/*************************************************************************/ /* broad_phase_2d_sw.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef BROAD_PHASE_2D_SW_H #define BROAD_PHASE_2D_SW_H #include "math_funcs.h" #include "math_2d.h" class CollisionObject2DSW; class BroadPhase2DSW { public: typedef BroadPhase2DSW* (*CreateFunction)(); static CreateFunction create_func; typedef uint32_t ID; typedef void* (*PairCallback)(CollisionObject2DSW *A,int p_subindex_A,CollisionObject2DSW *B,int p_subindex_B,void *p_userdata); typedef void (*UnpairCallback)(CollisionObject2DSW *A,int p_subindex_A,CollisionObject2DSW *B,int p_subindex_B,void *p_data,void *p_userdata); // 0 is an invalid ID virtual ID create(CollisionObject2DSW *p_object_, int p_subindex=0)=0; virtual void move(ID p_id, const Rect2& p_aabb)=0; virtual void set_static(ID p_id, bool p_static)=0; virtual void remove(ID p_id)=0; virtual CollisionObject2DSW *get_object(ID p_id) const=0; virtual bool is_static(ID p_id) const=0; virtual int get_subindex(ID p_id) const=0; virtual int cull_segment(const Vector2& p_from, const Vector2& p_to,CollisionObject2DSW** p_results,int p_max_results,int *p_result_indices=NULL)=0; virtual int cull_aabb(const Rect2& p_aabb,CollisionObject2DSW** p_results,int p_max_results,int *p_result_indices=NULL)=0; virtual void set_pair_callback(PairCallback p_pair_callback,void *p_userdata)=0; virtual void set_unpair_callback(UnpairCallback p_unpair_callback,void *p_userdata)=0; virtual void update()=0; virtual ~BroadPhase2DSW(); }; #endif // BROAD_PHASE_2D_SW_H