/*************************************************************************/ /* shape_2d_sw.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "shape_2d_sw.h" #include "geometry.h" #include "sort.h" void Shape2DSW::configure(const Rect2& p_aabb) { aabb=p_aabb; configured=true; for (Map::Element *E=owners.front();E;E=E->next()) { ShapeOwner2DSW* co=(ShapeOwner2DSW*)E->key(); co->_shape_changed(); } } Vector2 Shape2DSW::get_support(const Vector2& p_normal) const { Vector2 res[2]; int amnt; get_supports(p_normal,res,amnt); return res[0]; } void Shape2DSW::add_owner(ShapeOwner2DSW *p_owner) { Map::Element *E=owners.find(p_owner); if (E) { E->get()++; } else { owners[p_owner]=1; } } void Shape2DSW::remove_owner(ShapeOwner2DSW *p_owner){ Map::Element *E=owners.find(p_owner); ERR_FAIL_COND(!E); E->get()--; if (E->get()==0) { owners.erase(E); } } bool Shape2DSW::is_owner(ShapeOwner2DSW *p_owner) const{ return owners.has(p_owner); } const Map& Shape2DSW::get_owners() const{ return owners; } Shape2DSW::Shape2DSW() { custom_bias=0; configured=false; } Shape2DSW::~Shape2DSW() { ERR_FAIL_COND(owners.size()); } /*********************************************************/ /*********************************************************/ /*********************************************************/ void LineShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const { r_amount=0; } bool LineShape2DSW::contains_point(const Vector2& p_point) const { return normal.dot(p_point) < d; } bool LineShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const { Vector2 segment= p_begin - p_end; real_t den=normal.dot( segment ); //printf("den is %i\n",den); if (Math::abs(den)<=CMP_EPSILON) { return false; } real_t dist=(normal.dot( p_begin ) - d) / den; //printf("dist is %i\n",dist); if (dist<-CMP_EPSILON || dist > (1.0 +CMP_EPSILON)) { return false; } r_point = p_begin + segment * -dist; r_normal=normal; return true; } real_t LineShape2DSW::get_moment_of_inertia(float p_mass, const Size2 &p_scale) const { return 0; } void LineShape2DSW::set_data(const Variant& p_data) { ERR_FAIL_COND(p_data.get_type()!=Variant::ARRAY); Array arr = p_data; ERR_FAIL_COND(arr.size()!=2); normal=arr[0]; d=arr[1]; configure(Rect2(Vector2(-1e4,-1e4),Vector2(1e4*2,1e4*2))); } Variant LineShape2DSW::get_data() const { Array arr; arr.resize(2); arr[0]=normal; arr[1]=d; return arr; } /*********************************************************/ /*********************************************************/ /*********************************************************/ void RayShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const { r_amount=1; if (p_normal.y>0) *r_supports=Vector2(0,length); else *r_supports=Vector2(); } bool RayShape2DSW::contains_point(const Vector2& p_point) const { return false; } bool RayShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const { return false; //rays can't be intersected } real_t RayShape2DSW::get_moment_of_inertia(float p_mass, const Size2 &p_scale) const { return 0; //rays are mass-less } void RayShape2DSW::set_data(const Variant& p_data) { length=p_data; configure(Rect2(0,0,0.001,length)); } Variant RayShape2DSW::get_data() const { return length; } /*********************************************************/ /*********************************************************/ /*********************************************************/ void SegmentShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const { if (Math::abs(p_normal.dot(n))>_SEGMENT_IS_VALID_SUPPORT_TRESHOLD) { r_supports[0]=a; r_supports[1]=b; r_amount=2; return; } float dp=p_normal.dot(b-a); if (dp>0) *r_supports=b; else *r_supports=a; r_amount=1; } bool SegmentShape2DSW::contains_point(const Vector2& p_point) const { return false; } bool SegmentShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const { if (!Geometry::segment_intersects_segment_2d(p_begin,p_end,a,b,&r_point)) return false; if (n.dot(p_begin) > n.dot(a)) { r_normal=n; } else { r_normal=-n; } return true; } real_t SegmentShape2DSW::get_moment_of_inertia(float p_mass, const Size2 &p_scale) const { Vector2 s[2]={a*p_scale,b*p_scale}; real_t l = s[1].distance_to(s[0]); Vector2 ofs = (s[0]+s[1])*0.5; return p_mass*(l*l/12.0f + ofs.length_squared()); } void SegmentShape2DSW::set_data(const Variant& p_data) { ERR_FAIL_COND(p_data.get_type()!=Variant::RECT2); Rect2 r = p_data; a=r.pos; b=r.size; n=(b-a).tangent(); Rect2 aabb; aabb.pos=a; aabb.expand_to(b); if (aabb.size.x==0) aabb.size.x=0.001; if (aabb.size.y==0) aabb.size.y=0.001; configure(aabb); } Variant SegmentShape2DSW::get_data() const { Rect2 r; r.pos=a; r.size=b; return r; } /*********************************************************/ /*********************************************************/ /*********************************************************/ void CircleShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const { r_amount=1; *r_supports=p_normal*radius; } bool CircleShape2DSW::contains_point(const Vector2& p_point) const { return p_point.length_squared() < radius*radius; } bool CircleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const { Vector2 line_vec = p_end - p_begin; real_t a, b, c; a = line_vec.dot(line_vec); b = 2 * p_begin.dot(line_vec); c = p_begin.dot(p_begin) - radius * radius; real_t sqrtterm = b*b - 4*a*c; if(sqrtterm < 0) return false; sqrtterm = Math::sqrt(sqrtterm); real_t res = ( -b - sqrtterm ) / (2 * a); if (res <0 || res >1+CMP_EPSILON) { return false; } r_point=p_begin+line_vec*res; r_normal=r_point.normalized(); return true; } real_t CircleShape2DSW::get_moment_of_inertia(float p_mass, const Size2 &p_scale) const { return (radius*radius)*(p_scale.x*0.5+p_scale.y*0.5); } void CircleShape2DSW::set_data(const Variant& p_data) { ERR_FAIL_COND(!p_data.is_num()); radius=p_data; configure(Rect2(-radius,-radius,radius*2,radius*2)); } Variant CircleShape2DSW::get_data() const { return radius; } /*********************************************************/ /*********************************************************/ /*********************************************************/ void RectangleShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const { for(int i=0;i<2;i++) { Vector2 ag; ag[i]=1.0; float dp = ag.dot(p_normal); if (Math::abs(dp)<_SEGMENT_IS_VALID_SUPPORT_TRESHOLD) continue; float sgn = dp>0 ? 1.0 : -1.0; r_amount=2; r_supports[0][i]=half_extents[i]*sgn; r_supports[0][i^1]=half_extents[i^1]; r_supports[1][i]=half_extents[i]*sgn; r_supports[1][i^1]=-half_extents[i^1]; return; } /* USE POINT */ r_amount=1; r_supports[0]=Vector2( (p_normal.x<0) ? -half_extents.x : half_extents.x, (p_normal.y<0) ? -half_extents.y : half_extents.y ); } bool RectangleShape2DSW::contains_point(const Vector2& p_point) const { return Math::abs(p_point.x) 0) ? height : -height; n*=radius; n.y += h*0.5; r_amount=1; *r_supports=n; } } bool CapsuleShape2DSW::contains_point(const Vector2& p_point) const { Vector2 p = p_point; p.y=Math::abs(p.y); p.y-=height*0.5; if (p.y<0) p.y=0; return p.length_squared() < radius*radius; } bool CapsuleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const { float d = 1e10; Vector2 n = (p_end-p_begin).normalized(); bool collided=false; //try spheres for(int i=0;i<2;i++) { Vector2 begin = p_begin; Vector2 end = p_end; float ofs = (i==0)?-height*0.5:height*0.5; begin.y+=ofs; end.y+=ofs; Vector2 line_vec = end - begin; real_t a, b, c; a = line_vec.dot(line_vec); b = 2 * begin.dot(line_vec); c = begin.dot(begin) - radius * radius; real_t sqrtterm = b*b - 4*a*c; if(sqrtterm < 0) continue; sqrtterm = Math::sqrt(sqrtterm); real_t res = ( -b - sqrtterm ) / (2 * a); if (res <0 || res >1+CMP_EPSILON) { continue; } Vector2 point = begin+line_vec*res; Vector2 pointf(point.x,point.y-ofs); real_t pd = n.dot(pointf); if (pdd) { support_idx=i; d=ld; } //test segment if (points[i].normal.dot(p_normal)>_SEGMENT_IS_VALID_SUPPORT_TRESHOLD) { r_amount=2; r_supports[0]=points[i].pos; r_supports[1]=points[(i+1)%point_count].pos; return; } } ERR_FAIL_COND(support_idx==-1); r_amount=1; r_supports[0]=points[support_idx].pos; } bool ConvexPolygonShape2DSW::contains_point(const Vector2& p_point) const { bool out=false; bool in=false; for(int i=0;i0) out=true; else in=true; } return (in && !out) || (!in && out); } bool ConvexPolygonShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const { Vector2 n = (p_end-p_begin).normalized(); real_t d=1e10; bool inters=false; for(int i=0;i=0) // continue; Vector2 res; if (!Geometry::segment_intersects_segment_2d(p_begin,p_end,points[i].pos,points[(i+1)%point_count].pos,&res)) continue; float nd = n.dot(res); if (nd0) r_normal=-r_normal; } //return get_aabb().intersects_segment(p_begin,p_end,&r_point,&r_normal); return inters; //todo } real_t ConvexPolygonShape2DSW::get_moment_of_inertia(float p_mass,const Size2& p_scale) const { Rect2 aabb; aabb.pos=points[0].pos*p_scale; for(int i=0;i arr=p_data; ERR_FAIL_COND(arr.size()==0); point_count=arr.size(); points = memnew_arr(Point,point_count); PoolVector::Read r = arr.read(); for(int i=0;i dvr = p_data; point_count=dvr.size()/4; ERR_FAIL_COND(point_count==0); points = memnew_arr(Point,point_count); PoolVector::Read r = dvr.read(); for(int i=0;i dvr; dvr.resize(point_count); for(int i=0;id) { d=ld; idx=i; } } r_amount=1; ERR_FAIL_COND(idx==-1); *r_supports=points[idx]; } bool ConcavePolygonShape2DSW::contains_point(const Vector2& p_point) const { return false; //sorry } bool ConcavePolygonShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const{ uint32_t* stack = (uint32_t*)alloca(sizeof(int)*bvh_depth); enum { TEST_AABB_BIT=0, VISIT_LEFT_BIT=1, VISIT_RIGHT_BIT=2, VISIT_DONE_BIT=3, VISITED_BIT_SHIFT=29, NODE_IDX_MASK=(1<>VISITED_BIT_SHIFT) { case TEST_AABB_BIT: { bool valid = b.aabb.intersects_segment(p_begin,p_end); if (!valid) { stack[level]=(VISIT_DONE_BIT<0) r_normal=-r_normal; } return inters; } int ConcavePolygonShape2DSW::_generate_bvh(BVH *p_bvh,int p_len,int p_depth) { if (p_len==1) { bvh_depth=MAX(p_depth,bvh_depth); bvh.push_back(*p_bvh); return bvh.size()-1; } //else sort best Rect2 global_aabb=p_bvh[0].aabb; for(int i=1;i global_aabb.size.y) { SortArray sort; sort.sort(p_bvh,p_len); } else { SortArray sort; sort.sort(p_bvh,p_len); } int median = p_len/2; BVH node; node.aabb=global_aabb; int node_idx = bvh.size(); bvh.push_back(node); int l = _generate_bvh(p_bvh,median,p_depth+1); int r = _generate_bvh(&p_bvh[median],p_len-median,p_depth+1); bvh[node_idx].left=l; bvh[node_idx].right=r; return node_idx; } void ConcavePolygonShape2DSW::set_data(const Variant& p_data) { ERR_FAIL_COND(p_data.get_type()!=Variant::VECTOR2_ARRAY && p_data.get_type()!=Variant::REAL_ARRAY); Rect2 aabb; if (p_data.get_type()==Variant::VECTOR2_ARRAY) { PoolVector p2arr = p_data; int len = p2arr.size(); ERR_FAIL_COND(len%2); segments.clear(); points.clear(); bvh.clear(); bvh_depth=1; if (len==0) { configure(aabb); return; } PoolVector::Read arr = p2arr.read(); Map pointmap; for(int i=0;ikey(); for(Map::Element *E=pointmap.front();E;E=E->next()) { aabb.expand_to(E->key()); points[E->get()]=E->key(); } Vector main_vbh; main_vbh.resize(segments.size()); for(int i=0;i rsegments; int len = segments.size(); rsegments.resize(len*2); PoolVector::Write w = rsegments.write(); for(int i=0;i::Write(); return rsegments; } void ConcavePolygonShape2DSW::cull(const Rect2& p_local_aabb,Callback p_callback,void* p_userdata) const { uint32_t* stack = (uint32_t*)alloca(sizeof(int)*bvh_depth); enum { TEST_AABB_BIT=0, VISIT_LEFT_BIT=1, VISIT_RIGHT_BIT=2, VISIT_DONE_BIT=3, VISITED_BIT_SHIFT=29, NODE_IDX_MASK=(1<>VISITED_BIT_SHIFT) { case TEST_AABB_BIT: { bool valid = p_local_aabb.intersects(b.aabb); if (!valid) { stack[level]=(VISIT_DONE_BIT<