/*************************************************************************/ /* variant_internal.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef VARIANT_INTERNAL_H #define VARIANT_INTERNAL_H #include "variant.h" // For use when you want to access the internal pointer of a Variant directly. // Use with caution. You need to be sure that the type is correct. class VariantInternal { public: // Set type. _FORCE_INLINE_ static void initialize(Variant *v, Variant::Type p_type) { v->type = p_type; } // Atomic types. _FORCE_INLINE_ static bool *get_bool(Variant *v) { return &v->_data._bool; } _FORCE_INLINE_ static const bool *get_bool(const Variant *v) { return &v->_data._bool; } _FORCE_INLINE_ static int64_t *get_int(Variant *v) { return &v->_data._int; } _FORCE_INLINE_ static const int64_t *get_int(const Variant *v) { return &v->_data._int; } _FORCE_INLINE_ static double *get_float(Variant *v) { return &v->_data._float; } _FORCE_INLINE_ static const double *get_float(const Variant *v) { return &v->_data._float; } _FORCE_INLINE_ static String *get_string(Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static const String *get_string(const Variant *v) { return reinterpret_cast(v->_data._mem); } // Math types. _FORCE_INLINE_ static Vector2 *get_vector2(Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static const Vector2 *get_vector2(const Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static Vector2i *get_vector2i(Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static const Vector2i *get_vector2i(const Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static Rect2 *get_rect2(Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static const Rect2 *get_rect2(const Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static Rect2i *get_rect2i(Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static const Rect2i *get_rect2i(const Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static Vector3 *get_vector3(Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static const Vector3 *get_vector3(const Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static Vector3i *get_vector3i(Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static const Vector3i *get_vector3i(const Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static Transform2D *get_transform2d(Variant *v) { return v->_data._transform2d; } _FORCE_INLINE_ static const Transform2D *get_transform2d(const Variant *v) { return v->_data._transform2d; } _FORCE_INLINE_ static Plane *get_plane(Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static const Plane *get_plane(const Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static Quat *get_quat(Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static const Quat *get_quat(const Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static ::AABB *get_aabb(Variant *v) { return v->_data._aabb; } _FORCE_INLINE_ static const ::AABB *get_aabb(const Variant *v) { return v->_data._aabb; } _FORCE_INLINE_ static Basis *get_basis(Variant *v) { return v->_data._basis; } _FORCE_INLINE_ static const Basis *get_basis(const Variant *v) { return v->_data._basis; } _FORCE_INLINE_ static Transform *get_transform(Variant *v) { return v->_data._transform; } _FORCE_INLINE_ static const Transform *get_transform(const Variant *v) { return v->_data._transform; } // Misc types. _FORCE_INLINE_ static Color *get_color(Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static const Color *get_color(const Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static StringName *get_string_name(Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static const StringName *get_string_name(const Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static NodePath *get_node_path(Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static const NodePath *get_node_path(const Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static RID *get_rid(Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static const RID *get_rid(const Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static Callable *get_callable(Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static const Callable *get_callable(const Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static Signal *get_signal(Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static const Signal *get_signal(const Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static Dictionary *get_dictionary(Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static const Dictionary *get_dictionary(const Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static Array *get_array(Variant *v) { return reinterpret_cast(v->_data._mem); } _FORCE_INLINE_ static const Array *get_array(const Variant *v) { return reinterpret_cast(v->_data._mem); } // Typed arrays. _FORCE_INLINE_ static PackedByteArray *get_byte_array(Variant *v) { return &static_cast *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static const PackedByteArray *get_byte_array(const Variant *v) { return &static_cast *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static PackedInt32Array *get_int32_array(Variant *v) { return &static_cast *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static const PackedInt32Array *get_int32_array(const Variant *v) { return &static_cast *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static PackedInt64Array *get_int64_array(Variant *v) { return &static_cast *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static const PackedInt64Array *get_int64_array(const Variant *v) { return &static_cast *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static PackedFloat32Array *get_float32_array(Variant *v) { return &static_cast *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static const PackedFloat32Array *get_float32_array(const Variant *v) { return &static_cast *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static PackedFloat64Array *get_float64_array(Variant *v) { return &static_cast *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static const PackedFloat64Array *get_float64_array(const Variant *v) { return &static_cast *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static PackedStringArray *get_string_array(Variant *v) { return &static_cast *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static const PackedStringArray *get_string_array(const Variant *v) { return &static_cast *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static PackedVector2Array *get_vector2_array(Variant *v) { return &static_cast *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static const PackedVector2Array *get_vector2_array(const Variant *v) { return &static_cast *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static PackedVector3Array *get_vector3_array(Variant *v) { return &static_cast *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static const PackedVector3Array *get_vector3_array(const Variant *v) { return &static_cast *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static PackedColorArray *get_color_array(Variant *v) { return &static_cast *>(v->_data.packed_array)->array; } _FORCE_INLINE_ static const PackedColorArray *get_color_array(const Variant *v) { return &static_cast *>(v->_data.packed_array)->array; } }; #endif // VARIANT_INTERNAL_H