Creates packages that can be loaded into a running project. The [PCKPacker] is used to create packages that can be loaded into a running project using [method ProjectSettings.load_resource_pack]. [codeblocks] [gdscript] var packer = PCKPacker.new() packer.pck_start("test.pck") packer.add_file("res://text.txt", "text.txt") packer.flush() [/gdscript] [csharp] var packer = new PCKPacker(); packer.PckStart("test.pck"); packer.AddFile("res://text.txt", "text.txt"); packer.Flush(); [/csharp] [/codeblocks] The above [PCKPacker] creates package [code]test.pck[/code], then adds a file named [code]text.txt[/code] at the root of the package. Adds the [code]source_path[/code] file to the current PCK package at the [code]pck_path[/code] internal path (should start with [code]res://[/code]). Writes the files specified using all [method add_file] calls since the last flush. If [code]verbose[/code] is [code]true[/code], a list of files added will be printed to the console for easier debugging. Creates a new PCK file with the name [code]pck_name[/code]. The [code].pck[/code] file extension isn't added automatically, so it should be part of [code]pck_name[/code] (even though it's not required).