#!/usr/bin/env python Import("env") from platform_methods import run_in_subprocess import platform_x11_builders common_x11 = [ "context_gl_x11.cpp", "crash_handler_x11.cpp", "os_x11.cpp", "key_mapping_x11.cpp", "joypad_linux.cpp", "power_x11.cpp", "detect_prime.cpp", ] if "udev" in env and env["udev"]: common_x11.append("libudev-so_wrap.c") prog = env.add_program("#bin/godot", ["godot_x11.cpp"] + common_x11) if env["debug_symbols"] and env["separate_debug_symbols"]: env.AddPostAction(prog, run_in_subprocess(platform_x11_builders.make_debug_x11))