/*************************************************************************/ /* context_gl_x11.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "context_gl_x11.h" #ifdef X11_ENABLED #if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) #include #include #include #include #define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 #define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display*, GLXFBConfig, GLXContext, Bool, const int*); struct ContextGL_X11_Private { ::GLXContext glx_context; }; void ContextGL_X11::release_current() { glXMakeCurrent(x11_display, None, NULL); } void ContextGL_X11::make_current() { glXMakeCurrent(x11_display, x11_window, p->glx_context); } void ContextGL_X11::swap_buffers() { glXSwapBuffers(x11_display,x11_window); } /* static GLWrapperFuncPtr wrapper_get_proc_address(const char* p_function) { //print_line(String()+"getting proc of: "+p_function); GLWrapperFuncPtr func=(GLWrapperFuncPtr)glXGetProcAddress( (const GLubyte*) p_function); if (!func) { print_line("Couldn't find function: "+String(p_function)); } return func; }*/ Error ContextGL_X11::initialize() { GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = NULL; // const char *extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display)); glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB"); ERR_FAIL_COND_V( !glXCreateContextAttribsARB, ERR_UNCONFIGURED ); static int visual_attribs[] = { GLX_RENDER_TYPE, GLX_RGBA_BIT, GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, GLX_DOUBLEBUFFER, true, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, GLX_DEPTH_SIZE,0, None }; int fbcount; GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount); ERR_FAIL_COND_V(!fbc,ERR_UNCONFIGURED); XVisualInfo *vi = glXGetVisualFromFBConfig(x11_display, fbc[0]); XSetWindowAttributes swa; swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone); swa.border_pixel = 0; swa.event_mask = StructureNotifyMask; /* char* windowid = getenv("GODOT_WINDOWID"); if (windowid) { //freopen("/home/punto/stdout", "w", stdout); //reopen("/home/punto/stderr", "w", stderr); x11_window = atol(windowid); } else { */ x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height, 0, vi->depth, InputOutput, vi->visual, CWBorderPixel|CWColormap|CWEventMask, &swa); ERR_FAIL_COND_V(!x11_window,ERR_UNCONFIGURED); XMapWindow(x11_display, x11_window); while(true) { // wait for mapnotify (window created) XEvent e; XNextEvent(x11_display, &e); if (e.type == MapNotify) break; } //}; if (!opengl_3_context) { //oldstyle context: p->glx_context = glXCreateContext(x11_display, vi, 0, GL_TRUE); } else { static int context_attribs[] = { GLX_CONTEXT_MAJOR_VERSION_ARB, 3, GLX_CONTEXT_MINOR_VERSION_ARB, 0, None }; p->glx_context = glXCreateContextAttribsARB(x11_display, fbc[0], NULL, true, context_attribs); ERR_FAIL_COND_V(!p->glx_context,ERR_UNCONFIGURED); } glXMakeCurrent(x11_display, x11_window, p->glx_context); /* glWrapperInit(wrapper_get_proc_address); glFlush(); glXSwapBuffers(x11_display,x11_window); */ //glXMakeCurrent(x11_display, None, NULL); return OK; } int ContextGL_X11::get_window_width() { XWindowAttributes xwa; XGetWindowAttributes(x11_display,x11_window,&xwa); return xwa.width; } int ContextGL_X11::get_window_height() { XWindowAttributes xwa; XGetWindowAttributes(x11_display,x11_window,&xwa); return xwa.height; } ContextGL_X11::ContextGL_X11(::Display *p_x11_display,::Window &p_x11_window,const OS::VideoMode& p_default_video_mode,bool p_opengl_3_context) : x11_window(p_x11_window) { default_video_mode=p_default_video_mode; x11_display=p_x11_display; opengl_3_context=p_opengl_3_context; double_buffer=false; direct_render=false; glx_minor=glx_major=0; p = memnew( ContextGL_X11_Private ); p->glx_context=0; } ContextGL_X11::~ContextGL_X11() { memdelete( p ); } #endif #endif