/*************************************************************************/ /* dir_access_android.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifdef ANDROID_NATIVE_ACTIVITY #include "dir_access_android.h" #include "file_access_android.h" DirAccess *DirAccessAndroid::create_fs() { return memnew(DirAccessAndroid); } Error DirAccessAndroid::list_dir_begin() { list_dir_end(); AAssetDir *aad = AAssetManager_openDir(FileAccessAndroid::asset_manager, current_dir.utf8().get_data()); if (!aad) return ERR_CANT_OPEN; //nothing return OK; } String DirAccessAndroid::get_next() { const char *fn = AAssetDir_getNextFileName(aad); if (!fn) return ""; String s; s.parse_utf8(fn); current = s; return s; } bool DirAccessAndroid::current_is_dir() const { String sd; if (current_dir == "") sd = current; else sd = current_dir + "/" + current; AAssetDir *aad2 = AAssetManager_openDir(FileAccessAndroid::asset_manager, sd.utf8().get_data()); if (aad2) { AAssetDir_close(aad2); return true; } return false; } bool DirAccessAndroid::current_is_hidden() const { return current != "." && current != ".." && current.begins_with("."); } void DirAccessAndroid::list_dir_end() { if (aad == NULL) return; AAssetDir_close(aad); aad = NULL; } int DirAccessAndroid::get_drive_count() { return 0; } String DirAccessAndroid::get_drive(int p_drive) { return ""; } Error DirAccessAndroid::change_dir(String p_dir) { p_dir = p_dir.simplify_path(); if (p_dir == "" || p_dir == "." || (p_dir == ".." && current_dir == "")) return OK; String new_dir; if (p_dir.begins_with("/")) new_dir = p_dir.substr(1, p_dir.length()); else if (p_dir.begins_with("res://")) new_dir = p_dir.substr(6, p_dir.length()); else //relative new_dir = new_dir + "/" + p_dir; //test if newdir exists new_dir = new_dir.simplify_path(); AAssetDir *aad = AAssetManager_openDir(FileAccessAndroid::asset_manager, new_dir.utf8().get_data()); if (aad) { current_dir = new_dir; AAssetDir_close(aad); return OK; } return ERR_INVALID_PARAMETER; } String DirAccessAndroid::get_current_dir() { return "/" + current_dir; } bool DirAccessAndroid::file_exists(String p_file) { String sd; if (current_dir == "") sd = p_file; else sd = current_dir + "/" + p_file; AAsset *a = AAssetManager_open(FileAccessAndroid::asset_manager, sd.utf8().get_data(), AASSET_MODE_STREAMING); if (a) { AAsset_close(a); return true; } return false; } Error DirAccessAndroid::make_dir(String p_dir) { ERR_FAIL_V(ERR_UNAVAILABLE); } Error DirAccessAndroid::rename(String p_from, String p_to) { ERR_FAIL_V(ERR_UNAVAILABLE); } Error DirAccessAndroid::remove(String p_name) { ERR_FAIL_V(ERR_UNAVAILABLE); } //FileType get_file_type() const; size_t DirAccessAndroid::get_space_left() { return 0; } void DirAccessAndroid::make_default() { instance_func = create_fs; } DirAccessAndroid::DirAccessAndroid() { aad = NULL; } DirAccessAndroid::~DirAccessAndroid() { list_dir_end(); } #endif