/*************************************************************************/ /* gdscript_translation_parser_plugin.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "gdscript_translation_parser_plugin.h" #include "core/io/resource_loader.h" #include "modules/gdscript/gdscript.h" void GDScriptEditorTranslationParserPlugin::get_recognized_extensions(List *r_extensions) const { GDScriptLanguage::get_singleton()->get_recognized_extensions(r_extensions); } Error GDScriptEditorTranslationParserPlugin::parse_file(const String &p_path, Vector *r_ids, Vector> *r_ids_ctx_plural) { // Extract all translatable strings using the parsed tree from GDSriptParser. // The strategy is to find all ExpressionNode and AssignmentNode from the tree and extract strings if relevant, i.e // Search strings in ExpressionNode -> CallNode -> tr(), set_text(), set_placeholder() etc. // Search strings in AssignmentNode -> text = "__", hint_tooltip = "__" etc. Error err; RES loaded_res = ResourceLoader::load(p_path, "", ResourceFormatLoader::CACHE_MODE_REUSE, &err); if (err) { ERR_PRINT("Failed to load " + p_path); return err; } ids = r_ids; ids_ctx_plural = r_ids_ctx_plural; Ref gdscript = loaded_res; String source_code = gdscript->get_source_code(); GDScriptParser parser; err = parser.parse(source_code, p_path, false); if (err != OK) { ERR_PRINT("Failed to parse with GDScript with GDScriptParser."); return err; } // Traverse through the parsed tree from GDScriptParser. GDScriptParser::ClassNode *c = parser.get_tree(); _traverse_class(c); return OK; } void GDScriptEditorTranslationParserPlugin::_traverse_class(const GDScriptParser::ClassNode *p_class) { for (int i = 0; i < p_class->members.size(); i++) { const GDScriptParser::ClassNode::Member &m = p_class->members[i]; // There are 7 types of Member, but only class, function and variable can contain translatable strings. switch (m.type) { case GDScriptParser::ClassNode::Member::CLASS: _traverse_class(m.m_class); break; case GDScriptParser::ClassNode::Member::FUNCTION: _traverse_function(m.function); break; case GDScriptParser::ClassNode::Member::VARIABLE: _read_variable(m.variable); break; default: break; } } } void GDScriptEditorTranslationParserPlugin::_traverse_function(const GDScriptParser::FunctionNode *p_func) { _traverse_block(p_func->body); } void GDScriptEditorTranslationParserPlugin::_read_variable(const GDScriptParser::VariableNode *p_var) { _assess_expression(p_var->initializer); } void GDScriptEditorTranslationParserPlugin::_traverse_block(const GDScriptParser::SuiteNode *p_suite) { if (!p_suite) { return; } const Vector &statements = p_suite->statements; for (int i = 0; i < statements.size(); i++) { GDScriptParser::Node *statement = statements[i]; // Statements with Node type constant, break, continue, pass, breakpoint are skipped because they can't contain translatable strings. switch (statement->type) { case GDScriptParser::Node::VARIABLE: _assess_expression(static_cast(statement)->initializer); break; case GDScriptParser::Node::IF: { GDScriptParser::IfNode *if_node = static_cast(statement); _assess_expression(if_node->condition); //FIXME : if the elif logic is changed in GDScriptParser, then this probably will have to change as well. See GDScriptParser::TreePrinter::print_if(). _traverse_block(if_node->true_block); _traverse_block(if_node->false_block); break; } case GDScriptParser::Node::FOR: { GDScriptParser::ForNode *for_node = static_cast(statement); _assess_expression(for_node->list); _traverse_block(for_node->loop); break; } case GDScriptParser::Node::WHILE: { GDScriptParser::WhileNode *while_node = static_cast(statement); _assess_expression(while_node->condition); _traverse_block(while_node->loop); break; } case GDScriptParser::Node::MATCH: { GDScriptParser::MatchNode *match_node = static_cast(statement); _assess_expression(match_node->test); for (int j = 0; j < match_node->branches.size(); j++) { _traverse_block(match_node->branches[j]->block); } break; } case GDScriptParser::Node::RETURN: _assess_expression(static_cast(statement)->return_value); break; case GDScriptParser::Node::ASSERT: _assess_expression((static_cast(statement))->condition); break; case GDScriptParser::Node::ASSIGNMENT: _assess_assignment(static_cast(statement)); break; default: if (statement->is_expression()) { _assess_expression(static_cast(statement)); } break; } } } void GDScriptEditorTranslationParserPlugin::_assess_expression(GDScriptParser::ExpressionNode *p_expression) { // Explore all ExpressionNodes to find CallNodes which contain translation strings, such as tr(), set_text() etc. // tr() can be embedded quite deep within multiple ExpressionNodes so need to dig down to search through all ExpressionNodes. if (!p_expression) { return; } // ExpressionNode of type await, cast, get_node, identifier, literal, preload, self, subscript, unary are ignored as they can't be CallNode // containing translation strings. switch (p_expression->type) { case GDScriptParser::Node::ARRAY: { GDScriptParser::ArrayNode *array_node = static_cast(p_expression); for (int i = 0; i < array_node->elements.size(); i++) { _assess_expression(array_node->elements[i]); } break; } case GDScriptParser::Node::ASSIGNMENT: _assess_assignment(static_cast(p_expression)); break; case GDScriptParser::Node::BINARY_OPERATOR: { GDScriptParser::BinaryOpNode *binary_op_node = static_cast(p_expression); _assess_expression(binary_op_node->left_operand); _assess_expression(binary_op_node->right_operand); break; } case GDScriptParser::Node::CALL: { GDScriptParser::CallNode *call_node = static_cast(p_expression); _extract_from_call(call_node); for (int i = 0; i < call_node->arguments.size(); i++) { _assess_expression(call_node->arguments[i]); } } break; case GDScriptParser::Node::DICTIONARY: { GDScriptParser::DictionaryNode *dict_node = static_cast(p_expression); for (int i = 0; i < dict_node->elements.size(); i++) { _assess_expression(dict_node->elements[i].key); _assess_expression(dict_node->elements[i].value); } break; } case GDScriptParser::Node::TERNARY_OPERATOR: { GDScriptParser::TernaryOpNode *ternary_op_node = static_cast(p_expression); _assess_expression(ternary_op_node->condition); _assess_expression(ternary_op_node->true_expr); _assess_expression(ternary_op_node->false_expr); break; } default: break; } } void GDScriptEditorTranslationParserPlugin::_assess_assignment(GDScriptParser::AssignmentNode *p_assignment) { // Extract the translatable strings coming from assignments. For example, get_node("Label").text = "____" StringName assignee_name; if (p_assignment->assignee->type == GDScriptParser::Node::IDENTIFIER) { assignee_name = static_cast(p_assignment->assignee)->name; } else if (p_assignment->assignee->type == GDScriptParser::Node::SUBSCRIPT) { assignee_name = static_cast(p_assignment->assignee)->attribute->name; } if (assignment_patterns.has(assignee_name) && p_assignment->assigned_value->type == GDScriptParser::Node::LITERAL) { // If the assignment is towards one of the extract patterns (text, hint_tooltip etc.), and the value is a string literal, we collect the string. ids->push_back(static_cast(p_assignment->assigned_value)->value); } else if (assignee_name == fd_filters && p_assignment->assigned_value->type == GDScriptParser::Node::CALL) { // FileDialog.filters accepts assignment in the form of PackedStringArray. For example, // get_node("FileDialog").filters = PackedStringArray(["*.png ; PNG Images","*.gd ; GDScript Files"]). GDScriptParser::CallNode *call_node = static_cast(p_assignment->assigned_value); if (call_node->arguments[0]->type == GDScriptParser::Node::ARRAY) { GDScriptParser::ArrayNode *array_node = static_cast(call_node->arguments[0]); // Extract the name in "extension ; name" of PackedStringArray. for (int i = 0; i < array_node->elements.size(); i++) { _extract_fd_literals(array_node->elements[i]); } } } else { // If the assignee is not in extract patterns or the assigned_value is not Literal type, try to see if the assigned_value contains tr(). _assess_expression(p_assignment->assigned_value); } } void GDScriptEditorTranslationParserPlugin::_extract_from_call(GDScriptParser::CallNode *p_call) { // Extract the translatable strings coming from function calls. For example: // tr("___"), get_node("Label").set_text("____"), get_node("LineEdit").set_placeholder("____"). StringName function_name = p_call->function_name; // Variables for extracting tr() and tr_n(). Vector id_ctx_plural; id_ctx_plural.resize(3); bool extract_id_ctx_plural = true; if (function_name == tr_func) { // Extract from tr(id, ctx). for (int i = 0; i < p_call->arguments.size(); i++) { if (p_call->arguments[i]->type == GDScriptParser::Node::LITERAL) { id_ctx_plural.write[i] = static_cast(p_call->arguments[i])->value; } else { // Avoid adding something like tr("Flying dragon", var_context_level_1). We want to extract both id and context together. extract_id_ctx_plural = false; } } if (extract_id_ctx_plural) { ids_ctx_plural->push_back(id_ctx_plural); } } else if (function_name == trn_func) { // Extract from tr_n(id, plural, n, ctx). Vector indices; indices.push_back(0); indices.push_back(3); indices.push_back(1); for (int i = 0; i < indices.size(); i++) { if (indices[i] >= p_call->arguments.size()) { continue; } if (p_call->arguments[indices[i]]->type == GDScriptParser::Node::LITERAL) { id_ctx_plural.write[i] = static_cast(p_call->arguments[indices[i]])->value; } else { extract_id_ctx_plural = false; } } if (extract_id_ctx_plural) { ids_ctx_plural->push_back(id_ctx_plural); } } else if (first_arg_patterns.has(function_name)) { // Extracting argument with only string literals. In other words, not extracting something like set_text("hello " + some_var). if (p_call->arguments[0]->type == GDScriptParser::Node::LITERAL) { ids->push_back(static_cast(p_call->arguments[0])->value); } } else if (second_arg_patterns.has(function_name)) { if (p_call->arguments[1]->type == GDScriptParser::Node::LITERAL) { ids->push_back(static_cast(p_call->arguments[1])->value); } } else if (function_name == fd_add_filter) { // Extract the 'JPE Images' in this example - get_node("FileDialog").add_filter("*.jpg; JPE Images"). _extract_fd_literals(p_call->arguments[0]); } else if (function_name == fd_set_filter && p_call->arguments[0]->type == GDScriptParser::Node::CALL) { // FileDialog.set_filters() accepts assignment in the form of PackedStringArray. For example, // get_node("FileDialog").set_filters( PackedStringArray(["*.png ; PNG Images","*.gd ; GDScript Files"])). GDScriptParser::CallNode *call_node = static_cast(p_call->arguments[0]); if (call_node->arguments[0]->type == GDScriptParser::Node::ARRAY) { GDScriptParser::ArrayNode *array_node = static_cast(call_node->arguments[0]); for (int i = 0; i < array_node->elements.size(); i++) { _extract_fd_literals(array_node->elements[i]); } } } } void GDScriptEditorTranslationParserPlugin::_extract_fd_literals(GDScriptParser::ExpressionNode *p_expression) { // Extract the name in "extension ; name". if (p_expression->type == GDScriptParser::Node::LITERAL) { String arg_val = String(static_cast(p_expression)->value); PackedStringArray arr = arg_val.split(";", true); if (arr.size() != 2) { ERR_PRINT("Argument for setting FileDialog has bad format."); return; } ids->push_back(arr[1].strip_edges()); } } GDScriptEditorTranslationParserPlugin::GDScriptEditorTranslationParserPlugin() { assignment_patterns.insert("text"); assignment_patterns.insert("placeholder_text"); assignment_patterns.insert("hint_tooltip"); first_arg_patterns.insert("set_text"); first_arg_patterns.insert("set_tooltip"); first_arg_patterns.insert("set_placeholder"); first_arg_patterns.insert("add_tab"); first_arg_patterns.insert("add_check_item"); first_arg_patterns.insert("add_item"); first_arg_patterns.insert("add_multistate_item"); first_arg_patterns.insert("add_radio_check_item"); first_arg_patterns.insert("add_separator"); first_arg_patterns.insert("add_submenu_item"); second_arg_patterns.insert("set_tab_title"); second_arg_patterns.insert("add_icon_check_item"); second_arg_patterns.insert("add_icon_item"); second_arg_patterns.insert("add_icon_radio_check_item"); second_arg_patterns.insert("set_item_text"); }