/*************************************************************************/ /* test_containers.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "test_containers.h" #include "dvector.h" #include "math_funcs.h" #include "print_string.h" #include "servers/visual/default_mouse_cursor.xpm" #include "set.h" #include "image.h" #include "list.h" #include "variant.h" namespace TestContainers { MainLoop *test() { /* HashMap int_map; for (int i=0;i<68000;i++) { int num=(int)Math::random(0,1024); int_map[i]=num; } */ { }; #if 0 Set set; print_line("Begin Insert"); for (int i=0;i<1100;i++) { int num=i;//(int)Math::random(0,1024); //print_line("inserting "+itos(num)); set.insert( num ); } /* for (int i=0;i<400;i++) { int num=(int)Math::random(0,1024); set.erase(num); } */ //set.print_tree(); for(Set::Element *I=set.front();I;I=I->next()) { print_line("inserted "+itos(I->get())+" prev is "+itos(I->prev()?I->prev()->get():-100)); } print_line("depth is "+itos(set.calculate_depth())); print_line("Insert Success"); #endif return NULL; } }