/*************************************************************************/ /* bbutil.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef _UTILITY_H_INCLUDED #define _UTILITY_H_INCLUDED #include #include #include #include #ifdef __cplusplus extern "C" { #endif extern EGLDisplay egl_disp; extern EGLSurface egl_surf; enum RENDERING_API {GL_ES_1 = EGL_OPENGL_ES_BIT, GL_ES_2 = EGL_OPENGL_ES2_BIT, VG = EGL_OPENVG_BIT}; /** * Initializes EGL, GL and loads a default font * * \param libscreen context that will be used for EGL setup * \return EXIT_SUCCESS if initialization succeeded otherwise EXIT_FAILURE */ int bbutil_init(screen_context_t ctx, enum RENDERING_API api); /** * Initializes EGL * * \param libscreen context that will be used for EGL setup * \return EXIT_SUCCESS if initialization succeeded otherwise EXIT_FAILURE */ int bbutil_init_egl(screen_context_t ctx, enum RENDERING_API api); /** * Initializes GL 1.1 for simple 2D rendering. GL2 initialization will be added at a later point. * * \return EXIT_SUCCESS if initialization succeeded otherwise EXIT_FAILURE */ int bbutil_init_gl2d(); int bbutil_is_flipped(); int bbutil_get_rotation(); char *get_window_group_id(); int bbutil_rotate_screen_surface(int angle); /** * Terminates EGL */ void bbutil_terminate(); /** * Swaps default bbutil window surface to the screen */ void bbutil_swap(); /** * Clears the screen of any existing text. * NOTE: must be called after a successful return from bbutil_init() or bbutil_init_egl() call */ void bbutil_clear(); #ifdef __cplusplus }; #endif #endif