/*************************************************************************/ /* box_container.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "box_container.h" #include "margin_container.h" #include "label.h" struct _MinSizeCache { int min_size; bool will_stretch; int final_size; }; void BoxContainer::_resort() { /** First pass, determine minimum size AND amount of stretchable elements */ Size2i new_size=get_size();; int sep=get_constant("separation");//,vertical?"VBoxContainer":"HBoxContainer"); bool first=true; int children_count=0; int stretch_min=0; int stretch_avail=0; float stretch_ratio_total=0; Map min_size_cache; for(int i=0;icast_to(); if (!c || !c->is_visible()) continue; if (c->is_set_as_toplevel()) continue; Size2i size=c->get_combined_minimum_size(); _MinSizeCache msc; if (vertical) { /* VERTICAL */ stretch_min+=size.height; msc.min_size=size.height; msc.will_stretch=c->get_v_size_flags() & SIZE_EXPAND; } else { /* HORIZONTAL */ stretch_min+=size.width; msc.min_size=size.width; msc.will_stretch=c->get_h_size_flags() & SIZE_EXPAND; } if (msc.will_stretch) { stretch_avail+=msc.min_size; stretch_ratio_total+=c->get_stretch_ratio(); } msc.final_size=msc.min_size; min_size_cache[c]=msc; children_count++; } if (children_count==0) return; int stretch_max = (vertical? new_size.height : new_size.width ) - (children_count-1) * sep; int stretch_diff = stretch_max - stretch_min; if (stretch_diff<0) { //avoid negative stretch space stretch_max=stretch_min; stretch_diff=0; } stretch_avail+=stretch_diff; //available stretch space. /** Second, pass sucessively to discard elements that can't be stretched, this will run while stretchable elements exist */ while(stretch_ratio_total>0) { // first of all, dont even be here if no stretchable objects exist bool refit_successful=true; //assume refit-test will go well for(int i=0;icast_to(); if (!c || !c->is_visible()) continue; if (c->is_set_as_toplevel()) continue; ERR_FAIL_COND(!min_size_cache.has(c)); _MinSizeCache &msc=min_size_cache[c]; if (msc.will_stretch) { //wants to stretch //let's see if it can really stretch int final_pixel_size=stretch_avail * c->get_stretch_ratio() / stretch_ratio_total; if (final_pixel_sizeget_stretch_ratio(); refit_successful=false; stretch_avail-=msc.min_size; msc.final_size=msc.min_size; break; } else { msc.final_size=final_pixel_size; } } } if (refit_successful) //uf refit went well, break break; } /** Final pass, draw and stretch elements **/ int ofs=0; first=true; int idx=0; for(int i=0;icast_to(); if (!c || !c->is_visible()) continue; if (c->is_set_as_toplevel()) continue; _MinSizeCache &msc=min_size_cache[c]; if (first) first=false; else ofs+=sep; int from=ofs; int to=ofs+msc.final_size; if (msc.will_stretch && idx==children_count-1) { //adjust so the last one always fits perfect //compensating for numerical imprecision to=vertical?new_size.height:new_size.width; } int size=to-from; Rect2 rect; if (vertical) { rect=Rect2(0,from,new_size.width,size); } else { rect=Rect2(from,0,size,new_size.height); } fit_child_in_rect(c,rect); ofs=to; idx++; } } Size2 BoxContainer::get_minimum_size() const { /* Calculate MINIMUM SIZE */ Size2i minimum; int sep=get_constant("separation");//,vertical?"VBoxContainer":"HBoxContainer"); bool first=true; for(int i=0;icast_to(); if (!c) continue; if (c->is_set_as_toplevel()) continue; if (c->is_hidden()) { continue; } Size2i size=c->get_combined_minimum_size(); if (vertical) { /* VERTICAL */ if ( size.width > minimum.width ) { minimum.width=size.width; } minimum.height+=size.height+(first?0:sep); } else { /* HORIZONTAL */ if ( size.height > minimum.height ) { minimum.height=size.height; } minimum.width+=size.width+(first?0:sep); } first=false; } return minimum; } void BoxContainer::_notification(int p_what) { switch(p_what) { case NOTIFICATION_SORT_CHILDREN: { _resort(); } break; } } void BoxContainer::add_spacer(bool p_begin) { Control *c = memnew( Control ); if (vertical) c->set_v_size_flags(SIZE_EXPAND_FILL); else c->set_h_size_flags(SIZE_EXPAND_FILL); add_child(c); if (p_begin) move_child(c,0); } BoxContainer::BoxContainer(bool p_vertical) { vertical=p_vertical; // set_ignore_mouse(true); set_stop_mouse(false); } MarginContainer* VBoxContainer::add_margin_child(const String& p_label,Control *p_control,bool p_expand) { Label *l = memnew( Label ); l->set_text(p_label); add_child(l); MarginContainer *mc = memnew( MarginContainer ); mc->add_child(p_control); add_child(mc); if (p_expand) mc->set_v_size_flags(SIZE_EXPAND_FILL); return mc; }