/*************************************************************************/ /* groups_editor.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "groups_editor.h" #include "editor_node.h" #include "scene/gui/box_container.h" #include "scene/gui/label.h" #include "scene/resources/packed_scene.h" void GroupsEditor::_add_group(const String &p_group) { if (!node) return; String name = group_name->get_text(); if (name.strip_edges() == "") return; if (node->is_in_group(name)) return; undo_redo->create_action(TTR("Add to Group")); undo_redo->add_do_method(node, "add_to_group", name, true); undo_redo->add_do_method(this, "update_tree"); undo_redo->add_undo_method(node, "remove_from_group", name); undo_redo->add_undo_method(this, "update_tree"); undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree undo_redo->commit_action(); group_name->clear(); } void GroupsEditor::_remove_group(Object *p_item, int p_column, int p_id) { if (!node) return; TreeItem *ti = Object::cast_to(p_item); if (!ti) return; String name = ti->get_text(0); undo_redo->create_action(TTR("Remove from Group")); undo_redo->add_do_method(node, "remove_from_group", name); undo_redo->add_do_method(this, "update_tree"); undo_redo->add_undo_method(node, "add_to_group", name, true); undo_redo->add_undo_method(this, "update_tree"); undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree undo_redo->commit_action(); } struct _GroupInfoComparator { bool operator()(const Node::GroupInfo &p_a, const Node::GroupInfo &p_b) const { return p_a.name.operator String() < p_b.name.operator String(); } }; void GroupsEditor::update_tree() { tree->clear(); if (!node) return; List groups; node->get_groups(&groups); groups.sort_custom<_GroupInfoComparator>(); TreeItem *root = tree->create_item(); for (List::Element *E = groups.front(); E; E = E->next()) { Node::GroupInfo gi = E->get(); if (!gi.persistent) continue; Node *n = node; bool can_be_deleted = true; while (n) { Ref ss = (n == EditorNode::get_singleton()->get_edited_scene()) ? n->get_scene_inherited_state() : n->get_scene_instance_state(); if (ss.is_valid()) { int path = ss->find_node_by_path(n->get_path_to(node)); if (path != -1) { if (ss->is_node_in_group(path, gi.name)) { can_be_deleted = false; } } } n = n->get_owner(); } TreeItem *item = tree->create_item(root); item->set_text(0, gi.name); if (can_be_deleted) { item->add_button(0, get_icon("Remove", "EditorIcons"), 0); } else { item->set_selectable(0, false); } } } void GroupsEditor::set_current(Node *p_node) { node = p_node; update_tree(); } void GroupsEditor::_bind_methods() { ClassDB::bind_method("_add_group", &GroupsEditor::_add_group); ClassDB::bind_method("_remove_group", &GroupsEditor::_remove_group); ClassDB::bind_method("update_tree", &GroupsEditor::update_tree); } GroupsEditor::GroupsEditor() { node = NULL; VBoxContainer *vbc = this; HBoxContainer *hbc = memnew(HBoxContainer); vbc->add_child(hbc); group_name = memnew(LineEdit); group_name->set_h_size_flags(SIZE_EXPAND_FILL); hbc->add_child(group_name); group_name->connect("text_entered", this, "_add_group"); add = memnew(Button); add->set_text(TTR("Add")); hbc->add_child(add); add->connect("pressed", this, "_add_group", varray(String())); tree = memnew(Tree); tree->set_hide_root(true); tree->set_v_size_flags(SIZE_EXPAND_FILL); vbc->add_child(tree); tree->connect("button_pressed", this, "_remove_group"); add_constant_override("separation", 3 * EDSCALE); } GroupsEditor::~GroupsEditor() { }