/*************************************************************************/ /* gd_mono_log.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "gd_mono_log.h" #include #include // abort #include "core/os/dir_access.h" #include "core/os/os.h" #include "../godotsharp_dirs.h" static int log_level_get_id(const char *p_log_level) { const char *valid_log_levels[] = { "error", "critical", "warning", "message", "info", "debug", NULL }; int i = 0; while (valid_log_levels[i]) { if (!strcmp(valid_log_levels[i], p_log_level)) return i; i++; } return -1; } static void mono_log_callback(const char *log_domain, const char *log_level, const char *message, mono_bool fatal, void *user_data) { FileAccess *f = GDMonoLog::get_singleton()->get_log_file(); if (GDMonoLog::get_singleton()->get_log_level_id() >= log_level_get_id(log_level)) { String text(message); text += " (in domain "; text += log_domain; if (log_level) { text += ", "; text += log_level; } text += ")\n"; f->seek_end(); f->store_string(text); } if (fatal) { ERR_PRINTS("Mono: FATAL ERROR, ABORTING! Logfile: " + GDMonoLog::get_singleton()->get_log_file_path() + "\n"); // If we were to abort without flushing, the log wouldn't get written. f->flush(); abort(); } } GDMonoLog *GDMonoLog::singleton = NULL; bool GDMonoLog::_try_create_logs_dir(const String &p_logs_dir) { if (!DirAccess::exists(p_logs_dir)) { DirAccessRef diraccess = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); ERR_FAIL_COND_V(!diraccess, false); Error logs_mkdir_err = diraccess->make_dir_recursive(p_logs_dir); ERR_EXPLAIN("Failed to create mono logs directory"); ERR_FAIL_COND_V(logs_mkdir_err != OK, false); } return true; } void GDMonoLog::_open_log_file(const String &p_file_path) { log_file = FileAccess::open(p_file_path, FileAccess::WRITE); ERR_EXPLAIN("Failed to create log file"); ERR_FAIL_COND(!log_file); } void GDMonoLog::_delete_old_log_files(const String &p_logs_dir) { static const uint64_t MAX_SECS = 5 * 86400; DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); ERR_FAIL_COND(!da); Error err = da->change_dir(p_logs_dir); ERR_FAIL_COND(err != OK); ERR_FAIL_COND(da->list_dir_begin() != OK); String current; while ((current = da->get_next()).length()) { if (da->current_is_dir()) continue; if (!current.ends_with(".txt")) continue; String name = current.get_basename(); uint64_t unixtime = (uint64_t)name.to_int64(); if (OS::get_singleton()->get_unix_time() - unixtime > MAX_SECS) { da->remove(current); } } da->list_dir_end(); } void GDMonoLog::initialize() { #ifdef DEBUG_ENABLED const char *log_level = "debug"; #else const char *log_level = "warning"; #endif String logs_dir = GodotSharpDirs::get_mono_logs_dir(); if (_try_create_logs_dir(logs_dir)) { _delete_old_log_files(logs_dir); log_file_path = logs_dir.plus_file(String::num_int64(OS::get_singleton()->get_unix_time()) + ".txt"); _open_log_file(log_file_path); } mono_trace_set_level_string(log_level); log_level_id = log_level_get_id(log_level); if (log_file) { print_verbose("Mono: Logfile is " + log_file_path); mono_trace_set_log_handler(mono_log_callback, this); } else { OS::get_singleton()->printerr("Mono: No log file, using default log handler\n"); } } GDMonoLog::GDMonoLog() { singleton = this; log_level_id = -1; } GDMonoLog::~GDMonoLog() { singleton = NULL; if (log_file) { log_file->close(); memdelete(log_file); } }