/*************************************************************************/ /* http_client_javascript.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "core/io/http_client.h" #ifdef __cplusplus extern "C" { #endif #include "stddef.h" typedef enum { GODOT_JS_FETCH_STATE_REQUESTING = 0, GODOT_JS_FETCH_STATE_BODY = 1, GODOT_JS_FETCH_STATE_DONE = 2, GODOT_JS_FETCH_STATE_ERROR = -1, } godot_js_fetch_state_t; extern int godot_js_fetch_create(const char *p_method, const char *p_url, const char **p_headers, int p_headers_len, const uint8_t *p_body, int p_body_len); extern int godot_js_fetch_read_headers(int p_id, void (*parse_callback)(int p_size, const char **p_headers, void *p_ref), void *p_ref); extern int godot_js_fetch_read_chunk(int p_id, uint8_t *p_buf, int p_buf_size); extern void godot_js_fetch_free(int p_id); extern godot_js_fetch_state_t godot_js_fetch_state_get(int p_id); extern int godot_js_fetch_body_length_get(int p_id); extern int godot_js_fetch_http_status_get(int p_id); extern int godot_js_fetch_is_chunked(int p_id); #ifdef __cplusplus } #endif void HTTPClient::_parse_headers(int p_len, const char **p_headers, void *p_ref) { HTTPClient *client = static_cast(p_ref); for (int i = 0; i < p_len; i++) { client->response_headers.push_back(String::utf8(p_headers[i])); } } Error HTTPClient::connect_to_host(const String &p_host, int p_port, bool p_ssl, bool p_verify_host) { close(); if (p_ssl && !p_verify_host) { WARN_PRINT("Disabling HTTPClient's host verification is not supported for the HTML5 platform, host will be verified"); } port = p_port; use_tls = p_ssl; host = p_host; String host_lower = host.to_lower(); if (host_lower.begins_with("http://")) { host = host.substr(7, host.length() - 7); } else if (host_lower.begins_with("https://")) { use_tls = true; host = host.substr(8, host.length() - 8); } ERR_FAIL_COND_V(host.length() < HOST_MIN_LEN, ERR_INVALID_PARAMETER); if (port < 0) { if (use_tls) { port = PORT_HTTPS; } else { port = PORT_HTTP; } } status = host.is_valid_ip_address() ? STATUS_CONNECTING : STATUS_RESOLVING; return OK; } void HTTPClient::set_connection(const Ref &p_connection) { ERR_FAIL_MSG("Accessing an HTTPClient's StreamPeer is not supported for the HTML5 platform."); } Ref HTTPClient::get_connection() const { ERR_FAIL_V_MSG(REF(), "Accessing an HTTPClient's StreamPeer is not supported for the HTML5 platform."); } Error HTTPClient::make_request(Method p_method, const String &p_url, const Vector &p_headers, const uint8_t *p_body, int p_body_len) { ERR_FAIL_INDEX_V(p_method, METHOD_MAX, ERR_INVALID_PARAMETER); ERR_FAIL_COND_V_MSG(p_method == METHOD_TRACE || p_method == METHOD_CONNECT, ERR_UNAVAILABLE, "HTTP methods TRACE and CONNECT are not supported for the HTML5 platform."); ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_INVALID_PARAMETER); ERR_FAIL_COND_V(host.is_empty(), ERR_UNCONFIGURED); ERR_FAIL_COND_V(port < 0, ERR_UNCONFIGURED); ERR_FAIL_COND_V(!p_url.begins_with("/"), ERR_INVALID_PARAMETER); String url = (use_tls ? "https://" : "http://") + host + ":" + itos(port) + p_url; Vector keeper; Vector c_strings; for (int i = 0; i < p_headers.size(); i++) { keeper.push_back(p_headers[i].utf8()); c_strings.push_back(keeper[i].get_data()); } if (js_id) { godot_js_fetch_free(js_id); } js_id = godot_js_fetch_create(_methods[p_method], url.utf8().get_data(), c_strings.ptrw(), c_strings.size(), p_body, p_body_len); status = STATUS_REQUESTING; return OK; } Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector &p_headers, const Vector &p_body) { if (p_body.is_empty()) { return make_request(p_method, p_url, p_headers, nullptr, 0); } return make_request(p_method, p_url, p_headers, p_body.ptr(), p_body.size()); } Error HTTPClient::request(Method p_method, const String &p_url, const Vector &p_headers, const String &p_body) { if (p_body.is_empty()) { return make_request(p_method, p_url, p_headers, nullptr, 0); } const CharString cs = p_body.utf8(); return make_request(p_method, p_url, p_headers, (const uint8_t *)cs.get_data(), cs.size() - 1); } void HTTPClient::close() { host = ""; port = -1; use_tls = false; status = STATUS_DISCONNECTED; polled_response_code = 0; response_headers.resize(0); response_buffer.resize(0); if (js_id) { godot_js_fetch_free(js_id); js_id = 0; } } HTTPClient::Status HTTPClient::get_status() const { return status; } bool HTTPClient::has_response() const { return response_headers.size() > 0; } bool HTTPClient::is_response_chunked() const { return godot_js_fetch_is_chunked(js_id); } int HTTPClient::get_response_code() const { return polled_response_code; } Error HTTPClient::get_response_headers(List *r_response) { if (!response_headers.size()) { return ERR_INVALID_PARAMETER; } for (int i = 0; i < response_headers.size(); i++) { r_response->push_back(response_headers[i]); } response_headers.clear(); return OK; } int HTTPClient::get_response_body_length() const { return godot_js_fetch_body_length_get(js_id); } PackedByteArray HTTPClient::read_response_body_chunk() { ERR_FAIL_COND_V(status != STATUS_BODY, PackedByteArray()); if (response_buffer.size() != read_limit) { response_buffer.resize(read_limit); } int read = godot_js_fetch_read_chunk(js_id, response_buffer.ptrw(), read_limit); // Check if the stream is over. godot_js_fetch_state_t state = godot_js_fetch_state_get(js_id); if (state == GODOT_JS_FETCH_STATE_DONE) { status = STATUS_DISCONNECTED; } else if (state != GODOT_JS_FETCH_STATE_BODY) { status = STATUS_CONNECTION_ERROR; } PackedByteArray chunk; if (!read) { return chunk; } chunk.resize(read); memcpy(chunk.ptrw(), response_buffer.ptr(), read); return chunk; } void HTTPClient::set_blocking_mode(bool p_enable) { ERR_FAIL_COND_MSG(p_enable, "HTTPClient blocking mode is not supported for the HTML5 platform."); } bool HTTPClient::is_blocking_mode_enabled() const { return false; } void HTTPClient::set_read_chunk_size(int p_size) { read_limit = p_size; } int HTTPClient::get_read_chunk_size() const { return read_limit; } Error HTTPClient::poll() { switch (status) { case STATUS_DISCONNECTED: return ERR_UNCONFIGURED; case STATUS_RESOLVING: status = STATUS_CONNECTING; return OK; case STATUS_CONNECTING: status = STATUS_CONNECTED; return OK; case STATUS_CONNECTED: return OK; case STATUS_BODY: { godot_js_fetch_state_t state = godot_js_fetch_state_get(js_id); if (state == GODOT_JS_FETCH_STATE_DONE) { status = STATUS_DISCONNECTED; } else if (state != GODOT_JS_FETCH_STATE_BODY) { status = STATUS_CONNECTION_ERROR; return ERR_CONNECTION_ERROR; } return OK; } case STATUS_CONNECTION_ERROR: return ERR_CONNECTION_ERROR; case STATUS_REQUESTING: { #ifdef DEBUG_ENABLED // forcing synchronous requests is not possible on the web if (last_polling_frame == Engine::get_singleton()->get_process_frames()) { WARN_PRINT("HTTPClient polled multiple times in one frame, " "but request cannot progress more than once per " "frame on the HTML5 platform."); } last_polling_frame = Engine::get_singleton()->get_process_frames(); #endif polled_response_code = godot_js_fetch_http_status_get(js_id); godot_js_fetch_state_t js_state = godot_js_fetch_state_get(js_id); if (js_state == GODOT_JS_FETCH_STATE_REQUESTING) { return OK; } else if (js_state == GODOT_JS_FETCH_STATE_ERROR) { // Fetch is in error state. status = STATUS_CONNECTION_ERROR; return ERR_CONNECTION_ERROR; } if (godot_js_fetch_read_headers(js_id, &_parse_headers, this)) { // Failed to parse headers. status = STATUS_CONNECTION_ERROR; return ERR_CONNECTION_ERROR; } status = STATUS_BODY; break; } default: ERR_FAIL_V(ERR_BUG); } return OK; } HTTPClient::HTTPClient() { } HTTPClient::~HTTPClient() { close(); }