/*************************************************************************/ /* os_linuxbsd.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef OS_LINUXBSD_H #define OS_LINUXBSD_H #include "core/input/input.h" #include "crash_handler_linuxbsd.h" #include "drivers/alsa/audio_driver_alsa.h" #include "drivers/alsamidi/midi_driver_alsamidi.h" #include "drivers/pulseaudio/audio_driver_pulseaudio.h" #include "drivers/unix/os_unix.h" #include "joypad_linux.h" #include "servers/audio_server.h" #include "servers/rendering/renderer_compositor.h" #include "servers/rendering_server.h" class OS_LinuxBSD : public OS_Unix { virtual void delete_main_loop(); bool force_quit; #ifdef JOYDEV_ENABLED JoypadLinux *joypad = nullptr; #endif #ifdef ALSA_ENABLED AudioDriverALSA driver_alsa; #endif #ifdef ALSAMIDI_ENABLED MIDIDriverALSAMidi driver_alsamidi; #endif #ifdef PULSEAUDIO_ENABLED AudioDriverPulseAudio driver_pulseaudio; #endif CrashHandler crash_handler; MainLoop *main_loop; protected: virtual void initialize(); virtual void finalize(); virtual void initialize_joypads(); virtual void set_main_loop(MainLoop *p_main_loop); public: virtual String get_name() const; virtual MainLoop *get_main_loop() const; virtual String get_config_path() const; virtual String get_data_path() const; virtual String get_cache_path() const; virtual String get_system_dir(SystemDir p_dir) const; virtual Error shell_open(String p_uri); virtual String get_unique_id() const; virtual bool _check_internal_feature_support(const String &p_feature); void run(); void disable_crash_handler(); bool is_disable_crash_handler() const; virtual Error move_to_trash(const String &p_path); OS_LinuxBSD(); }; #endif