/*************************************************************************/ /* audio_driver_jandroid.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef AUDIO_DRIVER_ANDROID_H #define AUDIO_DRIVER_ANDROID_H #include "servers/audio_server.h" #include "java_godot_lib_jni.h" class AudioDriverAndroid : public AudioDriver { static Mutex mutex; static AudioDriverAndroid *s_ad; static jobject io; static jmethodID _init_audio; static jmethodID _write_buffer; static jmethodID _quit; static jmethodID _pause; static bool active; static bool quit; static jclass cls; static jobject audioBuffer; static void *audioBufferPinned; static int32_t *audioBuffer32; static int audioBufferFrames; static int mix_rate; public: void set_singleton(); virtual const char *get_name() const; virtual Error init(); virtual void start(); virtual int get_mix_rate() const; virtual SpeakerMode get_speaker_mode() const; virtual void lock(); virtual void unlock(); virtual void finish(); virtual void set_pause(bool p_pause); static void setup(jobject p_io); static void thread_func(JNIEnv *env); AudioDriverAndroid(); }; #endif // AUDIO_DRIVER_ANDROID_H