/*************************************************************************/ /* register_types.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "register_types.h" #include "error_macros.h" #ifdef JAVASCRIPT_ENABLED #include "emscripten.h" #include "emws_client.h" #include "emws_peer.h" #include "emws_server.h" #else #include "lws_client.h" #include "lws_peer.h" #include "lws_server.h" #endif void register_websocket_types() { #ifdef JAVASCRIPT_ENABLED EM_ASM({ var IDHandler = {}; IDHandler["ids"] = {}; IDHandler["has"] = function(id) { return IDHandler.ids.hasOwnProperty(id); }; IDHandler["add"] = function(obj) { var id = crypto.getRandomValues(new Int32Array(32))[0]; IDHandler.ids[id] = obj; return id; }; IDHandler["get"] = function(id) { return IDHandler.ids[id]; }; IDHandler["remove"] = function(id) { delete IDHandler.ids[id]; }; Module["IDHandler"] = IDHandler; }); EMWSPeer::make_default(); EMWSClient::make_default(); EMWSServer::make_default(); #else LWSPeer::make_default(); LWSClient::make_default(); LWSServer::make_default(); #endif ClassDB::register_virtual_class(); ClassDB::register_custom_instance_class(); ClassDB::register_custom_instance_class(); ClassDB::register_custom_instance_class(); } void unregister_websocket_types() {}