Float built-in type. Float built-in type. Constructs a default-initialized [float] set to [code]0.0[/code]. Constructs a [float] as a copy of the given [float]. Cast a [bool] value to a floating-point value, [code]float(true)[/code] will be equal to 1.0 and [code]float(false)[/code] will be equal to 0.0. Cast an [int] value to a floating-point value, [code]float(1)[/code] will be equal to [code]1.0[/code]. Returns [code]true[/code] if two floats are different from each other. Returns [code]true[/code] if the integer has different value than the float. Multiplies two [float]s. Multiplies each component of the [Vector2] by the given [float]. [codeblock] print(2.5 * Vector2(1, 1)) # Vector2(2.5, 2.5) [/codeblock] Multiplies each component of the [Vector2i] by the given [float]. [codeblock] print(2.0 * Vector2i(1, 1)) # Vector2i(2.0, 2.0) [/codeblock] Multiplies each component of the [Vector3] by the given [float]. Multiplies each component of the [Vector3i] by the given [float]. Multiplies each component of the [Quat] by the given [float]. Multiplies each component of the [Color] by the given [float]. [codeblock] print(1.5 * Color(0.5, 0.5, 0.5)) # Color(0.75, 0.75, 0.75) [/codeblock] Multiplies a [float] and an [int]. The result is a [float]. Unary plus operator. Doesn't have any effect. [codeblock] var a = +2.5 # a is 2.5. [/codeblock] Adds two floats. Adds a [float] and an [int]. The result is a [float]. Unary minus operator. Negates the number. [codeblock] var a = -2.5 # a is -2.5. print(-a) # 2.5 [/codeblock] Subtracts a float from a float. Subtracts an [int] from a [float]. The result is a [float]. Divides two floats. Divides a [float] by an [int]. The result is a [float]. Returns [code]true[/code] the left float is less than the right one. Returns [code]true[/code] if this [float] is less than the given [int]. Returns [code]true[/code] the left integer is less than or equal to the right one. Returns [code]true[/code] if this [float] is less than or equal to the given [int]. Returns [code]true[/code] if both floats are exactly equal. [b]Note:[/b] Due to floating-point precision errors, consider using [method @GlobalScope.is_equal_approx] or [method @GlobalScope.is_zero_approx] instead, which are more reliable. Returns [code]true[/code] if the [float] and the given [int] are equal. Returns [code]true[/code] the left float is greater than the right one. Returns [code]true[/code] if this [float] is greater than the given [int]. Returns [code]true[/code] the left float is greater than or equal to the right one. Returns [code]true[/code] if this [float] is greater than or equal to the given [int].