/*************************************************************************/ /* path_2d.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "path_2d.h" #include "scene/scene_string_names.h" void Path2D::_notification(int p_what) { if (p_what == NOTIFICATION_DRAW && curve.is_valid()) { //draw the curve!! if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_navigation_hint()) { return; } for (int i = 0; i < curve->get_point_count(); i++) { Vector2 prev_p = curve->get_point_pos(i); for (int j = 1; j <= 8; j++) { real_t frac = j / 8.0; Vector2 p = curve->interpolate(i, frac); draw_line(prev_p, p, Color(0.5, 0.6, 1.0, 0.7), 2); prev_p = p; } } } } void Path2D::_curve_changed() { if (is_inside_tree() && get_tree()->is_editor_hint()) update(); } void Path2D::set_curve(const Ref &p_curve) { if (curve.is_valid()) { curve->disconnect("changed", this, "_curve_changed"); } curve = p_curve; if (curve.is_valid()) { curve->connect("changed", this, "_curve_changed"); } _curve_changed(); } Ref Path2D::get_curve() const { return curve; } void Path2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_curve", "curve:Curve2D"), &Path2D::set_curve); ClassDB::bind_method(D_METHOD("get_curve:Curve2D", "curve"), &Path2D::get_curve); ClassDB::bind_method(D_METHOD("_curve_changed"), &Path2D::_curve_changed); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve2D"), "set_curve", "get_curve"); } Path2D::Path2D() { set_curve(Ref(memnew(Curve2D))); //create one by default } ///////////////////////////////////////////////////////////////////////////////// void PathFollow2D::_update_transform() { if (!path) return; Ref c = path->get_curve(); if (!c.is_valid()) return; float o = offset; if (loop) o = Math::fposmod(o, c->get_baked_length()); Vector2 pos = c->interpolate_baked(o, cubic); if (rotate) { Vector2 n = (c->interpolate_baked(o + lookahead, cubic) - pos).normalized(); Vector2 t = -n.tangent(); pos += n * h_offset; pos += t * v_offset; set_rotation(t.angle()); } else { pos.x += h_offset; pos.y += v_offset; } set_position(pos); } void PathFollow2D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { Node *parent = get_parent(); if (parent) { path = parent->cast_to(); if (path) { _update_transform(); } } } break; case NOTIFICATION_EXIT_TREE: { path = NULL; } break; } } void PathFollow2D::set_cubic_interpolation(bool p_enable) { cubic = p_enable; } bool PathFollow2D::get_cubic_interpolation() const { return cubic; } bool PathFollow2D::_set(const StringName &p_name, const Variant &p_value) { if (p_name == SceneStringNames::get_singleton()->offset) { set_offset(p_value); } else if (p_name == SceneStringNames::get_singleton()->unit_offset) { set_unit_offset(p_value); } else if (p_name == SceneStringNames::get_singleton()->rotate) { set_rotate(p_value); } else if (p_name == SceneStringNames::get_singleton()->v_offset) { set_v_offset(p_value); } else if (p_name == SceneStringNames::get_singleton()->h_offset) { set_h_offset(p_value); } else if (String(p_name) == "cubic_interp") { set_cubic_interpolation(p_value); } else if (String(p_name) == "loop") { set_loop(p_value); } else if (String(p_name) == "lookahead") { set_lookahead(p_value); } else return false; return true; } bool PathFollow2D::_get(const StringName &p_name, Variant &r_ret) const { if (p_name == SceneStringNames::get_singleton()->offset) { r_ret = get_offset(); } else if (p_name == SceneStringNames::get_singleton()->unit_offset) { r_ret = get_unit_offset(); } else if (p_name == SceneStringNames::get_singleton()->rotate) { r_ret = is_rotating(); } else if (p_name == SceneStringNames::get_singleton()->v_offset) { r_ret = get_v_offset(); } else if (p_name == SceneStringNames::get_singleton()->h_offset) { r_ret = get_h_offset(); } else if (String(p_name) == "cubic_interp") { r_ret = cubic; } else if (String(p_name) == "loop") { r_ret = loop; } else if (String(p_name) == "lookahead") { r_ret = lookahead; } else return false; return true; } void PathFollow2D::_get_property_list(List *p_list) const { float max = 10000; if (path && path->get_curve().is_valid()) max = path->get_curve()->get_baked_length(); p_list->push_back(PropertyInfo(Variant::REAL, "offset", PROPERTY_HINT_RANGE, "0," + rtos(max) + ",0.01")); p_list->push_back(PropertyInfo(Variant::REAL, "unit_offset", PROPERTY_HINT_RANGE, "0,1,0.0001", PROPERTY_USAGE_EDITOR)); p_list->push_back(PropertyInfo(Variant::REAL, "h_offset")); p_list->push_back(PropertyInfo(Variant::REAL, "v_offset")); p_list->push_back(PropertyInfo(Variant::BOOL, "rotate")); p_list->push_back(PropertyInfo(Variant::BOOL, "cubic_interp")); p_list->push_back(PropertyInfo(Variant::BOOL, "loop")); p_list->push_back(PropertyInfo(Variant::REAL, "lookahead", PROPERTY_HINT_RANGE, "0.001,1024.0,0.001")); } String PathFollow2D::get_configuration_warning() const { if (!is_visible_in_tree() || !is_inside_tree()) return String(); if (!get_parent() || !get_parent()->cast_to()) { return TTR("PathFollow2D only works when set as a child of a Path2D node."); } return String(); } void PathFollow2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_offset", "offset"), &PathFollow2D::set_offset); ClassDB::bind_method(D_METHOD("get_offset"), &PathFollow2D::get_offset); ClassDB::bind_method(D_METHOD("set_h_offset", "h_offset"), &PathFollow2D::set_h_offset); ClassDB::bind_method(D_METHOD("get_h_offset"), &PathFollow2D::get_h_offset); ClassDB::bind_method(D_METHOD("set_v_offset", "v_offset"), &PathFollow2D::set_v_offset); ClassDB::bind_method(D_METHOD("get_v_offset"), &PathFollow2D::get_v_offset); ClassDB::bind_method(D_METHOD("set_unit_offset", "unit_offset"), &PathFollow2D::set_unit_offset); ClassDB::bind_method(D_METHOD("get_unit_offset"), &PathFollow2D::get_unit_offset); ClassDB::bind_method(D_METHOD("set_rotate", "enable"), &PathFollow2D::set_rotate); ClassDB::bind_method(D_METHOD("is_rotating"), &PathFollow2D::is_rotating); ClassDB::bind_method(D_METHOD("set_cubic_interpolation", "enable"), &PathFollow2D::set_cubic_interpolation); ClassDB::bind_method(D_METHOD("get_cubic_interpolation"), &PathFollow2D::get_cubic_interpolation); ClassDB::bind_method(D_METHOD("set_loop", "loop"), &PathFollow2D::set_loop); ClassDB::bind_method(D_METHOD("has_loop"), &PathFollow2D::has_loop); } void PathFollow2D::set_offset(float p_offset) { offset = p_offset; if (path) _update_transform(); _change_notify("offset"); _change_notify("unit_offset"); } void PathFollow2D::set_h_offset(float p_h_offset) { h_offset = p_h_offset; if (path) _update_transform(); } float PathFollow2D::get_h_offset() const { return h_offset; } void PathFollow2D::set_v_offset(float p_v_offset) { v_offset = p_v_offset; if (path) _update_transform(); } float PathFollow2D::get_v_offset() const { return v_offset; } float PathFollow2D::get_offset() const { return offset; } void PathFollow2D::set_unit_offset(float p_unit_offset) { if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length()) set_offset(p_unit_offset * path->get_curve()->get_baked_length()); } float PathFollow2D::get_unit_offset() const { if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length()) return get_offset() / path->get_curve()->get_baked_length(); else return 0; } void PathFollow2D::set_lookahead(float p_lookahead) { lookahead = p_lookahead; } float PathFollow2D::get_lookahead() const { return lookahead; } void PathFollow2D::set_rotate(bool p_rotate) { rotate = p_rotate; _update_transform(); } bool PathFollow2D::is_rotating() const { return rotate; } void PathFollow2D::set_loop(bool p_loop) { loop = p_loop; } bool PathFollow2D::has_loop() const { return loop; } PathFollow2D::PathFollow2D() { offset = 0; h_offset = 0; v_offset = 0; path = NULL; rotate = true; cubic = true; loop = true; lookahead = 4; }