/*************************************************************************/ /* script_text_editor.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "script_text_editor.h" #include "editor/editor_settings.h" #include "os/keyboard.h" #include "editor/script_editor_debugger.h" #include "editor/editor_node.h" Vector ScriptTextEditor::get_functions() { String errortxt; int line=-1,col; TextEdit *te=code_editor->get_text_edit(); String text = te->get_text(); List fnc; if (script->get_language()->validate(text,line,col,errortxt,script->get_path(),&fnc)) { //if valid rewrite functions to latest functions.clear(); for (List::Element *E=fnc.front();E;E=E->next()) { functions.push_back(E->get()); } } return functions; } void ScriptTextEditor::apply_code() { if (script.is_null()) return; //print_line("applying code"); script->set_source_code(code_editor->get_text_edit()->get_text()); script->update_exports(); } Ref