/*************************************************************************/ /* lws_peer.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef JAVASCRIPT_ENABLED #include "lws_peer.h" #include "core/io/ip.h" // Needed for socket_helpers on Android at least. UNIXes has it, just include if not windows #if !defined(WINDOWS_ENABLED) #include #include #endif #include "drivers/unix/net_socket_posix.h" void LWSPeer::set_wsi(struct lws *p_wsi, unsigned int p_in_buf_size, unsigned int p_in_pkt_size, unsigned int p_out_buf_size, unsigned int p_out_pkt_size) { ERR_FAIL_COND(wsi != NULL); _in_buffer.resize(p_in_pkt_size, p_in_buf_size); _out_buffer.resize(p_out_pkt_size, p_out_buf_size); _packet_buffer.resize((1 << MAX(p_in_buf_size, p_out_buf_size)) + LWS_PRE); wsi = p_wsi; }; void LWSPeer::set_write_mode(WriteMode p_mode) { write_mode = p_mode; } LWSPeer::WriteMode LWSPeer::get_write_mode() const { return write_mode; } Error LWSPeer::read_wsi(void *in, size_t len) { ERR_FAIL_COND_V(!is_connected_to_host(), FAILED); if (lws_is_first_fragment(wsi)) _in_size = 0; else if (_in_size == -1) // Trash this frame return ERR_FILE_CORRUPT; Error err = _in_buffer.write_packet((const uint8_t *)in, len, NULL); if (err != OK) { _in_buffer.discard_payload(_in_size); _in_size = -1; ERR_FAIL_V(err); } _in_size += len; if (lws_is_final_fragment(wsi)) { uint8_t is_string = lws_frame_is_binary(wsi) ? 0 : 1; err = _in_buffer.write_packet(NULL, _in_size, &is_string); if (err != OK) { _in_buffer.discard_payload(_in_size); _in_size = -1; ERR_FAIL_V(err); } } return OK; } Error LWSPeer::write_wsi() { ERR_FAIL_COND_V(!is_connected_to_host(), FAILED); PoolVector tmp; int count = _out_buffer.packets_left(); if (count == 0) return OK; int read = 0; uint8_t is_string = 0; PoolVector::Write rw = _packet_buffer.write(); _out_buffer.read_packet(&(rw[LWS_PRE]), _packet_buffer.size() - LWS_PRE, &is_string, read); enum lws_write_protocol mode = is_string ? LWS_WRITE_TEXT : LWS_WRITE_BINARY; lws_write(wsi, &(rw[LWS_PRE]), read, mode); if (count > 1) lws_callback_on_writable(wsi); // we want to write more! return OK; } Error LWSPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) { ERR_FAIL_COND_V(!is_connected_to_host(), FAILED); uint8_t is_string = write_mode == WRITE_MODE_TEXT; _out_buffer.write_packet(p_buffer, p_buffer_size, &is_string); lws_callback_on_writable(wsi); // notify that we want to write return OK; }; Error LWSPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { r_buffer_size = 0; ERR_FAIL_COND_V(!is_connected_to_host(), FAILED); if (_in_buffer.packets_left() == 0) return ERR_UNAVAILABLE; int read = 0; PoolVector::Write rw = _packet_buffer.write(); _in_buffer.read_packet(rw.ptr(), _packet_buffer.size(), &_is_string, read); *r_buffer = rw.ptr(); r_buffer_size = read; return OK; }; int LWSPeer::get_available_packet_count() const { if (!is_connected_to_host()) return 0; return _in_buffer.packets_left(); }; bool LWSPeer::was_string_packet() const { return _is_string; }; bool LWSPeer::is_connected_to_host() const { return wsi != NULL; }; String LWSPeer::get_close_reason(void *in, size_t len, int &r_code) { String s; r_code = 0; if (len < 2) // From docs this should not happen return s; const uint8_t *b = (const uint8_t *)in; r_code = b[0] << 8 | b[1]; if (len > 2) { const char *utf8 = (const char *)&b[2]; s.parse_utf8(utf8, len - 2); } return s; } void LWSPeer::send_close_status(struct lws *p_wsi) { if (close_code == -1) return; int len = close_reason.size(); ERR_FAIL_COND(len > 123); // Maximum allowed reason size in bytes lws_close_status code = (lws_close_status)close_code; unsigned char *reason = len > 0 ? (unsigned char *)close_reason.utf8().ptrw() : NULL; lws_close_reason(p_wsi, code, reason, len); close_code = -1; close_reason = ""; } void LWSPeer::close(int p_code, String p_reason) { if (wsi != NULL) { close_code = p_code; close_reason = p_reason; PeerData *data = ((PeerData *)lws_wsi_user(wsi)); data->force_close = true; data->clean_close = true; lws_callback_on_writable(wsi); // Notify that we want to disconnect } else { close_code = -1; close_reason = ""; } wsi = NULL; _in_buffer.clear(); _out_buffer.clear(); _in_size = 0; _is_string = 0; _packet_buffer.resize(0); }; IP_Address LWSPeer::get_connected_host() const { ERR_FAIL_COND_V(!is_connected_to_host(), IP_Address()); IP_Address ip; uint16_t port = 0; struct sockaddr_storage addr; socklen_t len = sizeof(addr); int fd = lws_get_socket_fd(wsi); ERR_FAIL_COND_V(fd == -1, IP_Address()); int ret = getpeername(fd, (struct sockaddr *)&addr, &len); ERR_FAIL_COND_V(ret != 0, IP_Address()); NetSocketPosix::_set_ip_port(&addr, ip, port); return ip; }; uint16_t LWSPeer::get_connected_port() const { ERR_FAIL_COND_V(!is_connected_to_host(), 0); IP_Address ip; uint16_t port = 0; struct sockaddr_storage addr; socklen_t len = sizeof(addr); int fd = lws_get_socket_fd(wsi); ERR_FAIL_COND_V(fd == -1, 0); int ret = getpeername(fd, (struct sockaddr *)&addr, &len); ERR_FAIL_COND_V(ret != 0, 0); NetSocketPosix::_set_ip_port(&addr, ip, port); return port; }; LWSPeer::LWSPeer() { wsi = NULL; write_mode = WRITE_MODE_BINARY; close(); }; LWSPeer::~LWSPeer() { close(); }; #endif // JAVASCRIPT_ENABLED