/*************************************************************************/ /* color_ramp_editor_plugin.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "color_ramp_editor_plugin.h" #include "canvas_item_editor_plugin.h" #include "spatial_editor_plugin.h" ColorRampEditorPlugin::ColorRampEditorPlugin(EditorNode *p_node) { editor = p_node; ramp_editor = memnew(ColorRampEdit); add_control_to_container(CONTAINER_PROPERTY_EDITOR_BOTTOM, ramp_editor); ramp_editor->set_custom_minimum_size(Size2(100, 48)); ramp_editor->hide(); ramp_editor->connect("ramp_changed", this, "ramp_changed"); } void ColorRampEditorPlugin::edit(Object *p_object) { ColorRamp *color_ramp = p_object->cast_to(); if (!color_ramp) return; color_ramp_ref = Ref(color_ramp); ramp_editor->set_points(color_ramp_ref->get_points()); } bool ColorRampEditorPlugin::handles(Object *p_object) const { return p_object->is_class("ColorRamp"); } void ColorRampEditorPlugin::make_visible(bool p_visible) { if (p_visible) { ramp_editor->show(); } else { ramp_editor->hide(); } } void ColorRampEditorPlugin::_ramp_changed() { if (color_ramp_ref.is_valid()) { UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); //Not sure if I should convert this data to PoolVector Vector new_offsets = ramp_editor->get_offsets(); Vector new_colors = ramp_editor->get_colors(); Vector old_offsets = color_ramp_ref->get_offsets(); Vector old_colors = color_ramp_ref->get_colors(); if (old_offsets.size() != new_offsets.size()) ur->create_action(TTR("Add/Remove Color Ramp Point")); else ur->create_action(TTR("Modify Color Ramp"), UndoRedo::MERGE_ENDS); ur->add_do_method(this, "undo_redo_color_ramp", new_offsets, new_colors); ur->add_undo_method(this, "undo_redo_color_ramp", old_offsets, old_colors); ur->commit_action(); //color_ramp_ref->set_points(ramp_editor->get_points()); } } void ColorRampEditorPlugin::_undo_redo_color_ramp(const Vector &offsets, const Vector &colors) { color_ramp_ref->set_offsets(offsets); color_ramp_ref->set_colors(colors); ramp_editor->set_points(color_ramp_ref->get_points()); ramp_editor->update(); } ColorRampEditorPlugin::~ColorRampEditorPlugin() { } void ColorRampEditorPlugin::_bind_methods() { ClassDB::bind_method(D_METHOD("ramp_changed"), &ColorRampEditorPlugin::_ramp_changed); ClassDB::bind_method(D_METHOD("undo_redo_color_ramp", "offsets", "colors"), &ColorRampEditorPlugin::_undo_redo_color_ramp); }