#!/usr/bin/env python Import('env') Import('env_modules') env_cvtt = env_modules.Clone() # Thirdparty source files if env['builtin_squish']: thirdparty_dir = "#thirdparty/cvtt/" thirdparty_sources = [ "ConvectionKernels.cpp" ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] env_cvtt.add_source_files(env.modules_sources, thirdparty_sources) env_cvtt.Append(CPPPATH=[thirdparty_dir]) # Godot source files env_cvtt.add_source_files(env.modules_sources, "*.cpp")