/*************************************************************************/ /* http_client_javascript.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef HTTP_CLIENT_JAVASCRIPT_H #define HTTP_CLIENT_JAVASCRIPT_H #include "core/io/http_client.h" #ifdef __cplusplus extern "C" { #endif #include "stddef.h" typedef enum { GODOT_JS_FETCH_STATE_REQUESTING = 0, GODOT_JS_FETCH_STATE_BODY = 1, GODOT_JS_FETCH_STATE_DONE = 2, GODOT_JS_FETCH_STATE_ERROR = -1, } godot_js_fetch_state_t; extern int godot_js_fetch_create(const char *p_method, const char *p_url, const char **p_headers, int p_headers_len, const uint8_t *p_body, int p_body_len); extern int godot_js_fetch_read_headers(int p_id, void (*parse_callback)(int p_size, const char **p_headers, void *p_ref), void *p_ref); extern int godot_js_fetch_read_chunk(int p_id, uint8_t *p_buf, int p_buf_size); extern void godot_js_fetch_free(int p_id); extern godot_js_fetch_state_t godot_js_fetch_state_get(int p_id); extern int godot_js_fetch_body_length_get(int p_id); extern int godot_js_fetch_http_status_get(int p_id); extern int godot_js_fetch_is_chunked(int p_id); #ifdef __cplusplus } #endif class HTTPClientJavaScript : public HTTPClient { private: int js_id = 0; Status status = STATUS_DISCONNECTED; // 64 KiB by default (favors fast download speeds at the cost of memory usage). int read_limit = 65536; String host; int port = -1; bool use_tls = false; int polled_response_code = 0; Vector response_headers; Vector response_buffer; #ifdef DEBUG_ENABLED uint64_t last_polling_frame = 0; #endif static void _parse_headers(int p_len, const char **p_headers, void *p_ref); public: static HTTPClient *_create_func(); Error request(Method p_method, const String &p_url, const Vector &p_headers, const uint8_t *p_body, int p_body_size) override; Error connect_to_host(const String &p_host, int p_port = -1, bool p_ssl = false, bool p_verify_host = true) override; void set_connection(const Ref &p_connection) override; Ref get_connection() const override; void close() override; Status get_status() const override; bool has_response() const override; bool is_response_chunked() const override; int get_response_code() const override; Error get_response_headers(List *r_response) override; int get_response_body_length() const override; PackedByteArray read_response_body_chunk() override; void set_blocking_mode(bool p_enable) override; bool is_blocking_mode_enabled() const override; void set_read_chunk_size(int p_size) override; int get_read_chunk_size() const override; Error poll() override; HTTPClientJavaScript(); ~HTTPClientJavaScript(); }; #endif // HTTP_CLIENT_JAVASCRIPT_H