import os import sys def is_active(): return False def get_name(): return "iSIM" def can_build(): import sys if sys.platform == 'darwin': return True return False def get_opts(): return [ ('ISIMPLATFORM', 'name of the iphone platform', 'iPhoneSimulator'), ('ISIMPATH', 'the path to iphone toolchain', '/Applications/Xcode.app/Contents/Developer/Platforms/${ISIMPLATFORM}.platform'), ('ISIMSDK', 'path to the iphone SDK', '$ISIMPATH/Developer/SDKs/${ISIMPLATFORM}7.0.sdk'), ('game_center', 'Support for game center', 'yes'), ('store_kit', 'Support for in-app store', 'yes'), ('ios_gles22_override', 'Force GLES2.0 on iOS', 'yes'), ('ios_GLES1_override', 'Force legacy GLES (1.1) on iOS', 'no'), ('ios_appirater', 'Enable Appirater', 'no'), ('ios_exceptions', 'Use exceptions when compiling on playbook', 'no'), ] def get_flags(): return [ ('lua', 'no'), ('tools', 'yes'), ('nedmalloc', 'no'), ('webp', 'yes'), ('module_FacebookScorer_ios_enabled', 'no'), ] def configure(env): env.Append(CPPPATH=['#platform/iphone']) env['OBJSUFFIX'] = ".isim.o" env['LIBSUFFIX'] = ".isim.a" env['PROGSUFFIX'] = ".isim" env['ENV']['PATH'] = env['ISIMPATH']+"/Developer/usr/bin/:"+env['ENV']['PATH'] env['CC'] = '$ISIMPATH/Developer/usr/bin/gcc' env['CXX'] = '$ISIMPATH/Developer/usr/bin/g++' env['AR'] = 'ar' import string env['CCFLAGS'] = string.split('-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fasm-blocks -Wall -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $ISIMSDK -mios-simulator-version-min=4.3 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"') env.Append(LINKFLAGS=['-arch', 'i386', '-mios-simulator-version-min=4.3', '-isysroot', '$ISIMSDK', #'-mmacosx-version-min=10.6', '-Xlinker', '-objc_abi_version', '-Xlinker', '2', '-framework', 'Foundation', '-framework', 'UIKit', '-framework', 'IOKit', '-framework', 'CoreGraphics', '-framework', 'OpenGLES', '-framework', 'QuartzCore', '-framework', 'AudioToolbox', '-F$ISIMSDK', ]) env.Append(CPPPATH = ['$ISIMSDK/System/Library/Frameworks/OpenGLES.framework/Headers']) if (env["target"]=="release"): env.Append(CCFLAGS=['-O3', '-ffast-math']) env.Append(LINKFLAGS=['-O3', '-ffast-math']) env['OBJSUFFIX'] = "_opt"+env['OBJSUFFIX'] env['LIBSUFFIX'] = "_opt"+env['LIBSUFFIX'] elif (env["target"]=="debug"): env.Append(CCFLAGS=['-DDEBUG', '-D_DEBUG', '-gdwarf-2', '-Wall', '-O0', '-DDEBUG_ENABLED']) env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']) elif (env["target"]=="profile"): env.Append(CCFLAGS=['-g','-pg']) env.Append(LINKFLAGS=['-pg']) env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.6' env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate' env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-fno-exceptions']) if env['lua'] == "yes": env.Append(CCFLAGS=['-DLUA_USE_FLOAT'])