// This code is in the public domain -- Ignacio Castaņo #include "BaseMesh.h" #include "Stream.h" #include "nvmath/TypeSerialization.h" namespace nv { static Stream & operator<< (Stream & s, BaseMesh::Vertex & vertex) { return s << vertex.id << vertex.pos << vertex.nor << vertex.tex; } Stream & operator<< (Stream & s, BaseMesh & mesh) { return s << mesh.m_vertexArray; } }