/*************************************************************************/ /* audio_stream.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "audio_stream.h" int AudioStream::InternalAudioStream::get_channel_count() const { return owner->get_channel_count(); } void AudioStream::InternalAudioStream::set_mix_rate(int p_rate) { owner->_mix_rate=p_rate; } bool AudioStream::InternalAudioStream::mix(int32_t *p_buffer,int p_frames) { return owner->mix(p_buffer,p_frames); } bool AudioStream::InternalAudioStream::can_update_mt() const { return owner->get_update_mode()==UPDATE_THREAD; } void AudioStream::InternalAudioStream::update() { owner->update(); } AudioServer::AudioStream *AudioStream::get_audio_stream() { return internal_audio_stream; } void AudioStream::_bind_methods() { ObjectTypeDB::bind_method(_MD("play"),&AudioStream::play); ObjectTypeDB::bind_method(_MD("stop"),&AudioStream::stop); ObjectTypeDB::bind_method(_MD("is_playing"),&AudioStream::is_playing); ObjectTypeDB::bind_method(_MD("set_loop","enabled"),&AudioStream::set_loop); ObjectTypeDB::bind_method(_MD("has_loop"),&AudioStream::has_loop); ObjectTypeDB::bind_method(_MD("get_stream_name"),&AudioStream::get_stream_name); ObjectTypeDB::bind_method(_MD("get_loop_count"),&AudioStream::get_loop_count); ObjectTypeDB::bind_method(_MD("seek_pos","pos"),&AudioStream::seek_pos); ObjectTypeDB::bind_method(_MD("get_pos"),&AudioStream::get_pos); ObjectTypeDB::bind_method(_MD("get_length"),&AudioStream::get_length); ObjectTypeDB::bind_method(_MD("get_update_mode"),&AudioStream::get_update_mode); ObjectTypeDB::bind_method(_MD("update"),&AudioStream::update); BIND_CONSTANT( UPDATE_NONE ); BIND_CONSTANT( UPDATE_IDLE ); BIND_CONSTANT( UPDATE_THREAD ); } AudioStream::AudioStream() { _mix_rate=44100; internal_audio_stream = memnew( InternalAudioStream ); internal_audio_stream->owner=this; } AudioStream::~AudioStream() { memdelete(internal_audio_stream); }