#!/usr/bin/env python Import('env') env.add_source_files(env.drivers_sources, "*.cpp") if env['builtin_vulkan']: # Use bundled Vulkan headers thirdparty_dir = "#thirdparty/vulkan" env.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "/include", thirdparty_dir + "/loader"]) # Build Vulkan loader library env_thirdparty = env.Clone() env_thirdparty.disable_warnings() loader_sources = [ "cJSON.c", "debug_utils.c", "dev_ext_trampoline.c", "loader.c", "murmurhash.c", "phys_dev_ext.c", "trampoline.c", "unknown_ext_chain.c", "wsi.c", "extension_manual.c", ] vma_sources = [thirdparty_dir + "/vk_mem_alloc.cpp"] if env['platform'] == "windows": loader_sources.append("dirent_on_windows.c") loader_sources.append("dxgi_loader.c") env_thirdparty.AppendUnique(CPPDEFINES=[ 'VK_USE_PLATFORM_WIN32_KHR', 'VULKAN_NON_CMAKE_BUILD', 'WIN32_LEAN_AND_MEAN', 'API_NAME=\\"%s\\"' % 'Vulkan' ]) if not env.msvc: # Windows 7+, missing in mingw headers env_thirdparty.AppendUnique(CPPDEFINES=[ "CM_GETIDLIST_FILTER_CLASS=0x00000200", "CM_GETIDLIST_FILTER_PRESENT=0x00000100" ]) elif env['platform'] == "osx": env_thirdparty.AppendUnique(CPPDEFINES=[ 'VK_USE_PLATFORM_MACOS_MVK', 'VULKAN_NON_CMAKE_BUILD', 'SYSCONFDIR=\\"%s\\"' % '/etc', 'FALLBACK_DATA_DIRS=\\"%s\\"' % '/usr/local/share:/usr/share', 'FALLBACK_CONFIG_DIRS=\\"%s\\"' % '/etc/xdg' ]) elif env['platform'] == "iphone": env_thirdparty.AppendUnique(CPPDEFINES=[ 'VK_USE_PLATFORM_IOS_MVK', 'VULKAN_NON_CMAKE_BUILD', 'SYSCONFDIR=\\"%s\\"' % '/etc', 'FALLBACK_DATA_DIRS=\\"%s\\"' % '/usr/local/share:/usr/share', 'FALLBACK_CONFIG_DIRS=\\"%s\\"' % '/etc/xdg' ]) elif env['platform'] == "linuxbsd": env_thirdparty.AppendUnique(CPPDEFINES=[ 'VK_USE_PLATFORM_XLIB_KHR', 'VULKAN_NON_CMAKE_BUILD', 'SYSCONFDIR=\\"%s\\"' % '/etc', 'FALLBACK_DATA_DIRS=\\"%s\\"' % '/usr/local/share:/usr/share', 'FALLBACK_CONFIG_DIRS=\\"%s\\"' % '/etc/xdg' ]) import platform if (platform.system() == "Linux"): # In glibc since 2.17 and musl libc since 1.1.24. Used by loader.c. env_thirdparty.AppendUnique(CPPDEFINES=['HAVE_SECURE_GETENV']) loader_sources = [thirdparty_dir + "/loader/" + file for file in loader_sources] env_thirdparty.add_source_files(env.drivers_sources, loader_sources) env_thirdparty.add_source_files(env.drivers_sources, vma_sources)