/*************************************************************************/ /* audio_driver_wasapi.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifdef WASAPI_ENABLED #include "audio_driver_wasapi.h" #include "os/os.h" #include "project_settings.h" const CLSID CLSID_MMDeviceEnumerator = __uuidof(MMDeviceEnumerator); const IID IID_IMMDeviceEnumerator = __uuidof(IMMDeviceEnumerator); const IID IID_IAudioClient = __uuidof(IAudioClient); const IID IID_IAudioRenderClient = __uuidof(IAudioRenderClient); Error AudioDriverWASAPI::init_device() { WAVEFORMATEX *pwfex; IMMDeviceEnumerator *enumerator = NULL; IMMDevice *device = NULL; CoInitialize(NULL); HRESULT hr = CoCreateInstance(CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, IID_IMMDeviceEnumerator, (void **)&enumerator); ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); hr = enumerator->GetDefaultAudioEndpoint(eRender, eConsole, &device); ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); hr = device->Activate(IID_IAudioClient, CLSCTX_ALL, NULL, (void **)&audio_client); ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); hr = audio_client->GetMixFormat(&pwfex); ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); // Since we're using WASAPI Shared Mode we can't control any of these, we just tag along channels = pwfex->nChannels; mix_rate = pwfex->nSamplesPerSec; format_tag = pwfex->wFormatTag; bits_per_sample = pwfex->wBitsPerSample; if (format_tag == WAVE_FORMAT_EXTENSIBLE) { WAVEFORMATEXTENSIBLE *wfex = (WAVEFORMATEXTENSIBLE *)pwfex; if (wfex->SubFormat == KSDATAFORMAT_SUBTYPE_PCM) { format_tag = WAVE_FORMAT_PCM; } else if (wfex->SubFormat == KSDATAFORMAT_SUBTYPE_IEEE_FLOAT) { format_tag = WAVE_FORMAT_IEEE_FLOAT; } else { ERR_PRINT("WASAPI: Format not supported"); ERR_FAIL_V(ERR_CANT_OPEN); } } else { if (format_tag != WAVE_FORMAT_PCM && format_tag != WAVE_FORMAT_IEEE_FLOAT) { ERR_PRINT("WASAPI: Format not supported"); ERR_FAIL_V(ERR_CANT_OPEN); } } int latency = GLOBAL_DEF("audio/output_latency", 25); buffer_size = closest_power_of_2(latency * mix_rate / 1000); if (OS::get_singleton()->is_stdout_verbose()) { print_line("audio buffer size: " + itos(buffer_size)); } hr = audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, AUDCLNT_STREAMFLAGS_EVENTCALLBACK, 0, 0, pwfex, NULL); ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); event = CreateEvent(NULL, FALSE, FALSE, NULL); ERR_FAIL_COND_V(event == NULL, ERR_CANT_OPEN); hr = audio_client->SetEventHandle(event); ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); hr = audio_client->GetService(IID_IAudioRenderClient, (void **)&render_client); ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); hr = audio_client->GetBufferSize(&max_frames); ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); samples_in.resize(buffer_size); buffer_frames = buffer_size / channels; return OK; } Error AudioDriverWASAPI::finish_device() { if (audio_client) { if (active) { audio_client->Stop(); active = false; } } if (render_client) { render_client->Release(); render_client = NULL; } if (audio_client) { audio_client->Release(); audio_client = NULL; } return OK; } Error AudioDriverWASAPI::init() { Error err = init_device(); ERR_FAIL_COND_V(err != OK, err); active = false; exit_thread = false; thread_exited = false; mutex = Mutex::create(true); thread = Thread::create(thread_func, this); return OK; } Error AudioDriverWASAPI::reopen() { Error err = finish_device(); if (err != OK) { ERR_PRINT("WASAPI: finish_device error"); } else { err = init_device(); if (err != OK) { ERR_PRINT("WASAPI: init_device error"); } else { start(); } } return err; } int AudioDriverWASAPI::get_mix_rate() const { return mix_rate; } AudioDriver::SpeakerMode AudioDriverWASAPI::get_speaker_mode() const { return SPEAKER_MODE_STEREO; } void AudioDriverWASAPI::thread_func(void *p_udata) { AudioDriverWASAPI *ad = (AudioDriverWASAPI *)p_udata; while (!ad->exit_thread) { if (ad->active) { ad->lock(); ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptr()); ad->unlock(); } else { for (unsigned int i = 0; i < ad->buffer_size; i++) { ad->samples_in[i] = 0; } } unsigned int left_frames = ad->buffer_frames; unsigned int buffer_idx = 0; while (left_frames > 0) { WaitForSingleObject(ad->event, 1000); UINT32 cur_frames; HRESULT hr = ad->audio_client->GetCurrentPadding(&cur_frames); if (hr == S_OK) { // Check how much frames are available on the WASAPI buffer UINT32 avail_frames = ad->max_frames - cur_frames; UINT32 write_frames = avail_frames > left_frames ? left_frames : avail_frames; BYTE *buffer = NULL; hr = ad->render_client->GetBuffer(write_frames, &buffer); if (hr == S_OK) { // We're using WASAPI Shared Mode so we must convert the buffer if (ad->format_tag == WAVE_FORMAT_PCM) { switch (ad->bits_per_sample) { case 8: for (unsigned int i = 0; i < write_frames * ad->channels; i++) { ((int8_t *)buffer)[i] = ad->samples_in[buffer_idx++] >> 24; } break; case 16: for (unsigned int i = 0; i < write_frames * ad->channels; i++) { ((int16_t *)buffer)[i] = ad->samples_in[buffer_idx++] >> 16; } break; case 24: for (unsigned int i = 0; i < write_frames * ad->channels; i++) { int32_t sample = ad->samples_in[buffer_idx++]; ((int8_t *)buffer)[i * 3 + 2] = sample >> 24; ((int8_t *)buffer)[i * 3 + 1] = sample >> 16; ((int8_t *)buffer)[i * 3 + 0] = sample >> 8; } break; case 32: for (unsigned int i = 0; i < write_frames * ad->channels; i++) { ((int32_t *)buffer)[i] = ad->samples_in[buffer_idx++]; } break; } } else if (ad->format_tag == WAVE_FORMAT_IEEE_FLOAT) { for (unsigned int i = 0; i < write_frames * ad->channels; i++) { ((float *)buffer)[i] = (ad->samples_in[buffer_idx++] >> 16) / 32768.f; } } else { ERR_PRINT("WASAPI: Unknown format tag"); ad->exit_thread = true; } hr = ad->render_client->ReleaseBuffer(write_frames, 0); if (hr != S_OK) { ERR_PRINT("WASAPI: Release buffer error"); } left_frames -= write_frames; } else if (hr == AUDCLNT_E_DEVICE_INVALIDATED) { // Device is not valid anymore, reopen it Error err = ad->reopen(); if (err != OK) { ad->exit_thread = true; } else { // We reopened the device and samples_in may have resized, so invalidate the current left_frames left_frames = 0; } } else { ERR_PRINT("WASAPI: Get buffer error"); ad->exit_thread = true; } } else if (hr == AUDCLNT_E_DEVICE_INVALIDATED) { // Device is not valid anymore, reopen it Error err = ad->reopen(); if (err != OK) { ad->exit_thread = true; } else { // We reopened the device and samples_in may have resized, so invalidate the current left_frames left_frames = 0; } } else { ERR_PRINT("WASAPI: GetCurrentPadding error"); } } } ad->thread_exited = true; } void AudioDriverWASAPI::start() { HRESULT hr = audio_client->Start(); if (hr != S_OK) { ERR_PRINT("WASAPI: Start failed"); } else { active = true; } } void AudioDriverWASAPI::lock() { if (mutex) mutex->lock(); } void AudioDriverWASAPI::unlock() { if (mutex) mutex->unlock(); } void AudioDriverWASAPI::finish() { if (thread) { exit_thread = true; Thread::wait_to_finish(thread); memdelete(thread); thread = NULL; } finish_device(); if (mutex) { memdelete(mutex); mutex = NULL; } } AudioDriverWASAPI::AudioDriverWASAPI() { audio_client = NULL; render_client = NULL; mutex = NULL; thread = NULL; max_frames = 0; format_tag = 0; bits_per_sample = 0; samples_in.clear(); buffer_size = 0; channels = 0; mix_rate = 0; buffer_frames = 0; thread_exited = false; exit_thread = false; active = false; } #endif