/*************************************************************************/ /* color_picker.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "color_picker.h" #include "scene/gui/separator.h" #include "scene/main/viewport.h" #include "os/os.h" #include "os/input.h" #include "os/keyboard.h" void update_material(Refmat,const Color& p_color) { if (!mat.is_valid()) return; Ref sdr = mat->get_shader(); if (!sdr.is_valid()) return; mat->set_shader_param("R",p_color.r); mat->set_shader_param("G",p_color.g); mat->set_shader_param("B",p_color.b); mat->set_shader_param("H",p_color.get_h()); mat->set_shader_param("S",p_color.get_s()); mat->set_shader_param("V",p_color.get_v()); mat->set_shader_param("A",p_color.a); } void ColorPicker::_notification(int p_what) { switch(p_what) { case NOTIFICATION_THEME_CHANGED: { uv_material->set_shader(get_shader("uv_editor")); w_material->set_shader(get_shader("w_editor")); update_material(uv_material,color); update_material(w_material,color); _update_controls(); } break; case NOTIFICATION_ENTER_TREE: { btn_pick->set_icon(get_icon("screen_picker", "ColorPicker")); } } } void ColorPicker::_update_controls() { if (edit_alpha) { values[3]->show(); scroll[3]->show(); labels[3]->show(); } else { values[3]->hide(); scroll[3]->hide(); labels[3]->hide(); } } void ColorPicker::set_color(const Color& p_color) { color=p_color; h=color.get_h(); s=color.get_s(); v=color.get_v(); update_material(uv_material, color); update_material(w_material, color); uv_edit->get_child(0)->cast_to()->update(); w_edit->get_child(0)->cast_to()->update(); _update_color(); } void ColorPicker::set_edit_alpha(bool p_show) { edit_alpha=p_show; _update_controls(); _update_color(); sample->update(); } bool ColorPicker::is_editing_alpha() const { return edit_alpha; } void ColorPicker::_value_changed(double) { if (updating) return; for(int i=0;i<3;i++) { color.components[i] = scroll[i]->get_val()/(raw_mode_enabled?1.0:255.0); } color.components[3] = scroll[3]->get_val()/255.0; update_material(uv_material,color); update_material(w_material,color); html->set_text(color.to_html(edit_alpha && color.a<1)); sample->update(); emit_signal("color_changed",color); } void ColorPicker::_html_entered(const String& p_html) { if (updating) return; color = Color::html(p_html); _update_color(); emit_signal("color_changed",color); } void ColorPicker::_update_color() { updating=true; for(int i=0;i<4;i++) { scroll[i]->set_max(255); scroll[i]->set_step(0.01); if (raw_mode_enabled && i != 3) scroll[i]->set_val(color.components[i]); else scroll[i]->set_val(color.components[i]*255); } html->set_text(color.to_html(edit_alpha && color.a<1)); html->grab_focus(); html->select(); sample->update(); updating=false; } void ColorPicker::_update_presets() { Size2 size=bt_add_preset->get_size(); preset->set_custom_minimum_size(Size2(size.width*presets.size(),size.height)); Image i(size.x*presets.size(),size.y, false, Image::FORMAT_RGB); for (int y=0;y t; t.instance(); t->create_from_image(i); preset->set_texture(t); } Color ColorPicker::get_color() const { return color; } void ColorPicker::add_preset(const Color &p_color) { if (presets.find(p_color)) { presets.move_to_back(presets.find(p_color)); } else { presets.push_back(p_color); } _update_presets(); if (presets.size()==10) bt_add_preset->hide(); } void ColorPicker::set_raw_mode(bool p_enabled) { if (raw_mode_enabled==p_enabled) return; raw_mode_enabled=p_enabled; if (btn_mode->is_pressed()!=p_enabled) btn_mode->set_pressed(p_enabled); _update_controls(); _update_color(); } bool ColorPicker::is_raw_mode() const { return raw_mode_enabled; } void ColorPicker::_sample_draw() { sample->draw_rect(Rect2(Point2(),Size2(256,20)),color); } void ColorPicker::_hsv_draw(int p_wich,Control* c) { if (!c) return; if (p_wich==0) { int x=c->get_size().x*color.get_s(); int y=c->get_size().y-c->get_size().y*color.get_v(); c->draw_line(Point2(x,0),Point2(x,c->get_size().y),color.inverted()); c->draw_line(Point2(0,y),Point2(c->get_size().x,y),color.inverted()); c->draw_line(Point2(x,y),Point2(x,y),Color(1,1,1),2); } else if (p_wich==1) { int y=c->get_size().y-c->get_size().y*color.get_h(); Color col=Color(); col.set_hsv(color.get_h(),1,1); c->draw_line(Point2(0,y),Point2(c->get_size().x,y),col.inverted()); } } void ColorPicker::_uv_input(const InputEvent &ev) { if (ev.type == InputEvent::MOUSE_BUTTON) { const InputEventMouseButton &bev = ev.mouse_button; if (bev.pressed) { changing_color = true; float x = CLAMP((float)bev.x,0,256); float y = CLAMP((float)bev.y,0,256); s=x/256; v=1.0-y/256.0; color.set_hsv(h,s,v,color.a); set_color(color); _update_color(); emit_signal("color_changed", color); } else { changing_color = false; } } else if (ev.type == InputEvent::MOUSE_MOTION) { const InputEventMouse &bev = ev.mouse_motion; if (!changing_color) return; float x = CLAMP((float)bev.x,0,256); float y = CLAMP((float)bev.y,0,256); s=x/256; v=1.0-y/256.0; color.set_hsv(h,s,v,color.a); set_color(color); _update_color(); emit_signal("color_changed", color); } } void ColorPicker::_w_input(const InputEvent &ev) { if (ev.type == InputEvent::MOUSE_BUTTON) { const InputEventMouseButton &bev = ev.mouse_button; if (bev.pressed) { changing_color = true; h=1-((float)bev.y)/256.0; } else { changing_color = false; } color.set_hsv(h,s,v,color.a); set_color(color); _update_color(); emit_signal("color_changed", color); } else if (ev.type == InputEvent::MOUSE_MOTION) { const InputEventMouse &bev = ev.mouse_motion; if (!changing_color) return; float y = CLAMP((float)bev.y,0,256); h=1.0-y/256.0; color.set_hsv(h,s,v,color.a); set_color(color); _update_color(); emit_signal("color_changed", color); } } void ColorPicker::_preset_input(const InputEvent &ev) { if (ev.type == InputEvent::MOUSE_BUTTON) { const InputEventMouseButton &bev = ev.mouse_button; if (bev.pressed && bev.button_index==BUTTON_LEFT) { int index = bev.x/(preset->get_size().x/presets.size()); set_color(presets[index]); } else if (bev.pressed && bev.button_index==BUTTON_RIGHT) { int index = bev.x/(preset->get_size().x/presets.size()); presets.erase(presets[index]); _update_presets(); bt_add_preset->show(); } _update_color(); emit_signal("color_changed", color); } else if (ev.type == InputEvent::MOUSE_MOTION) { const InputEventMouse &mev = ev.mouse_motion; int index = mev.x/(preset->get_size().x/presets.size()); if (index<0 || index >= presets.size()) return; preset->set_tooltip("Color: #"+presets[index].to_html(presets[index].a<1)+"\n" "LMB: Set color\n" "RMB: Remove preset"); } } void ColorPicker::_screen_input(const InputEvent &ev) { if (ev.type==InputEvent::MOUSE_BUTTON) { const InputEventMouseButton &bev = ev.mouse_button; if (bev.button_index==BUTTON_LEFT&&!bev.pressed) { emit_signal("color_changed", color); screen->hide(); } } else if (ev.type==InputEvent::MOUSE_MOTION) { const InputEventMouse &mev = ev.mouse_motion; Viewport *r=get_tree()->get_root(); if (!r->get_rect().has_point(Point2(mev.global_x,mev.global_y))) return; Image img =r->get_screen_capture(); if (!img.empty()) last_capture=img; r->queue_screen_capture(); if (!last_capture.empty()) set_color(last_capture.get_pixel(mev.global_x,mev.global_y)); } } void ColorPicker::_add_preset_pressed() { add_preset(color); } void ColorPicker::_screen_pick_pressed() { Viewport *r=get_tree()->get_root(); if (!screen) { screen=memnew( Control ); r->add_child(screen); screen->set_area_as_parent_rect(); screen->connect("input_event",this,"_screen_input"); } screen->raise(); screen->show(); r->queue_screen_capture(); } void ColorPicker::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_color","color"),&ColorPicker::set_color); ObjectTypeDB::bind_method(_MD("get_color"),&ColorPicker::get_color); ObjectTypeDB::bind_method(_MD("set_raw_mode","mode"),&ColorPicker::set_raw_mode); ObjectTypeDB::bind_method(_MD("is_raw_mode"),&ColorPicker::is_raw_mode); ObjectTypeDB::bind_method(_MD("set_edit_alpha","show"),&ColorPicker::set_edit_alpha); ObjectTypeDB::bind_method(_MD("is_editing_alpha"),&ColorPicker::is_editing_alpha); ObjectTypeDB::bind_method(_MD("add_preset"), &ColorPicker::add_preset); ObjectTypeDB::bind_method(_MD("_value_changed"),&ColorPicker::_value_changed); ObjectTypeDB::bind_method(_MD("_html_entered"),&ColorPicker::_html_entered); ObjectTypeDB::bind_method(_MD("_add_preset_pressed"), &ColorPicker::_add_preset_pressed); ObjectTypeDB::bind_method(_MD("_screen_pick_pressed"), &ColorPicker::_screen_pick_pressed); ObjectTypeDB::bind_method(_MD("_sample_draw"),&ColorPicker::_sample_draw); ObjectTypeDB::bind_method(_MD("_hsv_draw"),&ColorPicker::_hsv_draw); ObjectTypeDB::bind_method(_MD("_uv_input"),&ColorPicker::_uv_input); ObjectTypeDB::bind_method(_MD("_w_input"),&ColorPicker::_w_input); ObjectTypeDB::bind_method(_MD("_preset_input"),&ColorPicker::_preset_input); ObjectTypeDB::bind_method(_MD("_screen_input"),&ColorPicker::_screen_input); ADD_SIGNAL( MethodInfo("color_changed",PropertyInfo(Variant::COLOR,"color"))); } ColorPicker::ColorPicker() : BoxContainer(true) { updating=true; edit_alpha=true; raw_mode_enabled=false; changing_color=false; screen=NULL; HBoxContainer *hb_smpl = memnew( HBoxContainer ); btn_pick = memnew( ToolButton ); btn_pick->connect("pressed",this,"_screen_pick_pressed"); sample = memnew( TextureFrame ); sample->set_h_size_flags(SIZE_EXPAND_FILL); sample->connect("draw",this,"_sample_draw"); hb_smpl->add_child(sample); hb_smpl->add_child(btn_pick); add_child(hb_smpl); HBoxContainer *hb_edit = memnew( HBoxContainer ); uv_edit= memnew ( TextureFrame ); Image i(256, 256, false, Image::FORMAT_RGB); for (int y=0;y<256;y++) for (int x=0;x<256;x++) i.put_pixel(x,y,Color()); Ref t; t.instance(); t->create_from_image(i); uv_edit->set_texture(t); uv_edit->set_ignore_mouse(false); uv_edit->set_custom_minimum_size(Size2(256,256)); uv_edit->connect("input_event", this, "_uv_input"); Control *c= memnew( Control ); uv_edit->add_child(c); c->set_area_as_parent_rect(); c->set_stop_mouse(false); c->set_material(memnew ( CanvasItemMaterial )); Vector args=Vector(); args.push_back(0); args.push_back(c); c->connect("draw",this,"_hsv_draw",args); add_child(hb_edit); w_edit= memnew( TextureFrame ); i = Image(15, 256, false, Image::FORMAT_RGB); for (int y=0;y<256;y++) for (int x=0;x<15;x++) i.put_pixel(x,y,Color()); Ref tw; tw.instance(); tw->create_from_image(i); w_edit->set_texture(tw); w_edit->set_ignore_mouse(false); w_edit->set_custom_minimum_size(Size2(15,256)); w_edit->connect("input_event", this, "_w_input"); c= memnew( Control ); w_edit->add_child(c); c->set_area_as_parent_rect(); c->set_stop_mouse(false); c->set_material(memnew ( CanvasItemMaterial )); args.clear(); args.push_back(1); args.push_back(c); c->connect("draw",this,"_hsv_draw",args); hb_edit->add_child(uv_edit); hb_edit->add_child(memnew( VSeparator )); hb_edit->add_child(w_edit); VBoxContainer *vbl = memnew( VBoxContainer ); add_child(vbl); add_child(memnew( HSeparator )); VBoxContainer *vbr = memnew( VBoxContainer ); add_child(vbr); vbr->set_h_size_flags(SIZE_EXPAND_FILL); const char* lt[4] = {"R","G","B","A"}; for(int i=0;i<4;i++) { HBoxContainer *hbc = memnew( HBoxContainer ); labels[i]=memnew( Label(lt[i]) ); hbc->add_child(labels[i]); scroll[i]=memnew( HSlider ); hbc->add_child(scroll[i]); values[i]=memnew( SpinBox ); scroll[i]->share(values[i]); hbc->add_child(values[i]); scroll[i]->set_min(0); scroll[i]->set_page(0); scroll[i]->set_h_size_flags(SIZE_EXPAND_FILL); scroll[i]->connect("value_changed",this,"_value_changed"); vbr->add_child(hbc); } HBoxContainer *hhb = memnew( HBoxContainer ); btn_mode = memnew( CheckButton ); btn_mode->set_text("RAW Mode"); btn_mode->connect("toggled", this, "set_raw_mode"); hhb->add_child(btn_mode); vbr->add_child(hhb); html_num = memnew( Label ); hhb->add_child(html_num); html = memnew( LineEdit ); hhb->add_child(html); html->connect("text_entered",this,"_html_entered"); html_num->set_text("#"); html->set_h_size_flags(SIZE_EXPAND_FILL); _update_controls(); _update_color(); updating=false; uv_material.instance(); Ref s_uv = get_shader("uv_editor"); uv_material->set_shader(s_uv); w_material.instance(); Ref s_w = get_shader("w_editor"); w_material->set_shader(s_w); uv_edit->set_material(uv_material); w_edit->set_material(w_material); set_color(Color(1,1,1)); i.create(256,20,false,Image::FORMAT_RGB); for (int y=0;y<20;y++) for(int x=0;x<256;x++) if ((x/4+y/4)%2) i.put_pixel(x,y,Color(1,1,1)); else i.put_pixel(x,y,Color(0.6,0.6,0.6)); Ref t_smpl; t_smpl.instance(); t_smpl->create_from_image(i); sample->set_texture(t_smpl); HBoxContainer *bbc = memnew( HBoxContainer ); add_child(bbc); preset = memnew( TextureFrame ); bbc->add_child(preset); preset->set_ignore_mouse(false); preset->connect("input_event", this, "_preset_input"); bt_add_preset = memnew ( Button ); bt_add_preset->set_icon(get_icon("add_preset")); bt_add_preset->set_tooltip("Add current color as a preset"); bt_add_preset->connect("pressed", this, "_add_preset_pressed"); bbc->add_child(bt_add_preset); } ///////////////// void ColorPickerButton::_color_changed(const Color& p_color) { update(); emit_signal("color_changed",p_color); } void ColorPickerButton::pressed() { Size2 ms = Size2(300, picker->get_combined_minimum_size().height+10); popup->set_pos(get_global_pos()-Size2(0,ms.height)); popup->set_size(ms); popup->popup(); } void ColorPickerButton::_notification(int p_what) { if (p_what==NOTIFICATION_DRAW) { Ref normal = get_stylebox("normal" ); draw_rect(Rect2(normal->get_offset(),get_size()-normal->get_minimum_size()),picker->get_color()); } } void ColorPickerButton::set_color(const Color& p_color){ picker->set_color(p_color); update(); } Color ColorPickerButton::get_color() const{ return picker->get_color(); } void ColorPickerButton::set_edit_alpha(bool p_show) { picker->set_edit_alpha(p_show); } bool ColorPickerButton::is_editing_alpha() const{ return picker->is_editing_alpha(); } void ColorPickerButton::_bind_methods(){ ObjectTypeDB::bind_method(_MD("set_color","color"),&ColorPickerButton::set_color); ObjectTypeDB::bind_method(_MD("get_color"),&ColorPickerButton::get_color); ObjectTypeDB::bind_method(_MD("set_edit_alpha","show"),&ColorPickerButton::set_edit_alpha); ObjectTypeDB::bind_method(_MD("is_editing_alpha"),&ColorPickerButton::is_editing_alpha); ObjectTypeDB::bind_method(_MD("_color_changed"),&ColorPickerButton::_color_changed); ADD_SIGNAL( MethodInfo("color_changed",PropertyInfo(Variant::COLOR,"color"))); ADD_PROPERTY( PropertyInfo(Variant::COLOR,"color"),_SCS("set_color"),_SCS("get_color") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"edit_alpha"),_SCS("set_edit_alpha"),_SCS("is_editing_alpha") ); } ColorPickerButton::ColorPickerButton() { popup = memnew( PopupPanel ); picker = memnew( ColorPicker ); popup->add_child(picker); popup->set_child_rect(picker); picker->connect("color_changed",this,"_color_changed"); add_child(popup); }