/*************************************************************************/ /* gd_compiler.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef GD_COMPILER_H #define GD_COMPILER_H #include "gd_parser.h" #include "gd_script.h" class GDCompiler { const GDParser *parser; struct CodeGen { GDScript *script; const GDParser::ClassNode *class_node; const GDParser::FunctionNode *function_node; bool debug_stack; List< Map > stack_id_stack; Map stack_identifiers; List stack_debug; List< Map > block_identifier_stack; Map block_identifiers; void add_stack_identifier(const StringName& p_id,int p_stackpos) { stack_identifiers[p_id]=p_stackpos; if (debug_stack) { block_identifiers[p_id]=p_stackpos; GDFunction::StackDebug sd; sd.added=true; sd.line=current_line; sd.identifier=p_id; sd.pos=p_stackpos; stack_debug.push_back(sd); } } void push_stack_identifiers() { stack_id_stack.push_back( stack_identifiers ); if (debug_stack) { block_identifier_stack.push_back(block_identifiers); block_identifiers.clear(); } } void pop_stack_identifiers() { stack_identifiers = stack_id_stack.back()->get(); stack_id_stack.pop_back(); if (debug_stack) { for (Map::Element *E=block_identifiers.front();E;E=E->next()) { GDFunction::StackDebug sd; sd.added=false; sd.identifier=E->key(); sd.line=current_line; sd.pos=E->get(); stack_debug.push_back(sd); } block_identifiers=block_identifier_stack.back()->get(); block_identifier_stack.pop_back(); } } //int get_identifier_pos(const StringName& p_dentifier) const; HashMap constant_map; Map name_map; int get_name_map_pos(const StringName& p_identifier) { int ret; if (!name_map.has(p_identifier)) { ret=name_map.size(); name_map[p_identifier]=ret; } else { ret=name_map[p_identifier]; } return ret; } int get_constant_pos(const Variant& p_constant) { if (constant_map.has(p_constant)) return constant_map[p_constant]; int pos = constant_map.size(); constant_map[p_constant]=pos; return pos; } Vector opcodes; void alloc_stack(int p_level) { if (p_level >= stack_max) stack_max=p_level+1; } void alloc_call(int p_params) { if (p_params >= call_max) call_max=p_params; } int current_line; int stack_max; int call_max; }; #if 0 void _create_index(const GDParser::OperatorNode *on); void _create_call(const GDParser::OperatorNode *on); int _parse_expression(const GDParser::Node *p_expr,CodeGen& codegen); void _parse_block(GDParser::BlockNode *p_block); void _parse_function(GDParser::FunctionNode *p_func); Ref _parse_class(GDParser::ClassNode *p_class); #endif void _set_error(const String& p_error,const GDParser::Node *p_node); bool _create_unary_operator(CodeGen& codegen,const GDParser::OperatorNode *on,Variant::Operator op, int p_stack_level); bool _create_binary_operator(CodeGen& codegen,const GDParser::OperatorNode *on,Variant::Operator op, int p_stack_level,bool p_initializer=false); //int _parse_subexpression(CodeGen& codegen,const GDParser::BlockNode *p_block,const GDParser::Node *p_expression); int _parse_assign_right_expression(CodeGen& codegen,const GDParser::OperatorNode *p_expression, int p_stack_level); int _parse_expression(CodeGen& codegen,const GDParser::Node *p_expression, int p_stack_level,bool p_root=false,bool p_initializer=false); Error _parse_block(CodeGen& codegen,const GDParser::BlockNode *p_block,int p_stack_level=0,int p_break_addr=-1,int p_continue_addr=-1); Error _parse_function(GDScript *p_script,const GDParser::ClassNode *p_class,const GDParser::FunctionNode *p_func,bool p_for_ready=false); Error _parse_class(GDScript *p_script,GDScript *p_owner,const GDParser::ClassNode *p_class,bool p_keep_state); int err_line; int err_column; StringName source; String error; public: Error compile(const GDParser *p_parser, GDScript *p_script, bool p_keep_state=false); String get_error() const; int get_error_line() const; int get_error_column() const; GDCompiler(); }; #endif // COMPILER_H