#include "listener.h" #include "scene/resources/mesh.h" void Listener::_update_audio_listener_state() { } void Listener::_request_listener_update() { _update_listener(); } bool Listener::_set(const StringName& p_name, const Variant& p_value) { if (p_name == "current") { if (p_value.operator bool()) { make_current(); } else { clear_current(); } } else return false; return true; } bool Listener::_get(const StringName& p_name,Variant &r_ret) const { if (p_name == "current") { if (is_inside_tree() && get_tree()->is_node_being_edited(this)) { r_ret = current; } else { r_ret = is_current(); } } else return false; return true; } void Listener::_get_property_list( List *p_list) const { p_list->push_back( PropertyInfo( Variant::BOOL, "current" ) ); } void Listener::_update_listener() { if (is_inside_tree() && is_current()) { get_viewport()->_listener_transform_changed_notify(); } } void Listener::_notification(int p_what) { switch(p_what) { case NOTIFICATION_ENTER_WORLD: { bool first_listener = get_viewport()->_listener_add(this); if (!get_tree()->is_node_being_edited(this) && (current || first_listener)) make_current(); } break; case NOTIFICATION_TRANSFORM_CHANGED: { _request_listener_update(); } break; case NOTIFICATION_EXIT_WORLD: { if (!get_tree()->is_node_being_edited(this)) { if (is_current()) { clear_current(); current=true; //keep it true } else { current=false; } } get_viewport()->_listener_remove(this); } break; } } Transform Listener::get_listener_transform() const { return get_global_transform().orthonormalized(); } void Listener::make_current() { current=true; if (!is_inside_tree()) return; get_viewport()->_listener_set(this); } void Listener::clear_current() { current=false; if (!is_inside_tree()) return; if (get_viewport()->get_listener()==this) { get_viewport()->_listener_set(NULL); get_viewport()->_listener_make_next_current(this); } } bool Listener::is_current() const { if (is_inside_tree() && !get_tree()->is_node_being_edited(this)) { return get_viewport()->get_listener()==this; } else return current; return false; } bool Listener::_can_gizmo_scale() const { return false; } RES Listener::_get_gizmo_geometry() const { Ref mesh = memnew(Mesh); return mesh; } void Listener::_bind_methods() { ObjectTypeDB::bind_method( _MD("make_current"),&Listener::make_current ); ObjectTypeDB::bind_method( _MD("clear_current"),&Listener::clear_current ); ObjectTypeDB::bind_method( _MD("is_current"),&Listener::is_current ); ObjectTypeDB::bind_method( _MD("get_listener_transform"),&Listener::get_listener_transform ); } Listener::Listener() { current=false; force_change=false; //active=false; } Listener::~Listener() { }