#include #include #include #include #include #include #include #include "bbutil.h" EGLDisplay egl_disp; EGLSurface egl_surf; static EGLConfig egl_conf; static EGLContext egl_ctx; static screen_context_t screen_ctx; static screen_window_t screen_win; static screen_display_t screen_disp; static void bbutil_egl_perror(const char *msg) { static const char *errmsg[] = { "function succeeded", "EGL is not initialized, or could not be initialized, for the specified display", "cannot access a requested resource", "failed to allocate resources for the requested operation", "an unrecognized attribute or attribute value was passed in an attribute list", "an EGLConfig argument does not name a valid EGLConfig", "an EGLContext argument does not name a valid EGLContext", "the current surface of the calling thread is no longer valid", "an EGLDisplay argument does not name a valid EGLDisplay", "arguments are inconsistent", "an EGLNativePixmapType argument does not refer to a valid native pixmap", "an EGLNativeWindowType argument does not refer to a valid native window", "one or more argument values are invalid", "an EGLSurface argument does not name a valid surface configured for rendering", "a power management event has occurred", }; fprintf(stderr, "%s: %s\n", msg, errmsg[eglGetError() - EGL_SUCCESS]); } EGLConfig bbutil_choose_config(EGLDisplay egl_disp, enum RENDERING_API api) { EGLConfig egl_conf = (EGLConfig)0; EGLConfig *egl_configs; EGLint egl_num_configs; EGLint val; EGLBoolean rc; EGLint i; rc = eglGetConfigs(egl_disp, NULL, 0, &egl_num_configs); if (rc != EGL_TRUE) { bbutil_egl_perror("eglGetConfigs"); return egl_conf; } if (egl_num_configs == 0) { fprintf(stderr, "eglGetConfigs: could not find a configuration\n"); return egl_conf; } egl_configs = malloc(egl_num_configs * sizeof(*egl_configs)); if (egl_configs == NULL) { fprintf(stderr, "could not allocate memory for %d EGL configs\n", egl_num_configs); return egl_conf; } rc = eglGetConfigs(egl_disp, egl_configs, egl_num_configs, &egl_num_configs); if (rc != EGL_TRUE) { bbutil_egl_perror("eglGetConfigs"); free(egl_configs); return egl_conf; } for (i = 0; i < egl_num_configs; i++) { eglGetConfigAttrib(egl_disp, egl_configs[i], EGL_SURFACE_TYPE, &val); if (!(val & EGL_WINDOW_BIT)) { continue; } eglGetConfigAttrib(egl_disp, egl_configs[i], EGL_RENDERABLE_TYPE, &val); if (!(val & api)) { continue; } eglGetConfigAttrib(egl_disp, egl_configs[i], EGL_DEPTH_SIZE, &val); if ((api & (GL_ES_1|GL_ES_2)) && (val == 0)) { continue; } eglGetConfigAttrib(egl_disp, egl_configs[i], EGL_RED_SIZE, &val); if (val != 8) { continue; } eglGetConfigAttrib(egl_disp, egl_configs[i], EGL_GREEN_SIZE, &val); if (val != 8) { continue; } eglGetConfigAttrib(egl_disp, egl_configs[i], EGL_BLUE_SIZE, &val); if (val != 8) { continue; } eglGetConfigAttrib(egl_disp, egl_configs[i], EGL_BUFFER_SIZE, &val); if (val != 32) { continue; } egl_conf = egl_configs[i]; break; } free(egl_configs); if (egl_conf == (EGLConfig)0) { fprintf(stderr, "bbutil_choose_config: could not find a matching configuration\n"); } return egl_conf; } int bbutil_init_egl(screen_context_t ctx, enum RENDERING_API api) { int usage; int format = SCREEN_FORMAT_RGBX8888; int nbuffers = 2; EGLint interval = 1; int rc; EGLint attributes[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; if (api == GL_ES_1) { usage = SCREEN_USAGE_OPENGL_ES1 | SCREEN_USAGE_ROTATION; } else if (api == GL_ES_2) { usage = SCREEN_USAGE_OPENGL_ES2 | SCREEN_USAGE_ROTATION; } else if (api == VG) { usage = SCREEN_USAGE_OPENVG | SCREEN_USAGE_ROTATION; } else { fprintf(stderr, "invalid api setting\n"); return EXIT_FAILURE; } //Simple egl initialization screen_ctx = ctx; egl_disp = eglGetDisplay(EGL_DEFAULT_DISPLAY); if (egl_disp == EGL_NO_DISPLAY) { bbutil_egl_perror("eglGetDisplay"); bbutil_terminate(); return EXIT_FAILURE; } rc = eglInitialize(egl_disp, NULL, NULL); if (rc != EGL_TRUE) { bbutil_egl_perror("eglInitialize"); bbutil_terminate(); return EXIT_FAILURE; } if ((api == GL_ES_1) || (api == GL_ES_2)) { rc = eglBindAPI(EGL_OPENGL_ES_API); } else if (api == VG) { rc = eglBindAPI(EGL_OPENVG_API); } if (rc != EGL_TRUE) { bbutil_egl_perror("eglBindApi"); bbutil_terminate(); return EXIT_FAILURE; } egl_conf = bbutil_choose_config(egl_disp, api); if (egl_conf == (EGLConfig)0) { bbutil_terminate(); return EXIT_FAILURE; } if (api == GL_ES_2) { egl_ctx = eglCreateContext(egl_disp, egl_conf, EGL_NO_CONTEXT, attributes); } else { egl_ctx = eglCreateContext(egl_disp, egl_conf, EGL_NO_CONTEXT, NULL); } if (egl_ctx == EGL_NO_CONTEXT) { bbutil_egl_perror("eglCreateContext"); bbutil_terminate(); return EXIT_FAILURE; } rc = screen_create_window(&screen_win, screen_ctx); if (rc) { perror("screen_create_window"); bbutil_terminate(); return EXIT_FAILURE; } rc = screen_set_window_property_iv(screen_win, SCREEN_PROPERTY_FORMAT, &format); if (rc) { perror("screen_set_window_property_iv(SCREEN_PROPERTY_FORMAT)"); bbutil_terminate(); return EXIT_FAILURE; } rc = screen_set_window_property_iv(screen_win, SCREEN_PROPERTY_USAGE, &usage); if (rc) { perror("screen_set_window_property_iv(SCREEN_PROPERTY_USAGE)"); bbutil_terminate(); return EXIT_FAILURE; } rc = screen_get_window_property_pv(screen_win, SCREEN_PROPERTY_DISPLAY, (void **)&screen_disp); if (rc) { perror("screen_get_window_property_pv"); bbutil_terminate(); return EXIT_FAILURE; } int screen_resolution[2]; rc = screen_get_display_property_iv(screen_disp, SCREEN_PROPERTY_SIZE, screen_resolution); if (rc) { perror("screen_get_display_property_iv"); bbutil_terminate(); return EXIT_FAILURE; } int angle = atoi(getenv("ORIENTATION")); screen_display_mode_t screen_mode; rc = screen_get_display_property_pv(screen_disp, SCREEN_PROPERTY_MODE, (void**)&screen_mode); if (rc) { perror("screen_get_display_property_pv"); bbutil_terminate(); return EXIT_FAILURE; } int size[2]; rc = screen_get_window_property_iv(screen_win, SCREEN_PROPERTY_BUFFER_SIZE, size); if (rc) { perror("screen_get_window_property_iv"); bbutil_terminate(); return EXIT_FAILURE; } int buffer_size[2] = {size[0], size[1]}; if ((angle == 0) || (angle == 180)) { if (((screen_mode.width > screen_mode.height) && (size[0] < size[1])) || ((screen_mode.width < screen_mode.height) && (size[0] > size[1]))) { buffer_size[1] = size[0]; buffer_size[0] = size[1]; } } else if ((angle == 90) || (angle == 270)){ if (((screen_mode.width > screen_mode.height) && (size[0] > size[1])) || ((screen_mode.width < screen_mode.height && size[0] < size[1]))) { buffer_size[1] = size[0]; buffer_size[0] = size[1]; } } else { fprintf(stderr, "Navigator returned an unexpected orientation angle.\n"); bbutil_terminate(); return EXIT_FAILURE; } rc = screen_set_window_property_iv(screen_win, SCREEN_PROPERTY_BUFFER_SIZE, buffer_size); if (rc) { perror("screen_set_window_property_iv"); bbutil_terminate(); return EXIT_FAILURE; } rc = screen_set_window_property_iv(screen_win, SCREEN_PROPERTY_ROTATION, &angle); if (rc) { perror("screen_set_window_property_iv"); bbutil_terminate(); return EXIT_FAILURE; } rc = screen_create_window_buffers(screen_win, nbuffers); if (rc) { perror("screen_create_window_buffers"); bbutil_terminate(); return EXIT_FAILURE; } rc = screen_create_window_group(screen_win, get_window_group_id()); if (rc) { perror("screen_create_window_group"); bbutil_terminate(); return EXIT_FAILURE; } /* if (screen_create_window_group(screen_win, get_window_group_id()) != 0) goto fail; */ int idle_mode = SCREEN_IDLE_MODE_KEEP_AWAKE; screen_set_window_property_iv(screen_win, SCREEN_PROPERTY_IDLE_MODE, &idle_mode); egl_surf = eglCreateWindowSurface(egl_disp, egl_conf, screen_win, NULL); if (egl_surf == EGL_NO_SURFACE) { bbutil_egl_perror("eglCreateWindowSurface"); bbutil_terminate(); return EXIT_FAILURE; } rc = eglMakeCurrent(egl_disp, egl_surf, egl_surf, egl_ctx); if (rc != EGL_TRUE) { bbutil_egl_perror("eglMakeCurrent"); bbutil_terminate(); return EXIT_FAILURE; } rc = eglSwapInterval(egl_disp, interval); if (rc != EGL_TRUE) { bbutil_egl_perror("eglSwapInterval"); bbutil_terminate(); return EXIT_FAILURE; } return EXIT_SUCCESS; } int bbutil_init_gl2d() { #if 0 EGLint surface_width, surface_height; if ((egl_disp == EGL_NO_DISPLAY) || (egl_surf == EGL_NO_SURFACE) ){ return EXIT_FAILURE; } eglQuerySurface(egl_disp, egl_surf, EGL_WIDTH, &surface_width); eglQuerySurface(egl_disp, egl_surf, EGL_HEIGHT, &surface_height); glShadeModel(GL_SMOOTH); glClearColor(1.0f, 1.0f, 1.0f, 1.0f); glViewport(0, 0, surface_width, surface_height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrthof(0.0f, (float)(surface_width) / (float)(surface_height), 0.0f, 1.0f, -1.0f, 1.0f); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); #endif return EXIT_SUCCESS; } int bbutil_init(screen_context_t ctx, enum RENDERING_API api) { if (EXIT_SUCCESS != bbutil_init_egl(ctx, api)) { return EXIT_FAILURE; } if ((GL_ES_1 == api) && (EXIT_SUCCESS != bbutil_init_gl2d())) { return EXIT_FAILURE; } return EXIT_SUCCESS; } int bbutil_is_flipped() { int ret; screen_get_window_property_iv(screen_win, SCREEN_PROPERTY_FLIP, &ret); return ret; }; int bbutil_get_rotation() { int ret; screen_get_window_property_iv(screen_win, SCREEN_PROPERTY_ROTATION, &ret); return ret; }; void bbutil_terminate() { //Typical EGL cleanup if (egl_disp != EGL_NO_DISPLAY) { eglMakeCurrent(egl_disp, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); if (egl_surf != EGL_NO_SURFACE) { eglDestroySurface(egl_disp, egl_surf); egl_surf = EGL_NO_SURFACE; } if (egl_ctx != EGL_NO_CONTEXT) { eglDestroyContext(egl_disp, egl_ctx); egl_ctx = EGL_NO_CONTEXT; } if (screen_win != NULL) { screen_destroy_window(screen_win); screen_win = NULL; } eglTerminate(egl_disp); egl_disp = EGL_NO_DISPLAY; } eglReleaseThread(); } void bbutil_swap() { int rc = eglSwapBuffers(egl_disp, egl_surf); if (rc != EGL_TRUE) { bbutil_egl_perror("eglSwapBuffers"); } } void bbutil_clear() { glClear(GL_COLOR_BUFFER_BIT); } char * get_window_group_id() { static char s_window_group_id[16] = ""; if (s_window_group_id[0] == '\0') { snprintf(s_window_group_id, sizeof(s_window_group_id), "%d", getpid()); } return s_window_group_id; } int bbutil_rotate_screen_surface(int angle) { int rc, rotation, skip = 1, temp;; EGLint interval = 1; int size[2]; if ((angle != 0) && (angle != 90) && (angle != 180) && (angle != 270)) { fprintf(stderr, "Invalid angle\n"); return EXIT_FAILURE; } rc = screen_get_window_property_iv(screen_win, SCREEN_PROPERTY_ROTATION, &rotation); if (rc) { perror("screen_set_window_property_iv"); return EXIT_FAILURE; } rc = screen_get_window_property_iv(screen_win, SCREEN_PROPERTY_BUFFER_SIZE, size); if (rc) { perror("screen_set_window_property_iv"); return EXIT_FAILURE; } switch (angle - rotation) { case -270: case -90: case 90: case 270: temp = size[0]; size[0] = size[1]; size[1] = temp; skip = 0; break; } if (!skip) { rc = eglMakeCurrent(egl_disp, NULL, NULL, NULL); if (rc != EGL_TRUE) { bbutil_egl_perror("eglMakeCurrent"); return EXIT_FAILURE; } rc = eglDestroySurface(egl_disp, egl_surf); if (rc != EGL_TRUE) { bbutil_egl_perror("eglMakeCurrent"); return EXIT_FAILURE; } rc = screen_set_window_property_iv(screen_win, SCREEN_PROPERTY_SOURCE_SIZE, size); if (rc) { perror("screen_set_window_property_iv"); return EXIT_FAILURE; } rc = screen_set_window_property_iv(screen_win, SCREEN_PROPERTY_BUFFER_SIZE, size); if (rc) { perror("screen_set_window_property_iv"); return EXIT_FAILURE; } egl_surf = eglCreateWindowSurface(egl_disp, egl_conf, screen_win, NULL); if (egl_surf == EGL_NO_SURFACE) { bbutil_egl_perror("eglCreateWindowSurface"); return EXIT_FAILURE; } rc = eglMakeCurrent(egl_disp, egl_surf, egl_surf, egl_ctx); if (rc != EGL_TRUE) { bbutil_egl_perror("eglMakeCurrent"); return EXIT_FAILURE; } rc = eglSwapInterval(egl_disp, interval); if (rc != EGL_TRUE) { bbutil_egl_perror("eglSwapInterval"); return EXIT_FAILURE; } } rc = screen_set_window_property_iv(screen_win, SCREEN_PROPERTY_ROTATION, &angle); if (rc) { perror("screen_set_window_property_iv"); return EXIT_FAILURE; } return EXIT_SUCCESS; }