#!/usr/bin/env python Import('env') Import('env_modules') env_webm = env_modules.Clone() # Thirdparty source files thirdparty_libsimplewebm_dir = "#thirdparty/libsimplewebm/" thirdparty_libsimplewebm_sources = [ "libwebm/mkvparser/mkvparser.cc", "OpusVorbisDecoder.cpp", "VPXDecoder.cpp", "WebMDemuxer.cpp", ] thirdparty_libsimplewebm_sources = [thirdparty_libsimplewebm_dir + file for file in thirdparty_libsimplewebm_sources] env_webm.add_source_files(env.modules_sources, thirdparty_libsimplewebm_sources) env_webm.Append(CPPPATH=[thirdparty_libsimplewebm_dir, thirdparty_libsimplewebm_dir + "libwebm/"]) # upstream uses c++11 if (not env_webm.msvc): env_webm.Append(CCFLAGS="-std=c++11") # also requires libogg, libvorbis and libopus if env['builtin_libogg']: env_webm.Append(CPPPATH=["#thirdparty/libogg"]) if env['builtin_libvorbis']: env_webm.Append(CPPPATH=["#thirdparty/libvorbis"]) if env['builtin_opus']: env_webm.Append(CPPPATH=["#thirdparty/opus"]) if env['builtin_libvpx']: Export('env_webm') SConscript("libvpx/SCsub") # Godot source files env_webm.add_source_files(env.modules_sources, "*.cpp")