/*************************************************************************/ /* display_server_osx.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef DISPLAY_SERVER_OSX_H #define DISPLAY_SERVER_OSX_H #define BitMap _QDBitMap // Suppress deprecated QuickDraw definition. #include "core/input/input.h" #include "servers/display_server.h" #if defined(GLES3_ENABLED) #include "gl_manager_osx.h" #endif #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" #include "platform/osx/vulkan_context_osx.h" #endif #include #include #include #include #undef BitMap #undef CursorShape class DisplayServerOSX : public DisplayServer { GDCLASS(DisplayServerOSX, DisplayServer) _THREAD_SAFE_CLASS_ public: void _send_event(NSEvent *p_event); NSMenu *_get_dock_menu() const; void _menu_callback(id p_sender); #if defined(GLES3_ENABLED) GLManager_OSX *gl_manager = nullptr; #endif #if defined(VULKAN_ENABLED) VulkanContextOSX *context_vulkan = nullptr; RenderingDeviceVulkan *rendering_device_vulkan = nullptr; #endif const NSMenu *_get_menu_root(const String &p_menu_root) const; NSMenu *_get_menu_root(const String &p_menu_root); NSMenu *apple_menu = nullptr; NSMenu *dock_menu = nullptr; Map submenu; struct KeyEvent { WindowID window_id; unsigned int osx_state = false; bool pressed = false; bool echo = false; bool raw = false; Key keycode = KEY_NONE; uint32_t physical_keycode = 0; uint32_t unicode = 0; }; struct WarpEvent { NSTimeInterval timestamp; NSPoint delta; }; List warp_events; NSTimeInterval last_warp = 0; bool ignore_warp = false; Vector key_event_buffer; int key_event_pos; struct WindowData { id window_delegate; id window_object; id window_view; Vector mpath; Point2i mouse_pos; Size2i min_size; Size2i max_size; Size2i size; bool mouse_down_control = false; bool im_active = false; Size2i im_position; Callable rect_changed_callback; Callable event_callback; Callable input_event_callback; Callable input_text_callback; Callable drop_files_callback; ObjectID instance_id; WindowID transient_parent = INVALID_WINDOW_ID; Set transient_children; bool layered_window = false; bool fullscreen = false; bool on_top = false; bool borderless = false; bool resize_disabled = false; bool no_focus = false; }; Point2i im_selection; String im_text; Map windows; WindowID window_id_counter = MAIN_WINDOW_ID; WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect); void _update_window(WindowData p_wd); void _send_window_event(const WindowData &wd, WindowEvent p_event); static void _dispatch_input_events(const Ref &p_event); void _dispatch_input_event(const Ref &p_event); WindowID _find_window_id(id p_window); void _set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window); Point2i _get_screens_origin() const; Point2i _get_native_screen_position(int p_screen) const; void _push_input(const Ref &p_event); void _process_key_events(); void _release_pressed_events(); String rendering_driver; id autoreleasePool; CGEventSourceRef eventSource; CursorShape cursor_shape; NSCursor *cursors[CURSOR_MAX]; Map> cursors_cache; MouseMode mouse_mode; Point2i last_mouse_pos; MouseButton last_button_state = MOUSE_BUTTON_NONE; bool window_focused; bool drop_events; bool in_dispatch_input_event = false; public: virtual bool has_feature(Feature p_feature) const override; virtual String get_name() const override; virtual void global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag = Variant()) override; virtual void global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag = Variant()) override; virtual void global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu) override; virtual void global_menu_add_separator(const String &p_menu_root) override; virtual bool global_menu_is_item_checked(const String &p_menu_root, int p_idx) const override; virtual bool global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const override; virtual Callable global_menu_get_item_callback(const String &p_menu_root, int p_idx) override; virtual Variant global_menu_get_item_tag(const String &p_menu_root, int p_idx) override; virtual String global_menu_get_item_text(const String &p_menu_root, int p_idx) override; virtual String global_menu_get_item_submenu(const String &p_menu_root, int p_idx) override; virtual void global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) override; virtual void global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable) override; virtual void global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback) override; virtual void global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag) override; virtual void global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text) override; virtual void global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu) override; virtual int global_menu_get_item_count(const String &p_menu_root) const override; virtual void global_menu_remove_item(const String &p_menu_root, int p_idx) override; virtual void global_menu_clear(const String &p_menu_root) override; virtual Error dialog_show(String p_title, String p_description, Vector p_buttons, const Callable &p_callback) override; virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) override; virtual void mouse_set_mode(MouseMode p_mode) override; virtual MouseMode mouse_get_mode() const override; virtual void mouse_warp_to_position(const Point2i &p_to) override; virtual Point2i mouse_get_position() const override; virtual Point2i mouse_get_absolute_position() const override; virtual MouseButton mouse_get_button_state() const override; virtual void clipboard_set(const String &p_text) override; virtual String clipboard_get() const override; virtual int get_screen_count() const override; virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual float screen_get_max_scale() const override; virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual Vector get_window_list() const override; virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override; virtual void show_window(WindowID p_id) override; virtual void delete_sub_window(WindowID p_id) override; virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_mouse_passthrough(const Vector &p_region, WindowID p_window = MAIN_WINDOW_ID) override; virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override; virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override; virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override; virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_transient(WindowID p_window, WindowID p_parent) override; virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override; virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override; virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override; virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override; virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override; virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override; virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override; virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override; virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override; virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override; virtual bool can_any_window_draw() const override; virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override; virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override; virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override; virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override; virtual void gl_window_make_current(DisplayServer::WindowID p_window_id) override; virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override; virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override; virtual Point2i ime_get_selection() const override; virtual String ime_get_text() const override; virtual void cursor_set_shape(CursorShape p_shape) override; virtual CursorShape cursor_get_shape() const override; virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override; virtual bool get_swap_cancel_ok() override; virtual int keyboard_get_layout_count() const override; virtual int keyboard_get_current_layout() const override; virtual void keyboard_set_current_layout(int p_index) override; virtual String keyboard_get_layout_language(int p_index) const override; virtual String keyboard_get_layout_name(int p_index) const override; virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override; virtual void process_events() override; virtual void force_process_and_drop_events() override; virtual void release_rendering_thread() override; virtual void make_rendering_thread() override; virtual void swap_buffers() override; virtual void set_native_icon(const String &p_filename) override; virtual void set_icon(const Ref &p_icon) override; virtual void console_set_visible(bool p_enabled) override; virtual bool is_console_visible() const override; static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); static Vector get_rendering_drivers_func(); static void register_osx_driver(); DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); ~DisplayServerOSX(); }; #endif // DISPLAY_SERVER_OSX_H