/*************************************************************************/ /* game_center.mm */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifdef GAME_CENTER_ENABLED #include "game_center.h" extern "C" { #import }; GameCenter* GameCenter::instance = NULL; void GameCenter::_bind_methods() { ObjectTypeDB::bind_method(_MD("connect"),&GameCenter::connect); ObjectTypeDB::bind_method(_MD("is_connected"),&GameCenter::is_connected); ObjectTypeDB::bind_method(_MD("post_score"),&GameCenter::post_score); ObjectTypeDB::bind_method(_MD("award_achievement"),&GameCenter::award_achievement); ObjectTypeDB::bind_method(_MD("get_pending_event_count"),&GameCenter::get_pending_event_count); ObjectTypeDB::bind_method(_MD("pop_pending_event"),&GameCenter::pop_pending_event); }; Error GameCenter::connect() { GKLocalPlayer* player = [GKLocalPlayer localPlayer]; [player authenticateWithCompletionHandler:^(NSError* error) { Dictionary ret; ret["type"] = "authentication"; if (player.isAuthenticated) { ret["result"] = "ok"; GameCenter::get_singleton()->connected = true; } else { ret["result"] = "error"; ret["error_code"] = error.code; ret["error_description"] = [error.localizedDescription UTF8String]; GameCenter::get_singleton()->connected = false; }; pending_events.push_back(ret); }]; return OK; }; bool GameCenter::is_connected() { return connected; }; Error GameCenter::post_score(Variant p_score) { Dictionary params = p_score; ERR_FAIL_COND_V(!params.has("score") || !params.has("category"), ERR_INVALID_PARAMETER); float score = params["score"]; String category = params["category"]; NSString* cat_str = [[[NSString alloc] initWithUTF8String:category.utf8().get_data()] autorelease]; GKScore* reporter = [[[GKScore alloc] initWithCategory:cat_str] autorelease]; reporter.value = score; [reporter reportScoreWithCompletionHandler:^(NSError* error) { Dictionary ret; ret["type"] = "post_score"; if (error == nil) { ret["result"] = "ok"; } else { ret["result"] = "error"; ret["error_code"] = error.code; ret["error_description"] = [error.localizedDescription UTF8String]; }; pending_events.push_back(ret); }]; return OK; }; Error GameCenter::award_achievement(Variant p_params) { Dictionary params = p_params; ERR_FAIL_COND_V(!params.has("name") || !params.has("progress"), ERR_INVALID_PARAMETER); String name = params["name"]; float progress = params["progress"]; NSString* name_str = [[[NSString alloc] initWithUTF8String:name.utf8().get_data()] autorelease]; GKAchievement* achievement = [[[GKAchievement alloc] initWithIdentifier: name_str] autorelease]; ERR_FAIL_COND_V(!achievement, FAILED); achievement.percentComplete = progress; [achievement reportAchievementWithCompletionHandler:^(NSError* error) { Dictionary ret; ret["type"] = "award_achievement"; if (error == nil) { ret["result"] = "ok"; } else { ret["result"] = "error"; ret["error_code"] = error.code; }; pending_events.push_back(ret); }]; return OK; }; int GameCenter::get_pending_event_count() { return pending_events.size(); }; Variant GameCenter::pop_pending_event() { Variant front = pending_events.front()->get(); pending_events.pop_front(); return front; }; GameCenter* GameCenter::get_singleton() { return instance; }; GameCenter::GameCenter() { ERR_FAIL_COND(instance != NULL); instance = this; connected = false; }; GameCenter::~GameCenter() { }; #endif