/*************************************************************************/ /* progress_bar.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "progress_bar.h" Size2 ProgressBar::get_minimum_size() const { Ref bg = get_stylebox("bg"); Ref font = get_font("font"); Size2 ms=bg->get_minimum_size()+bg->get_center_size(); ms.height=MAX(ms.height,bg->get_minimum_size().height+font->get_height()); return ms; } void ProgressBar::_notification(int p_what) { if (p_what==NOTIFICATION_DRAW) { Ref bg = get_stylebox("bg"); Ref fg = get_stylebox("fg"); Ref font = get_font("font"); Color font_color=get_color("font_color"); Color font_color_shadow=get_color("font_color_shadow"); draw_style_box(bg,Rect2(Point2(),get_size())); float r = get_unit_value(); int mp = fg->get_minimum_size().width; int p = r*get_size().width-mp; if (p>0) { draw_style_box(fg,Rect2(Point2(),Size2(p+fg->get_minimum_size().width,get_size().height))); } if (percent_visible) { int fh=font->get_height(); String txt=itos(int(get_unit_value()*100))+"%"; font->draw_halign(get_canvas_item(),Point2(0,font->get_ascent()+(get_size().height-font->get_height())/2),HALIGN_CENTER,get_size().width,txt,font_color); } } } void ProgressBar::set_percent_visible(bool p_visible) { percent_visible=p_visible; update(); } bool ProgressBar::is_percent_visible() const{ return percent_visible; } void ProgressBar::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_percent_visible","visible"),&ProgressBar::set_percent_visible); ObjectTypeDB::bind_method(_MD("is_percent_visible"),&ProgressBar::is_percent_visible); ADD_PROPERTY(PropertyInfo(Variant::BOOL,"percent/visible"),_SCS("set_percent_visible"),_SCS("is_percent_visible")); } ProgressBar::ProgressBar() { set_v_size_flags(0); percent_visible=true; }