// This code is in the public domain -- castanyo@yahoo.es #include "BitMap.h" using namespace nv; void BitMap::resize(uint w, uint h, bool initValue) { BitArray tmp(w*h); if (initValue) tmp.setAll(); else tmp.clearAll(); // @@ Copying one bit at a time. This could be much faster. for (uint y = 0; y < m_height; y++) { for (uint x = 0; x < m_width; x++) { //tmp.setBitAt(y*w + x, bitAt(x, y)); if (bitAt(x, y) != initValue) tmp.toggleBitAt(y*w + x); } } swap(m_bitArray, tmp); m_width = w; m_height = h; }