/** * @type {XR} */ Navigator.prototype.xr; /** * @constructor */ function XRSessionInit() {}; /** * @type {Array} */ XRSessionInit.prototype.requiredFeatures; /** * @type {Array} */ XRSessionInit.prototype.optionalFeatures; /** * @constructor */ function XR() {} /** * @type {?function (Event)} */ XR.prototype.ondevicechanged; /** * @param {string} mode * * @return {!Promise} */ XR.prototype.isSessionSupported = function(mode) {} /** * @param {string} mode * @param {XRSessionInit} options * * @return {!Promise} */ XR.prototype.requestSession = function(mode, options) {} /** * @constructor */ function XRSession() {} /** * @type {XRRenderState} */ XRSession.prototype.renderState; /** * @type {Array} */ XRSession.prototype.inputSources; /** * @type {string} */ XRSession.prototype.visibilityState; /** * @type {?function (Event)} */ XRSession.prototype.onend; /** * @type {?function (XRInputSourcesChangeEvent)} */ XRSession.prototype.oninputsourceschange; /** * @type {?function (XRInputSourceEvent)} */ XRSession.prototype.onselectstart; /** * @type {?function (XRInputSourceEvent)} */ XRSession.prototype.onselect; /** * @type {?function (XRInputSourceEvent)} */ XRSession.prototype.onselectend; /** * @type {?function (XRInputSourceEvent)} */ XRSession.prototype.onsqueezestart; /** * @type {?function (XRInputSourceEvent)} */ XRSession.prototype.onsqueeze; /** * @type {?function (XRInputSourceEvent)} */ XRSession.prototype.onsqueezeend; /** * @type {?function (Event)} */ XRSession.prototype.onvisibilitychange; /** * @param {XRRenderStateInit} state * @return {void} */ XRSession.prototype.updateRenderState = function (state) {}; /** * @param {XRFrameRequestCallback} callback * @return {number} */ XRSession.prototype.requestAnimationFrame = function (callback) {}; /** * @param {number} handle * @return {void} */ XRSession.prototype.cancelAnimationFrame = function (handle) {}; /** * @return {Promise} */ XRSession.prototype.end = function () {}; /** * @param {string} referenceSpaceType * @return {Promise} */ XRSession.prototype.requestReferenceSpace = function (referenceSpaceType) {}; /** * @typedef {function(number, XRFrame): undefined} */ var XRFrameRequestCallback; /** * @constructor */ function XRRenderStateInit() {} /** * @type {number} */ XRRenderStateInit.prototype.depthNear; /** * @type {number} */ XRRenderStateInit.prototype.depthFar; /** * @type {number} */ XRRenderStateInit.prototype.inlineVerticalFieldOfView; /** * @type {?XRWebGLLayer} */ XRRenderStateInit.prototype.baseLayer; /** * @constructor */ function XRRenderState() {}; /** * @type {number} */ XRRenderState.prototype.depthNear; /** * @type {number} */ XRRenderState.prototype.depthFar; /** * @type {?number} */ XRRenderState.prototype.inlineVerticalFieldOfView; /** * @type {?XRWebGLLayer} */ XRRenderState.prototype.baseLayer; /** * @constructor */ function XRFrame() {} /** * @type {XRSession} */ XRFrame.prototype.session; /** * @param {XRReferenceSpace} referenceSpace * @return {?XRViewerPose} */ XRFrame.prototype.getViewerPose = function (referenceSpace) {}; /** * * @param {XRSpace} space * @param {XRSpace} baseSpace * @return {XRPose} */ XRFrame.prototype.getPose = function (space, baseSpace) {}; /** * @constructor */ function XRReferenceSpace() {}; /** * @type {Array} */ XRReferenceSpace.prototype.boundsGeometry; /** * @param {XRRigidTransform} originOffset * @return {XRReferenceSpace} */ XRReferenceSpace.prototype.getOffsetReferenceSpace = function(originOffset) {}; /** * @type {?function (Event)} */ XRReferenceSpace.prototype.onreset; /** * @constructor */ function XRRigidTransform() {}; /** * @type {DOMPointReadOnly} */ XRRigidTransform.prototype.position; /** * @type {DOMPointReadOnly} */ XRRigidTransform.prototype.orientation; /** * @type {Float32Array} */ XRRigidTransform.prototype.matrix; /** * @type {XRRigidTransform} */ XRRigidTransform.prototype.inverse; /** * @constructor */ function XRView() {} /** * @type {string} */ XRView.prototype.eye; /** * @type {Float32Array} */ XRView.prototype.projectionMatrix; /** * @type {XRRigidTransform} */ XRView.prototype.transform; /** * @constructor */ function XRViewerPose() {} /** * @type {Array} */ XRViewerPose.prototype.views; /** * @constructor */ function XRViewport() {} /** * @type {number} */ XRViewport.prototype.x; /** * @type {number} */ XRViewport.prototype.y; /** * @type {number} */ XRViewport.prototype.width; /** * @type {number} */ XRViewport.prototype.height; /** * @constructor */ function XRWebGLLayerInit() {}; /** * @type {boolean} */ XRWebGLLayerInit.prototype.antialias; /** * @type {boolean} */ XRWebGLLayerInit.prototype.depth; /** * @type {boolean} */ XRWebGLLayerInit.prototype.stencil; /** * @type {boolean} */ XRWebGLLayerInit.prototype.alpha; /** * @type {boolean} */ XRWebGLLayerInit.prototype.ignoreDepthValues; /** * @type {boolean} */ XRWebGLLayerInit.prototype.ignoreDepthValues; /** * @type {number} */ XRWebGLLayerInit.prototype.framebufferScaleFactor; /** * @constructor * * @param {XRSession} session * @param {WebGLRenderContext|WebGL2RenderingContext} ctx * @param {?XRWebGLLayerInit} options */ function XRWebGLLayer(session, ctx, options) {} /** * @type {boolean} */ XRWebGLLayer.prototype.antialias; /** * @type {boolean} */ XRWebGLLayer.prototype.ignoreDepthValues; /** * @type {number} */ XRWebGLLayer.prototype.framebufferWidth; /** * @type {number} */ XRWebGLLayer.prototype.framebufferHeight; /** * @type {WebGLFramebuffer} */ XRWebGLLayer.prototype.framebuffer; /** * @param {XRView} view * @return {?XRViewport} */ XRWebGLLayer.prototype.getViewport = function(view) {}; /** * @param {XRSession} session * @return {number} */ XRWebGLLayer.prototype.getNativeFramebufferScaleFactor = function (session) {}; /** * @constructor */ function WebGLRenderingContextBase() {}; /** * @return {Promise} */ WebGLRenderingContextBase.prototype.makeXRCompatible = function () {}; /** * @constructor */ function XRInputSourcesChangeEvent() {}; /** * @type {Array} */ XRInputSourcesChangeEvent.prototype.added; /** * @type {Array} */ XRInputSourcesChangeEvent.prototype.removed; /** * @constructor */ function XRInputSourceEvent() {}; /** * @type {XRFrame} */ XRInputSourceEvent.prototype.frame; /** * @type {XRInputSource} */ XRInputSourceEvent.prototype.inputSource; /** * @constructor */ function XRInputSource() {}; /** * @type {Gamepad} */ XRInputSource.prototype.gamepad; /** * @type {XRSpace} */ XRInputSource.prototype.gripSpace; /** * @type {string} */ XRInputSource.prototype.handedness; /** * @type {string} */ XRInputSource.prototype.profiles; /** * @type {string} */ XRInputSource.prototype.targetRayMode; /** * @type {XRSpace} */ XRInputSource.prototype.targetRaySpace; /** * @constructor */ function XRSpace() {}; /** * @constructor */ function XRPose() {}; /** * @type {XRRigidTransform} */ XRPose.prototype.transform; /** * @type {boolean} */ XRPose.prototype.emulatedPosition;