Multiplies [Transform] by [Transform] within the visual shader graph. A multiplication operation on two transforms (4x4 matrices), with support for different multiplication operators. The multiplication type to be performed on the transforms. See [enum Operator] for options. Multiplies transform [code]a[/code] by the transform [code]b[/code]. Multiplies transform [code]b[/code] by the transform [code]a[/code]. Performs a component-wise multiplication of transform [code]a[/code] by the transform [code]b[/code]. Performs a component-wise multiplication of transform [code]b[/code] by the transform [code]a[/code].