/*************************************************/ /* image_loader_jpg.cpp */ /*************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ /* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ #include "image_loader_jpegd.h" #include "print_string.h" #include "os/os.h" #include "jpgd.h" #include Error ImageLoaderJPG::load_image(Image *p_image,FileAccess *f) { DVector src_image; int src_image_len = f->get_len(); ERR_FAIL_COND_V(src_image_len == 0, ERR_FILE_CORRUPT); src_image.resize(src_image_len); DVector::Write w = src_image.write(); f->get_buffer(&w[0],src_image_len); f->close(); jpgd::jpeg_decoder_mem_stream mem_stream(w.ptr(),src_image_len); jpgd::jpeg_decoder decoder(&mem_stream); if (decoder.get_error_code() != jpgd::JPGD_SUCCESS) { return ERR_CANT_OPEN; } const int image_width = decoder.get_width(); const int image_height = decoder.get_height(); int comps = decoder.get_num_components(); if (comps==3) comps=4; //weird if (decoder.begin_decoding() != jpgd::JPGD_SUCCESS) return ERR_FILE_CORRUPT; const int dst_bpl = image_width * comps; DVector data; data.resize(dst_bpl * image_height); DVector::Write dw = data.write(); jpgd::uint8 *pImage_data = (jpgd::uint8*)dw.ptr(); for (int y = 0; y < image_height; y++) { const jpgd::uint8* pScan_line; jpgd::uint scan_line_len; if (decoder.decode((const void**)&pScan_line, &scan_line_len) != jpgd::JPGD_SUCCESS) { return ERR_FILE_CORRUPT; } jpgd::uint8 *pDst = pImage_data + y * dst_bpl; memcpy(pDst, pScan_line, dst_bpl); } //all good Image::Format fmt; if (comps==1) fmt=Image::FORMAT_GRAYSCALE; else fmt=Image::FORMAT_RGBA; dw = DVector::Write(); w = DVector::Write(); p_image->create(image_width,image_height,0,fmt,data); return OK; } void ImageLoaderJPG::get_recognized_extensions(List *p_extensions) const { p_extensions->push_back("jpg"); p_extensions->push_back("jpeg"); } ImageLoaderJPG::ImageLoaderJPG() { }