/*************************************************************************/ /* sprite_frames_editor_plugin.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "sprite_frames_editor_plugin.h" #include "io/resource_loader.h" #include "globals.h" #include "tools/editor/editor_settings.h" void SpriteFramesEditor::_input_event(InputEvent p_event) { } void SpriteFramesEditor::_notification(int p_what) { if (p_what==NOTIFICATION_FIXED_PROCESS) { } if (p_what==NOTIFICATION_ENTER_TREE) { load->set_icon( get_icon("Folder","EditorIcons") ); _delete->set_icon( get_icon("Del","EditorIcons") ); } if (p_what==NOTIFICATION_READY) { // NodePath("/root")->connect("node_removed", this,"_node_removed",Vector(),true); } if (p_what==NOTIFICATION_DRAW) { } } void SpriteFramesEditor::_file_load_request(const DVector& p_path) { List< Ref > resources; for(int i=0;i resource; resource = ResourceLoader::load(p_path[i]); if (resource.is_null()) { dialog->set_text("ERROR: Couldn't load frame resource!"); dialog->set_title("Error!"); //dialog->get_cancel()->set_text("Close"); dialog->get_ok()->set_text("Close"); dialog->popup_centered_minsize(); return; ///beh should show an error i guess } resources.push_back(resource); } if (resources.empty()) { print_line("added frames!"); return; } undo_redo->create_action("Add Frame"); int fc=frames->get_frame_count(); for(List< Ref >::Element *E=resources.front();E;E=E->next() ) { undo_redo->add_do_method(frames,"add_frame",E->get()); undo_redo->add_undo_method(frames,"remove_frame",fc++); } undo_redo->add_do_method(this,"_update_library"); undo_redo->add_undo_method(this,"_update_library"); undo_redo->commit_action(); print_line("added frames!"); } void SpriteFramesEditor::_load_pressed() { loading_scene=false; file->clear_filters(); List extensions; ResourceLoader::get_recognized_extensions_for_type("Texture",&extensions); for(int i=0;iadd_filter("*."+extensions[i]); file->set_mode(EditorFileDialog::MODE_OPEN_FILES); file->popup_centered_ratio(); } void SpriteFramesEditor::_item_edited() { #if 0 if (!tree->get_selected()) return; TreeItem *s = tree->get_selected(); if (tree->get_selected_column()==0) { // renamed String old_name=s->get_metadata(0); String new_name=s->get_text(0); if (old_name==new_name) return; if (new_name=="" || new_name.find("\\")!=-1 || new_name.find("/")!=-1 || frames->has_resource(new_name)) { s->set_text(0,old_name); return; } RES samp = frames->get_resource(old_name); undo_redo->create_action("Rename Resource"); undo_redo->add_do_method(frames,"remove_resource",old_name); undo_redo->add_do_method(frames,"add_resource",new_name,samp); undo_redo->add_undo_method(frames,"remove_resource",new_name); undo_redo->add_undo_method(frames,"add_resource",old_name,samp); undo_redo->add_do_method(this,"_update_library"); undo_redo->add_undo_method(this,"_update_library"); undo_redo->commit_action(); } #endif } void SpriteFramesEditor::_delete_confirm_pressed() { if (!tree->get_selected()) return; sel-=1; if (sel<0 && frames->get_frame_count()) sel=0; int to_remove = tree->get_selected()->get_metadata(0); sel=to_remove; Ref r = frames->get_frame(to_remove); undo_redo->create_action("Delete Resource"); undo_redo->add_do_method(frames,"remove_frame",to_remove); undo_redo->add_undo_method(frames,"add_frame",r,to_remove); undo_redo->add_do_method(this,"_update_library"); undo_redo->add_undo_method(this,"_update_library"); undo_redo->commit_action(); } void SpriteFramesEditor::_paste_pressed() { Ref r=EditorSettings::get_singleton()->get_resource_clipboard(); if (!r.is_valid()) { dialog->set_text("Resource clipboard is empty or not a texture!"); dialog->set_title("Error!"); //dialog->get_cancel()->set_text("Close"); dialog->get_ok()->set_text("Close"); dialog->popup_centered_minsize(); return; ///beh should show an error i guess } undo_redo->create_action("Paste Frame"); undo_redo->add_do_method(frames,"add_frame",r); undo_redo->add_undo_method(frames,"remove_frame",frames->get_frame_count()); undo_redo->add_do_method(this,"_update_library"); undo_redo->add_undo_method(this,"_update_library"); undo_redo->commit_action(); } void SpriteFramesEditor::_empty_pressed() { int from=-1; if (tree->get_selected()) { from = tree->get_selected()->get_metadata(0); sel=from; } else { from=frames->get_frame_count(); } Ref r; undo_redo->create_action("Add Empty"); undo_redo->add_do_method(frames,"add_frame",r,from); undo_redo->add_undo_method(frames,"remove_frame",from); undo_redo->add_do_method(this,"_update_library"); undo_redo->add_undo_method(this,"_update_library"); undo_redo->commit_action(); } void SpriteFramesEditor::_empty2_pressed() { int from=-1; if (tree->get_selected()) { from = tree->get_selected()->get_metadata(0); sel=from; } else { from=frames->get_frame_count(); } Ref r; undo_redo->create_action("Add Empty"); undo_redo->add_do_method(frames,"add_frame",r,from+1); undo_redo->add_undo_method(frames,"remove_frame",from+1); undo_redo->add_do_method(this,"_update_library"); undo_redo->add_undo_method(this,"_update_library"); undo_redo->commit_action(); } void SpriteFramesEditor::_up_pressed() { if (!tree->get_selected()) return; int to_move = tree->get_selected()->get_metadata(0); if (to_move<1) return; sel=to_move; sel-=1; Ref r = frames->get_frame(to_move); undo_redo->create_action("Delete Resource"); undo_redo->add_do_method(frames,"set_frame",to_move,frames->get_frame(to_move-1)); undo_redo->add_do_method(frames,"set_frame",to_move-1,frames->get_frame(to_move)); undo_redo->add_undo_method(frames,"set_frame",to_move,frames->get_frame(to_move)); undo_redo->add_undo_method(frames,"set_frame",to_move-1,frames->get_frame(to_move-1)); undo_redo->add_do_method(this,"_update_library"); undo_redo->add_undo_method(this,"_update_library"); undo_redo->commit_action(); } void SpriteFramesEditor::_down_pressed() { if (!tree->get_selected()) return; int to_move = tree->get_selected()->get_metadata(0); if (to_move<0 || to_move>=frames->get_frame_count()-1) return; sel=to_move; sel+=1; Ref r = frames->get_frame(to_move); undo_redo->create_action("Delete Resource"); undo_redo->add_do_method(frames,"set_frame",to_move,frames->get_frame(to_move+1)); undo_redo->add_do_method(frames,"set_frame",to_move+1,frames->get_frame(to_move)); undo_redo->add_undo_method(frames,"set_frame",to_move,frames->get_frame(to_move)); undo_redo->add_undo_method(frames,"set_frame",to_move+1,frames->get_frame(to_move+1)); undo_redo->add_do_method(this,"_update_library"); undo_redo->add_undo_method(this,"_update_library"); undo_redo->commit_action(); } void SpriteFramesEditor::_delete_pressed() { if (!tree->get_selected()) return; _delete_confirm_pressed(); //it has undo.. why bother with a dialog.. /* dialog->set_title("Confirm..."); dialog->set_text("Remove Resource '"+tree->get_selected()->get_text(0)+"' ?"); //dialog->get_cancel()->set_text("Cancel"); //dialog->get_ok()->show(); dialog->get_ok()->set_text("Remove"); dialog->popup_centered(Size2(300,60));*/ } void SpriteFramesEditor::_update_library() { tree->clear(); tree->set_hide_root(true); TreeItem *root = tree->create_item(NULL); if (sel>=frames->get_frame_count()) sel=frames->get_frame_count()-1; else if (sel<0 && frames->get_frame_count()) sel=0; for(int i=0;iget_frame_count();i++) { TreeItem *ti = tree->create_item(root); ti->set_cell_mode(0,TreeItem::CELL_MODE_STRING); ti->set_editable(0,true); ti->set_selectable(0,true); if (frames->get_frame(i).is_null()) { ti->set_text(0,"Frame "+itos(i)+" (empty)"); } else { ti->set_text(0,"Frame "+itos(i)); ti->set_icon(0,frames->get_frame(i)); } if (frames->get_frame(i).is_valid()) ti->set_tooltip(0,frames->get_frame(i)->get_path()); ti->set_metadata(0,i); ti->set_icon_max_width(0,96); if (sel==i) ti->select(0); } //player->add_resource("default",resource); } void SpriteFramesEditor::edit(SpriteFrames* p_frames) { frames=p_frames; if (p_frames) { _update_library(); } else { hide(); //set_fixed_process(false); } } void SpriteFramesEditor::_bind_methods() { ObjectTypeDB::bind_method(_MD("_input_event"),&SpriteFramesEditor::_input_event); ObjectTypeDB::bind_method(_MD("_load_pressed"),&SpriteFramesEditor::_load_pressed); ObjectTypeDB::bind_method(_MD("_empty_pressed"),&SpriteFramesEditor::_empty_pressed); ObjectTypeDB::bind_method(_MD("_empty2_pressed"),&SpriteFramesEditor::_empty2_pressed); ObjectTypeDB::bind_method(_MD("_item_edited"),&SpriteFramesEditor::_item_edited); ObjectTypeDB::bind_method(_MD("_delete_pressed"),&SpriteFramesEditor::_delete_pressed); ObjectTypeDB::bind_method(_MD("_paste_pressed"),&SpriteFramesEditor::_paste_pressed); ObjectTypeDB::bind_method(_MD("_delete_confirm_pressed"),&SpriteFramesEditor::_delete_confirm_pressed); ObjectTypeDB::bind_method(_MD("_file_load_request"),&SpriteFramesEditor::_file_load_request); ObjectTypeDB::bind_method(_MD("_update_library"),&SpriteFramesEditor::_update_library); ObjectTypeDB::bind_method(_MD("_up_pressed"),&SpriteFramesEditor::_up_pressed); ObjectTypeDB::bind_method(_MD("_down_pressed"),&SpriteFramesEditor::_down_pressed); } SpriteFramesEditor::SpriteFramesEditor() { //add_style_override("panel", get_stylebox("panel","Panel")); VBoxContainer *vbc = memnew( VBoxContainer ); add_child(vbc); HBoxContainer *hbc = memnew( HBoxContainer ); vbc->add_child(hbc); load = memnew( Button ); load->set_tooltip("Load Resource"); hbc->add_child(load); paste = memnew( Button ); paste->set_text("Paste"); hbc->add_child(paste); empty = memnew( Button ); empty->set_text("Insert Empty (Before)"); hbc->add_child(empty); empty2 = memnew( Button ); empty2->set_text("Insert Empty (After)"); hbc->add_child(empty2); move_up = memnew( Button ); move_up->set_text("Up"); hbc->add_child(move_up); move_down = memnew( Button ); move_down->set_text("Down"); hbc->add_child(move_down); _delete = memnew( Button ); hbc->add_child(_delete); file = memnew( EditorFileDialog ); add_child(file); tree = memnew( Tree ); tree->set_columns(2); tree->set_column_min_width(0,3); tree->set_column_min_width(1,1); tree->set_column_expand(0,true); tree->set_column_expand(1,true); tree->set_v_size_flags(SIZE_EXPAND_FILL); vbc->add_child(tree); dialog = memnew( AcceptDialog ); add_child( dialog ); load->connect("pressed", this,"_load_pressed"); _delete->connect("pressed", this,"_delete_pressed"); paste->connect("pressed", this,"_paste_pressed"); empty->connect("pressed", this,"_empty_pressed"); empty2->connect("pressed", this,"_empty2_pressed"); move_up->connect("pressed", this,"_up_pressed"); move_down->connect("pressed", this,"_down_pressed"); file->connect("files_selected", this,"_file_load_request"); //dialog->connect("confirmed", this,"_delete_confirm_pressed"); tree->connect("item_edited", this,"_item_edited"); loading_scene=false; sel=-1; } void SpriteFramesEditorPlugin::edit(Object *p_object) { frames_editor->set_undo_redo(&get_undo_redo()); SpriteFrames * s = p_object->cast_to(); if (!s) return; frames_editor->edit(s); } bool SpriteFramesEditorPlugin::handles(Object *p_object) const { return p_object->is_type("SpriteFrames"); } void SpriteFramesEditorPlugin::make_visible(bool p_visible) { if (p_visible) { frames_editor->show(); // frames_editor->set_process(true); } else { frames_editor->hide(); // frames_editor->set_process(false); } } SpriteFramesEditorPlugin::SpriteFramesEditorPlugin(EditorNode *p_node) { editor=p_node; frames_editor = memnew( SpriteFramesEditor ); editor->get_viewport()->add_child(frames_editor); frames_editor->set_area_as_parent_rect(); // frames_editor->set_anchor( MARGIN_TOP, Control::ANCHOR_END); // frames_editor->set_margin( MARGIN_TOP, 120 ); frames_editor->hide(); } SpriteFramesEditorPlugin::~SpriteFramesEditorPlugin() { }