/*************************************************************************/ /* transitioner.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef TRANSITIONER_H #define TRANSITIONER_H /* class Transitioner : public Node { OBJ_TYPE(Transitioner, Node); public: enum Interpolation { INTERPOLATION_NEAREST, INTERPOLATION_LINEAR, INTERPOLATION_CUBIC }; enum TransitionType { TYPE_PROPERTY, TYPE_METHOD, TYPE_TRANSITION }; void create_transition(const String& p_transition, TransitionType p_type); void transition_set_target(const NodePath& p_node,const String& p_target); TransitionType transition_get_type() const; void transition_add_key(const String& p_transition,float p_time, const Variant& p_key); int transition_get_key_count(const String& p_transition) const; Variant transition_get_key_time(const String& p_transition.int p_key_index) const Variant transition_get_key(const String& p_transition,int p_key_index) const; void transition_remove_key(const String& p_transition, int p_key_index); void transition_clear_keys(const String& p_transition); void remove_transition(const String& p_transition); void transition_ Transitioner(); }; */ #endif // TRANSITIONER_H