_GLOBAL, false }, { "determinant", TYPE_FLOAT, { TYPE_MAT4, TYPE_VOID }, { "m" }, TAG_GLOBAL, false }, // inverse { "inverse", TYPE_MAT2, { TYPE_MAT2, TYPE_VOID }, { "m" }, TAG_GLOBAL, false }, { "inverse", TYPE_MAT3, { TYPE_MAT3, TYPE_VOID }, { "m" }, TAG_GLOBAL, false }, { "inverse", TYPE_MAT4, { TYPE_MAT4, TYPE_VOID }, { "m" }, TAG_GLOBAL, false }, // lessThan { "lessThan", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "lessThan", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "lessThan", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "lessThan", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "lessThan", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "lessThan", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "lessThan", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "lessThan", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "lessThan", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, // greaterThan { "greaterThan", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "greaterThan", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "greaterThan", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "greaterThan", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "greaterThan", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "greaterThan", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "greaterThan", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "greaterThan", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "greaterThan", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, // lessThanEqual { "lessThanEqual", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "lessThanEqual", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "lessThanEqual", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "lessThanEqual", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "lessThanEqual", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "lessThanEqual", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "lessThanEqual", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "lessThanEqual", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "lessThanEqual", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, // greaterThanEqual { "greaterThanEqual", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "greaterThanEqual", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "greaterThanEqual", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "greaterThanEqual", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "greaterThanEqual", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "greaterThanEqual", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "greaterThanEqual", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "greaterThanEqual", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "greaterThanEqual", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, // equal { "equal", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "equal", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "equal", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "equal", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "equal", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "equal", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "equal", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "equal", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "equal", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "equal", TYPE_BVEC2, { TYPE_BVEC2, TYPE_BVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "equal", TYPE_BVEC3, { TYPE_BVEC3, TYPE_BVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "equal", TYPE_BVEC4, { TYPE_BVEC4, TYPE_BVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, // notEqual { "notEqual", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "notEqual", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "notEqual", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "notEqual", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "notEqual", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "notEqual", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "notEqual", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "notEqual", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "notEqual", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true }, { "notEqual", TYPE_BVEC2, { TYPE_BVEC2, TYPE_BVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "notEqual", TYPE_BVEC3, { TYPE_BVEC3, TYPE_BVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, { "notEqual", TYPE_BVEC4, { TYPE_BVEC4, TYPE_BVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false }, // any { "any", TYPE_BOOL, { TYPE_BVEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "any", TYPE_BOOL, { TYPE_BVEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "any", TYPE_BOOL, { TYPE_BVEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // all { "all", TYPE_BOOL, { TYPE_BVEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "all", TYPE_BOOL, { TYPE_BVEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "all", TYPE_BOOL, { TYPE_BVEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // not { "not", TYPE_BVEC2, { TYPE_BVEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "not", TYPE_BVEC3, { TYPE_BVEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, { "not", TYPE_BVEC4, { TYPE_BVEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false }, // Built-ins: texture functions. // textureSize { "textureSize", TYPE_IVEC2, { TYPE_SAMPLER2D, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true }, { "textureSize", TYPE_IVEC2, { TYPE_ISAMPLER2D, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true }, { "textureSize", TYPE_IVEC2, { TYPE_USAMPLER2D, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true }, { "textureSize", TYPE_IVEC3, { TYPE_SAMPLER2DARRAY, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true }, { "textureSize", TYPE_IVEC3, { TYPE_ISAMPLER2DARRAY, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true }, { "textureSize", TYPE_IVEC3, { TYPE_USAMPLER2DARRAY, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true }, { "textureSize", TYPE_IVEC3, { TYPE_SAMPLER3D, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true }, { "textureSize", TYPE_IVEC3, { TYPE_ISAMPLER3D, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true }, { "textureSize", TYPE_IVEC3, { TYPE_USAMPLER3D, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true }, { "textureSize", TYPE_IVEC2, { TYPE_SAMPLERCUBE, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true }, { "textureSize", TYPE_IVEC2, { TYPE_SAMPLERCUBEARRAY, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true }, // texture { "texture", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false }, { "texture", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false }, { "texture", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "texture", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true }, { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true }, { "texture", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false }, { "texture", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false }, { "texture", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "texture", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true }, { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true }, { "texture", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false }, { "texture", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false }, { "texture", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "texture", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true }, { "texture", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "texture", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true }, { "texture", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false }, { "texture", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false }, { "texture", TYPE_VEC4, { TYPE_SAMPLERCUBEARRAY, TYPE_VEC4, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false }, { "texture", TYPE_VEC4, { TYPE_SAMPLERCUBEARRAY, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false }, // textureProj { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC4, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true }, { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true }, { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC4, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true }, { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true }, { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC4, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true }, { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true }, { "textureProj", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC4, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "textureProj", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true }, { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC4, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true }, { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC4, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true }, // textureLod { "textureLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false }, { "textureLod", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "textureLod", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "textureLod", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false }, { "textureLod", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "textureLod", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "textureLod", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false }, { "textureLod", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "textureLod", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "textureLod", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false }, { "textureLod", TYPE_VEC4, { TYPE_SAMPLERCUBEARRAY, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false }, // texelFetch { "texelFetch", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "texelFetch", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "texelFetch", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "texelFetch", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "texelFetch", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "texelFetch", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "texelFetch", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "texelFetch", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "texelFetch", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, // textureProjLod { "textureProjLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "textureProjLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "textureProjLod", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "textureProjLod", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "textureProjLod", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "textureProjLod", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "textureProjLod", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "textureProjLod", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, { "textureProjLod", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true }, // textureGrad { "textureGrad", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true }, { "textureGrad", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true }, { "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true }, { "textureGrad", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true }, { "textureGrad", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true }, { "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true }, { "textureGrad", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true }, { "textureGrad", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true }, { "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true }, { "textureGrad", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true }, { "textureGrad", TYPE_VEC4, { TYPE_SAMPLERCUBEARRAY, TYPE_VEC4, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true }, // textureGather { "textureGather", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "textureGather", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "textureGather", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "textureGather", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, true }, { "textureGather", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, true }, { "textureGather", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, true }, { "textureGather", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "textureGather", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "textureGather", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "textureGather", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, true }, { "textureGather", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, true }, { "textureGather", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, true }, { "textureGather", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true }, { "textureGather", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, true }, // dFdx { "dFdx", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "p" }, TAG_GLOBAL, true }, { "dFdx", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "p" }, TAG_GLOBAL, true }, { "dFdx", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "p" }, TAG_GLOBAL, true }, { "dFdx", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "p" }, TAG_GLOBAL, true }, // dFdy { "dFdy", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "p" }, TAG_GLOBAL, true }, { "dFdy", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "p" }, TAG_GLOBAL, true }, { "dFdy", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "p" }, TAG_GLOBAL, true }, { "dFdy", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "p" }, TAG_GLOBAL, true }, // fwidth { "fwidth", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "p" }, TAG_GLOBAL, true }, { "fwidth", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "p" }, TAG_GLOBAL, true }, { "fwidth", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "p" }, TAG_GLOBAL, true }, { "fwidth", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "p" }, TAG_GLOBAL, true }, // Sub-functions. // array { "length", TYPE_INT, { TYPE_VOID }, { "" }, TAG_ARRAY, true }, // Modern functions. // fma { "fma", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "a", "b", "c" }, TAG_GLOBAL, false }, { "fma", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "a", "b", "c" }, TAG_GLOBAL, false }, { "fma", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "a", "b", "c" }, TAG_GLOBAL, false }, { "fma", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "a", "b", "c" }, TAG_GLOBAL, false }, // Packing/Unpacking functions. { "packHalf2x16", TYPE_UINT, { TYPE_VEC2, TYPE_VOID }, { "v" }, TAG_GLOBAL, true }, { "packUnorm2x16", TYPE_UINT, { TYPE_VEC2, TYPE_VOID }, { "v" }, TAG_GLOBAL, true }, { "packSnorm2x16", TYPE_UINT, { TYPE_VEC2, TYPE_VOID }, { "v" }, TAG_GLOBAL, true }, { "packUnorm4x8", TYPE_UINT, { TYPE_VEC4, TYPE_VOID }, { "v" }, TAG_GLOBAL, true }, { "packSnorm4x8", TYPE_UINT, { TYPE_VEC4, TYPE_VOID }, { "v" }, TAG_GLOBAL, true }, { "unpackHalf2x16", TYPE_VEC2, { TYPE_UINT, TYPE_VOID }, { "v" }, TAG_GLOBAL, true }, { "unpackUnorm2x16", TYPE_VEC2, { TYPE_UINT, TYPE_VOID }, { "v" }, TAG_GLOBAL, true }, { "unpackSnorm2x16", TYPE_VEC2, { TYPE_UINT, TYPE_VOID }, { "v" }, TAG_GLOBAL, true }, { "unpackUnorm4x8", TYPE_VEC4, { TYPE_UINT, TYPE_VOID }, { "v" }, TAG_GLOBAL, true }, { "unpackSnorm4x8", TYPE_VEC4, { TYPE_UINT, TYPE_VOID }, { "v" }, TAG_GLOBAL, true }, // bitfieldExtract { "bitfieldExtract", TYPE_INT, { TYPE_INT, TYPE_INT, TYPE_INT, TYPE_VOID }, { "value", "offset", "bits" }, TAG_GLOBAL, true }, { "bitfieldExtract", TYPE_IVEC2, { TYPE_IVEC2, TYPE_INT, TYPE_INT, TYPE_VOID }, { "value", "offset", "bits" }, TAG_GLOBAL, true }, { "bitfieldExtract", TYPE_IVEC3, { TYPE_IVEC3, TYPE_INT, TYPE_INT, TYPE_VOID }, { "value", "offset", "bits" }, TAG_GLOBAL, true }, { "bitfieldExtract", TYPE_IVEC4, { TYPE_IVEC4, TYPE_INT, TYPE_INT, TYPE_VOID }, { "value", "offset", "bits" }, TAG_GLOBAL, true }, { "bitfieldExtract", TYPE_UINT, { TYPE_UINT, TYPE_INT, TYPE_INT, TYPE_VOID }, { "value", "offset", "bits" }, TAG_GLOBAL, true }, { "bitfieldExtract", TYPE_UVEC2, { TYPE_UVEC2, TYPE_INT, TYPE_INT, TYPE_VOID }, { "value", "offset", "bits" }, TAG_GLOBAL, true }, { "bitfieldExtract", TYPE_UVEC3, { TYPE_UVEC3, TYPE_INT, TYPE_INT, TYPE_VOID }, { "value", "offset", "bits" }, TAG_GLOBAL, true }, { "bitfieldExtract", TYPE_UVEC4, { TYPE_UVEC4, TYPE_INT, TYPE_INT, TYPE_VOID }, { "value", "offset", "bits" }, TAG_GLOBAL, true }, // bitfieldInsert { "bitfieldInsert", TYPE_INT, { TYPE_INT, TYPE_INT, TYPE_INT, TYPE_INT, TYPE_VOID }, { "base", "insert", "offset", "bits" }, TAG_GLOBAL, true }, { "bitfieldInsert", TYPE_IVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_INT, TYPE_INT, TYPE_VOID }, { "base", "insert", "offset", "bits" }, TAG_GLOBAL, true }, { "bitfieldInsert", TYPE_IVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_INT, TYPE_INT, TYPE_VOID }, { "base", "insert", "offset", "bits" }, TAG_GLOBAL, true }, { "bitfieldInsert", TYPE_IVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_INT, TYPE_INT, TYPE_VOID }, { "base", "insert", "offset", "bits" }, TAG_GLOBAL, true }, { "bitfieldInsert", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_INT, TYPE_INT, TYPE_VOID }, { "base", "insert", "offset", "bits" }, TAG_GLOBAL, true }, { "bitfieldInsert", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_INT, TYPE_INT, TYPE_VOID }, { "base", "insert", "offset", "bits" }, TAG_GLOBAL, true }, { "bitfieldInsert", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_INT, TYPE_INT, TYPE_VOID }, { "base", "insert", "offset", "bits" }, TAG_GLOBAL, true }, { "bitfieldInsert", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_INT, TYPE_INT, TYPE_VOID }, { "base", "insert", "offset", "bits" }, TAG_GLOBAL, true }, // bitfieldReverse { "bitfieldReverse", TYPE_INT, { TYPE_INT, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "bitfieldReverse", TYPE_IVEC2, { TYPE_IVEC2, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "bitfieldReverse", TYPE_IVEC3, { TYPE_IVEC3, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "bitfieldReverse", TYPE_IVEC4, { TYPE_IVEC4, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "bitfieldReverse", TYPE_UINT, { TYPE_UINT, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "bitfieldReverse", TYPE_UVEC2, { TYPE_UVEC2, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "bitfieldReverse", TYPE_UVEC3, { TYPE_UVEC3, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "bitfieldReverse", TYPE_UVEC4, { TYPE_UVEC4, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, // bitCount { "bitCount", TYPE_INT, { TYPE_INT, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "bitCount", TYPE_IVEC2, { TYPE_IVEC2, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "bitCount", TYPE_IVEC3, { TYPE_IVEC3, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "bitCount", TYPE_IVEC4, { TYPE_IVEC4, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "bitCount", TYPE_UINT, { TYPE_UINT, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "bitCount", TYPE_UVEC2, { TYPE_UVEC2, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "bitCount", TYPE_UVEC3, { TYPE_UVEC3, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "bitCount", TYPE_UVEC4, { TYPE_UVEC4, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, // findLSB { "findLSB", TYPE_INT, { TYPE_INT, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "findLSB", TYPE_IVEC2, { TYPE_IVEC2, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "findLSB", TYPE_IVEC3, { TYPE_IVEC3, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "findLSB", TYPE_IVEC4, { TYPE_IVEC4, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "findLSB", TYPE_UINT, { TYPE_UINT, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "findLSB", TYPE_UVEC2, { TYPE_UVEC2, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "findLSB", TYPE_UVEC3, { TYPE_UVEC3, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "findLSB", TYPE_UVEC4, { TYPE_UVEC4, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, // findMSB { "findMSB", TYPE_INT, { TYPE_INT, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "findMSB", TYPE_IVEC2, { TYPE_IVEC2, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "findMSB", TYPE_IVEC3, { TYPE_IVEC3, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "findMSB", TYPE_IVEC4, { TYPE_IVEC4, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "findMSB", TYPE_UINT, { TYPE_UINT, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "findMSB", TYPE_UVEC2, { TYPE_UVEC2, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "findMSB", TYPE_UVEC3, { TYPE_UVEC3, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, { "findMSB", TYPE_UVEC4, { TYPE_UVEC4, TYPE_VOID }, { "value" }, TAG_GLOBAL, true }, // umulExtended { "umulExtended", TYPE_VOID, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "x", "y", "msb", "lsb" }, TAG_GLOBAL, true }, { "umulExtended", TYPE_VOID, { TYPE_UVEC2, TYPE_UVEC2, TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "x", "y", "msb", "lsb" }, TAG_GLOBAL, true }, { "umulExtended", TYPE_VOID, { TYPE_UVEC3, TYPE_UVEC3, TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "x", "y", "msb", "lsb" }, TAG_GLOBAL, true }, { "umulExtended", TYPE_VOID, { TYPE_UVEC4, TYPE_UVEC4, TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "x", "y", "msb", "lsb" }, TAG_GLOBAL, true }, // imulExtended { "imulExtended", TYPE_VOID, { TYPE_INT, TYPE_INT, TYPE_INT, TYPE_INT, TYPE_VOID }, { "x", "y", "msb", "lsb" }, TAG_GLOBAL, true }, { "imulExtended", TYPE_VOID, { TYPE_IVEC2, TYPE_IVEC2, TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, { "x", "y", "msb", "lsb" }, TAG_GLOBAL, true }, { "imulExtended", TYPE_VOID, { TYPE_IVEC3, TYPE_IVEC3, TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, { "x", "y", "msb", "lsb" }, TAG_GLOBAL, true }, { "imulExtended", TYPE_VOID, { TYPE_IVEC4, TYPE_IVEC4, TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, { "x", "y", "msb", "lsb" }, TAG_GLOBAL, true }, // uaddCarry { "uaddCarry", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "x", "y", "carry" }, TAG_GLOBAL, true }, { "uaddCarry", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "x", "y", "carry" }, TAG_GLOBAL, true }, { "uaddCarry", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "x", "y", "carry" }, TAG_GLOBAL, true }, { "uaddCarry", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "x", "y", "carry" }, TAG_GLOBAL, true }, // usubBorrow { "usubBorrow", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "x", "y", "borrow" }, TAG_GLOBAL, true }, { "usubBorrow", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "x", "y", "borrow" }, TAG_GLOBAL, true }, { "usubBorrow", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "x", "y", "borrow" }, TAG_GLOBAL, true }, { "usubBorrow", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "x", "y", "borrow" }, TAG_GLOBAL, true }, // ldexp { "ldexp", TYPE_FLOAT, { TYPE_FLOAT, TYPE_INT, TYPE_VOID }, { "x", "exp" }, TAG_GLOBAL, true }, { "ldexp", TYPE_VEC2, { TYPE_VEC2, TYPE_IVEC2, TYPE_VOID }, { "x", "exp" }, TAG_GLOBAL, true }, { "ldexp", TYPE_VEC3, { TYPE_VEC3, TYPE_IVEC3, TYPE_VOID }, { "x", "exp" }, TAG_GLOBAL, true }, { "ldexp", TYPE_VEC4, { TYPE_VEC4, TYPE_IVEC4, TYPE_VOID }, { "x", "exp" }, TAG_GLOBAL, true }, // frexp { "frexp", TYPE_FLOAT, { TYPE_FLOAT, TYPE_INT, TYPE_VOID }, { "x", "exp" }, TAG_GLOBAL, true }, { "frexp", TYPE_VEC2, { TYPE_VEC2, TYPE_IVEC2, TYPE_VOID }, { "x", "exp" }, TAG_GLOBAL, true }, { "frexp", TYPE_VEC3, { TYPE_VEC3, TYPE_IVEC3, TYPE_VOID }, { "x", "exp" }, TAG_GLOBAL, true }, { "frexp", TYPE_VEC4, { TYPE_VEC4, TYPE_IVEC4, TYPE_VOID }, { "x", "exp" }, TAG_GLOBAL, true }, { nullptr, TYPE_VOID, { TYPE_VOID }, { "" }, TAG_GLOBAL, false } }; const ShaderLanguage::BuiltinFuncOutArgs ShaderLanguage::builtin_func_out_args[] = { { "modf", { 1, -1 } }, { "umulExtended", { 2, 3 } }, { "imulExtended", { 2, 3 } }, { "uaddCarry", { 2, -1 } }, { "usubBorrow", { 2, -1 } }, { "ldexp", { 1, -1 } }, { "frexp", { 1, -1 } }, { nullptr, { 0, -1 } } }; const ShaderLanguage::BuiltinFuncConstArgs ShaderLanguage::builtin_func_const_args[] = { { "textureGather", 2, 0, 3 }, { nullptr, 0, 0, 0 } }; bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionInfo &p_function_info, OperatorNode *p_func, DataType *r_ret_type, StringName *r_ret_type_str) { ERR_FAIL_COND_V(p_func->op != OP_CALL && p_func->op != OP_CONSTRUCT, false); Vector args; Vector args2; Vector args3; ERR_FAIL_COND_V(p_func->arguments[0]->type != Node::TYPE_VARIABLE, false); StringName name = static_cast(p_func->arguments[0])->name.operator String(); for (int i = 1; i < p_func->arguments.size(); i++) { args.push_back(p_func->arguments[i]->get_datatype()); args2.push_back(p_func->arguments[i]->get_datatype_name()); args3.push_back(p_func->arguments[i]->get_array_size()); } int argcount = args.size(); if (p_function_info.stage_functions.has(name)) { //stage based function const StageFunctionInfo &sf = p_function_info.stage_functions[name]; if (argcount != sf.arguments.size()) { _set_error(vformat("Invalid number of arguments when calling stage function '%s', which expects %d arguments.", String(name), sf.arguments.size())); return false; } //validate arguments for (int i = 0; i < argcount; i++) { if (args[i] != sf.arguments[i].type) { _set_error(vformat("Invalid argument type when calling stage function '%s', type expected is '%s'.", String(name), String(get_datatype_name(sf.arguments[i].type)))); return false; } } if (r_ret_type) { *r_ret_type = sf.return_type; } if (r_ret_type_str) { *r_ret_type_str = ""; } return true; } bool failed_builtin = false; bool unsupported_builtin = false; int builtin_idx = 0; if (argcount <= 4) { // test builtins int idx = 0; while (builtin_func_defs[idx].name) { if (completion_class != builtin_func_defs[idx].tag) { idx++; continue; } if (name == builtin_func_defs[idx].name) { failed_builtin = true; bool fail = false; for (int i = 0; i < argcount; i++) { if (p_func->arguments[i + 1]->type == Node::TYPE_ARRAY) { const ArrayNode *anode = static_cast(p_func->arguments[i + 1]); if (anode->call_expression == nullptr && !anode->is_indexed()) { fail = true; break; } } if (get_scalar_type(args[i]) == args[i] && p_func->arguments[i + 1]->type == Node::TYPE_CONSTANT && convert_constant(static_cast(p_func->arguments[i + 1]), builtin_func_defs[idx].args[i])) { //all good, but needs implicit conversion later } else if (args[i] != builtin_func_defs[idx].args[i]) { fail = true; break; } } if (!fail) { if (RenderingServer::get_singleton()->is_low_end()) { if (builtin_func_defs[idx].high_end) { fail = true; unsupported_builtin = true; builtin_idx = idx; } } } if (!fail && argcount < 4 && builtin_func_defs[idx].args[argcount] != TYPE_VOID) { fail = true; //make sure the number of arguments matches } if (!fail) { { int constarg_idx = 0; while (builtin_func_const_args[constarg_idx].name) { if (String(name) == builtin_func_const_args[constarg_idx].name) { int arg = builtin_func_const_args[constarg_idx].arg + 1; if (p_func->arguments.size() <= arg) { break; } int min = builtin_func_const_args[constarg_idx].min; int max = builtin_func_const_args[constarg_idx].max; bool error = false; if (p_func->arguments[arg]->type == Node::TYPE_VARIABLE) { const VariableNode *vn = (VariableNode *)p_func->arguments[arg]; bool is_const = false; ConstantNode::Value value; value.sint = -1; _find_identifier(p_block, false, p_function_info, vn->name, nullptr, nullptr, &is_const, nullptr, nullptr, &value); if (!is_const || value.sint < min || value.sint > max) { error = true; } } else { if (p_func->arguments[arg]->type == Node::TYPE_CONSTANT) { ConstantNode *cn = (ConstantNode *)p_func->arguments[arg]; if (cn->get_datatype() == TYPE_INT && cn->values.size() == 1) { int value = cn->values[0].sint; if (value < min || value > max) { error = true; } } else { error = true; } } else { error = true; } } if (error) { _set_error(vformat("Expected integer constant within %s..%s range.", min, max)); return false; } } constarg_idx++; } } //make sure its not an out argument used in the wrong way int outarg_idx = 0; while (builtin_func_out_args[outarg_idx].name) { if (String(name) == builtin_func_out_args[outarg_idx].name) { for (int arg = 0; arg < BuiltinFuncOutArgs::MAX_ARGS; arg++) { int arg_idx = builtin_func_out_args[outarg_idx].arguments[arg]; if (arg_idx == -1) { break; } if (arg_idx < argcount) { if (p_func->arguments[arg_idx + 1]->type != Node::TYPE_VARIABLE && p_func->arguments[arg_idx + 1]->type != Node::TYPE_MEMBER && p_func->arguments[arg_idx + 1]->type != Node::TYPE_ARRAY) { _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' is not a variable, array or member."); return false; } if (p_func->arguments[arg_idx + 1]->type == Node::TYPE_ARRAY) { ArrayNode *mn = static_cast(p_func->arguments[arg_idx + 1]); if (mn->is_const) { fail = true; } } else if (p_func->arguments[arg_idx + 1]->type == Node::TYPE_MEMBER) { MemberNode *mn = static_cast(p_func->arguments[arg_idx + 1]); if (mn->basetype_const) { fail = true; } } else { // TYPE_VARIABLE VariableNode *vn = static_cast(p_func->arguments[arg_idx + 1]); if (vn->is_const) { fail = true; } else { StringName varname = vn->name; if (shader->uniforms.has(varname)) { fail = true; } else { if (shader->varyings.has(varname)) { _set_error(vformat("Varyings cannot be passed for '%s' parameter!", "out")); return false; } if (p_function_info.built_ins.has(varname)) { BuiltInInfo info = p_function_info.built_ins[varname]; if (info.constant) { fail = true; } } } } } if (fail) { _set_error(vformat("Constant value cannot be passed for '%s' parameter!", "out")); return false; } StringName var_name; if (p_func->arguments[arg_idx + 1]->type == Node::TYPE_ARRAY) { var_name = static_cast(p_func->arguments[arg_idx + 1])->name; } else if (p_func->arguments[arg_idx + 1]->type == Node::TYPE_MEMBER) { Node *n = static_cast(p_func->arguments[arg_idx + 1])->owner; while (n->type == Node::TYPE_MEMBER) { n = static_cast(n)->owner; } if (n->type != Node::TYPE_VARIABLE && n->type != Node::TYPE_ARRAY) { _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' is not a variable, array or member."); return false; } if (n->type == Node::TYPE_VARIABLE) { var_name = static_cast(n)->name; } else { // TYPE_ARRAY var_name = static_cast(n)->name; } } else { // TYPE_VARIABLE var_name = static_cast(p_func->arguments[arg_idx + 1])->name; } const BlockNode *b = p_block; bool valid = false; while (b) { if (b->variables.has(var_name) || p_function_info.built_ins.has(var_name)) { valid = true; break; } if (b->parent_function) { for (int i = 0; i < b->parent_function->arguments.size(); i++) { if (b->parent_function->arguments[i].name == var_name) { valid = true; break; } } } b = b->parent_block; } if (!valid) { _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' can only take a local variable, array or member."); return false; } } } } outarg_idx++; } //implicitly convert values if possible for (int i = 0; i < argcount; i++) { if (get_scalar_type(args[i]) != args[i] || args[i] == builtin_func_defs[idx].args[i] || p_func->arguments[i + 1]->type != Node::TYPE_CONSTANT) { //can't do implicit conversion here continue; } //this is an implicit conversion ConstantNode *constant = static_cast(p_func->arguments[i + 1]); ConstantNode *conversion = alloc_node(); conversion->datatype = builtin_func_defs[idx].args[i]; conversion->values.resize(1); convert_constant(constant, builtin_func_defs[idx].args[i], conversion->values.ptrw()); p_func->arguments.write[i + 1] = conversion; } if (r_ret_type) { *r_ret_type = builtin_func_defs[idx].rettype; } return true; } } idx++; } } if (unsupported_builtin) { String arglist = ""; for (int i = 0; i < argcount; i++) { if (i > 0) { arglist += ", "; } arglist += get_datatype_name(builtin_func_defs[builtin_idx].args[i]); } String err = "Built-in function \"" + String(name) + "(" + arglist + ")\" is supported only on high-end platform!"; _set_error(err); return false; } if (failed_builtin) { String err = "Invalid arguments for built-in function: " + String(name) + "("; for (int i = 0; i < argcount; i++) { if (i > 0) { err += ","; } String arg_name; if (args[i] == TYPE_STRUCT) { arg_name = args2[i]; } else { arg_name = get_datatype_name(args[i]); } if (args3[i] > 0) { arg_name += "["; arg_name += itos(args3[i]); arg_name += "]"; } err += arg_name; } err += ")"; _set_error(err); return false; } // try existing functions.. StringName exclude_function; BlockNode *block = p_block; while (block) { if (block->parent_function) { exclude_function = block->parent_function->name; } block = block->parent_block; } if (name == exclude_function) { _set_error("Recursion is not allowed"); return false; } int last_arg_count = 0; String arg_list = ""; for (int i = 0; i < shader->functions.size(); i++) { if (name != shader->functions[i].name) { continue; } if (!shader->functions[i].callable) { _set_error("Function '" + String(name) + " can't be called from source code."); return false; } FunctionNode *pfunc = shader->functions[i].function; if (arg_list == "") { for (int j = 0; j < pfunc->arguments.size(); j++) { if (j > 0) { arg_list += ", "; } String func_arg_name; if (pfunc->arguments[j].type == TYPE_STRUCT) { func_arg_name = pfunc->arguments[j].type_str; } else { func_arg_name = get_datatype_name(pfunc->arguments[j].type); } if (pfunc->arguments[j].array_size > 0) { func_arg_name += "["; func_arg_name += itos(pfunc->arguments[j].array_size); func_arg_name += "]"; } arg_list += func_arg_name; } } if (pfunc->arguments.size() != args.size()) { last_arg_count = pfunc->arguments.size(); continue; } bool fail = false; for (int j = 0; j < args.size(); j++) { if (get_scalar_type(args[j]) == args[j] && p_func->arguments[j + 1]->type == Node::TYPE_CONSTANT && args3[j] == 0 && convert_constant(static_cast(p_func->arguments[j + 1]), pfunc->arguments[j].type)) { //all good, but it needs implicit conversion later } else if (args[j] != pfunc->arguments[j].type || (args[j] == TYPE_STRUCT && args2[j] != pfunc->arguments[j].type_str) || args3[j] != pfunc->arguments[j].array_size) { String func_arg_name; if (pfunc->arguments[j].type == TYPE_STRUCT) { func_arg_name = pfunc->arguments[j].type_str; } else { func_arg_name = get_datatype_name(pfunc->arguments[j].type); } if (pfunc->arguments[j].array_size > 0) { func_arg_name += "["; func_arg_name += itos(pfunc->arguments[j].array_size); func_arg_name += "]"; } String arg_name; if (args[j] == TYPE_STRUCT) { arg_name = args2[j]; } else { arg_name = get_datatype_name(args[j]); } if (args3[j] > 0) { arg_name += "["; arg_name += itos(args3[j]); arg_name += "]"; } _set_error(vformat("Invalid argument for \"%s(%s)\" function: argument %s should be %s but is %s.", String(name), arg_list, j + 1, func_arg_name, arg_name)); fail = true; break; } } if (!fail) { //implicitly convert values if possible for (int k = 0; k < args.size(); k++) { if (get_scalar_type(args[k]) != args[k] || args[k] == pfunc->arguments[k].type || p_func->arguments[k + 1]->type != Node::TYPE_CONSTANT) { //can't do implicit conversion here continue; } //this is an implicit conversion ConstantNode *constant = static_cast(p_func->arguments[k + 1]); ConstantNode *conversion = alloc_node(); conversion->datatype = pfunc->arguments[k].type; conversion->values.resize(1); convert_constant(constant, pfunc->arguments[k].type, conversion->values.ptrw()); p_func->arguments.write[k + 1] = conversion; } if (r_ret_type) { *r_ret_type = pfunc->return_type; if (pfunc->return_type == TYPE_STRUCT) { *r_ret_type_str = pfunc->return_struct_name; } } return true; } } if (last_arg_count > args.size()) { _set_error(vformat("Too few arguments for \"%s(%s)\" call. Expected at least %s but received %s.", String(name), arg_list, last_arg_count, args.size())); } else if (last_arg_count < args.size()) { _set_error(vformat("Too many arguments for \"%s(%s)\" call. Expected at most %s but received %s.", String(name), arg_list, last_arg_count, args.size())); } return false; } bool ShaderLanguage::_compare_datatypes(DataType p_datatype_a, String p_datatype_name_a, int p_array_size_a, DataType p_datatype_b, String p_datatype_name_b, int p_array_size_b) { bool result = true; if (p_datatype_a == TYPE_STRUCT || p_datatype_b == TYPE_STRUCT) { if (p_datatype_name_a != p_datatype_name_b) { result = false; } } else { if (p_datatype_a != p_datatype_b) { result = false; } } if (p_array_size_a != p_array_size_b) { result = false; } if (!result) { String type_name = p_datatype_a == TYPE_STRUCT ? p_datatype_name_a : get_datatype_name(p_datatype_a); if (p_array_size_a > 0) { type_name += "["; type_name += itos(p_array_size_a); type_name += "]"; } String type_name2 = p_datatype_b == TYPE_STRUCT ? p_datatype_name_b : get_datatype_name(p_datatype_b); if (p_array_size_b > 0) { type_name2 += "["; type_name2 += itos(p_array_size_b); type_name2 += "]"; } _set_error("Invalid assignment of '" + type_name2 + "' to '" + type_name + "'"); } return result; } bool ShaderLanguage::_compare_datatypes_in_nodes(Node *a, Node *b) { return _compare_datatypes(a->get_datatype(), a->get_datatype_name(), a->get_array_size(), b->get_datatype(), b->get_datatype_name(), b->get_array_size()); } bool ShaderLanguage::_parse_function_arguments(BlockNode *p_block, const FunctionInfo &p_function_info, OperatorNode *p_func, int *r_complete_arg) { TkPos pos = _get_tkpos(); Token tk = _get_token(); if (tk.type == TK_PARENTHESIS_CLOSE) { return true; } _set_tkpos(pos); while (true) { if (r_complete_arg) { pos = _get_tkpos(); tk = _get_token(); if (tk.type == TK_CURSOR) { *r_complete_arg = p_func->arguments.size() - 1; } else { _set_tkpos(pos); } } Node *arg = _parse_and_reduce_expression(p_block, p_function_info); if (!arg) { return false; } p_func->arguments.push_back(arg); tk = _get_token(); if (tk.type == TK_PARENTHESIS_CLOSE) { return true; } else if (tk.type != TK_COMMA) { // something is broken _set_error("Expected ',' or ')' after argument"); return false; } } return true; } bool ShaderLanguage::is_token_operator(TokenType p_type) { return (p_type == TK_OP_EQUAL || p_type == TK_OP_NOT_EQUAL || p_type == TK_OP_LESS || p_type == TK_OP_LESS_EQUAL || p_type == TK_OP_GREATER || p_type == TK_OP_GREATER_EQUAL || p_type == TK_OP_AND || p_type == TK_OP_OR || p_type == TK_OP_NOT || p_type == TK_OP_ADD || p_type == TK_OP_SUB || p_type == TK_OP_MUL || p_type == TK_OP_DIV || p_type == TK_OP_MOD || p_type == TK_OP_SHIFT_LEFT || p_type == TK_OP_SHIFT_RIGHT || p_type == TK_OP_ASSIGN || p_type == TK_OP_ASSIGN_ADD || p_type == TK_OP_ASSIGN_SUB || p_type == TK_OP_ASSIGN_MUL || p_type == TK_OP_ASSIGN_DIV || p_type == TK_OP_ASSIGN_MOD || p_type == TK_OP_ASSIGN_SHIFT_LEFT || p_type == TK_OP_ASSIGN_SHIFT_RIGHT || p_type == TK_OP_ASSIGN_BIT_AND || p_type == TK_OP_ASSIGN_BIT_OR || p_type == TK_OP_ASSIGN_BIT_XOR || p_type == TK_OP_BIT_AND || p_type == TK_OP_BIT_OR || p_type == TK_OP_BIT_XOR || p_type == TK_OP_BIT_INVERT || p_type == TK_OP_INCREMENT || p_type == TK_OP_DECREMENT || p_type == TK_QUESTION || p_type == TK_COLON); } bool ShaderLanguage::is_token_operator_assign(TokenType p_type) { return (p_type == TK_OP_ASSIGN || p_type == TK_OP_ASSIGN_ADD || p_type == TK_OP_ASSIGN_SUB || p_type == TK_OP_ASSIGN_MUL || p_type == TK_OP_ASSIGN_DIV || p_type == TK_OP_ASSIGN_MOD || p_type == TK_OP_ASSIGN_SHIFT_LEFT || p_type == TK_OP_ASSIGN_SHIFT_RIGHT || p_type == TK_OP_ASSIGN_BIT_AND || p_type == TK_OP_ASSIGN_BIT_OR || p_type == TK_OP_ASSIGN_BIT_XOR); } bool ShaderLanguage::convert_constant(ConstantNode *p_constant, DataType p_to_type, ConstantNode::Value *p_value) { if (p_constant->datatype == p_to_type) { if (p_value) { for (int i = 0; i < p_constant->values.size(); i++) { p_value[i] = p_constant->values[i]; } } return true; } else if (p_constant->datatype == TYPE_INT && p_to_type == TYPE_FLOAT) { if (p_value) { p_value->real = p_constant->values[0].sint; } return true; } else if (p_constant->datatype == TYPE_UINT && p_to_type == TYPE_FLOAT) { if (p_value) { p_value->real = p_constant->values[0].uint; } return true; } else if (p_constant->datatype == TYPE_INT && p_to_type == TYPE_UINT) { if (p_constant->values[0].sint < 0) { return false; } if (p_value) { p_value->uint = p_constant->values[0].sint; } return true; } else if (p_constant->datatype == TYPE_UINT && p_to_type == TYPE_INT) { if (p_constant->values[0].uint > 0x7FFFFFFF) { return false; } if (p_value) { p_value->sint = p_constant->values[0].uint; } return true; } else { return false; } } bool ShaderLanguage::is_scalar_type(DataType p_type) { return p_type == TYPE_BOOL || p_type == TYPE_INT || p_type == TYPE_UINT || p_type == TYPE_FLOAT; } bool ShaderLanguage::is_float_type(DataType p_type) { switch (p_type) { case TYPE_FLOAT: case TYPE_VEC2: case TYPE_VEC3: case TYPE_VEC4: case TYPE_MAT2: case TYPE_MAT3: case TYPE_MAT4: case TYPE_SAMPLER2D: case TYPE_SAMPLER2DARRAY: case TYPE_SAMPLER3D: case TYPE_SAMPLERCUBE: case TYPE_SAMPLERCUBEARRAY: { return true; } default: { return false; } } } bool ShaderLanguage::is_sampler_type(DataType p_type) { return p_type == TYPE_SAMPLER2D || p_type == TYPE_ISAMPLER2D || p_type == TYPE_USAMPLER2D || p_type == TYPE_SAMPLER2DARRAY || p_type == TYPE_ISAMPLER2DARRAY || p_type == TYPE_USAMPLER2DARRAY || p_type == TYPE_SAMPLER3D || p_type == TYPE_ISAMPLER3D || p_type == TYPE_USAMPLER3D || p_type == TYPE_SAMPLERCUBE || p_type == TYPE_SAMPLERCUBEARRAY; } Variant ShaderLanguage::constant_value_to_variant(const Vector &p_value, DataType p_type, int p_array_size, ShaderLanguage::ShaderNode::Uniform::Hint p_hint) { int array_size = p_array_size; if (p_value.size() > 0) { Variant value; switch (p_type) { case ShaderLanguage::TYPE_BOOL: if (array_size > 0) { PackedInt32Array array = PackedInt32Array(); for (int i = 0; i < array_size; i++) { array.push_back(p_value[i].boolean); } value = Variant(array); } else { value = Variant(p_value[0].boolean); } break; case ShaderLanguage::TYPE_BVEC2: array_size *= 2; if (array_size > 0) { PackedInt32Array array = PackedInt32Array(); for (int i = 0; i < array_size; i++) { array.push_back(p_value[i].boolean); } value = Variant(array); } else { value = Variant(p_value[0].boolean); } break; case ShaderLanguage::TYPE_BVEC3: array_size *= 3; if (array_size > 0) { PackedInt32Array array = PackedInt32Array(); for (int i = 0; i < array_size; i++) { array.push_back(p_value[i].boolean); } value = Variant(array); } else { value = Variant(p_value[0].boolean); } break; case ShaderLanguage::TYPE_BVEC4: array_size *= 4; if (array_size > 0) { PackedInt32Array array = PackedInt32Array(); for (int i = 0; i < array_size; i++) { array.push_back(p_value[i].boolean); } value = Variant(array); } else { value = Variant(p_value[0].boolean); } break; case ShaderLanguage::TYPE_INT: if (array_size > 0) { PackedInt32Array array = PackedInt32Array(); for (int i = 0; i < array_size; i++) { array.push_back(p_value[i].sint); } value = Variant(array); } else { value = Variant(p_value[0].sint); } break; case ShaderLanguage::TYPE_IVEC2: if (array_size > 0) { array_size *= 2; PackedInt32Array array = PackedInt32Array(); for (int i = 0; i < array_size; i++) { array.push_back(p_value[i].sint); } value = Variant(array); } else { value = Variant(Vector2(p_value[0].sint, p_value[1].sint)); } break; case ShaderLanguage::TYPE_IVEC3: if (array_size > 0) { array_size *= 3; PackedInt32Array array = PackedInt32Array(); for (int i = 0; i < array_size; i++) { array.push_back(p_value[i].sint); } value = Variant(array); } else { value = Variant(Vector3(p_value[0].sint, p_value[1].sint, p_value[2].sint)); } break; case ShaderLanguage::TYPE_IVEC4: if (array_size > 0) { array_size *= 4; PackedInt32Array array = PackedInt32Array(); for (int i = 0; i < array_size; i++) { array.push_back(p_value[i].sint); } value = Variant(array); } else { value = Variant(Plane(p_value[0].sint, p_value[1].sint, p_value[2].sint, p_value[3].sint)); } break; case ShaderLanguage::TYPE_UINT: if (array_size > 0) { PackedInt32Array array = PackedInt32Array(); for (int i = 0; i < array_size; i++) { array.push_back(p_value[i].uint); } value = Variant(array); } else { value = Variant(p_value[0].uint); } break; case ShaderLanguage::TYPE_UVEC2: if (array_size > 0) { array_size *= 2; PackedInt32Array array = PackedInt32Array(); for (int i = 0; i < array_size; i++) { array.push_back(p_value[i].uint); } value = Variant(array); } else { value = Variant(Vector2(p_value[0].uint, p_value[1].uint)); } break; case ShaderLanguage::TYPE_UVEC3: if (array_size > 0) { array_size *= 3; PackedInt32Array array = PackedInt32Array(); for (int i = 0; i < array_size; i++) { array.push_back(p_value[i].uint); } value = Variant(array); } else { value = Variant(Vector3(p_value[0].uint, p_value[1].uint, p_value[2].uint)); } break; case ShaderLanguage::TYPE_UVEC4: if (array_size > 0) { array_size *= 4; PackedInt32Array array = PackedInt32Array(); for (int i = 0; i < array_size; i++) { array.push_back(p_value[i].uint); } value = Variant(array); } else { value = Variant(Plane(p_value[0].uint, p_value[1].uint, p_value[2].uint, p_value[3].uint)); } break; case ShaderLanguage::TYPE_FLOAT: if (array_size > 0) { PackedFloat32Array array = PackedFloat32Array(); for (int i = 0; i < array_size; i++) { array.push_back(p_value[i].real); } value = Variant(array); } else { value = Variant(p_value[0].real); } break; case ShaderLanguage::TYPE_VEC2: if (array_size > 0) { array_size *= 2; PackedVector2Array array = PackedVector2Array(); for (int i = 0; i < array_size; i += 2) { array.push_back(Vector2(p_value[i].real, p_value[i + 1].real)); } value = Variant(array); } else { value = Variant(Vector2(p_value[0].real, p_value[1].real)); } break; case ShaderLanguage::TYPE_VEC3: if (array_size > 0) { array_size *= 3; PackedVector3Array array = PackedVector3Array(); for (int i = 0; i < array_size; i += 3) { array.push_back(Vector3(p_value[i].real, p_value[i + 1].real, p_value[i + 2].real)); } value = Variant(array); } else { value = Variant(Vector3(p_value[0].real, p_value[1].real, p_value[2].real)); } break; case ShaderLanguage::TYPE_VEC4: if (array_size > 0) { array_size *= 4; if (p_hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) { PackedColorArray array = PackedColorArray(); for (int i = 0; i < array_size; i += 4) { array.push_back(Color(p_value[i].real, p_value[i + 1].real, p_value[i + 2].real, p_value[i + 3].real)); } value = Variant(array); } else { PackedFloat32Array array = PackedFloat32Array(); for (int i = 0; i < array_size; i += 4) { array.push_back(p_value[i].real); array.push_back(p_value[i + 1].real); array.push_back(p_value[i + 2].real); array.push_back(p_value[i + 3].real); } value = Variant(array); } } else { if (p_hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) { value = Variant(Color(p_value[0].real, p_value[1].real, p_value[2].real, p_value[3].real)); } else { value = Variant(Plane(p_value[0].real, p_value[1].real, p_value[2].real, p_value[3].real)); } } break; case ShaderLanguage::TYPE_MAT2: if (array_size > 0) { array_size *= 4; PackedFloat32Array array = PackedFloat32Array(); for (int i = 0; i < array_size; i += 4) { array.push_back(p_value[i].real); array.push_back(p_value[i + 1].real); array.push_back(p_value[i + 2].real); array.push_back(p_value[i + 3].real); } value = Variant(array); } else { value = Variant(Transform2D(p_value[0].real, p_value[2].real, p_value[1].real, p_value[3].real, 0.0, 0.0)); } break; case ShaderLanguage::TYPE_MAT3: { if (array_size > 0) { array_size *= 9; PackedFloat32Array array = PackedFloat32Array(); for (int i = 0; i < array_size; i += 9) { for (int j = 0; j < 9; j++) { array.push_back(p_value[i + j].real); } } value = Variant(array); } else { Basis p; p[0][0] = p_value[0].real; p[0][1] = p_value[1].real; p[0][2] = p_value[2].real; p[1][0] = p_value[3].real; p[1][1] = p_value[4].real; p[1][2] = p_value[5].real; p[2][0] = p_value[6].real; p[2][1] = p_value[7].real; p[2][2] = p_value[8].real; value = Variant(p); } break; } case ShaderLanguage::TYPE_MAT4: { if (array_size > 0) { array_size *= 16; PackedFloat32Array array = PackedFloat32Array(); for (int i = 0; i < array_size; i += 16) { for (int j = 0; j < 16; j++) { array.push_back(p_value[i + j].real); } } value = Variant(array); } else { Basis p; p[0][0] = p_value[0].real; p[0][1] = p_value[1].real; p[0][2] = p_value[2].real; p[1][0] = p_value[4].real; p[1][1] = p_value[5].real; p[1][2] = p_value[6].real; p[2][0] = p_value[8].real; p[2][1] = p_value[9].real; p[2][2] = p_value[10].real; Transform3D t = Transform3D(p, Vector3(p_value[3].real, p_value[7].real, p_value[11].real)); value = Variant(t); } break; } case ShaderLanguage::TYPE_ISAMPLER2DARRAY: case ShaderLanguage::TYPE_ISAMPLER2D: case ShaderLanguage::TYPE_ISAMPLER3D: case ShaderLanguage::TYPE_SAMPLER2DARRAY: case ShaderLanguage::TYPE_SAMPLER2D: case ShaderLanguage::TYPE_SAMPLER3D: case ShaderLanguage::TYPE_USAMPLER2DARRAY: case ShaderLanguage::TYPE_USAMPLER2D: case ShaderLanguage::TYPE_USAMPLER3D: case ShaderLanguage::TYPE_SAMPLERCUBE: case ShaderLanguage::TYPE_SAMPLERCUBEARRAY: { // Texture types, likely not relevant here. break; } case ShaderLanguage::TYPE_STRUCT: break; case ShaderLanguage::TYPE_VOID: break; case ShaderLanguage::TYPE_MAX: break; } return value; } return Variant(); } PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform &p_uniform) { PropertyInfo pi; switch (p_uniform.type) { case ShaderLanguage::TYPE_VOID: pi.type = Variant::NIL; break; case ShaderLanguage::TYPE_BOOL: if (p_uniform.array_size > 0) { pi.type = Variant::PACKED_INT32_ARRAY; } else { pi.type = Variant::BOOL; } break; case ShaderLanguage::TYPE_BVEC2: if (p_uniform.array_size > 0) { pi.type = Variant::PACKED_INT32_ARRAY; } else { pi.type = Variant::INT; pi.hint = PROPERTY_HINT_FLAGS; pi.hint_string = "x,y"; } break; case ShaderLanguage::TYPE_BVEC3: if (p_uniform.array_size > 0) { pi.type = Variant::PACKED_INT32_ARRAY; } else { pi.type = Variant::INT; pi.hint = PROPERTY_HINT_FLAGS; pi.hint_string = "x,y,z"; } break; case ShaderLanguage::TYPE_BVEC4: if (p_uniform.array_size > 0) { pi.type = Variant::PACKED_INT32_ARRAY; } else { pi.type = Variant::INT; pi.hint = PROPERTY_HINT_FLAGS; pi.hint_string = "x,y,z,w"; } break; case ShaderLanguage::TYPE_UINT: case ShaderLanguage::TYPE_INT: { if (p_uniform.array_size > 0) { pi.type = Variant::PACKED_INT32_ARRAY; } else { pi.type = Variant::INT; if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_RANGE) { pi.hint = PROPERTY_HINT_RANGE; pi.hint_string = rtos(p_uniform.hint_range[0]) + "," + rtos(p_uniform.hint_range[1]) + "," + rtos(p_uniform.hint_range[2]); } } } break; case ShaderLanguage::TYPE_IVEC2: case ShaderLanguage::TYPE_IVEC3: case ShaderLanguage::TYPE_IVEC4: case ShaderLanguage::TYPE_UVEC2: case ShaderLanguage::TYPE_UVEC3: case ShaderLanguage::TYPE_UVEC4: { pi.type = Variant::PACKED_INT32_ARRAY; } break; case ShaderLanguage::TYPE_FLOAT: { if (p_uniform.array_size > 0) { pi.type = Variant::PACKED_FLOAT32_ARRAY; } else { pi.type = Variant::FLOAT; if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_RANGE) { pi.hint = PROPERTY_HINT_RANGE; pi.hint_string = rtos(p_uniform.hint_range[0]) + "," + rtos(p_uniform.hint_range[1]) + "," + rtos(p_uniform.hint_range[2]); } } } break; case ShaderLanguage::TYPE_VEC2: if (p_uniform.array_size > 0) { pi.type = Variant::PACKED_VECTOR2_ARRAY; } else { pi.type = Variant::VECTOR2; } break; case ShaderLanguage::TYPE_VEC3: if (p_uniform.array_size > 0) { pi.type = Variant::PACKED_VECTOR3_ARRAY; } else { pi.type = Variant::VECTOR3; } break; case ShaderLanguage::TYPE_VEC4: { if (p_uniform.array_size > 0) { if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) { pi.type = Variant::PACKED_COLOR_ARRAY; } else { pi.type = Variant::PACKED_FLOAT32_ARRAY; } } else { if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) { pi.type = Variant::COLOR; } else { pi.type = Variant::PLANE; } } } break; case ShaderLanguage::TYPE_MAT2: if (p_uniform.array_size > 0) { pi.type = Variant::PACKED_FLOAT32_ARRAY; } else { pi.type = Variant::TRANSFORM2D; } break; case ShaderLanguage::TYPE_MAT3: if (p_uniform.array_size > 0) { pi.type = Variant::PACKED_FLOAT32_ARRAY; } else { pi.type = Variant::BASIS; } break; case ShaderLanguage::TYPE_MAT4: if (p_uniform.array_size > 0) { pi.type = Variant::PACKED_FLOAT32_ARRAY; } else { pi.type = Variant::TRANSFORM3D; } break; case ShaderLanguage::TYPE_SAMPLER2D: case ShaderLanguage::TYPE_ISAMPLER2D: case ShaderLanguage::TYPE_USAMPLER2D: { if (p_uniform.array_size > 0) { pi.type = Variant::ARRAY; } else { pi.type = Variant::OBJECT; } pi.hint = PROPERTY_HINT_RESOURCE_TYPE; pi.hint_string = "Texture2D"; } break; case ShaderLanguage::TYPE_SAMPLER2DARRAY: case ShaderLanguage::TYPE_ISAMPLER2DARRAY: case ShaderLanguage::TYPE_USAMPLER2DARRAY: { if (p_uniform.array_size > 0) { pi.type = Variant::ARRAY; } else { pi.type = Variant::OBJECT; } pi.hint = PROPERTY_HINT_RESOURCE_TYPE; pi.hint_string = "TextureLayered"; } break; case ShaderLanguage::TYPE_SAMPLER3D: case ShaderLanguage::TYPE_ISAMPLER3D: case ShaderLanguage::TYPE_USAMPLER3D: { if (p_uniform.array_size > 0) { pi.type = Variant::ARRAY; } else { pi.type = Variant::OBJECT; } pi.hint = PROPERTY_HINT_RESOURCE_TYPE; pi.hint_string = "Texture3D"; } break; case ShaderLanguage::TYPE_SAMPLERCUBE: case ShaderLanguage::TYPE_SAMPLERCUBEARRAY: { if (p_uniform.array_size > 0) { pi.type = Variant::ARRAY; } else { pi.type = Variant::OBJECT; } pi.hint = PROPERTY_HINT_RESOURCE_TYPE; pi.hint_string = "TextureLayered"; } break; case ShaderLanguage::TYPE_STRUCT: { // FIXME: Implement this. } break; case ShaderLanguage::TYPE_MAX: break; } return pi; } uint32_t ShaderLanguage::get_type_size(DataType p_type) { switch (p_type) { case TYPE_VOID: return 0; case TYPE_BOOL: case TYPE_INT: case TYPE_UINT: case TYPE_FLOAT: return 4; case TYPE_BVEC2: case TYPE_IVEC2: case TYPE_UVEC2: case TYPE_VEC2: return 8; case TYPE_BVEC3: case TYPE_IVEC3: case TYPE_UVEC3: case TYPE_VEC3: return 12; case TYPE_BVEC4: case TYPE_IVEC4: case TYPE_UVEC4: case TYPE_VEC4: return 16; case TYPE_MAT2: return 8; case TYPE_MAT3: return 12; case TYPE_MAT4: return 16; case TYPE_SAMPLER2D: case TYPE_ISAMPLER2D: case TYPE_USAMPLER2D: case TYPE_SAMPLER2DARRAY: case TYPE_ISAMPLER2DARRAY: case TYPE_USAMPLER2DARRAY: case TYPE_SAMPLER3D: case TYPE_ISAMPLER3D: case TYPE_USAMPLER3D: case TYPE_SAMPLERCUBE: case TYPE_SAMPLERCUBEARRAY: return 4; //not really, but useful for indices case TYPE_STRUCT: // FIXME: Implement. return 0; case ShaderLanguage::TYPE_MAX: return 0; } return 0; } void ShaderLanguage::get_keyword_list(List *r_keywords) { Set kws; int idx = 0; while (keyword_list[idx].text) { kws.insert(keyword_list[idx].text); idx++; } idx = 0; while (builtin_func_defs[idx].name) { kws.insert(builtin_func_defs[idx].name); idx++; } for (Set::Element *E = kws.front(); E; E = E->next()) { r_keywords->push_back(E->get()); } } bool ShaderLanguage::is_control_flow_keyword(String p_keyword) { return p_keyword == "break" || p_keyword == "case" || p_keyword == "continue" || p_keyword == "default" || p_keyword == "do" || p_keyword == "else" || p_keyword == "for" || p_keyword == "if" || p_keyword == "return" || p_keyword == "switch" || p_keyword == "while"; } void ShaderLanguage::get_builtin_funcs(List *r_keywords) { Set kws; int idx = 0; while (builtin_func_defs[idx].name) { kws.insert(builtin_func_defs[idx].name); idx++; } for (Set::Element *E = kws.front(); E; E = E->next()) { r_keywords->push_back(E->get()); } } ShaderLanguage::DataType ShaderLanguage::get_scalar_type(DataType p_type) { static const DataType scalar_types[] = { TYPE_VOID, TYPE_BOOL, TYPE_BOOL, TYPE_BOOL, TYPE_BOOL, TYPE_INT, TYPE_INT, TYPE_INT, TYPE_INT, TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_INT, TYPE_UINT, TYPE_FLOAT, }; return scalar_types[p_type]; } int ShaderLanguage::get_cardinality(DataType p_type) { static const int cardinality_table[] = { 0, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 4, 9, 16, 1, 1, 1, 1, }; return cardinality_table[p_type]; } bool ShaderLanguage::_get_completable_identifier(BlockNode *p_block, CompletionType p_type, StringName &identifier) { identifier = StringName(); TkPos pos = { 0, 0 }; Token tk = _get_token(); if (tk.type == TK_IDENTIFIER) { identifier = tk.text; pos = _get_tkpos(); tk = _get_token(); } if (tk.type == TK_CURSOR) { completion_type = p_type; completion_line = tk_line; completion_block = p_block; pos = _get_tkpos(); tk = _get_token(); if (tk.type == TK_IDENTIFIER) { identifier = identifier.operator String() + tk.text.operator String(); } else { _set_tkpos(pos); } return true; } else if (identifier != StringName()) { _set_tkpos(pos); } return false; } bool ShaderLanguage::_is_operator_assign(Operator p_op) const { switch (p_op) { case OP_ASSIGN: case OP_ASSIGN_ADD: case OP_ASSIGN_SUB: case OP_ASSIGN_MUL: case OP_ASSIGN_DIV: case OP_ASSIGN_MOD: case OP_ASSIGN_SHIFT_LEFT: case OP_ASSIGN_SHIFT_RIGHT: case OP_ASSIGN_BIT_AND: case OP_ASSIGN_BIT_OR: case OP_ASSIGN_BIT_XOR: return true; default: return false; } return false; } bool ShaderLanguage::_validate_varying_assign(ShaderNode::Varying &p_varying, String *r_message) { if (current_function != String("vertex") && current_function != String("fragment")) { *r_message = vformat(RTR("Varying may not be assigned in the '%s' function."), current_function); return false; } switch (p_varying.stage) { case ShaderNode::Varying::STAGE_UNKNOWN: // first assign if (current_function == varying_function_names.vertex) { p_varying.stage = ShaderNode::Varying::STAGE_VERTEX; } else if (current_function == varying_function_names.fragment) { p_varying.stage = ShaderNode::Varying::STAGE_FRAGMENT; } break; case ShaderNode::Varying::STAGE_VERTEX_TO_FRAGMENT_LIGHT: case ShaderNode::Varying::STAGE_VERTEX: if (current_function == varying_function_names.fragment) { *r_message = RTR("Varyings which assigned in 'vertex' function may not be reassigned in 'fragment' or 'light'."); return false; } break; case ShaderNode::Varying::STAGE_FRAGMENT_TO_LIGHT: case ShaderNode::Varying::STAGE_FRAGMENT: if (current_function == varying_function_names.vertex) { *r_message = RTR("Varyings which assigned in 'fragment' function may not be reassigned in 'vertex' or 'light'."); return false; } break; default: break; } return true; } bool ShaderLanguage::_validate_varying_using(ShaderNode::Varying &p_varying, String *r_message) { switch (p_varying.stage) { case ShaderNode::Varying::STAGE_UNKNOWN: VaryingUsage usage; usage.var = &p_varying; usage.line = tk_line; unknown_varying_usages.push_back(usage); break; case ShaderNode::Varying::STAGE_VERTEX: if (current_function == varying_function_names.fragment || current_function == varying_function_names.light) { p_varying.stage = ShaderNode::Varying::STAGE_VERTEX_TO_FRAGMENT_LIGHT; } break; case ShaderNode::Varying::STAGE_FRAGMENT: if (current_function == varying_function_names.light) { p_varying.stage = ShaderNode::Varying::STAGE_FRAGMENT_TO_LIGHT; } break; default: break; } return true; } bool ShaderLanguage::_check_varying_usages(int *r_error_line, String *r_error_message) const { for (const List::Element *E = unknown_varying_usages.front(); E; E = E->next()) { ShaderNode::Varying::Stage stage = E->get().var->stage; if (stage != ShaderNode::Varying::STAGE_UNKNOWN && stage != ShaderNode::Varying::STAGE_VERTEX && stage != ShaderNode::Varying::STAGE_VERTEX_TO_FRAGMENT_LIGHT) { *r_error_line = E->get().line; *r_error_message = RTR("Fragment-stage varying could not been accessed in custom function!"); return false; } } return true; } bool ShaderLanguage::_check_node_constness(const Node *p_node) const { switch (p_node->type) { case Node::TYPE_OPERATOR: { OperatorNode *op_node = (OperatorNode *)p_node; for (int i = int(op_node->op == OP_CALL); i < op_node->arguments.size(); i++) { if (!_check_node_constness(op_node->arguments[i])) { return false; } } } break; case Node::TYPE_CONSTANT: break; case Node::TYPE_VARIABLE: { VariableNode *varn = (VariableNode *)p_node; if (!varn->is_const) { return false; } } break; case Node::TYPE_ARRAY: { ArrayNode *arrn = (ArrayNode *)p_node; if (!arrn->is_const) { return false; } } break; default: return false; } return true; } bool ShaderLanguage::_validate_assign(Node *p_node, const FunctionInfo &p_function_info, String *r_message) { if (p_node->type == Node::TYPE_OPERATOR) { OperatorNode *op = static_cast(p_node); if (op->op == OP_INDEX) { return _validate_assign(op->arguments[0], p_function_info, r_message); } else if (_is_operator_assign(op->op)) { //chained assignment return _validate_assign(op->arguments[1], p_function_info, r_message); } else if (op->op == OP_CALL) { if (r_message) { *r_message = RTR("Assignment to function."); } return false; } } else if (p_node->type == Node::TYPE_MEMBER) { MemberNode *member = static_cast(p_node); if (member->has_swizzling_duplicates) { if (r_message) { *r_message = RTR("Swizzling assignment contains duplicates."); } return false; } return _validate_assign(member->owner, p_function_info, r_message); } else if (p_node->type == Node::TYPE_VARIABLE) { VariableNode *var = static_cast(p_node); if (shader->uniforms.has(var->name)) { if (r_message) { *r_message = RTR("Assignment to uniform."); } return false; } if (shader->constants.has(var->name) || var->is_const) { if (r_message) { *r_message = RTR("Constants cannot be modified."); } return false; } if (!(p_function_info.built_ins.has(var->name) && p_function_info.built_ins[var->name].constant)) { return true; } } else if (p_node->type == Node::TYPE_ARRAY) { ArrayNode *arr = static_cast(p_node); if (shader->constants.has(arr->name) || arr->is_const) { if (r_message) { *r_message = RTR("Constants cannot be modified."); } return false; } return true; } if (r_message) { *r_message = "Assignment to constant expression."; } return false; } bool ShaderLanguage::_propagate_function_call_sampler_uniform_settings(StringName p_name, int p_argument, TextureFilter p_filter, TextureRepeat p_repeat) { for (int i = 0; i < shader->functions.size(); i++) { if (shader->functions[i].name == p_name) { ERR_FAIL_INDEX_V(p_argument, shader->functions[i].function->arguments.size(), false); FunctionNode::Argument *arg = &shader->functions[i].function->arguments.write[p_argument]; if (arg->tex_builtin_check) { _set_error("Sampler argument #" + itos(p_argument) + " of function '" + String(p_name) + "' called more than once using both built-ins and uniform textures, this is not supported (use either one or the other)."); return false; } else if (arg->tex_argument_check) { //was checked, verify that filter and repeat are the same if (arg->tex_argument_filter == p_filter && arg->tex_argument_repeat == p_repeat) { return true; } else { _set_error("Sampler argument #" + itos(p_argument) + " of function '" + String(p_name) + "' called more than once using textures that differ in either filter or repeat setting."); return false; } } else { arg->tex_argument_check = true; arg->tex_argument_filter = p_filter; arg->tex_argument_repeat = p_repeat; for (KeyValue> &E : arg->tex_argument_connect) { for (Set::Element *F = E.value.front(); F; F = F->next()) { if (!_propagate_function_call_sampler_uniform_settings(E.key, F->get(), p_filter, p_repeat)) { return false; } } } return true; } } } ERR_FAIL_V(false); //bug? function not found } bool ShaderLanguage::_propagate_function_call_sampler_builtin_reference(StringName p_name, int p_argument, const StringName &p_builtin) { for (int i = 0; i < shader->functions.size(); i++) { if (shader->functions[i].name == p_name) { ERR_FAIL_INDEX_V(p_argument, shader->functions[i].function->arguments.size(), false); FunctionNode::Argument *arg = &shader->functions[i].function->arguments.write[p_argument]; if (arg->tex_argument_check) { _set_error("Sampler argument #" + itos(p_argument) + " of function '" + String(p_name) + "' called more than once using both built-ins and uniform textures, this is not supported (use either one or the other)."); return false; } else if (arg->tex_builtin_check) { //was checked, verify that the built-in is the same if (arg->tex_builtin == p_builtin) { return true; } else { _set_error("Sampler argument #" + itos(p_argument) + " of function '" + String(p_name) + "' called more than once using different built-ins. Only calling with the same built-in is supported."); return false; } } else { arg->tex_builtin_check = true; arg->tex_builtin = p_builtin; for (KeyValue> &E : arg->tex_argument_connect) { for (Set::Element *F = E.value.front(); F; F = F->next()) { if (!_propagate_function_call_sampler_builtin_reference(E.key, F->get(), p_builtin)) { return false; } } } return true; } } } ERR_FAIL_V(false); //bug? function not found } ShaderLanguage::Node *ShaderLanguage::_parse_array_size(BlockNode *p_block, const FunctionInfo &p_function_info, int &r_array_size) { int array_size = 0; Node *n = _parse_and_reduce_expression(p_block, p_function_info); if (n) { if (n->type == Node::TYPE_VARIABLE) { VariableNode *vn = static_cast(n); if (vn) { ConstantNode::Value v; DataType data_type; bool is_const = false; _find_identifier(p_block, false, p_function_info, vn->name, &data_type, nullptr, &is_const, nullptr, nullptr, &v); if (is_const) { if (data_type == TYPE_INT) { int32_t value = v.sint; if (value > 0) { array_size = value; } } else if (data_type == TYPE_UINT) { uint32_t value = v.uint; if (value > 0U) { array_size = value; } } } } } else if (n->type == Node::TYPE_OPERATOR) { _set_error("Array size expressions are not yet implemented."); return nullptr; } } r_array_size = array_size; return n; } Error ShaderLanguage::_parse_global_array_size(int &r_array_size) { if (r_array_size > 0) { _set_error("Array size is already defined!"); return ERR_PARSE_ERROR; } TkPos pos = _get_tkpos(); Token tk = _get_token(); int array_size = 0; if (tk.type != TK_INT_CONSTANT || ((int)tk.constant) <= 0) { _set_tkpos(pos); Node *n = _parse_array_size(nullptr, FunctionInfo(), array_size); if (!n) { return ERR_PARSE_ERROR; } } else if (((int)tk.constant) > 0) { array_size = (uint32_t)tk.constant; } if (array_size <= 0) { _set_error("Expected single integer constant > 0"); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_BRACKET_CLOSE) { _set_error("Expected ']'"); return ERR_PARSE_ERROR; } r_array_size = array_size; return OK; } Error ShaderLanguage::_parse_local_array_size(BlockNode *p_block, const FunctionInfo &p_function_info, ArrayDeclarationNode *p_node, ArrayDeclarationNode::Declaration *p_decl, int &r_array_size, bool &r_is_unknown_size) { TkPos pos = _get_tkpos(); Token tk = _get_token(); if (tk.type == TK_BRACKET_CLOSE) { r_is_unknown_size = true; } else { if (tk.type != TK_INT_CONSTANT || ((int)tk.constant) <= 0) { _set_tkpos(pos); int array_size = 0; Node *n = _parse_array_size(p_block, p_function_info, array_size); if (!n) { return ERR_PARSE_ERROR; } p_decl->size = array_size; p_node->size_expression = n; } else if (((int)tk.constant) > 0) { p_decl->size = (uint32_t)tk.constant; } if (p_decl->size <= 0) { _set_error("Expected single integer constant > 0"); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_BRACKET_CLOSE) { _set_error("Expected ']'"); return ERR_PARSE_ERROR; } r_array_size = p_decl->size; } return OK; } ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_block, const FunctionInfo &p_function_info) { DataType type = TYPE_VOID; String struct_name = ""; int array_size = 0; bool auto_size = false; bool undefined_size = false; Token tk = _get_token(); if (tk.type == TK_CURLY_BRACKET_OPEN) { auto_size = true; } else { if (shader->structs.has(tk.text)) { type = TYPE_STRUCT; struct_name = tk.text; } else { if (!is_token_variable_datatype(tk.type)) { _set_error("Invalid data type for array"); return nullptr; } type = get_token_datatype(tk.type); } tk = _get_token(); if (tk.type == TK_BRACKET_OPEN) { TkPos pos = _get_tkpos(); tk = _get_token(); if (tk.type == TK_BRACKET_CLOSE) { undefined_size = true; tk = _get_token(); } else { _set_tkpos(pos); Node *n = _parse_and_reduce_expression(p_block, p_function_info); if (!n || n->type != Node::TYPE_CONSTANT || n->get_datatype() != TYPE_INT) { _set_error("Expected single integer constant > 0"); return nullptr; } ConstantNode *cnode = (ConstantNode *)n; if (cnode->values.size() == 1) { array_size = cnode->values[0].sint; if (array_size <= 0) { _set_error("Expected single integer constant > 0"); return nullptr; } } else { _set_error("Expected single integer constant > 0"); return nullptr; } tk = _get_token(); if (tk.type != TK_BRACKET_CLOSE) { _set_error("Expected ']'"); return nullptr; } else { tk = _get_token(); } } } else { _set_error("Expected '['"); return nullptr; } } ArrayConstructNode *an = alloc_node(); if (tk.type == TK_PARENTHESIS_OPEN || auto_size) { // initialization int idx = 0; while (true) { Node *n = _parse_and_reduce_expression(p_block, p_function_info); if (!n) { return nullptr; } // define type by using the first member if (auto_size && idx == 0) { type = n->get_datatype(); if (type == TYPE_STRUCT) { struct_name = n->get_datatype_name(); } } else { if (!_compare_datatypes(type, struct_name, 0, n->get_datatype(), n->get_datatype_name(), 0)) { return nullptr; } } tk = _get_token(); if (tk.type == TK_COMMA) { an->initializer.push_back(n); } else if (!auto_size && tk.type == TK_PARENTHESIS_CLOSE) { an->initializer.push_back(n); break; } else if (auto_size && tk.type == TK_CURLY_BRACKET_CLOSE) { an->initializer.push_back(n); break; } else { if (auto_size) { _set_error("Expected '}' or ','"); } else { _set_error("Expected ')' or ','"); } return nullptr; } idx++; } if (!auto_size && !undefined_size && an->initializer.size() != array_size) { _set_error("Array size mismatch"); return nullptr; } } else { _set_error("Expected array initialization!"); return nullptr; } an->datatype = type; an->struct_name = struct_name; return an; } ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_block, const FunctionInfo &p_function_info, DataType p_type, const StringName &p_struct_name, int p_array_size) { DataType type = TYPE_VOID; String struct_name = ""; int array_size = 0; bool auto_size = false; TkPos prev_pos = _get_tkpos(); Token tk = _get_token(); if (tk.type == TK_CURLY_BRACKET_OPEN) { auto_size = true; } else { if (shader->structs.has(tk.text)) { type = TYPE_STRUCT; struct_name = tk.text; } else { if (!is_token_variable_datatype(tk.type)) { _set_tkpos(prev_pos); Node *n = _parse_and_reduce_expression(p_block, p_function_info); if (!n) { _set_error("Invalid data type for array"); return nullptr; } if (!_compare_datatypes(p_type, p_struct_name, p_array_size, n->get_datatype(), n->get_datatype_name(), n->get_array_size())) { return nullptr; } return n; } type = get_token_datatype(tk.type); } tk = _get_token(); if (tk.type == TK_BRACKET_OPEN) { TkPos pos = _get_tkpos(); tk = _get_token(); if (tk.type == TK_BRACKET_CLOSE) { array_size = p_array_size; tk = _get_token(); } else { _set_tkpos(pos); Node *n = _parse_and_reduce_expression(p_block, p_function_info); if (!n || n->type != Node::TYPE_CONSTANT || n->get_datatype() != TYPE_INT) { _set_error("Expected single integer constant > 0"); return nullptr; } ConstantNode *cnode = (ConstantNode *)n; if (cnode->values.size() == 1) { array_size = cnode->values[0].sint; if (array_size <= 0) { _set_error("Expected single integer constant > 0"); return nullptr; } } else { _set_error("Expected single integer constant > 0"); return nullptr; } tk = _get_token(); if (tk.type != TK_BRACKET_CLOSE) { _set_error("Expected ']'"); return nullptr; } else { tk = _get_token(); } } } else { _set_error("Expected '['"); return nullptr; } if (type != p_type || struct_name != p_struct_name || array_size != p_array_size) { String error_str = "Cannot convert from '"; if (type == TYPE_STRUCT) { error_str += struct_name; } else { error_str += get_datatype_name(type); } error_str += "["; error_str += itos(array_size); error_str += "]'"; error_str += " to '"; if (type == TYPE_STRUCT) { error_str += p_struct_name; } else { error_str += get_datatype_name(p_type); } error_str += "["; error_str += itos(p_array_size); error_str += "]'"; _set_error(error_str); return nullptr; } } ArrayConstructNode *an = alloc_node(); an->datatype = p_type; an->struct_name = p_struct_name; if (tk.type == TK_PARENTHESIS_OPEN || auto_size) { // initialization while (true) { Node *n = _parse_and_reduce_expression(p_block, p_function_info); if (!n) { return nullptr; } if (!_compare_datatypes(p_type, p_struct_name, 0, n->get_datatype(), n->get_datatype_name(), n->get_array_size())) { return nullptr; } tk = _get_token(); if (tk.type == TK_COMMA) { an->initializer.push_back(n); } else if (!auto_size && tk.type == TK_PARENTHESIS_CLOSE) { an->initializer.push_back(n); break; } else if (auto_size && tk.type == TK_CURLY_BRACKET_CLOSE) { an->initializer.push_back(n); break; } else { if (auto_size) { _set_error("Expected '}' or ','"); } else { _set_error("Expected ')' or ','"); } return nullptr; } } if (an->initializer.size() != p_array_size) { _set_error("Array size mismatch"); return nullptr; } } else { _set_error("Expected array initialization!"); return nullptr; } return an; } ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, const FunctionInfo &p_function_info) { Vector expression; //Vector operators; while (true) { Node *expr = nullptr; TkPos prepos = _get_tkpos(); Token tk = _get_token(); TkPos pos = _get_tkpos(); bool is_const = false; if (tk.type == TK_PARENTHESIS_OPEN) { //handle subexpression expr = _parse_and_reduce_expression(p_block, p_function_info); if (!expr) { return nullptr; } tk = _get_token(); if (tk.type != TK_PARENTHESIS_CLOSE) { _set_error("Expected ')' in expression"); return nullptr; } } else if (tk.type == TK_FLOAT_CONSTANT) { ConstantNode *constant = alloc_node(); ConstantNode::Value v; v.real = tk.constant; constant->values.push_back(v); constant->datatype = TYPE_FLOAT; expr = constant; } else if (tk.type == TK_INT_CONSTANT) { ConstantNode *constant = alloc_node(); ConstantNode::Value v; v.sint = tk.constant; constant->values.push_back(v); constant->datatype = TYPE_INT; expr = constant; } else if (tk.type == TK_TRUE) { //handle true constant ConstantNode *constant = alloc_node(); ConstantNode::Value v; v.boolean = true; constant->values.push_back(v); constant->datatype = TYPE_BOOL; expr = constant; } else if (tk.type == TK_FALSE) { //handle false constant ConstantNode *constant = alloc_node(); ConstantNode::Value v; v.boolean = false; constant->values.push_back(v); constant->datatype = TYPE_BOOL; expr = constant; } else if (tk.type == TK_TYPE_VOID) { //make sure void is not used in expression _set_error("Void value not allowed in Expression"); return nullptr; } else if (is_token_nonvoid_datatype(tk.type) || tk.type == TK_CURLY_BRACKET_OPEN) { if (tk.type == TK_CURLY_BRACKET_OPEN) { //array constructor _set_tkpos(prepos); expr = _parse_array_constructor(p_block, p_function_info); } else { DataType datatype; DataPrecision precision; bool precision_defined = false; if (is_token_precision(tk.type)) { precision = get_token_precision(tk.type); precision_defined = true; tk = _get_token(); } datatype = get_token_datatype(tk.type); tk = _get_token(); if (tk.type == TK_BRACKET_OPEN) { //array constructor _set_tkpos(prepos); expr = _parse_array_constructor(p_block, p_function_info); } else { if (tk.type != TK_PARENTHESIS_OPEN) { _set_error("Expected '(' after type name"); return nullptr; } //basic type constructor OperatorNode *func = alloc_node(); func->op = OP_CONSTRUCT; if (precision_defined) { func->return_precision_cache = precision; } VariableNode *funcname = alloc_node(); funcname->name = get_datatype_name(datatype); func->arguments.push_back(funcname); int carg = -1; bool ok = _parse_function_arguments(p_block, p_function_info, func, &carg); if (carg >= 0) { completion_type = COMPLETION_CALL_ARGUMENTS; completion_line = tk_line; completion_block = p_block; completion_function = funcname->name; completion_argument = carg; } if (!ok) { return nullptr; } if (!_validate_function_call(p_block, p_function_info, func, &func->return_cache, &func->struct_name)) { _set_error("No matching constructor found for: '" + String(funcname->name) + "'"); return nullptr; } expr = _reduce_expression(p_block, func); } } } else if (tk.type == TK_IDENTIFIER) { _set_tkpos(prepos); StringName identifier; StructNode *pstruct = nullptr; bool struct_init = false; _get_completable_identifier(p_block, COMPLETION_IDENTIFIER, identifier); if (shader->structs.has(identifier)) { pstruct = shader->structs[identifier].shader_struct; #ifdef DEBUG_ENABLED if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_STRUCT_FLAG) && used_structs.has(identifier)) { used_structs[identifier].used = true; } #endif // DEBUG_ENABLED struct_init = true; } tk = _get_token(); if (tk.type == TK_PARENTHESIS_OPEN) { if (struct_init) { //a struct constructor const StringName &name = identifier; OperatorNode *func = alloc_node(); func->op = OP_STRUCT; func->struct_name = name; func->return_cache = TYPE_STRUCT; VariableNode *funcname = alloc_node(); funcname->name = name; func->arguments.push_back(funcname); for (int i = 0; i < pstruct->members.size(); i++) { Node *nexpr; if (pstruct->members[i]->array_size != 0) { nexpr = _parse_array_constructor(p_block, p_function_info, pstruct->members[i]->get_datatype(), pstruct->members[i]->struct_name, pstruct->members[i]->array_size); if (!nexpr) { return nullptr; } } else { nexpr = _parse_and_reduce_expression(p_block, p_function_info); if (!nexpr) { return nullptr; } if (!_compare_datatypes_in_nodes(pstruct->members[i], nexpr)) { return nullptr; } } if (i + 1 < pstruct->members.size()) { tk = _get_token(); if (tk.type != TK_COMMA) { _set_error("Expected ','"); return nullptr; } } func->arguments.push_back(nexpr); } tk = _get_token(); if (tk.type != TK_PARENTHESIS_CLOSE) { _set_error("Expected ')'"); return nullptr; } expr = func; } else { //a function call const StringName &name = identifier; OperatorNode *func = alloc_node(); func->op = OP_CALL; VariableNode *funcname = alloc_node(); funcname->name = name; func->arguments.push_back(funcname); int carg = -1; bool ok = _parse_function_arguments(p_block, p_function_info, func, &carg); // Check if block has a variable with the same name as function to prevent shader crash. ShaderLanguage::BlockNode *bnode = p_block; while (bnode) { if (bnode->variables.has(name)) { _set_error("Expected function name"); return nullptr; } bnode = bnode->parent_block; } //test if function was parsed first int function_index = -1; for (int i = 0; i < shader->functions.size(); i++) { if (shader->functions[i].name == name) { //add to current function as dependency for (int j = 0; j < shader->functions.size(); j++) { if (shader->functions[j].name == current_function) { shader->functions.write[j].uses_function.insert(name); break; } } //see if texture arguments must connect function_index = i; break; } } if (carg >= 0) { completion_type = COMPLETION_CALL_ARGUMENTS; completion_line = tk_line; completion_block = p_block; completion_function = funcname->name; completion_argument = carg; } if (!ok) { return nullptr; } if (!_validate_function_call(p_block, p_function_info, func, &func->return_cache, &func->struct_name)) { _set_error("No matching function found for: '" + String(funcname->name) + "'"); return nullptr; } completion_class = TAG_GLOBAL; // reset sub-class if (function_index >= 0) { //connect texture arguments, so we can cache in the //argument what type of filter and repeat to use FunctionNode *call_function = shader->functions[function_index].function; if (call_function) { func->return_cache = call_function->get_datatype(); func->struct_name = call_function->get_datatype_name(); func->return_array_size = call_function->get_array_size(); //get current base function FunctionNode *base_function = nullptr; { BlockNode *b = p_block; while (b) { if (b->parent_function) { base_function = b->parent_function; break; } else { b = b->parent_block; } } } ERR_FAIL_COND_V(!base_function, nullptr); //bug, wtf for (int i = 0; i < call_function->arguments.size(); i++) { int argidx = i + 1; if (argidx < func->arguments.size()) { if (call_function->arguments[i].is_const || call_function->arguments[i].qualifier == ArgumentQualifier::ARGUMENT_QUALIFIER_OUT || call_function->arguments[i].qualifier == ArgumentQualifier::ARGUMENT_QUALIFIER_INOUT) { bool error = false; Node *n = func->arguments[argidx]; if (n->type == Node::TYPE_CONSTANT || n->type == Node::TYPE_OPERATOR) { error = true; } else if (n->type == Node::TYPE_ARRAY) { ArrayNode *an = static_cast(n); if (an->call_expression != nullptr || an->is_const) { error = true; } } else if (n->type == Node::TYPE_VARIABLE) { VariableNode *vn = static_cast(n); if (vn->is_const) { error = true; } else { StringName varname = vn->name; if (shader->constants.has(varname)) { error = true; } else if (shader->uniforms.has(varname)) { error = true; } else { if (shader->varyings.has(varname)) { _set_error(vformat("Varyings cannot be passed for '%s' parameter!", _get_qualifier_str(call_function->arguments[i].qualifier))); return nullptr; } if (p_function_info.built_ins.has(varname)) { BuiltInInfo info = p_function_info.built_ins[varname]; if (info.constant) { error = true; } } } } } else if (n->type == Node::TYPE_MEMBER) { MemberNode *mn = static_cast(n); if (mn->basetype_const) { error = true; } } if (error) { _set_error(vformat("Constant value cannot be passed for '%s' parameter!", _get_qualifier_str(call_function->arguments[i].qualifier))); return nullptr; } } if (is_sampler_type(call_function->arguments[i].type)) { //let's see where our argument comes from Node *n = func->arguments[argidx]; ERR_CONTINUE(n->type != Node::TYPE_VARIABLE); //bug? this should always be a variable VariableNode *vn = static_cast(n); StringName varname = vn->name; if (shader->uniforms.has(varname)) { //being sampler, this either comes from a uniform ShaderNode::Uniform *u = &shader->uniforms[varname]; ERR_CONTINUE(u->type != call_function->arguments[i].type); //this should have been validated previously //propagate if (!_propagate_function_call_sampler_uniform_settings(name, i, u->filter, u->repeat)) { return nullptr; } } else if (p_function_info.built_ins.has(varname)) { //a built-in if (!_propagate_function_call_sampler_builtin_reference(name, i, varname)) { return nullptr; } } else { //or this comes from an argument, but nothing else can be a sampler bool found = false; for (int j = 0; j < base_function->arguments.size(); j++) { if (base_function->arguments[j].name == varname) { if (!base_function->arguments[j].tex_argument_connect.has(call_function->name)) { base_function->arguments.write[j].tex_argument_connect[call_function->name] = Set(); } base_function->arguments.write[j].tex_argument_connect[call_function->name].insert(i); found = true; break; } } ERR_CONTINUE(!found); } } } else { break; } } } } expr = func; #ifdef DEBUG_ENABLED if (check_warnings) { StringName func_name; if (p_block && p_block->parent_function) { func_name = p_block->parent_function->name; } _parse_used_identifier(name, IdentifierType::IDENTIFIER_FUNCTION, func_name); } #endif // DEBUG_ENABLED } } else { //an identifier last_name = identifier; last_type = IDENTIFIER_MAX; _set_tkpos(pos); DataType data_type; IdentifierType ident_type; int array_size = 0; StringName struct_name; bool is_local = false; if (p_block && p_block->block_tag != SubClassTag::TAG_GLOBAL) { int idx = 0; bool found = false; while (builtin_func_defs[idx].name) { if (builtin_func_defs[idx].tag == p_block->block_tag && builtin_func_defs[idx].name == identifier) { found = true; break; } idx++; } if (!found) { _set_error("Unknown identifier in expression: " + String(identifier)); return nullptr; } } else { if (!_find_identifier(p_block, false, p_function_info, identifier, &data_type, &ident_type, &is_const, &array_size, &struct_name)) { _set_error("Unknown identifier in expression: " + String(identifier)); return nullptr; } if (ident_type == IDENTIFIER_VARYING) { TkPos prev_pos = _get_tkpos(); Token next_token = _get_token(); // An array of varyings. if (next_token.type == TK_BRACKET_OPEN) { _get_token(); // Pass constant. _get_token(); // Pass TK_BRACKET_CLOSE. next_token = _get_token(); } _set_tkpos(prev_pos); String error; if (is_token_operator_assign(next_token.type)) { if (!_validate_varying_assign(shader->varyings[identifier], &error)) { _set_error(error); return nullptr; } } else { if (!_validate_varying_using(shader->varyings[identifier], &error)) { _set_error(error); return nullptr; } } } if (ident_type == IDENTIFIER_FUNCTION) { _set_error("Can't use function as identifier: " + String(identifier)); return nullptr; } if (is_const) { last_type = IDENTIFIER_CONSTANT; } else { last_type = ident_type; } is_local = ident_type == IDENTIFIER_LOCAL_VAR || ident_type == IDENTIFIER_FUNCTION_ARGUMENT; } Node *index_expression = nullptr; Node *call_expression = nullptr; Node *assign_expression = nullptr; if (array_size > 0) { prepos = _get_tkpos(); tk = _get_token(); if (tk.type == TK_OP_ASSIGN) { if (is_const) { _set_error("Constants cannot be modified."); return nullptr; } assign_expression = _parse_array_constructor(p_block, p_function_info, data_type, struct_name, array_size); if (!assign_expression) { return nullptr; } } else if (tk.type == TK_PERIOD) { completion_class = TAG_ARRAY; p_block->block_tag = SubClassTag::TAG_ARRAY; call_expression = _parse_and_reduce_expression(p_block, p_function_info); p_block->block_tag = SubClassTag::TAG_GLOBAL; if (!call_expression) { return nullptr; } data_type = call_expression->get_datatype(); } else if (tk.type == TK_BRACKET_OPEN) { // indexing index_expression = _parse_and_reduce_expression(p_block, p_function_info); if (!index_expression) { return nullptr; } if (index_expression->get_array_size() != 0 || (index_expression->get_datatype() != TYPE_INT && index_expression->get_datatype() != TYPE_UINT)) { _set_error("Only integer expressions are allowed for indexing."); return nullptr; } if (index_expression->type == Node::TYPE_CONSTANT) { ConstantNode *cnode = (ConstantNode *)index_expression; if (cnode) { if (!cnode->values.is_empty()) { int value = cnode->values[0].sint; if (value < 0 || value >= array_size) { _set_error(vformat("Index [%s] out of range [%s..%s]", value, 0, array_size - 1)); return nullptr; } } } } tk = _get_token(); if (tk.type != TK_BRACKET_CLOSE) { _set_error("Expected ']'"); return nullptr; } } else { _set_tkpos(prepos); } ArrayNode *arrname = alloc_node(); arrname->name = identifier; arrname->datatype_cache = data_type; arrname->struct_name = struct_name; arrname->index_expression = index_expression; arrname->call_expression = call_expression; arrname->assign_expression = assign_expression; arrname->is_const = is_const; arrname->array_size = array_size; arrname->is_local = is_local; expr = arrname; } else { VariableNode *varname = alloc_node(); varname->name = identifier; varname->datatype_cache = data_type; varname->is_const = is_const; varname->struct_name = struct_name; varname->is_local = is_local; expr = varname; } #ifdef DEBUG_ENABLED if (check_warnings) { StringName func_name; if (p_block && p_block->parent_function) { func_name = p_block->parent_function->name; } _parse_used_identifier(identifier, ident_type, func_name); } #endif // DEBUG_ENABLED } } else if (tk.type == TK_OP_ADD) { continue; //this one does nothing } else if (tk.type == TK_OP_SUB || tk.type == TK_OP_NOT || tk.type == TK_OP_BIT_INVERT || tk.type == TK_OP_INCREMENT || tk.type == TK_OP_DECREMENT) { Expression e; e.is_op = true; switch (tk.type) { case TK_OP_SUB: e.op = OP_NEGATE; break; case TK_OP_NOT: e.op = OP_NOT; break; case TK_OP_BIT_INVERT: e.op = OP_BIT_INVERT; break; case TK_OP_INCREMENT: e.op = OP_INCREMENT; break; case TK_OP_DECREMENT: e.op = OP_DECREMENT; break; default: ERR_FAIL_V(nullptr); } expression.push_back(e); continue; } else { _set_error("Expected expression, found: " + get_token_text(tk)); return nullptr; //nothing } ERR_FAIL_COND_V(!expr, nullptr); /* OK now see what's NEXT to the operator.. */ while (true) { TkPos pos2 = _get_tkpos(); tk = _get_token(); if (tk.type == TK_CURSOR) { //do nothing } else if (tk.type == TK_IDENTIFIER) { } else if (tk.type == TK_PERIOD) { DataType dt = expr->get_datatype(); String st = expr->get_datatype_name(); if (!expr->is_indexed() && expr->get_array_size() > 0) { completion_class = TAG_ARRAY; p_block->block_tag = SubClassTag::TAG_ARRAY; Node *call_expression = _parse_and_reduce_expression(p_block, p_function_info); p_block->block_tag = SubClassTag::TAG_GLOBAL; if (!call_expression) { return nullptr; } expr = call_expression; break; } StringName identifier; if (_get_completable_identifier(p_block, dt == TYPE_STRUCT ? COMPLETION_STRUCT : COMPLETION_INDEX, identifier)) { if (dt == TYPE_STRUCT) { completion_struct = st; } else { completion_base = dt; } } if (identifier == StringName()) { _set_error("Expected identifier as member"); return nullptr; } String ident = identifier; bool ok = true; bool repeated = false; DataType member_type = TYPE_VOID; StringName member_struct_name = ""; int array_size = 0; Set position_symbols; Set color_symbols; Set texture_symbols; bool mix_error = false; switch (dt) { case TYPE_STRUCT: { ok = false; String member_name = String(ident.ptr()); if (shader->structs.has(st)) { StructNode *n = shader->structs[st].shader_struct; for (const MemberNode *E : n->members) { if (String(E->name) == member_name) { member_type = E->datatype; array_size = E->array_size; if (member_type == TYPE_STRUCT) { member_struct_name = E->struct_name; } ok = true; break; } } } } break; case TYPE_BVEC2: case TYPE_IVEC2: case TYPE_UVEC2: case TYPE_VEC2: { int l = ident.length(); if (l == 1) { member_type = DataType(dt - 1); } else if (l == 2) { member_type = dt; } else if (l == 3) { member_type = DataType(dt + 1); } else if (l == 4) { member_type = DataType(dt + 2); } else { ok = false; break; } const char32_t *c = ident.ptr(); for (int i = 0; i < l; i++) { switch (c[i]) { case 'r': case 'g': if (position_symbols.size() > 0 || texture_symbols.size() > 0) { mix_error = true; break; } if (!color_symbols.has(c[i])) { color_symbols.insert(c[i]); } else { repeated = true; } break; case 'x': case 'y': if (color_symbols.size() > 0 || texture_symbols.size() > 0) { mix_error = true; break; } if (!position_symbols.has(c[i])) { position_symbols.insert(c[i]); } else { repeated = true; } break; case 's': case 't': if (color_symbols.size() > 0 || position_symbols.size() > 0) { mix_error = true; break; } if (!texture_symbols.has(c[i])) { texture_symbols.insert(c[i]); } else { repeated = true; } break; default: ok = false; break; } } } break; case TYPE_BVEC3: case TYPE_IVEC3: case TYPE_UVEC3: case TYPE_VEC3: { int l = ident.length(); if (l == 1) { member_type = DataType(dt - 2); } else if (l == 2) { member_type = DataType(dt - 1); } else if (l == 3) { member_type = dt; } else if (l == 4) { member_type = DataType(dt + 1); } else { ok = false; break; } const char32_t *c = ident.ptr(); for (int i = 0; i < l; i++) { switch (c[i]) { case 'r': case 'g': case 'b': if (position_symbols.size() > 0 || texture_symbols.size() > 0) { mix_error = true; break; } if (!color_symbols.has(c[i])) { color_symbols.insert(c[i]); } else { repeated = true; } break; case 'x': case 'y': case 'z': if (color_symbols.size() > 0 || texture_symbols.size() > 0) { mix_error = true; break; } if (!position_symbols.has(c[i])) { position_symbols.insert(c[i]); } else { repeated = true; } break; case 's': case 't': case 'p': if (color_symbols.size() > 0 || position_symbols.size() > 0) { mix_error = true; break; } if (!texture_symbols.has(c[i])) { texture_symbols.insert(c[i]); } else { repeated = true; } break; default: ok = false; break; } } } break; case TYPE_BVEC4: case TYPE_IVEC4: case TYPE_UVEC4: case TYPE_VEC4: { int l = ident.length(); if (l == 1) { member_type = DataType(dt - 3); } else if (l == 2) { member_type = DataType(dt - 2); } else if (l == 3) { member_type = DataType(dt - 1); } else if (l == 4) { member_type = dt; } else { ok = false; break; } const char32_t *c = ident.ptr(); for (int i = 0; i < l; i++) { switch (c[i]) { case 'r': case 'g': case 'b': case 'a': if (position_symbols.size() > 0 || texture_symbols.size() > 0) { mix_error = true; break; } if (!color_symbols.has(c[i])) { color_symbols.insert(c[i]); } else { repeated = true; } break; case 'x': case 'y': case 'z': case 'w': if (color_symbols.size() > 0 || texture_symbols.size() > 0) { mix_error = true; break; } if (!position_symbols.has(c[i])) { position_symbols.insert(c[i]); } else { repeated = true; } break; case 's': case 't': case 'p': case 'q': if (color_symbols.size() > 0 || position_symbols.size() > 0) { mix_error = true; break; } if (!texture_symbols.has(c[i])) { texture_symbols.insert(c[i]); } else { repeated = true; } break; default: ok = false; break; } } } break; default: { ok = false; } } if (mix_error) { _set_error("Cannot combine symbols from different sets in expression ." + ident); return nullptr; } if (!ok) { _set_error("Invalid member for " + (dt == TYPE_STRUCT ? st : get_datatype_name(dt)) + " expression: ." + ident); return nullptr; } MemberNode *mn = alloc_node(); mn->basetype = dt; mn->basetype_const = is_const; mn->datatype = member_type; mn->base_struct_name = st; mn->struct_name = member_struct_name; mn->array_size = array_size; mn->name = ident; mn->owner = expr; mn->has_swizzling_duplicates = repeated; if (array_size > 0) { TkPos prev_pos = _get_tkpos(); tk = _get_token(); if (tk.type == TK_OP_ASSIGN) { if (last_type == IDENTIFIER_CONSTANT) { _set_error("Constants cannot be modified."); return nullptr; } Node *assign_expression = _parse_array_constructor(p_block, p_function_info, member_type, member_struct_name, array_size); if (!assign_expression) { return nullptr; } mn->assign_expression = assign_expression; } else if (tk.type == TK_PERIOD) { completion_class = TAG_ARRAY; p_block->block_tag = SubClassTag::TAG_ARRAY; Node *call_expression = _parse_and_reduce_expression(p_block, p_function_info); p_block->block_tag = SubClassTag::TAG_GLOBAL; if (!call_expression) { return nullptr; } mn->datatype = call_expression->get_datatype(); mn->call_expression = call_expression; } else if (tk.type == TK_BRACKET_OPEN) { Node *index_expression = _parse_and_reduce_expression(p_block, p_function_info); if (!index_expression) { return nullptr; } if (index_expression->get_array_size() != 0 || (index_expression->get_datatype() != TYPE_INT && index_expression->get_datatype() != TYPE_UINT)) { _set_error("Only integer expressions are allowed for indexing."); return nullptr; } if (index_expression->type == Node::TYPE_CONSTANT) { ConstantNode *cnode = (ConstantNode *)index_expression; if (cnode) { if (!cnode->values.is_empty()) { int value = cnode->values[0].sint; if (value < 0 || value >= array_size) { _set_error(vformat("Index [%s] out of range [%s..%s]", value, 0, array_size - 1)); return nullptr; } } } } tk = _get_token(); if (tk.type != TK_BRACKET_CLOSE) { _set_error("Expected ']'"); return nullptr; } mn->index_expression = index_expression; } else { _set_tkpos(prev_pos); } } expr = mn; //todo //member (period) has priority over any operator //creates a subindexing expression in place /*} else if (tk.type==TK_BRACKET_OPEN) { //todo //subindexing has priority over any operator //creates a subindexing expression in place */ } else if (tk.type == TK_BRACKET_OPEN) { Node *index = _parse_and_reduce_expression(p_block, p_function_info); if (!index) { return nullptr; } if (index->get_array_size() != 0 || (index->get_datatype() != TYPE_INT && index->get_datatype() != TYPE_UINT)) { _set_error("Only integer expressions are allowed for indexing."); return nullptr; } DataType member_type = TYPE_VOID; String member_struct_name; if (expr->get_array_size() > 0) { if (index->type == Node::TYPE_CONSTANT) { uint32_t index_constant = static_cast(index)->values[0].uint; if (index_constant >= (uint32_t)expr->get_array_size()) { _set_error(vformat("Index [%s] out of range [%s..%s]", index_constant, 0, expr->get_array_size() - 1)); return nullptr; } } member_type = expr->get_datatype(); if (member_type == TYPE_STRUCT) { member_struct_name = expr->get_datatype_name(); } } else { switch (expr->get_datatype()) { case TYPE_BVEC2: case TYPE_VEC2: case TYPE_IVEC2: case TYPE_UVEC2: case TYPE_MAT2: if (index->type == Node::TYPE_CONSTANT) { uint32_t index_constant = static_cast(index)->values[0].uint; if (index_constant >= 2) { _set_error("Index out of range (0-1)"); return nullptr; } } switch (expr->get_datatype()) { case TYPE_BVEC2: member_type = TYPE_BOOL; break; case TYPE_VEC2: member_type = TYPE_FLOAT; break; case TYPE_IVEC2: member_type = TYPE_INT; break; case TYPE_UVEC2: member_type = TYPE_UINT; break; case TYPE_MAT2: member_type = TYPE_VEC2; break; default: break; } break; case TYPE_BVEC3: case TYPE_VEC3: case TYPE_IVEC3: case TYPE_UVEC3: case TYPE_MAT3: if (index->type == Node::TYPE_CONSTANT) { uint32_t index_constant = static_cast(index)->values[0].uint; if (index_constant >= 3) { _set_error("Index out of range (0-2)"); return nullptr; } } switch (expr->get_datatype()) { case TYPE_BVEC3: member_type = TYPE_BOOL; break; case TYPE_VEC3: member_type = TYPE_FLOAT; break; case TYPE_IVEC3: member_type = TYPE_INT; break; case TYPE_UVEC3: member_type = TYPE_UINT; break; case TYPE_MAT3: member_type = TYPE_VEC3; break; default: break; } break; case TYPE_BVEC4: case TYPE_VEC4: case TYPE_IVEC4: case TYPE_UVEC4: case TYPE_MAT4: if (index->type == Node::TYPE_CONSTANT) { uint32_t index_constant = static_cast(index)->values[0].uint; if (index_constant >= 4) { _set_error("Index out of range (0-3)"); return nullptr; } } switch (expr->get_datatype()) { case TYPE_BVEC4: member_type = TYPE_BOOL; break; case TYPE_VEC4: member_type = TYPE_FLOAT; break; case TYPE_IVEC4: member_type = TYPE_INT; break; case TYPE_UVEC4: member_type = TYPE_UINT; break; case TYPE_MAT4: member_type = TYPE_VEC4; break; default: break; } break; default: { _set_error("Object of type '" + (expr->get_datatype() == TYPE_STRUCT ? expr->get_datatype_name() : get_datatype_name(expr->get_datatype())) + "' can't be indexed"); return nullptr; } } } OperatorNode *op = alloc_node(); op->op = OP_INDEX; op->return_cache = member_type; op->struct_name = member_struct_name; op->arguments.push_back(expr); op->arguments.push_back(index); expr = op; tk = _get_token(); if (tk.type != TK_BRACKET_CLOSE) { _set_error("Expected ']' after indexing expression"); return nullptr; } } else if (tk.type == TK_OP_INCREMENT || tk.type == TK_OP_DECREMENT) { OperatorNode *op = alloc_node(); op->op = tk.type == TK_OP_DECREMENT ? OP_POST_DECREMENT : OP_POST_INCREMENT; op->arguments.push_back(expr); if (!_validate_operator(op, &op->return_cache, &op->return_array_size)) { _set_error("Invalid base type for increment/decrement operator"); return nullptr; } if (!_validate_assign(expr, p_function_info)) { _set_error("Invalid use of increment/decrement operator in constant expression."); return nullptr; } expr = op; } else { _set_tkpos(pos2); break; } } Expression e; e.is_op = false; e.node = expr; expression.push_back(e); pos = _get_tkpos(); tk = _get_token(); if (is_token_operator(tk.type)) { Expression o; o.is_op = true; switch (tk.type) { case TK_OP_EQUAL: o.op = OP_EQUAL; break; case TK_OP_NOT_EQUAL: o.op = OP_NOT_EQUAL; break; case TK_OP_LESS: o.op = OP_LESS; break; case TK_OP_LESS_EQUAL: o.op = OP_LESS_EQUAL; break; case TK_OP_GREATER: o.op = OP_GREATER; break; case TK_OP_GREATER_EQUAL: o.op = OP_GREATER_EQUAL; break; case TK_OP_AND: o.op = OP_AND; break; case TK_OP_OR: o.op = OP_OR; break; case TK_OP_ADD: o.op = OP_ADD; break; case TK_OP_SUB: o.op = OP_SUB; break; case TK_OP_MUL: o.op = OP_MUL; break; case TK_OP_DIV: o.op = OP_DIV; break; case TK_OP_MOD: o.op = OP_MOD; break; case TK_OP_SHIFT_LEFT: o.op = OP_SHIFT_LEFT; break; case TK_OP_SHIFT_RIGHT: o.op = OP_SHIFT_RIGHT; break; case TK_OP_ASSIGN: o.op = OP_ASSIGN; break; case TK_OP_ASSIGN_ADD: o.op = OP_ASSIGN_ADD; break; case TK_OP_ASSIGN_SUB: o.op = OP_ASSIGN_SUB; break; case TK_OP_ASSIGN_MUL: o.op = OP_ASSIGN_MUL; break; case TK_OP_ASSIGN_DIV: o.op = OP_ASSIGN_DIV; break; case TK_OP_ASSIGN_MOD: o.op = OP_ASSIGN_MOD; break; case TK_OP_ASSIGN_SHIFT_LEFT: o.op = OP_ASSIGN_SHIFT_LEFT; break; case TK_OP_ASSIGN_SHIFT_RIGHT: o.op = OP_ASSIGN_SHIFT_RIGHT; break; case TK_OP_ASSIGN_BIT_AND: o.op = OP_ASSIGN_BIT_AND; break; case TK_OP_ASSIGN_BIT_OR: o.op = OP_ASSIGN_BIT_OR; break; case TK_OP_ASSIGN_BIT_XOR: o.op = OP_ASSIGN_BIT_XOR; break; case TK_OP_BIT_AND: o.op = OP_BIT_AND; break; case TK_OP_BIT_OR: o.op = OP_BIT_OR; break; case TK_OP_BIT_XOR: o.op = OP_BIT_XOR; break; case TK_QUESTION: o.op = OP_SELECT_IF; break; case TK_COLON: o.op = OP_SELECT_ELSE; break; default: { _set_error("Invalid token for operator: " + get_token_text(tk)); return nullptr; } } expression.push_back(o); } else { _set_tkpos(pos); //something else, so rollback and end break; } } /* Reduce the set set of expressions and place them in an operator tree, respecting precedence */ while (expression.size() > 1) { int next_op = -1; int min_priority = 0xFFFFF; bool is_unary = false; bool is_ternary = false; for (int i = 0; i < expression.size(); i++) { if (!expression[i].is_op) { continue; } bool unary = false; bool ternary = false; Operator op = expression[i].op; int priority; switch (op) { case OP_EQUAL: priority = 8; break; case OP_NOT_EQUAL: priority = 8; break; case OP_LESS: priority = 7; break; case OP_LESS_EQUAL: priority = 7; break; case OP_GREATER: priority = 7; break; case OP_GREATER_EQUAL: priority = 7; break; case OP_AND: priority = 12; break; case OP_OR: priority = 14; break; case OP_NOT: priority = 3; unary = true; break; case OP_NEGATE: priority = 3; unary = true; break; case OP_ADD: priority = 5; break; case OP_SUB: priority = 5; break; case OP_MUL: priority = 4; break; case OP_DIV: priority = 4; break; case OP_MOD: priority = 4; break; case OP_SHIFT_LEFT: priority = 6; break; case OP_SHIFT_RIGHT: priority = 6; break; case OP_ASSIGN: priority = 16; break; case OP_ASSIGN_ADD: priority = 16; break; case OP_ASSIGN_SUB: priority = 16; break; case OP_ASSIGN_MUL: priority = 16; break; case OP_ASSIGN_DIV: priority = 16; break; case OP_ASSIGN_MOD: priority = 16; break; case OP_ASSIGN_SHIFT_LEFT: priority = 16; break; case OP_ASSIGN_SHIFT_RIGHT: priority = 16; break; case OP_ASSIGN_BIT_AND: priority = 16; break; case OP_ASSIGN_BIT_OR: priority = 16; break; case OP_ASSIGN_BIT_XOR: priority = 16; break; case OP_BIT_AND: priority = 9; break; case OP_BIT_OR: priority = 11; break; case OP_BIT_XOR: priority = 10; break; case OP_BIT_INVERT: priority = 3; unary = true; break; case OP_INCREMENT: priority = 3; unary = true; break; case OP_DECREMENT: priority = 3; unary = true; break; case OP_SELECT_IF: priority = 15; ternary = true; break; case OP_SELECT_ELSE: priority = 15; ternary = true; break; default: ERR_FAIL_V(nullptr); //unexpected operator } #if DEBUG_ENABLED if (check_warnings && HAS_WARNING(ShaderWarning::FLOAT_COMPARISON_FLAG) && (op == OP_EQUAL || op == OP_NOT_EQUAL) && (!expression[i - 1].is_op && !expression[i + 1].is_op) && (expression[i - 1].node->get_datatype() == TYPE_FLOAT && expression[i + 1].node->get_datatype() == TYPE_FLOAT)) { _add_line_warning(ShaderWarning::FLOAT_COMPARISON); } #endif // DEBUG_ENABLED if (priority < min_priority) { // < is used for left to right (default) // <= is used for right to left next_op = i; min_priority = priority; is_unary = unary; is_ternary = ternary; } } ERR_FAIL_COND_V(next_op == -1, nullptr); // OK! create operator.. if (is_unary) { int expr_pos = next_op; while (expression[expr_pos].is_op) { expr_pos++; if (expr_pos == expression.size()) { //can happen.. _set_error("Unexpected end of expression..."); return nullptr; } } //consecutively do unary operators for (int i = expr_pos - 1; i >= next_op; i--) { OperatorNode *op = alloc_node(); op->op = expression[i].op; if ((op->op == OP_INCREMENT || op->op == OP_DECREMENT) && !_validate_assign(expression[i + 1].node, p_function_info)) { _set_error("Can't use increment/decrement operator in constant expression."); return nullptr; } op->arguments.push_back(expression[i + 1].node); expression.write[i].is_op = false; expression.write[i].node = op; if (!_validate_operator(op, &op->return_cache, &op->return_array_size)) { String at; for (int j = 0; j < op->arguments.size(); j++) { if (j > 0) { at += " and "; } at += get_datatype_name(op->arguments[j]->get_datatype()); if (!op->arguments[j]->is_indexed() && op->arguments[j]->get_array_size() > 0) { at += "["; at += itos(op->arguments[j]->get_array_size()); at += "]"; } } _set_error("Invalid arguments to unary operator '" + get_operator_text(op->op) + "' :" + at); return nullptr; } expression.remove(i + 1); } } else if (is_ternary) { if (next_op < 1 || next_op >= (expression.size() - 1)) { _set_error("Parser bug..."); ERR_FAIL_V(nullptr); } if (next_op + 2 >= expression.size() || !expression[next_op + 2].is_op || expression[next_op + 2].op != OP_SELECT_ELSE) { _set_error("Missing matching ':' for select operator"); return nullptr; } OperatorNode *op = alloc_node(); op->op = expression[next_op].op; op->arguments.push_back(expression[next_op - 1].node); op->arguments.push_back(expression[next_op + 1].node); op->arguments.push_back(expression[next_op + 3].node); expression.write[next_op - 1].is_op = false; expression.write[next_op - 1].node = op; if (!_validate_operator(op, &op->return_cache, &op->return_array_size)) { String at; for (int i = 0; i < op->arguments.size(); i++) { if (i > 0) { at += " and "; } at += get_datatype_name(op->arguments[i]->get_datatype()); if (!op->arguments[i]->is_indexed() && op->arguments[i]->get_array_size() > 0) { at += "["; at += itos(op->arguments[i]->get_array_size()); at += "]"; } } _set_error("Invalid argument to ternary ?: operator: " + at); return nullptr; } for (int i = 0; i < 4; i++) { expression.remove(next_op); } } else { if (next_op < 1 || next_op >= (expression.size() - 1)) { _set_error("Parser bug..."); ERR_FAIL_V(nullptr); } OperatorNode *op = alloc_node(); op->op = expression[next_op].op; if (expression[next_op - 1].is_op) { _set_error("Parser bug..."); ERR_FAIL_V(nullptr); } if (_is_operator_assign(op->op)) { String assign_message; if (!_validate_assign(expression[next_op - 1].node, p_function_info, &assign_message)) { _set_error(assign_message); return nullptr; } } if (expression[next_op + 1].is_op) { // this is not invalid and can really appear // but it becomes invalid anyway because no binary op // can be followed by a unary op in a valid combination, // due to how precedence works, unaries will always disappear first _set_error("Parser bug..."); } op->arguments.push_back(expression[next_op - 1].node); //expression goes as left op->arguments.push_back(expression[next_op + 1].node); //next expression goes as right expression.write[next_op - 1].node = op; //replace all 3 nodes by this operator and make it an expression if (!_validate_operator(op, &op->return_cache, &op->return_array_size)) { String at; for (int i = 0; i < op->arguments.size(); i++) { if (i > 0) { at += " and "; } if (op->arguments[i]->get_datatype() == TYPE_STRUCT) { at += op->arguments[i]->get_datatype_name(); } else { at += get_datatype_name(op->arguments[i]->get_datatype()); } if (!op->arguments[i]->is_indexed() && op->arguments[i]->get_array_size() > 0) { at += "["; at += itos(op->arguments[i]->get_array_size()); at += "]"; } } _set_error("Invalid arguments to operator '" + get_operator_text(op->op) + "' :" + at); return nullptr; } expression.remove(next_op); expression.remove(next_op); } } return expression[0].node; } ShaderLanguage::Node *ShaderLanguage::_reduce_expression(BlockNode *p_block, ShaderLanguage::Node *p_node) { if (p_node->type != Node::TYPE_OPERATOR) { return p_node; } //for now only reduce simple constructors OperatorNode *op = static_cast(p_node); if (op->op == OP_CONSTRUCT) { ERR_FAIL_COND_V(op->arguments[0]->type != Node::TYPE_VARIABLE, p_node); DataType type = op->get_datatype(); DataType base = get_scalar_type(type); int cardinality = get_cardinality(type); Vector values; for (int i = 1; i < op->arguments.size(); i++) { op->arguments.write[i] = _reduce_expression(p_block, op->arguments[i]); if (op->arguments[i]->type == Node::TYPE_CONSTANT) { ConstantNode *cn = static_cast(op->arguments[i]); if (get_scalar_type(cn->datatype) == base) { for (int j = 0; j < cn->values.size(); j++) { values.push_back(cn->values[j]); } } else if (get_scalar_type(cn->datatype) == cn->datatype) { ConstantNode::Value v; if (!convert_constant(cn, base, &v)) { return p_node; } values.push_back(v); } else { return p_node; } } else { return p_node; } } if (values.size() == 1) { if (type >= TYPE_MAT2 && type <= TYPE_MAT4) { ConstantNode::Value value = values[0]; ConstantNode::Value zero; zero.real = 0.0f; int size = 2 + (type - TYPE_MAT2); values.clear(); for (int i = 0; i < size; i++) { for (int j = 0; j < size; j++) { values.push_back(i == j ? value : zero); } } } else { ConstantNode::Value value = values[0]; for (int i = 1; i < cardinality; i++) { values.push_back(value); } } } else if (values.size() != cardinality) { ERR_PRINT("Failed to reduce expression, values and cardinality mismatch."); return p_node; } ConstantNode *cn = alloc_node(); cn->datatype = op->get_datatype(); cn->values = values; return cn; } else if (op->op == OP_NEGATE) { op->arguments.write[0] = _reduce_expression(p_block, op->arguments[0]); if (op->arguments[0]->type == Node::TYPE_CONSTANT) { ConstantNode *cn = static_cast(op->arguments[0]); DataType base = get_scalar_type(cn->datatype); Vector values; for (int i = 0; i < cn->values.size(); i++) { ConstantNode::Value nv; switch (base) { case TYPE_BOOL: { nv.boolean = !cn->values[i].boolean; } break; case TYPE_INT: { nv.sint = -cn->values[i].sint; } break; case TYPE_UINT: { // Intentionally wrap the unsigned int value, because GLSL does. nv.uint = 0 - cn->values[i].uint; } break; case TYPE_FLOAT: { nv.real = -cn->values[i].real; } break; default: { } } values.push_back(nv); } cn->values = values; return cn; } } return p_node; } ShaderLanguage::Node *ShaderLanguage::_parse_and_reduce_expression(BlockNode *p_block, const FunctionInfo &p_function_info) { ShaderLanguage::Node *expr = _parse_expression(p_block, p_function_info); if (!expr) { //errored return nullptr; } expr = _reduce_expression(p_block, expr); return expr; } Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_function_info, bool p_just_one, bool p_can_break, bool p_can_continue) { while (true) { TkPos pos = _get_tkpos(); Token tk = _get_token(); if (p_block && p_block->block_type == BlockNode::BLOCK_TYPE_SWITCH) { if (tk.type != TK_CF_CASE && tk.type != TK_CF_DEFAULT && tk.type != TK_CURLY_BRACKET_CLOSE) { _set_error("Switch may contains only case and default blocks"); return ERR_PARSE_ERROR; } } bool is_struct = shader->structs.has(tk.text); if (tk.type == TK_CURLY_BRACKET_CLOSE) { //end of block if (p_just_one) { _set_error("Unexpected '}'"); return ERR_PARSE_ERROR; } return OK; } else if (tk.type == TK_CONST || is_token_precision(tk.type) || is_token_nonvoid_datatype(tk.type) || is_struct) { String struct_name = ""; if (is_struct) { struct_name = tk.text; } bool is_const = false; if (tk.type == TK_CONST) { is_const = true; tk = _get_token(); if (!is_struct) { is_struct = shader->structs.has(tk.text); // check again. struct_name = tk.text; } } DataPrecision precision = PRECISION_DEFAULT; if (is_token_precision(tk.type)) { precision = get_token_precision(tk.type); tk = _get_token(); if (!is_struct) { is_struct = shader->structs.has(tk.text); // check again. } if (is_struct && precision != PRECISION_DEFAULT) { _set_error("Precision modifier cannot be used on structs."); return ERR_PARSE_ERROR; } if (!is_token_nonvoid_datatype(tk.type)) { _set_error("Expected datatype after precision"); return ERR_PARSE_ERROR; } } if (!is_struct) { if (!is_token_variable_datatype(tk.type)) { _set_error("Invalid data type for variable (samplers not allowed)"); return ERR_PARSE_ERROR; } } DataType type = is_struct ? TYPE_STRUCT : get_token_datatype(tk.type); if (_validate_datatype(type) != OK) { return ERR_PARSE_ERROR; } tk = _get_token(); Node *vardecl = nullptr; while (true) { bool unknown_size = false; int array_size = 0; ArrayDeclarationNode *anode = nullptr; ArrayDeclarationNode::Declaration adecl; if (tk.type != TK_IDENTIFIER && tk.type != TK_BRACKET_OPEN) { _set_error("Expected identifier or '[' after type."); return ERR_PARSE_ERROR; } if (tk.type == TK_BRACKET_OPEN) { anode = alloc_node(); if (is_struct) { anode->struct_name = struct_name; anode->datatype = TYPE_STRUCT; } else { anode->datatype = type; } anode->precision = precision; anode->is_const = is_const; vardecl = (Node *)anode; adecl.size = 0U; adecl.single_expression = false; Error error = _parse_local_array_size(p_block, p_function_info, anode, &adecl, array_size, unknown_size); if (error != OK) { return error; } tk = _get_token(); if (tk.type != TK_IDENTIFIER) { _set_error("Expected identifier!"); return ERR_PARSE_ERROR; } } StringName name = tk.text; ShaderLanguage::IdentifierType itype; if (_find_identifier(p_block, true, p_function_info, name, (ShaderLanguage::DataType *)nullptr, &itype)) { if (itype != IDENTIFIER_FUNCTION) { _set_error("Redefinition of '" + String(name) + "'"); return ERR_PARSE_ERROR; } } adecl.name = name; #ifdef DEBUG_ENABLED if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_LOCAL_VARIABLE_FLAG)) { if (p_block && p_block->parent_function) { StringName func_name = p_block->parent_function->name; if (!used_local_vars.has(func_name)) { used_local_vars.insert(func_name, Map()); } used_local_vars[func_name].insert(name, Usage(tk_line)); } } #endif // DEBUG_ENABLED BlockNode::Variable var; var.type = type; var.precision = precision; var.line = tk_line; var.array_size = array_size; var.is_const = is_const; var.struct_name = struct_name; tk = _get_token(); if (tk.type == TK_BRACKET_OPEN) { if (var.array_size > 0 || unknown_size) { _set_error("Array size is already defined!"); return ERR_PARSE_ERROR; } if (RenderingServer::get_singleton()->is_low_end() && is_const) { _set_error("Local const arrays are supported only on high-end platform!"); return ERR_PARSE_ERROR; } anode = alloc_node(); if (is_struct) { anode->struct_name = struct_name; anode->datatype = TYPE_STRUCT; } else { anode->datatype = type; } anode->precision = precision; anode->is_const = is_const; vardecl = (Node *)anode; adecl.size = 0U; adecl.single_expression = false; Error error = _parse_local_array_size(p_block, p_function_info, anode, &adecl, var.array_size, unknown_size); if (error != OK) { return error; } tk = _get_token(); } if (var.array_size > 0 || unknown_size) { bool full_def = false; if (tk.type == TK_OP_ASSIGN) { if (RenderingServer::get_singleton()->is_low_end()) { _set_error("Array initialization is supported only on high-end platform!"); return ERR_PARSE_ERROR; } TkPos prev_pos = _get_tkpos(); tk = _get_token(); if (tk.type == TK_IDENTIFIER) { // a function call array initialization _set_tkpos(prev_pos); Node *n = _parse_and_reduce_expression(p_block, p_function_info); if (!n) { _set_error("Expected correct array initializer!"); return ERR_PARSE_ERROR; } else { if (unknown_size) { adecl.size = n->get_array_size(); var.array_size = n->get_array_size(); } if (!_compare_datatypes(var.type, var.struct_name, var.array_size, n->get_datatype(), n->get_datatype_name(), n->get_array_size())) { return ERR_PARSE_ERROR; } adecl.single_expression = true; adecl.initializer.push_back(n); } tk = _get_token(); } else { if (tk.type != TK_CURLY_BRACKET_OPEN) { if (unknown_size) { _set_error("Expected '{'"); return ERR_PARSE_ERROR; } full_def = true; DataPrecision precision2 = PRECISION_DEFAULT; if (is_token_precision(tk.type)) { precision2 = get_token_precision(tk.type); tk = _get_token(); if (shader->structs.has(tk.text)) { _set_error("Precision modifier cannot be used on structs."); return ERR_PARSE_ERROR; } if (!is_token_nonvoid_datatype(tk.type)) { _set_error("Expected datatype after precision"); return ERR_PARSE_ERROR; } } DataType type2; StringName struct_name2 = ""; if (shader->structs.has(tk.text)) { type2 = TYPE_STRUCT; struct_name2 = tk.text; } else { if (!is_token_variable_datatype(tk.type)) { _set_error("Invalid data type for array"); return ERR_PARSE_ERROR; } type2 = get_token_datatype(tk.type); } int array_size2 = 0; tk = _get_token(); if (tk.type == TK_BRACKET_OPEN) { TkPos pos2 = _get_tkpos(); tk = _get_token(); if (tk.type == TK_BRACKET_CLOSE) { array_size2 = var.array_size; tk = _get_token(); } else { _set_tkpos(pos2); Node *n = _parse_and_reduce_expression(p_block, p_function_info); if (!n || n->type != Node::TYPE_CONSTANT || n->get_datatype() != TYPE_INT) { _set_error("Expected single integer constant > 0"); return ERR_PARSE_ERROR; } ConstantNode *cnode = (ConstantNode *)n; if (cnode->values.size() == 1) { array_size2 = cnode->values[0].sint; if (array_size2 <= 0) { _set_error("Expected single integer constant > 0"); return ERR_PARSE_ERROR; } } else { _set_error("Expected single integer constant > 0"); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_BRACKET_CLOSE) { _set_error("Expected ']'"); return ERR_PARSE_ERROR; } else { tk = _get_token(); } } } else { _set_error("Expected '['"); return ERR_PARSE_ERROR; } if (precision != precision2 || type != type2 || struct_name != struct_name2 || var.array_size != array_size2) { String error_str = "Cannot convert from '"; if (precision2 != PRECISION_DEFAULT) { error_str += get_precision_name(precision2); error_str += " "; } if (type2 == TYPE_STRUCT) { error_str += struct_name2; } else { error_str += get_datatype_name(type2); } error_str += "["; error_str += itos(array_size2); error_str += "]'"; error_str += " to '"; if (precision != PRECISION_DEFAULT) { error_str += get_precision_name(precision); error_str += " "; } if (type == TYPE_STRUCT) { error_str += struct_name; } else { error_str += get_datatype_name(type); } error_str += "["; error_str += itos(var.array_size); error_str += "]'"; _set_error(error_str); return ERR_PARSE_ERROR; } } bool curly = tk.type == TK_CURLY_BRACKET_OPEN; if (unknown_size) { if (!curly) { _set_error("Expected '{'"); return ERR_PARSE_ERROR; } } else { if (full_def) { if (curly) { _set_error("Expected '('"); return ERR_PARSE_ERROR; } } } if (tk.type == TK_PARENTHESIS_OPEN || curly) { // initialization while (true) { Node *n = _parse_and_reduce_expression(p_block, p_function_info); if (!n) { return ERR_PARSE_ERROR; } if (anode->is_const && n->type == Node::TYPE_OPERATOR && ((OperatorNode *)n)->op == OP_CALL) { _set_error("Expected constant expression"); return ERR_PARSE_ERROR; } if (!_compare_datatypes(var.type, struct_name, 0, n->get_datatype(), n->get_datatype_name(), 0)) { return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type == TK_COMMA) { adecl.initializer.push_back(n); continue; } else if (!curly && tk.type == TK_PARENTHESIS_CLOSE) { adecl.initializer.push_back(n); break; } else if (curly && tk.type == TK_CURLY_BRACKET_CLOSE) { adecl.initializer.push_back(n); break; } else { if (curly) { _set_error("Expected '}' or ','"); } else { _set_error("Expected ')' or ','"); } return ERR_PARSE_ERROR; } } if (unknown_size) { adecl.size = adecl.initializer.size(); var.array_size = adecl.initializer.size(); } else if (adecl.initializer.size() != var.array_size) { _set_error("Array size mismatch"); return ERR_PARSE_ERROR; } tk = _get_token(); } } } else { if (unknown_size) { _set_error("Expected array initialization"); return ERR_PARSE_ERROR; } if (anode->is_const) { _set_error("Expected initialization of constant"); return ERR_PARSE_ERROR; } } anode->declarations.push_back(adecl); } else if (tk.type == TK_OP_ASSIGN) { VariableDeclarationNode *node = alloc_node(); if (is_struct) { node->struct_name = struct_name; node->datatype = TYPE_STRUCT; } else { node->datatype = type; } node->precision = precision; node->is_const = is_const; vardecl = (Node *)node; VariableDeclarationNode::Declaration decl; decl.name = name; decl.initializer = nullptr; //variable created with assignment! must parse an expression Node *n = _parse_and_reduce_expression(p_block, p_function_info); if (!n) { return ERR_PARSE_ERROR; } if (node->is_const && n->type == Node::TYPE_OPERATOR && ((OperatorNode *)n)->op == OP_CALL) { OperatorNode *op = ((OperatorNode *)n); for (int i = 1; i < op->arguments.size(); i++) { if (!_check_node_constness(op->arguments[i])) { _set_error("Expected constant expression for argument '" + itos(i - 1) + "' of function call after '='"); return ERR_PARSE_ERROR; } } } decl.initializer = n; if (n->type == Node::TYPE_CONSTANT) { ConstantNode *const_node = static_cast(n); if (const_node && const_node->values.size() == 1) { var.value = const_node->values[0]; } } if (!_compare_datatypes(var.type, var.struct_name, var.array_size, n->get_datatype(), n->get_datatype_name(), n->get_array_size())) { return ERR_PARSE_ERROR; } tk = _get_token(); node->declarations.push_back(decl); } else { if (is_const) { _set_error("Expected initialization of constant"); return ERR_PARSE_ERROR; } VariableDeclarationNode *node = alloc_node(); if (is_struct) { node->struct_name = struct_name; node->datatype = TYPE_STRUCT; } else { node->datatype = type; } node->precision = precision; vardecl = (Node *)node; VariableDeclarationNode::Declaration decl; decl.name = name; decl.initializer = nullptr; node->declarations.push_back(decl); } p_block->statements.push_back(vardecl); p_block->variables[name] = var; if (tk.type == TK_COMMA) { if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR) { _set_error("Multiple declarations in 'for' loop are not implemented yet."); return ERR_PARSE_ERROR; } tk = _get_token(); //another variable } else if (tk.type == TK_SEMICOLON) { break; } else { _set_error("Expected ',' or ';' after variable"); return ERR_PARSE_ERROR; } } } else if (tk.type == TK_CURLY_BRACKET_OPEN) { //a sub block, just because.. BlockNode *block = alloc_node(); block->parent_block = p_block; if (_parse_block(block, p_function_info, false, p_can_break, p_can_continue) != OK) { return ERR_PARSE_ERROR; } p_block->statements.push_back(block); } else if (tk.type == TK_CF_IF) { //if () {} tk = _get_token(); if (tk.type != TK_PARENTHESIS_OPEN) { _set_error("Expected '(' after if"); return ERR_PARSE_ERROR; } ControlFlowNode *cf = alloc_node(); cf->flow_op = FLOW_OP_IF; Node *n = _parse_and_reduce_expression(p_block, p_function_info); if (!n) { return ERR_PARSE_ERROR; } if (n->get_datatype() != TYPE_BOOL) { _set_error("Expected boolean expression"); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_PARENTHESIS_CLOSE) { _set_error("Expected ')' after expression"); return ERR_PARSE_ERROR; } BlockNode *block = alloc_node(); block->parent_block = p_block; cf->expressions.push_back(n); cf->blocks.push_back(block); p_block->statements.push_back(cf); Error err = _parse_block(block, p_function_info, true, p_can_break, p_can_continue); if (err) { return err; } pos = _get_tkpos(); tk = _get_token(); if (tk.type == TK_CF_ELSE) { block = alloc_node(); block->parent_block = p_block; cf->blocks.push_back(block); err = _parse_block(block, p_function_info, true, p_can_break, p_can_continue); } else { _set_tkpos(pos); //rollback } } else if (tk.type == TK_CF_SWITCH) { if (RenderingServer::get_singleton()->is_low_end()) { _set_error("\"switch\" operator is supported only on high-end platform!"); return ERR_PARSE_ERROR; } // switch() {} tk = _get_token(); if (tk.type != TK_PARENTHESIS_OPEN) { _set_error("Expected '(' after switch"); return ERR_PARSE_ERROR; } ControlFlowNode *cf = alloc_node(); cf->flow_op = FLOW_OP_SWITCH; Node *n = _parse_and_reduce_expression(p_block, p_function_info); if (!n) { return ERR_PARSE_ERROR; } if (n->get_datatype() != TYPE_INT) { _set_error("Expected integer expression"); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_PARENTHESIS_CLOSE) { _set_error("Expected ')' after expression"); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_CURLY_BRACKET_OPEN) { _set_error("Expected '{' after switch statement"); return ERR_PARSE_ERROR; } BlockNode *switch_block = alloc_node(); switch_block->block_type = BlockNode::BLOCK_TYPE_SWITCH; switch_block->parent_block = p_block; cf->expressions.push_back(n); cf->blocks.push_back(switch_block); p_block->statements.push_back(cf); int prev_type = TK_CF_CASE; while (true) { // Go-through multiple cases. if (_parse_block(switch_block, p_function_info, true, true, false) != OK) { return ERR_PARSE_ERROR; } pos = _get_tkpos(); tk = _get_token(); if (tk.type == TK_CF_CASE || tk.type == TK_CF_DEFAULT) { if (prev_type == TK_CF_DEFAULT) { if (tk.type == TK_CF_CASE) { _set_error("Cases must be defined before default case."); return ERR_PARSE_ERROR; } else if (prev_type == TK_CF_DEFAULT) { _set_error("Default case must be defined only once."); return ERR_PARSE_ERROR; } } prev_type = tk.type; _set_tkpos(pos); continue; } else { Set constants; for (int i = 0; i < switch_block->statements.size(); i++) { // Checks for duplicates. ControlFlowNode *flow = (ControlFlowNode *)switch_block->statements[i]; if (flow) { if (flow->flow_op == FLOW_OP_CASE) { if (flow->expressions[0]->type == Node::TYPE_CONSTANT) { ConstantNode *cn = static_cast(flow->expressions[0]); if (!cn || cn->values.is_empty()) { return ERR_PARSE_ERROR; } if (constants.has(cn->values[0].sint)) { _set_error("Duplicated case label: '" + itos(cn->values[0].sint) + "'"); return ERR_PARSE_ERROR; } constants.insert(cn->values[0].sint); } else if (flow->expressions[0]->type == Node::TYPE_VARIABLE) { VariableNode *vn = static_cast(flow->expressions[0]); if (!vn) { return ERR_PARSE_ERROR; } ConstantNode::Value v; _find_identifier(p_block, false, p_function_info, vn->name, nullptr, nullptr, nullptr, nullptr, nullptr, &v); if (constants.has(v.sint)) { _set_error("Duplicated case label: '" + itos(v.sint) + "'"); return ERR_PARSE_ERROR; } constants.insert(v.sint); } } else if (flow->flow_op == FLOW_OP_DEFAULT) { continue; } else { return ERR_PARSE_ERROR; } } else { return ERR_PARSE_ERROR; } } break; } } } else if (tk.type == TK_CF_CASE) { // case x : break; | return; if (p_block && p_block->block_type == BlockNode::BLOCK_TYPE_CASE) { _set_tkpos(pos); return OK; } if (!p_block || (p_block->block_type != BlockNode::BLOCK_TYPE_SWITCH)) { _set_error("case must be placed within switch block"); return ERR_PARSE_ERROR; } tk = _get_token(); int sign = 1; if (tk.type == TK_OP_SUB) { sign = -1; tk = _get_token(); } Node *n = nullptr; if (tk.type != TK_INT_CONSTANT) { bool correct_constant_expression = false; DataType data_type; if (tk.type == TK_IDENTIFIER) { bool is_const; _find_identifier(p_block, false, p_function_info, tk.text, &data_type, nullptr, &is_const); if (is_const) { if (data_type == TYPE_INT) { correct_constant_expression = true; } } } if (!correct_constant_expression) { _set_error("Expected integer constant"); return ERR_PARSE_ERROR; } VariableNode *vn = alloc_node(); vn->name = tk.text; n = vn; } else { ConstantNode::Value v; v.sint = (int)tk.constant * sign; ConstantNode *cn = alloc_node(); cn->values.push_back(v); cn->datatype = TYPE_INT; n = cn; } tk = _get_token(); if (tk.type != TK_COLON) { _set_error("Expected ':'"); return ERR_PARSE_ERROR; } ControlFlowNode *cf = alloc_node(); cf->flow_op = FLOW_OP_CASE; BlockNode *case_block = alloc_node(); case_block->block_type = BlockNode::BLOCK_TYPE_CASE; case_block->parent_block = p_block; cf->expressions.push_back(n); cf->blocks.push_back(case_block); p_block->statements.push_back(cf); Error err = _parse_block(case_block, p_function_info, false, true, false); if (err) { return err; } return OK; } else if (tk.type == TK_CF_DEFAULT) { if (p_block && p_block->block_type == BlockNode::BLOCK_TYPE_CASE) { _set_tkpos(pos); return OK; } if (!p_block || (p_block->block_type != BlockNode::BLOCK_TYPE_SWITCH)) { _set_error("default must be placed within switch block"); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_COLON) { _set_error("Expected ':'"); return ERR_PARSE_ERROR; } ControlFlowNode *cf = alloc_node(); cf->flow_op = FLOW_OP_DEFAULT; BlockNode *default_block = alloc_node(); default_block->block_type = BlockNode::BLOCK_TYPE_DEFAULT; default_block->parent_block = p_block; cf->blocks.push_back(default_block); p_block->statements.push_back(cf); Error err = _parse_block(default_block, p_function_info, false, true, false); if (err) { return err; } return OK; } else if (tk.type == TK_CF_DO || tk.type == TK_CF_WHILE) { // do {} while() // while() {} bool is_do = tk.type == TK_CF_DO; BlockNode *do_block = nullptr; if (is_do) { do_block = alloc_node(); do_block->parent_block = p_block; Error err = _parse_block(do_block, p_function_info, true, true, true); if (err) { return err; } tk = _get_token(); if (tk.type != TK_CF_WHILE) { _set_error("Expected while after do"); return ERR_PARSE_ERROR; } } tk = _get_token(); if (tk.type != TK_PARENTHESIS_OPEN) { _set_error("Expected '(' after while"); return ERR_PARSE_ERROR; } ControlFlowNode *cf = alloc_node(); if (is_do) { cf->flow_op = FLOW_OP_DO; } else { cf->flow_op = FLOW_OP_WHILE; } Node *n = _parse_and_reduce_expression(p_block, p_function_info); if (!n) { return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_PARENTHESIS_CLOSE) { _set_error("Expected ')' after expression"); return ERR_PARSE_ERROR; } if (!is_do) { BlockNode *block = alloc_node(); block->parent_block = p_block; cf->expressions.push_back(n); cf->blocks.push_back(block); p_block->statements.push_back(cf); Error err = _parse_block(block, p_function_info, true, true, true); if (err) { return err; } } else { cf->expressions.push_back(n); cf->blocks.push_back(do_block); p_block->statements.push_back(cf); tk = _get_token(); if (tk.type != TK_SEMICOLON) { _set_error("Expected ';'"); return ERR_PARSE_ERROR; } } } else if (tk.type == TK_CF_FOR) { // for() {} tk = _get_token(); if (tk.type != TK_PARENTHESIS_OPEN) { _set_error("Expected '(' after for"); return ERR_PARSE_ERROR; } ControlFlowNode *cf = alloc_node(); cf->flow_op = FLOW_OP_FOR; BlockNode *init_block = alloc_node(); init_block->block_type = BlockNode::BLOCK_TYPE_FOR; init_block->parent_block = p_block; init_block->single_statement = true; cf->blocks.push_back(init_block); if (_parse_block(init_block, p_function_info, true, false, false) != OK) { return ERR_PARSE_ERROR; } Node *n = _parse_and_reduce_expression(init_block, p_function_info); if (!n) { return ERR_PARSE_ERROR; } if (n->get_datatype() != TYPE_BOOL) { _set_error("Middle expression is expected to be boolean."); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_SEMICOLON) { _set_error("Expected ';' after middle expression"); return ERR_PARSE_ERROR; } cf->expressions.push_back(n); n = _parse_and_reduce_expression(init_block, p_function_info); if (!n) { return ERR_PARSE_ERROR; } cf->expressions.push_back(n); tk = _get_token(); if (tk.type != TK_PARENTHESIS_CLOSE) { _set_error("Expected ')' after third expression"); return ERR_PARSE_ERROR; } BlockNode *block = alloc_node(); block->parent_block = init_block; cf->blocks.push_back(block); p_block->statements.push_back(cf); Error err = _parse_block(block, p_function_info, true, true, true); if (err) { return err; } } else if (tk.type == TK_CF_RETURN) { //check return type BlockNode *b = p_block; if (b && b->parent_function && p_function_info.main_function) { _set_error(vformat("Using 'return' in '%s' processor function results in undefined behavior!", b->parent_function->name)); return ERR_PARSE_ERROR; } while (b && !b->parent_function) { b = b->parent_block; } if (!b) { _set_error("Bug"); return ERR_BUG; } String return_struct_name = String(b->parent_function->return_struct_name); String array_size_string; if (b->parent_function->return_array_size > 0) { array_size_string = "[" + itos(b->parent_function->return_array_size) + "]"; } ControlFlowNode *flow = alloc_node(); flow->flow_op = FLOW_OP_RETURN; pos = _get_tkpos(); tk = _get_token(); if (tk.type == TK_SEMICOLON) { //all is good if (b->parent_function->return_type != TYPE_VOID) { _set_error("Expected return with an expression of type '" + (return_struct_name != "" ? return_struct_name : get_datatype_name(b->parent_function->return_type)) + array_size_string + "'"); return ERR_PARSE_ERROR; } } else { _set_tkpos(pos); //rollback, wants expression Node *expr = _parse_and_reduce_expression(p_block, p_function_info); if (!expr) { return ERR_PARSE_ERROR; } if (b->parent_function->return_type != expr->get_datatype() || b->parent_function->return_array_size != expr->get_array_size() || return_struct_name != expr->get_datatype_name()) { _set_error("Expected return with an expression of type '" + (return_struct_name != "" ? return_struct_name : get_datatype_name(b->parent_function->return_type)) + array_size_string + "'"); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_SEMICOLON) { _set_error("Expected ';' after return expression"); return ERR_PARSE_ERROR; } flow->expressions.push_back(expr); } p_block->statements.push_back(flow); BlockNode *block = p_block; while (block) { if (block->block_type == BlockNode::BLOCK_TYPE_CASE || block->block_type == BlockNode::BLOCK_TYPE_DEFAULT) { return OK; } block = block->parent_block; } } else if (tk.type == TK_CF_DISCARD) { //check return type BlockNode *b = p_block; while (b && !b->parent_function) { b = b->parent_block; } if (!b) { _set_error("Bug"); return ERR_BUG; } if (!b->parent_function->can_discard) { _set_error("Use of 'discard' is not allowed here."); return ERR_PARSE_ERROR; } ControlFlowNode *flow = alloc_node(); flow->flow_op = FLOW_OP_DISCARD; pos = _get_tkpos(); tk = _get_token(); if (tk.type != TK_SEMICOLON) { _set_error("Expected ';' after discard"); return ERR_PARSE_ERROR; } p_block->statements.push_back(flow); } else if (tk.type == TK_CF_BREAK) { if (!p_can_break) { _set_error("'break' is not allowed outside of a loop or 'switch' statement"); return ERR_PARSE_ERROR; } ControlFlowNode *flow = alloc_node(); flow->flow_op = FLOW_OP_BREAK; pos = _get_tkpos(); tk = _get_token(); if (tk.type != TK_SEMICOLON) { _set_error("Expected ';' after break"); return ERR_PARSE_ERROR; } p_block->statements.push_back(flow); BlockNode *block = p_block; while (block) { if (block->block_type == BlockNode::BLOCK_TYPE_CASE || block->block_type == BlockNode::BLOCK_TYPE_DEFAULT) { return OK; } block = block->parent_block; } } else if (tk.type == TK_CF_CONTINUE) { if (!p_can_continue) { _set_error("'continue' is not allowed outside of a loop"); return ERR_PARSE_ERROR; } ControlFlowNode *flow = alloc_node(); flow->flow_op = FLOW_OP_CONTINUE; pos = _get_tkpos(); tk = _get_token(); if (tk.type != TK_SEMICOLON) { //all is good _set_error("Expected ';' after continue"); return ERR_PARSE_ERROR; } p_block->statements.push_back(flow); } else { //nothing else, so expression _set_tkpos(pos); //rollback Node *expr = _parse_and_reduce_expression(p_block, p_function_info); if (!expr) { return ERR_PARSE_ERROR; } p_block->statements.push_back(expr); tk = _get_token(); if (tk.type != TK_SEMICOLON) { _set_error("Expected ';' after statement"); return ERR_PARSE_ERROR; } } if (p_just_one) { break; } } return OK; } String ShaderLanguage::_get_shader_type_list(const Set &p_shader_types) const { // Return a list of shader types as an human-readable string String valid_types; for (const Set::Element *E = p_shader_types.front(); E; E = E->next()) { if (valid_types != String()) { valid_types += ", "; } valid_types += "'" + E->get() + "'"; } return valid_types; } String ShaderLanguage::_get_qualifier_str(ArgumentQualifier p_qualifier) const { switch (p_qualifier) { case ArgumentQualifier::ARGUMENT_QUALIFIER_IN: return "in"; case ArgumentQualifier::ARGUMENT_QUALIFIER_OUT: return "out"; case ArgumentQualifier::ARGUMENT_QUALIFIER_INOUT: return "inout"; } return ""; } Error ShaderLanguage::_validate_datatype(DataType p_type) { if (RenderingServer::get_singleton()->is_low_end()) { bool invalid_type = false; switch (p_type) { case TYPE_UINT: case TYPE_UVEC2: case TYPE_UVEC3: case TYPE_UVEC4: case TYPE_ISAMPLER2D: case TYPE_USAMPLER2D: case TYPE_ISAMPLER3D: case TYPE_USAMPLER3D: case TYPE_USAMPLER2DARRAY: case TYPE_ISAMPLER2DARRAY: invalid_type = true; break; default: break; } if (invalid_type) { _set_error(vformat("\"%s\" type is supported only on high-end platform!", get_datatype_name(p_type))); return ERR_UNAVAILABLE; } } return OK; } Error ShaderLanguage::_parse_shader(const Map &p_functions, const Vector &p_render_modes, const Set &p_shader_types) { Token tk = _get_token(); TkPos prev_pos; if (tk.type != TK_SHADER_TYPE) { _set_error("Expected 'shader_type' at the beginning of shader. Valid types are: " + _get_shader_type_list(p_shader_types)); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_IDENTIFIER) { _set_error("Expected identifier after 'shader_type', indicating type of shader. Valid types are: " + _get_shader_type_list(p_shader_types)); return ERR_PARSE_ERROR; } String shader_type_identifier; shader_type_identifier = tk.text; if (!p_shader_types.has(shader_type_identifier)) { _set_error("Invalid shader type. Valid types are: " + _get_shader_type_list(p_shader_types)); return ERR_PARSE_ERROR; } prev_pos = _get_tkpos(); tk = _get_token(); if (tk.type != TK_SEMICOLON) { _set_tkpos(prev_pos); _set_error("Expected ';' after 'shader_type '."); return ERR_PARSE_ERROR; } tk = _get_token(); int texture_uniforms = 0; int texture_binding = 0; int instance_index = 0; ShaderNode::Uniform::Scope uniform_scope = ShaderNode::Uniform::SCOPE_LOCAL; stages = &p_functions; while (tk.type != TK_EOF) { switch (tk.type) { case TK_RENDER_MODE: { while (true) { StringName mode; _get_completable_identifier(nullptr, COMPLETION_RENDER_MODE, mode); if (mode == StringName()) { _set_error("Expected identifier for render mode"); return ERR_PARSE_ERROR; } if (p_render_modes.find(mode) == -1) { _set_error("Invalid render mode: '" + String(mode) + "'"); return ERR_PARSE_ERROR; } if (shader->render_modes.find(mode) != -1) { _set_error("Duplicate render mode: '" + String(mode) + "'"); return ERR_PARSE_ERROR; } shader->render_modes.push_back(mode); tk = _get_token(); if (tk.type == TK_COMMA) { //all good, do nothing } else if (tk.type == TK_SEMICOLON) { break; //done } else { _set_error("Unexpected token: " + get_token_text(tk)); return ERR_PARSE_ERROR; } } } break; case TK_STRUCT: { ShaderNode::Struct st; DataType type; tk = _get_token(); if (tk.type == TK_IDENTIFIER) { st.name = tk.text; if (shader->structs.has(st.name)) { _set_error("Redefinition of '" + String(st.name) + "'"); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_CURLY_BRACKET_OPEN) { _set_error("Expected '{'"); return ERR_PARSE_ERROR; } } else { _set_error("Expected struct identifier!"); return ERR_PARSE_ERROR; } StructNode *st_node = alloc_node(); st.shader_struct = st_node; int member_count = 0; Set member_names; while (true) { // variables list tk = _get_token(); if (tk.type == TK_CURLY_BRACKET_CLOSE) { break; } StringName struct_name = ""; bool struct_dt = false; bool use_precision = false; DataPrecision precision = DataPrecision::PRECISION_DEFAULT; if (tk.type == TK_STRUCT) { _set_error("nested structs are not allowed!"); return ERR_PARSE_ERROR; } if (is_token_precision(tk.type)) { precision = get_token_precision(tk.type); use_precision = true; tk = _get_token(); } if (shader->structs.has(tk.text)) { struct_name = tk.text; struct_dt = true; if (use_precision) { _set_error("Precision modifier cannot be used on structs."); return ERR_PARSE_ERROR; } } if (!is_token_datatype(tk.type) && !struct_dt) { _set_error("Expected datatype."); return ERR_PARSE_ERROR; } else { type = struct_dt ? TYPE_STRUCT : get_token_datatype(tk.type); if (is_sampler_type(type)) { _set_error("sampler datatype not allowed here"); return ERR_PARSE_ERROR; } else if (type == TYPE_VOID) { _set_error("void datatype not allowed here"); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_IDENTIFIER && tk.type != TK_BRACKET_OPEN) { _set_error("Expected identifier or '['."); return ERR_PARSE_ERROR; } int array_size = 0; if (tk.type == TK_BRACKET_OPEN) { Error error = _parse_global_array_size(array_size); if (error != OK) { return error; } tk = _get_token(); } if (tk.type != TK_IDENTIFIER) { _set_error("Expected identifier!"); return ERR_PARSE_ERROR; } MemberNode *member = alloc_node(); member->precision = precision; member->datatype = type; member->struct_name = struct_name; member->name = tk.text; member->array_size = array_size; if (member_names.has(member->name)) { _set_error("Redefinition of '" + String(member->name) + "'"); return ERR_PARSE_ERROR; } member_names.insert(member->name); tk = _get_token(); if (tk.type == TK_BRACKET_OPEN) { Error error = _parse_global_array_size(member->array_size); if (error != OK) { return error; } tk = _get_token(); } if (tk.type != TK_SEMICOLON) { _set_error("Expected ';'"); return ERR_PARSE_ERROR; } st_node->members.push_back(member); member_count++; } } if (member_count == 0) { _set_error("Empty structs are not allowed!"); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_SEMICOLON) { _set_error("Expected ';'"); return ERR_PARSE_ERROR; } shader->structs[st.name] = st; shader->vstructs.push_back(st); // struct's order is important! #ifdef DEBUG_ENABLED if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_STRUCT_FLAG)) { used_structs.insert(st.name, Usage(tk_line)); } #endif // DEBUG_ENABLED } break; case TK_GLOBAL: { tk = _get_token(); if (tk.type != TK_UNIFORM) { _set_error("Expected 'uniform' after 'global'"); return ERR_PARSE_ERROR; } uniform_scope = ShaderNode::Uniform::SCOPE_GLOBAL; }; [[fallthrough]]; case TK_INSTANCE: { if (uniform_scope == ShaderNode::Uniform::SCOPE_LOCAL) { tk = _get_token(); if (tk.type != TK_UNIFORM) { _set_error("Expected 'uniform' after 'instance'"); return ERR_PARSE_ERROR; } uniform_scope = ShaderNode::Uniform::SCOPE_INSTANCE; } }; [[fallthrough]]; case TK_UNIFORM: case TK_VARYING: { bool uniform = tk.type == TK_UNIFORM; if (!uniform) { if (shader_type_identifier == "particles" || shader_type_identifier == "sky" || shader_type_identifier == "fog") { _set_error(vformat("Varyings cannot be used in '%s' shaders!", shader_type_identifier)); return ERR_PARSE_ERROR; } } bool precision_defined = false; DataPrecision precision = PRECISION_DEFAULT; DataInterpolation interpolation = INTERPOLATION_SMOOTH; DataType type; StringName name; int array_size = 0; tk = _get_token(); if (is_token_interpolation(tk.type)) { if (uniform) { _set_error("Interpolation qualifiers are not supported for uniforms!"); return ERR_PARSE_ERROR; } interpolation = get_token_interpolation(tk.type); tk = _get_token(); } if (is_token_precision(tk.type)) { precision = get_token_precision(tk.type); precision_defined = true; tk = _get_token(); } if (shader->structs.has(tk.text)) { if (uniform) { if (precision_defined) { _set_error("Precision modifier cannot be used on structs."); return ERR_PARSE_ERROR; } _set_error("struct datatype is not yet supported for uniforms!"); return ERR_PARSE_ERROR; } else { _set_error("struct datatype not allowed here"); return ERR_PARSE_ERROR; } } if (!is_token_datatype(tk.type)) { _set_error("Expected datatype. "); return ERR_PARSE_ERROR; } type = get_token_datatype(tk.type); if (type == TYPE_VOID) { _set_error("void datatype not allowed here"); return ERR_PARSE_ERROR; } if (!uniform && (type < TYPE_FLOAT || type > TYPE_MAT4)) { _set_error("Invalid type for varying, only float,vec2,vec3,vec4,mat2,mat3,mat4 or array of these types allowed."); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_IDENTIFIER && tk.type != TK_BRACKET_OPEN) { _set_error("Expected identifier or '['."); return ERR_PARSE_ERROR; } if (tk.type == TK_BRACKET_OPEN) { Error error = _parse_global_array_size(array_size); if (error != OK) { return error; } tk = _get_token(); } if (tk.type != TK_IDENTIFIER) { _set_error("Expected identifier!"); return ERR_PARSE_ERROR; } prev_pos = _get_tkpos(); name = tk.text; if (_find_identifier(nullptr, false, FunctionInfo(), name)) { _set_error("Redefinition of '" + String(name) + "'"); return ERR_PARSE_ERROR; } if (has_builtin(p_functions, name)) { _set_error("Redefinition of '" + String(name) + "'"); return ERR_PARSE_ERROR; } if (uniform) { if (uniform_scope == ShaderNode::Uniform::SCOPE_GLOBAL) { //validate global uniform DataType gvtype = global_var_get_type_func(name); if (gvtype == TYPE_MAX) { _set_error("Global uniform '" + String(name) + "' does not exist. Create it in Project Settings."); return ERR_PARSE_ERROR; } if (type != gvtype) { _set_error("Global uniform '" + String(name) + "' must be of type '" + get_datatype_name(gvtype) + "'."); return ERR_PARSE_ERROR; } } ShaderNode::Uniform uniform2; uniform2.type = type; uniform2.scope = uniform_scope; uniform2.precision = precision; uniform2.array_size = array_size; tk = _get_token(); if (tk.type == TK_BRACKET_OPEN) { Error error = _parse_global_array_size(uniform2.array_size); if (error != OK) { return error; } tk = _get_token(); } if (is_sampler_type(type)) { if (uniform_scope == ShaderNode::Uniform::SCOPE_INSTANCE) { _set_error("Uniforms with 'instance' qualifiers can't be of sampler type."); return ERR_PARSE_ERROR; } uniform2.texture_order = texture_uniforms++; uniform2.texture_binding = texture_binding; if (uniform2.array_size > 0) { texture_binding += uniform2.array_size; } else { ++texture_binding; } uniform2.order = -1; if (_validate_datatype(type) != OK) { return ERR_PARSE_ERROR; } } else { if (uniform_scope == ShaderNode::Uniform::SCOPE_INSTANCE && (type == TYPE_MAT2 || type == TYPE_MAT3 || type == TYPE_MAT4)) { _set_error("Uniforms with 'instance' qualifiers can't be of matrix type."); return ERR_PARSE_ERROR; } uniform2.texture_order = -1; } if (uniform2.array_size > 0) { if (uniform_scope == ShaderNode::Uniform::SCOPE_GLOBAL) { _set_error("'SCOPE_GLOBAL' qualifier is not yet supported for uniform array!"); return ERR_PARSE_ERROR; } if (uniform_scope == ShaderNode::Uniform::SCOPE_INSTANCE) { _set_error("'SCOPE_INSTANCE' qualifier is not yet supported for uniform array!"); return ERR_PARSE_ERROR; } } int custom_instance_index = -1; if (tk.type == TK_COLON) { //hint do { tk = _get_token(); if (uniform2.array_size > 0) { if (tk.type != TK_HINT_COLOR) { _set_error("This hint is not yet supported for uniform arrays!"); return ERR_PARSE_ERROR; } } if (tk.type == TK_HINT_WHITE_TEXTURE) { uniform2.hint = ShaderNode::Uniform::HINT_WHITE; } else if (tk.type == TK_HINT_BLACK_TEXTURE) { uniform2.hint = ShaderNode::Uniform::HINT_BLACK; } else if (tk.type == TK_HINT_NORMAL_TEXTURE) { uniform2.hint = ShaderNode::Uniform::HINT_NORMAL; } else if (tk.type == TK_HINT_ROUGHNESS_NORMAL_TEXTURE) { uniform2.hint = ShaderNode::Uniform::HINT_ROUGHNESS_NORMAL; } else if (tk.type == TK_HINT_ROUGHNESS_R) { uniform2.hint = ShaderNode::Uniform::HINT_ROUGHNESS_R; } else if (tk.type == TK_HINT_ROUGHNESS_G) { uniform2.hint = ShaderNode::Uniform::HINT_ROUGHNESS_G; } else if (tk.type == TK_HINT_ROUGHNESS_B) { uniform2.hint = ShaderNode::Uniform::HINT_ROUGHNESS_B; } else if (tk.type == TK_HINT_ROUGHNESS_A) { uniform2.hint = ShaderNode::Uniform::HINT_ROUGHNESS_A; } else if (tk.type == TK_HINT_ROUGHNESS_GRAY) { uniform2.hint = ShaderNode::Uniform::HINT_ROUGHNESS_GRAY; } else if (tk.type == TK_HINT_ANISO_TEXTURE) { uniform2.hint = ShaderNode::Uniform::HINT_ANISO; } else if (tk.type == TK_HINT_ALBEDO_TEXTURE) { uniform2.hint = ShaderNode::Uniform::HINT_ALBEDO; } else if (tk.type == TK_HINT_BLACK_ALBEDO_TEXTURE) { uniform2.hint = ShaderNode::Uniform::HINT_BLACK_ALBEDO; } else if (tk.type == TK_HINT_COLOR) { if (type != TYPE_VEC4) { _set_error("Color hint is for vec4 only"); return ERR_PARSE_ERROR; } uniform2.hint = ShaderNode::Uniform::HINT_COLOR; } else if (tk.type == TK_HINT_RANGE) { uniform2.hint = ShaderNode::Uniform::HINT_RANGE; if (type != TYPE_FLOAT && type != TYPE_INT) { _set_error("Range hint is for float and int only"); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_PARENTHESIS_OPEN) { _set_error("Expected '(' after hint_range"); return ERR_PARSE_ERROR; } tk = _get_token(); float sign = 1.0; if (tk.type == TK_OP_SUB) { sign = -1.0; tk = _get_token(); } if (tk.type != TK_FLOAT_CONSTANT && tk.type != TK_INT_CONSTANT) { _set_error("Expected integer constant"); return ERR_PARSE_ERROR; } uniform2.hint_range[0] = tk.constant; uniform2.hint_range[0] *= sign; tk = _get_token(); if (tk.type != TK_COMMA) { _set_error("Expected ',' after integer constant"); return ERR_PARSE_ERROR; } tk = _get_token(); sign = 1.0; if (tk.type == TK_OP_SUB) { sign = -1.0; tk = _get_token(); } if (tk.type != TK_FLOAT_CONSTANT && tk.type != TK_INT_CONSTANT) { _set_error("Expected integer constant after ','"); return ERR_PARSE_ERROR; } uniform2.hint_range[1] = tk.constant; uniform2.hint_range[1] *= sign; tk = _get_token(); if (tk.type == TK_COMMA) { tk = _get_token(); if (tk.type != TK_FLOAT_CONSTANT && tk.type != TK_INT_CONSTANT) { _set_error("Expected integer constant after ','"); return ERR_PARSE_ERROR; } uniform2.hint_range[2] = tk.constant; tk = _get_token(); } else { if (type == TYPE_INT) { uniform2.hint_range[2] = 1; } else { uniform2.hint_range[2] = 0.001; } } if (tk.type != TK_PARENTHESIS_CLOSE) { _set_error("Expected ')'"); return ERR_PARSE_ERROR; } } else if (tk.type == TK_HINT_INSTANCE_INDEX) { if (custom_instance_index != -1) { _set_error("Can only specify 'instance_index' once."); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_PARENTHESIS_OPEN) { _set_error("Expected '(' after 'instance_index'"); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type == TK_OP_SUB) { _set_error("The instance index can't be negative."); return ERR_PARSE_ERROR; } if (tk.type != TK_INT_CONSTANT) { _set_error("Expected integer constant"); return ERR_PARSE_ERROR; } custom_instance_index = tk.constant; if (custom_instance_index >= MAX_INSTANCE_UNIFORM_INDICES) { _set_error("Allowed instance uniform indices are 0-" + itos(MAX_INSTANCE_UNIFORM_INDICES - 1)); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_PARENTHESIS_CLOSE) { _set_error("Expected ')'"); return ERR_PARSE_ERROR; } } else if (tk.type == TK_FILTER_LINEAR) { uniform2.filter = FILTER_LINEAR; } else if (tk.type == TK_FILTER_NEAREST) { uniform2.filter = FILTER_NEAREST; } else if (tk.type == TK_FILTER_NEAREST_MIPMAP) { uniform2.filter = FILTER_NEAREST_MIPMAP; } else if (tk.type == TK_FILTER_LINEAR_MIPMAP) { uniform2.filter = FILTER_LINEAR_MIPMAP; } else if (tk.type == TK_FILTER_NEAREST_MIPMAP_ANISO) { uniform2.filter = FILTER_NEAREST_MIPMAP_ANISO; } else if (tk.type == TK_FILTER_LINEAR_MIPMAP_ANISO) { uniform2.filter = FILTER_LINEAR_MIPMAP_ANISO; } else if (tk.type == TK_REPEAT_DISABLE) { uniform2.repeat = REPEAT_DISABLE; } else if (tk.type == TK_REPEAT_ENABLE) { uniform2.repeat = REPEAT_ENABLE; } else { _set_error("Expected valid type hint after ':'."); } if (uniform2.hint != ShaderNode::Uniform::HINT_RANGE && uniform2.hint != ShaderNode::Uniform::HINT_NONE && uniform2.hint != ShaderNode::Uniform::HINT_COLOR && type <= TYPE_MAT4) { _set_error("This hint is only for sampler types"); return ERR_PARSE_ERROR; } tk = _get_token(); } while (tk.type == TK_COMMA); } if (uniform_scope == ShaderNode::Uniform::SCOPE_INSTANCE) { if (custom_instance_index >= 0) { uniform2.instance_index = custom_instance_index; } else { uniform2.instance_index = instance_index++; if (instance_index > MAX_INSTANCE_UNIFORM_INDICES) { _set_error("Too many 'instance' uniforms in shader, maximum supported is " + itos(MAX_INSTANCE_UNIFORM_INDICES)); return ERR_PARSE_ERROR; } } } //reset scope for next uniform if (tk.type == TK_OP_ASSIGN) { if (uniform2.array_size > 0) { _set_error("Setting default value to a uniform array is not yet supported!"); return ERR_PARSE_ERROR; } Node *expr = _parse_and_reduce_expression(nullptr, FunctionInfo()); if (!expr) { return ERR_PARSE_ERROR; } if (expr->type != Node::TYPE_CONSTANT) { _set_error("Expected constant expression after '='"); return ERR_PARSE_ERROR; } ConstantNode *cn = static_cast(expr); uniform2.default_value.resize(cn->values.size()); if (!convert_constant(cn, uniform2.type, uniform2.default_value.ptrw())) { _set_error("Can't convert constant to " + get_datatype_name(uniform2.type)); return ERR_PARSE_ERROR; } tk = _get_token(); } shader->uniforms[name] = uniform2; #ifdef DEBUG_ENABLED if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_UNIFORM_FLAG)) { used_uniforms.insert(name, Usage(tk_line)); } #endif // DEBUG_ENABLED //reset scope for next uniform uniform_scope = ShaderNode::Uniform::SCOPE_LOCAL; if (tk.type != TK_SEMICOLON) { _set_error("Expected ';'"); return ERR_PARSE_ERROR; } } else { // varying ShaderNode::Varying varying; varying.type = type; varying.precision = precision; varying.interpolation = interpolation; varying.tkpos = prev_pos; varying.array_size = array_size; tk = _get_token(); if (tk.type != TK_SEMICOLON && tk.type != TK_BRACKET_OPEN) { if (array_size == 0) { _set_error("Expected ';' or '['"); } else { _set_error("Expected ';'"); } return ERR_PARSE_ERROR; } if (tk.type == TK_BRACKET_OPEN) { if (array_size > 0) { _set_error("Array size is already defined!"); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type == TK_INT_CONSTANT && tk.constant > 0) { varying.array_size = (int)tk.constant; tk = _get_token(); if (tk.type == TK_BRACKET_CLOSE) { tk = _get_token(); if (tk.type != TK_SEMICOLON) { _set_error("Expected ';'"); return ERR_PARSE_ERROR; } } else { _set_error("Expected ']'"); return ERR_PARSE_ERROR; } } else { _set_error("Expected integer constant > 0"); return ERR_PARSE_ERROR; } } shader->varyings[name] = varying; #ifdef DEBUG_ENABLED if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_VARYING_FLAG)) { used_varyings.insert(name, Usage(tk_line)); } #endif // DEBUG_ENABLED } } break; default: { //function or constant variable bool is_constant = false; bool is_struct = false; StringName struct_name; DataPrecision precision = PRECISION_DEFAULT; DataType type; StringName name; int return_array_size = 0; if (tk.type == TK_CONST) { is_constant = true; tk = _get_token(); } if (is_token_precision(tk.type)) { precision = get_token_precision(tk.type); tk = _get_token(); } if (shader->structs.has(tk.text)) { if (precision != PRECISION_DEFAULT) { _set_error("Precision modifier cannot be used on structs."); return ERR_PARSE_ERROR; } is_struct = true; struct_name = tk.text; } else { if (!is_token_datatype(tk.type)) { _set_error("Expected constant, function, uniform or varying"); return ERR_PARSE_ERROR; } if (!is_token_variable_datatype(tk.type)) { _set_error("Invalid data type for constants or function return (samplers not allowed)"); return ERR_PARSE_ERROR; } } if (is_struct) { type = TYPE_STRUCT; } else { type = get_token_datatype(tk.type); } prev_pos = _get_tkpos(); tk = _get_token(); if (tk.type == TK_BRACKET_OPEN) { bool error = false; tk = _get_token(); if (tk.type == TK_INT_CONSTANT) { return_array_size = (int)tk.constant; if (return_array_size > 0) { tk = _get_token(); if (tk.type != TK_BRACKET_CLOSE) { _set_error("Expected ']'"); return ERR_PARSE_ERROR; } } else { error = true; } } else { error = true; } if (error) { _set_error("Expected integer constant > 0"); return ERR_PARSE_ERROR; } prev_pos = _get_tkpos(); } _set_tkpos(prev_pos); _get_completable_identifier(nullptr, COMPLETION_MAIN_FUNCTION, name); if (name == StringName()) { _set_error("Expected function name after datatype"); return ERR_PARSE_ERROR; } if (_find_identifier(nullptr, false, FunctionInfo(), name)) { _set_error("Redefinition of '" + String(name) + "'"); return ERR_PARSE_ERROR; } if (has_builtin(p_functions, name)) { _set_error("Redefinition of '" + String(name) + "'"); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_PARENTHESIS_OPEN) { if (type == TYPE_VOID) { _set_error("Expected '(' after function identifier"); return ERR_PARSE_ERROR; } //variable while (true) { ShaderNode::Constant constant; constant.name = name; constant.type = is_struct ? TYPE_STRUCT : type; constant.type_str = struct_name; constant.precision = precision; constant.initializer = nullptr; constant.array_size = 0; bool unknown_size = false; if (tk.type == TK_BRACKET_OPEN) { if (RenderingServer::get_singleton()->is_low_end()) { _set_error("Global const arrays are supported only on high-end platform!"); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type == TK_BRACKET_CLOSE) { unknown_size = true; tk = _get_token(); } else if (tk.type == TK_INT_CONSTANT && ((int)tk.constant) > 0) { constant.array_size = (int)tk.constant; tk = _get_token(); if (tk.type != TK_BRACKET_CLOSE) { _set_error("Expected ']'"); return ERR_PARSE_ERROR; } tk = _get_token(); } else { _set_error("Expected integer constant > 0 or ']'"); return ERR_PARSE_ERROR; } } if (tk.type == TK_OP_ASSIGN) { if (!is_constant) { _set_error("Expected 'const' keyword before constant definition"); return ERR_PARSE_ERROR; } if (constant.array_size > 0 || unknown_size) { bool full_def = false; ArrayDeclarationNode::Declaration decl; decl.name = name; decl.size = constant.array_size; tk = _get_token(); if (tk.type != TK_CURLY_BRACKET_OPEN) { if (unknown_size) { _set_error("Expected '{'"); return ERR_PARSE_ERROR; } full_def = true; DataPrecision precision2 = PRECISION_DEFAULT; if (is_token_precision(tk.type)) { precision2 = get_token_precision(tk.type); tk = _get_token(); if (!is_token_nonvoid_datatype(tk.type)) { _set_error("Expected datatype after precision"); return ERR_PARSE_ERROR; } } StringName struct_name2; DataType type2; if (shader->structs.has(tk.text)) { type2 = TYPE_STRUCT; struct_name2 = tk.text; } else { if (!is_token_variable_datatype(tk.type)) { _set_error("Invalid data type for array"); return ERR_PARSE_ERROR; } type2 = get_token_datatype(tk.type); } int array_size2 = 0; tk = _get_token(); if (tk.type == TK_BRACKET_OPEN) { prev_pos = _get_tkpos(); tk = _get_token(); if (tk.type == TK_BRACKET_CLOSE) { array_size2 = constant.array_size; tk = _get_token(); } else { _set_tkpos(prev_pos); Node *n = _parse_and_reduce_expression(nullptr, FunctionInfo()); if (!n || n->type != Node::TYPE_CONSTANT || n->get_datatype() != TYPE_INT) { _set_error("Expected single integer constant > 0"); return ERR_PARSE_ERROR; } ConstantNode *cnode = (ConstantNode *)n; if (cnode->values.size() == 1) { array_size2 = cnode->values[0].sint; if (array_size2 <= 0) { _set_error("Expected single integer constant > 0"); return ERR_PARSE_ERROR; } } else { _set_error("Expected single integer constant > 0"); return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type != TK_BRACKET_CLOSE) { _set_error("Expected ']"); return ERR_PARSE_ERROR; } else { tk = _get_token(); } } } else { _set_error("Expected '["); return ERR_PARSE_ERROR; } if (constant.precision != precision2 || constant.type != type2 || struct_name != struct_name2 || constant.array_size != array_size2) { String error_str = "Cannot convert from '"; if (type2 == TYPE_STRUCT) { error_str += struct_name2; } else { if (precision2 != PRECISION_DEFAULT) { error_str += get_precision_name(precision2); error_str += " "; } error_str += get_datatype_name(type2); } error_str += "["; error_str += itos(array_size2); error_str += "]'"; error_str += " to '"; if (type == TYPE_STRUCT) { error_str += struct_name; } else { if (precision != PRECISION_DEFAULT) { error_str += get_precision_name(precision); error_str += " "; } error_str += get_datatype_name(type); } error_str += "["; error_str += itos(constant.array_size); error_str += "]'"; _set_error(error_str); return ERR_PARSE_ERROR; } } bool curly = tk.type == TK_CURLY_BRACKET_OPEN; if (unknown_size) { if (!curly) { _set_error("Expected '{'"); return ERR_PARSE_ERROR; } } else { if (full_def) { if (curly) { _set_error("Expected '('"); return ERR_PARSE_ERROR; } } } if (tk.type == TK_PARENTHESIS_OPEN || curly) { // initialization while (true) { Node *n = _parse_and_reduce_expression(nullptr, FunctionInfo()); if (!n) { return ERR_PARSE_ERROR; } if (n->type == Node::TYPE_OPERATOR && ((OperatorNode *)n)->op == OP_CALL) { _set_error("Expected constant expression"); return ERR_PARSE_ERROR; } if (!_compare_datatypes(constant.type, struct_name, 0, n->get_datatype(), n->get_datatype_name(), 0)) { return ERR_PARSE_ERROR; } tk = _get_token(); if (tk.type == TK_COMMA) { decl.initializer.push_back(n); continue; } else if (!curly && tk.type == TK_PARENTHESIS_CLOSE) { decl.initializer.push_back(n); break; } else if (curly && tk.type == TK_CURLY_BRACKET_CLOSE) { decl.initializer.push_back(n); break; } else { if (curly) { _set_error("Expected '}' or ','"); } else { _set_error("Expected ')' or ','"); } return ERR_PARSE_ERROR; } } if (unknown_size) { decl.size = decl.initializer.size(); constant.array_size = decl.initializer.size(); } else if (decl.initializer.size() != constant.array_size) { _set_error("Array size mismatch"); return ERR_PARSE_ERROR; } } ConstantNode *expr = memnew(ConstantNode); expr->datatype = constant.type; expr->struct_name = constant.type_str; expr->array_size = constant.array_size; expr->array_declarations.push_back(decl); constant.initializer = static_cast(expr); } else { //variable created with assignment! must parse an expression Node *expr = _parse_and_reduce_expression(nullptr, FunctionInfo()); if (!expr) { return ERR_PARSE_ERROR; } if (expr->type == Node::TYPE_OPERATOR && ((OperatorNode *)expr)->op == OP_CALL) { OperatorNode *op = ((OperatorNode *)expr); for (int i = 1; i < op->arguments.size(); i++) { if (!_check_node_constness(op->arguments[i])) { _set_error("Expected constant expression for argument '" + itos(i - 1) + "' of function call after '='"); return ERR_PARSE_ERROR; } } } constant.initializer = static_cast(expr); if (!_compare_datatypes(type, struct_name, 0, expr->get_datatype(), expr->get_datatype_name(), 0)) { return ERR_PARSE_ERROR; } } tk = _get_token(); } else { if (constant.array_size > 0 || unknown_size) { _set_error("Expected array initialization"); return ERR_PARSE_ERROR; } else { _set_error("Expected initialization of constant"); return ERR_PARSE_ERROR; } } shader->constants[name] = constant; shader->vconstants.push_back(constant); #ifdef DEBUG_ENABLED if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_CONSTANT_FLAG)) { used_constants.insert(name, Usage(tk_line)); } #endif // DEBUG_ENABLED if (tk.type == TK_COMMA) { tk = _get_token(); if (tk.type != TK_IDENTIFIER) { _set_error("Expected identifier after type"); return ERR_PARSE_ERROR; } name = tk.text; if (_find_identifier(nullptr, false, FunctionInfo(), name)) { _set_error("Redefinition of '" + String(name) + "'"); return ERR_PARSE_ERROR; } if (has_builtin(p_functions, name)) { _set_error("Redefinition of '" + String(name) + "'"); return ERR_PARSE_ERROR; } tk = _get_token(); } else if (tk.type == TK_SEMICOLON) { break; } else { _set_error("Expected ',' or ';' after constant"); return ERR_PARSE_ERROR; } } break; } FunctionInfo builtins; if (p_functions.has(name)) { builtins = p_functions[name]; } if (p_functions.has("global")) { // Adds global variables: 'TIME' for (const KeyValue &E : p_functions["global"].built_ins) { builtins.built_ins.insert(E.key, E.value); } } ShaderNode::Function function; function.callable = !p_functions.has(name); function.name = name; FunctionNode *func_node = alloc_node(); function.function = func_node; shader->functions.push_back(function); func_node->name = name; func_node->return_type = type; func_node->return_struct_name = struct_name; func_node->return_precision = precision; func_node->return_array_size = return_array_size; if (p_functions.has(name)) { func_node->can_discard = p_functions[name].can_discard; } else { #ifdef DEBUG_ENABLED if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_FUNCTION_FLAG)) { used_functions.insert(name, Usage(tk_line)); } #endif // DEBUG_ENABLED } func_node->body = alloc_node(); func_node->body->parent_function = func_node; tk = _get_token(); while (true) { if (tk.type == TK_PARENTHESIS_CLOSE) { break; } bool is_const = false; if (tk.type == TK_CONST) { is_const = true; tk = _get_token(); } ArgumentQualifier qualifier = ARGUMENT_QUALIFIER_IN; if (tk.type == TK_ARG_IN) { qualifier = ARGUMENT_QUALIFIER_IN; tk = _get_token(); } else if (tk.type == TK_ARG_OUT) { if (is_const) { _set_error("'out' qualifier cannot be used within a function parameter declared with 'const'."); return ERR_PARSE_ERROR; } qualifier = ARGUMENT_QUALIFIER_OUT; tk = _get_token(); } else if (tk.type == TK_ARG_INOUT) { if (is_const) { _set_error("'inout' qualifier cannot be used within a function parameter declared with 'const'."); return ERR_PARSE_ERROR; } qualifier = ARGUMENT_QUALIFIER_INOUT; tk = _get_token(); } DataType ptype; StringName pname; StringName param_struct_name; DataPrecision pprecision = PRECISION_DEFAULT; bool use_precision = false; int array_size = 0; if (is_token_precision(tk.type)) { pprecision = get_token_precision(tk.type); tk = _get_token(); use_precision = true; } is_struct = false; if (shader->structs.has(tk.text)) { is_struct = true; param_struct_name = tk.text; if (use_precision) { _set_error("Precision modifier cannot be used on structs."); return ERR_PARSE_ERROR; } } if (!is_struct && !is_token_datatype(tk.type)) { _set_error("Expected a valid datatype for argument"); return ERR_PARSE_ERROR; } if (qualifier == ARGUMENT_QUALIFIER_OUT || qualifier == ARGUMENT_QUALIFIER_INOUT) { if (is_sampler_type(get_token_datatype(tk.type))) { _set_error("Opaque types cannot be output parameters."); return ERR_PARSE_ERROR; } } if (is_struct) { ptype = TYPE_STRUCT; } else { ptype = get_token_datatype(tk.type); if (_validate_datatype(ptype) != OK) { return ERR_PARSE_ERROR; } if (ptype == TYPE_VOID) { _set_error("void not allowed in argument"); return ERR_PARSE_ERROR; } } tk = _get_token(); if (tk.type == TK_BRACKET_OPEN) { bool error = false; tk = _get_token(); if (tk.type == TK_INT_CONSTANT) { array_size = (int)tk.constant; if (array_size > 0) { tk = _get_token(); if (tk.type != TK_BRACKET_CLOSE) { _set_error("Expected ']'"); return ERR_PARSE_ERROR; } } else { error = true; } } else { error = true; } if (error) { _set_error("Expected integer constant > 0"); return ERR_PARSE_ERROR; } tk = _get_token(); } if (tk.type != TK_IDENTIFIER) { _set_error("Expected identifier for argument name"); return ERR_PARSE_ERROR; } pname = tk.text; ShaderLanguage::IdentifierType itype; if (_find_identifier(func_node->body, false, builtins, pname, (ShaderLanguage::DataType *)nullptr, &itype)) { if (itype != IDENTIFIER_FUNCTION) { _set_error("Redefinition of '" + String(pname) + "'"); return ERR_PARSE_ERROR; } } if (has_builtin(p_functions, pname)) { _set_error("Redefinition of '" + String(pname) + "'"); return ERR_PARSE_ERROR; } FunctionNode::Argument arg; arg.type = ptype; arg.name = pname; arg.type_str = param_struct_name; arg.precision = pprecision; arg.qualifier = qualifier; arg.tex_argument_check = false; arg.tex_builtin_check = false; arg.tex_argument_filter = FILTER_DEFAULT; arg.tex_argument_repeat = REPEAT_DEFAULT; arg.is_const = is_const; tk = _get_token(); if (tk.type == TK_BRACKET_OPEN) { if (array_size > 0) { _set_error("Array size is already defined!"); return ERR_PARSE_ERROR; } bool error = false; tk = _get_token(); if (tk.type == TK_INT_CONSTANT) { array_size = (int)tk.constant; if (array_size > 0) { tk = _get_token(); if (tk.type != TK_BRACKET_CLOSE) { _set_error("Expected ']'"); return ERR_PARSE_ERROR; } } else { error = true; } } else { error = true; } if (error) { _set_error("Expected integer constant > 0"); return ERR_PARSE_ERROR; } tk = _get_token(); } arg.array_size = array_size; func_node->arguments.push_back(arg); if (tk.type == TK_COMMA) { tk = _get_token(); //do none and go on } else if (tk.type != TK_PARENTHESIS_CLOSE) { _set_error("Expected ',' or ')' after identifier"); return ERR_PARSE_ERROR; } } if (p_functions.has(name)) { //if one of the core functions, make sure they are of the correct form if (func_node->arguments.size() > 0) { _set_error("Function '" + String(name) + "' expects no arguments."); return ERR_PARSE_ERROR; } if (func_node->return_type != TYPE_VOID) { _set_error("Function '" + String(name) + "' must be of void return type."); return ERR_PARSE_ERROR; } } //all good let's parse inside the function! tk = _get_token(); if (tk.type != TK_CURLY_BRACKET_OPEN) { _set_error("Expected '{' to begin function"); return ERR_PARSE_ERROR; } current_function = name; Error err = _parse_block(func_node->body, builtins); if (err) { return err; } if (func_node->return_type != DataType::TYPE_VOID) { BlockNode *block = func_node->body; if (_find_last_flow_op_in_block(block, FlowOperation::FLOW_OP_RETURN) != OK) { _set_error("Expected at least one return statement in a non-void function."); return ERR_PARSE_ERROR; } } current_function = StringName(); } } tk = _get_token(); } int uniforms = 0; // Need to push arrays to first place in a uniform buffer in order to correct work. for (Map::Element *E = shader->uniforms.front(); E; E = E->next()) { if (E->get().texture_order == -1 && E->get().scope != ShaderNode::Uniform::SCOPE_INSTANCE && E->get().array_size > 0) { E->get().order = uniforms++; } } for (Map::Element *E = shader->uniforms.front(); E; E = E->next()) { if (E->get().texture_order == -1 && E->get().scope != ShaderNode::Uniform::SCOPE_INSTANCE && E->get().array_size == 0) { E->get().order = uniforms++; } } int error_line; String error_message; if (!_check_varying_usages(&error_line, &error_message)) { _set_tkpos({ 0, error_line }); _set_error(error_message); return ERR_PARSE_ERROR; } return OK; } bool ShaderLanguage::has_builtin(const Map &p_functions, const StringName &p_name) { for (const KeyValue &E : p_functions) { if (E.value.built_ins.has(p_name)) { return true; } } return false; } Error ShaderLanguage::_find_last_flow_op_in_op(ControlFlowNode *p_flow, FlowOperation p_op) { bool found = false; for (int i = p_flow->blocks.size() - 1; i >= 0; i--) { if (p_flow->blocks[i]->type == Node::TYPE_BLOCK) { BlockNode *last_block = (BlockNode *)p_flow->blocks[i]; if (_find_last_flow_op_in_block(last_block, p_op) == OK) { found = true; break; } } } if (found) { return OK; } return FAILED; } Error ShaderLanguage::_find_last_flow_op_in_block(BlockNode *p_block, FlowOperation p_op) { bool found = false; for (int i = p_block->statements.size() - 1; i >= 0; i--) { if (p_block->statements[i]->type == Node::TYPE_CONTROL_FLOW) { ControlFlowNode *flow = (ControlFlowNode *)p_block->statements[i]; if (flow->flow_op == p_op) { found = true; break; } else { if (_find_last_flow_op_in_op(flow, p_op) == OK) { found = true; break; } } } else if (p_block->statements[i]->type == Node::TYPE_BLOCK) { BlockNode *block = (BlockNode *)p_block->statements[i]; if (_find_last_flow_op_in_block(block, p_op) == OK) { found = true; break; } } } if (found) { return OK; } return FAILED; } // skips over whitespace and /* */ and // comments static int _get_first_ident_pos(const String &p_code) { int idx = 0; #define GETCHAR(m_idx) (((idx + m_idx) < p_code.length()) ? p_code[idx + m_idx] : char32_t(0)) while (true) { if (GETCHAR(0) == '/' && GETCHAR(1) == '/') { idx += 2; while (true) { if (GETCHAR(0) == 0) { return 0; } if (GETCHAR(0) == '\n') { idx++; break; // loop } idx++; } } else if (GETCHAR(0) == '/' && GETCHAR(1) == '*') { idx += 2; while (true) { if (GETCHAR(0) == 0) { return 0; } if (GETCHAR(0) == '*' && GETCHAR(1) == '/') { idx += 2; break; // loop } idx++; } } else { switch (GETCHAR(0)) { case ' ': case '\t': case '\r': case '\n': { idx++; } break; // switch default: return idx; } } } #undef GETCHAR } String ShaderLanguage::get_shader_type(const String &p_code) { bool reading_type = false; String cur_identifier; for (int i = _get_first_ident_pos(p_code); i < p_code.length(); i++) { if (p_code[i] == ';') { break; } else if (p_code[i] <= 32) { if (cur_identifier != String()) { if (!reading_type) { if (cur_identifier != "shader_type") { return String(); } reading_type = true; cur_identifier = String(); } else { return cur_identifier; } } } else { cur_identifier += String::chr(p_code[i]); } } if (reading_type) { return cur_identifier; } return String(); } #ifdef DEBUG_ENABLED void ShaderLanguage::_check_warning_accums() { for (const KeyValue> *> &E : warnings_check_map2) { for (Map>::Element *T = (*E.value).front(); T; T = T->next()) { for (const KeyValue &U : T->get()) { if (!U.value.used) { _add_warning(E.key, U.value.decl_line, U.key); } } } } for (const KeyValue *> &E : warnings_check_map) { for (const Map::Element *U = (*E.value).front(); U; U = U->next()) { if (!U->get().used) { _add_warning(E.key, U->get().decl_line, U->key()); } } } } List::Element *ShaderLanguage::get_warnings_ptr() { return warnings.front(); } void ShaderLanguage::enable_warning_checking(bool p_enabled) { check_warnings = p_enabled; } bool ShaderLanguage::is_warning_checking_enabled() const { return check_warnings; } void ShaderLanguage::set_warning_flags(uint32_t p_flags) { warning_flags = p_flags; } uint32_t ShaderLanguage::get_warning_flags() const { return warning_flags; } #endif // DEBUG_ENABLED Error ShaderLanguage::compile(const String &p_code, const Map &p_functions, const Vector &p_render_modes, const VaryingFunctionNames &p_varying_function_names, const Set &p_shader_types, GlobalVariableGetTypeFunc p_global_variable_type_func) { clear(); code = p_code; global_var_get_type_func = p_global_variable_type_func; varying_function_names = p_varying_function_names; nodes = nullptr; shader = alloc_node(); Error err = _parse_shader(p_functions, p_render_modes, p_shader_types); #ifdef DEBUG_ENABLED if (check_warnings) { _check_warning_accums(); } #endif // DEBUG_ENABLED if (err != OK) { return err; } return OK; } Error ShaderLanguage::complete(const String &p_code, const Map &p_functions, const Vector &p_render_modes, const VaryingFunctionNames &p_varying_function_names, const Set &p_shader_types, GlobalVariableGetTypeFunc p_global_variable_type_func, List *r_options, String &r_call_hint) { clear(); code = p_code; varying_function_names = p_varying_function_names; nodes = nullptr; global_var_get_type_func = p_global_variable_type_func; shader = alloc_node(); _parse_shader(p_functions, p_render_modes, p_shader_types); switch (completion_type) { case COMPLETION_NONE: { //do nothing return OK; } break; case COMPLETION_RENDER_MODE: { for (int i = 0; i < p_render_modes.size(); i++) { ScriptCodeCompletionOption option(p_render_modes[i], ScriptCodeCompletionOption::KIND_ENUM); r_options->push_back(option); } return OK; } break; case COMPLETION_STRUCT: { if (shader->structs.has(completion_struct)) { StructNode *node = shader->structs[completion_struct].shader_struct; for (int i = 0; i < node->members.size(); i++) { ScriptCodeCompletionOption option(node->members[i]->name, ScriptCodeCompletionOption::KIND_MEMBER); r_options->push_back(option); } } return OK; } break; case COMPLETION_MAIN_FUNCTION: { for (const KeyValue &E : p_functions) { ScriptCodeCompletionOption option(E.key, ScriptCodeCompletionOption::KIND_FUNCTION); r_options->push_back(option); } return OK; } break; case COMPLETION_IDENTIFIER: case COMPLETION_FUNCTION_CALL: { bool comp_ident = completion_type == COMPLETION_IDENTIFIER; Map matches; StringName skip_function; BlockNode *block = completion_block; if (completion_class == TAG_GLOBAL) { while (block) { if (comp_ident) { for (const KeyValue &E : block->variables) { if (E.value.line < completion_line) { matches.insert(E.key, ScriptCodeCompletionOption::KIND_VARIABLE); } } } if (block->parent_function) { if (comp_ident) { for (int i = 0; i < block->parent_function->arguments.size(); i++) { matches.insert(block->parent_function->arguments[i].name, ScriptCodeCompletionOption::KIND_VARIABLE); } } skip_function = block->parent_function->name; } block = block->parent_block; } if (comp_ident) { if (p_functions.has("global")) { for (const KeyValue &E : p_functions["global"].built_ins) { ScriptCodeCompletionOption::Kind kind = ScriptCodeCompletionOption::KIND_MEMBER; if (E.value.constant) { kind = ScriptCodeCompletionOption::KIND_CONSTANT; } matches.insert(E.key, kind); } } if (skip_function != StringName() && p_functions.has(skip_function)) { for (const KeyValue &E : p_functions[skip_function].built_ins) { ScriptCodeCompletionOption::Kind kind = ScriptCodeCompletionOption::KIND_MEMBER; if (E.value.constant) { kind = ScriptCodeCompletionOption::KIND_CONSTANT; } matches.insert(E.key, kind); } } for (const KeyValue &E : shader->varyings) { matches.insert(E.key, ScriptCodeCompletionOption::KIND_VARIABLE); } for (const KeyValue &E : shader->uniforms) { matches.insert(E.key, ScriptCodeCompletionOption::KIND_MEMBER); } } for (int i = 0; i < shader->functions.size(); i++) { if (!shader->functions[i].callable || shader->functions[i].name == skip_function) { continue; } matches.insert(String(shader->functions[i].name), ScriptCodeCompletionOption::KIND_FUNCTION); } int idx = 0; bool low_end = RenderingServer::get_singleton()->is_low_end(); if (stages && stages->has(skip_function)) { for (const KeyValue &E : (*stages)[skip_function].stage_functions) { matches.insert(String(E.key), ScriptCodeCompletionOption::KIND_FUNCTION); } } while (builtin_func_defs[idx].name) { if (low_end && builtin_func_defs[idx].high_end) { idx++; continue; } matches.insert(String(builtin_func_defs[idx].name), ScriptCodeCompletionOption::KIND_FUNCTION); idx++; } } else { // sub-class int idx = 0; bool low_end = RenderingServer::get_singleton()->is_low_end(); while (builtin_func_defs[idx].name) { if (low_end && builtin_func_defs[idx].high_end) { idx++; continue; } if (builtin_func_defs[idx].tag == completion_class) { matches.insert(String(builtin_func_defs[idx].name), ScriptCodeCompletionOption::KIND_FUNCTION); } idx++; } } for (const KeyValue &E : matches) { ScriptCodeCompletionOption option(E.key, E.value); if (E.value == ScriptCodeCompletionOption::KIND_FUNCTION) { option.insert_text += "("; } r_options->push_back(option); } return OK; } break; case COMPLETION_CALL_ARGUMENTS: { StringName block_function; BlockNode *block = completion_block; while (block) { if (block->parent_function) { block_function = block->parent_function->name; } block = block->parent_block; } for (int i = 0; i < shader->functions.size(); i++) { if (!shader->functions[i].callable) { continue; } if (shader->functions[i].name == completion_function) { String calltip; calltip += get_datatype_name(shader->functions[i].function->return_type); if (shader->functions[i].function->return_array_size > 0) { calltip += "["; calltip += itos(shader->functions[i].function->return_array_size); calltip += "]"; } calltip += " "; calltip += shader->functions[i].name; calltip += "("; for (int j = 0; j < shader->functions[i].function->arguments.size(); j++) { if (j > 0) { calltip += ", "; } else { calltip += " "; } if (j == completion_argument) { calltip += char32_t(0xFFFF); } if (shader->functions[i].function->arguments[j].is_const) { calltip += "const "; } if (shader->functions[i].function->arguments[j].qualifier != ArgumentQualifier::ARGUMENT_QUALIFIER_IN) { if (shader->functions[i].function->arguments[j].qualifier == ArgumentQualifier::ARGUMENT_QUALIFIER_OUT) { calltip += "out "; } else { // ArgumentQualifier::ARGUMENT_QUALIFIER_INOUT calltip += "inout "; } } calltip += get_datatype_name(shader->functions[i].function->arguments[j].type); calltip += " "; calltip += shader->functions[i].function->arguments[j].name; if (shader->functions[i].function->arguments[j].array_size > 0) { calltip += "["; calltip += itos(shader->functions[i].function->arguments[j].array_size); calltip += "]"; } if (j == completion_argument) { calltip += char32_t(0xFFFF); } } if (shader->functions[i].function->arguments.size()) { calltip += " "; } calltip += ")"; r_call_hint = calltip; return OK; } } int idx = 0; String calltip; bool low_end = RenderingServer::get_singleton()->is_low_end(); if (stages && stages->has(block_function)) { for (const KeyValue &E : (*stages)[block_function].stage_functions) { if (completion_function == E.key) { calltip += get_datatype_name(E.value.return_type); calltip += " "; calltip += E.key; calltip += "("; for (int i = 0; i < E.value.arguments.size(); i++) { if (i > 0) { calltip += ", "; } else { calltip += " "; } if (i == completion_argument) { calltip += char32_t(0xFFFF); } calltip += get_datatype_name(E.value.arguments[i].type); calltip += " "; calltip += E.value.arguments[i].name; if (i == completion_argument) { calltip += char32_t(0xFFFF); } } if (E.value.arguments.size()) { calltip += " "; } calltip += ")"; r_call_hint = calltip; return OK; } } } while (builtin_func_defs[idx].name) { if (low_end && builtin_func_defs[idx].high_end) { idx++; continue; } int idx2 = 0; Set out_args; while (builtin_func_out_args[idx2].name != nullptr) { if (builtin_func_out_args[idx2].name == builtin_func_defs[idx].name) { for (int i = 0; i < BuiltinFuncOutArgs::MAX_ARGS; i++) { int arg = builtin_func_out_args[idx2].arguments[i]; if (arg == -1) { break; } out_args.insert(arg); } break; } idx2++; } if (completion_function == builtin_func_defs[idx].name) { if (builtin_func_defs[idx].tag != completion_class) { idx++; continue; } if (calltip.length()) { calltip += "\n"; } calltip += get_datatype_name(builtin_func_defs[idx].rettype); calltip += " "; calltip += builtin_func_defs[idx].name; calltip += "("; bool found_arg = false; for (int i = 0; i < BuiltinFuncDef::MAX_ARGS - 1; i++) { if (builtin_func_defs[idx].args[i] == TYPE_VOID) { break; } if (i > 0) { calltip += ", "; } else { calltip += " "; } if (i == completion_argument) { calltip += char32_t(0xFFFF); } if (out_args.has(i)) { calltip += "out "; } calltip += get_datatype_name(builtin_func_defs[idx].args[i]); String arg_name = (String)builtin_func_defs[idx].args_names[i]; if (!arg_name.is_empty()) { calltip += " "; calltip += arg_name; } if (i == completion_argument) { calltip += char32_t(0xFFFF); } found_arg = true; } if (found_arg) { calltip += " "; } calltip += ")"; } idx++; } r_call_hint = calltip; return OK; } break; case COMPLETION_INDEX: { const char colv[4] = { 'r', 'g', 'b', 'a' }; const char coordv[4] = { 'x', 'y', 'z', 'w' }; const char coordt[4] = { 's', 't', 'p', 'q' }; int limit = 0; switch (completion_base) { case TYPE_BVEC2: case TYPE_IVEC2: case TYPE_UVEC2: case TYPE_VEC2: { limit = 2; } break; case TYPE_BVEC3: case TYPE_IVEC3: case TYPE_UVEC3: case TYPE_VEC3: { limit = 3; } break; case TYPE_BVEC4: case TYPE_IVEC4: case TYPE_UVEC4: case TYPE_VEC4: { limit = 4; } break; default: { } } for (int i = 0; i < limit; i++) { r_options->push_back(ScriptCodeCompletionOption(String::chr(colv[i]), ScriptCodeCompletionOption::KIND_PLAIN_TEXT)); r_options->push_back(ScriptCodeCompletionOption(String::chr(coordv[i]), ScriptCodeCompletionOption::KIND_PLAIN_TEXT)); r_options->push_back(ScriptCodeCompletionOption(String::chr(coordt[i]), ScriptCodeCompletionOption::KIND_PLAIN_TEXT)); } } break; } return ERR_PARSE_ERROR; } String ShaderLanguage::get_error_text() { return error_str; } int ShaderLanguage::get_error_line() { return error_line; } ShaderLanguage::ShaderNode *ShaderLanguage::get_shader() { return shader; } ShaderLanguage::ShaderLanguage() { nodes = nullptr; completion_class = TAG_GLOBAL; #if DEBUG_ENABLED warnings_check_map.insert(ShaderWarning::UNUSED_CONSTANT, &used_constants); warnings_check_map.insert(ShaderWarning::UNUSED_FUNCTION, &used_functions); warnings_check_map.insert(ShaderWarning::UNUSED_STRUCT, &used_structs); warnings_check_map.insert(ShaderWarning::UNUSED_UNIFORM, &used_uniforms); warnings_check_map.insert(ShaderWarning::UNUSED_VARYING, &used_varyings); warnings_check_map2.insert(ShaderWarning::UNUSED_LOCAL_VARIABLE, &used_local_vars); #endif // DEBUG_ENABLED } ShaderLanguage::~ShaderLanguage() { clear(); }