/*************************************************************************/ /* simple_type.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef SIMPLE_TYPE_H #define SIMPLE_TYPE_H /* Batch of specializations to obtain the actual simple type */ template struct GetSimpleType { T type; }; template struct GetSimpleTypeT { typedef T type_t; }; template struct GetSimpleType { T type; }; template struct GetSimpleTypeT { typedef T type_t; }; template struct GetSimpleType { T type; _FORCE_INLINE_ GetSimpleType() { } }; template struct GetSimpleTypeT { typedef T type_t; }; template struct GetSimpleType { T type; _FORCE_INLINE_ GetSimpleType() { } }; template struct GetSimpleType { T *type; _FORCE_INLINE_ GetSimpleType() { type=NULL; } }; template struct GetSimpleType { T *type; _FORCE_INLINE_ GetSimpleType() { type=NULL; } }; #define SIMPLE_NUMERIC_TYPE(m_type)\ template<>\ struct GetSimpleType { \ m_type type;\ _FORCE_INLINE_ GetSimpleType() { type=(m_type)0; } \ };\ template<>\ struct GetSimpleType { \ m_type type;\ _FORCE_INLINE_ GetSimpleType() { type=(m_type)0; } \ };\ template<>\ struct GetSimpleType { \ m_type type;\ _FORCE_INLINE_ GetSimpleType() { type=(m_type)0; } \ };\ template<>\ struct GetSimpleType { \ m_type type;\ _FORCE_INLINE_ GetSimpleType() { type=(m_type)0; } \ };\ SIMPLE_NUMERIC_TYPE(bool); SIMPLE_NUMERIC_TYPE(uint8_t); SIMPLE_NUMERIC_TYPE(int8_t); SIMPLE_NUMERIC_TYPE(uint16_t); SIMPLE_NUMERIC_TYPE(int16_t); SIMPLE_NUMERIC_TYPE(uint32_t); SIMPLE_NUMERIC_TYPE(int32_t); SIMPLE_NUMERIC_TYPE(int64_t); SIMPLE_NUMERIC_TYPE(uint64_t); SIMPLE_NUMERIC_TYPE(float); SIMPLE_NUMERIC_TYPE(double); #endif