#!/usr/bin/env python Import('env') Import('env_modules') env_stb_vorbis = env_modules.Clone() # Thirdparty source files thirdparty_sources = ["#thirdparty/misc/stb_vorbis.c"] env_thirdparty = env_stb_vorbis.Clone() env_thirdparty.disable_warnings() env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources) # Godot's own source files env_stb_vorbis.add_source_files(env.modules_sources, "*.cpp")