#!/usr/bin/env python Import("env") Import("env_modules") # Thirdparty source files env_ws = env_modules.Clone() if env["builtin_wslay"] and not env["platform"] == "javascript": # already builtin for javascript wslay_dir = "#thirdparty/wslay/" wslay_sources = [ "wslay_net.c", "wslay_event.c", "wslay_queue.c", "wslay_stack.c", "wslay_frame.c", ] wslay_sources = [wslay_dir + s for s in wslay_sources] env_ws.Prepend(CPPPATH=[wslay_dir + "includes/"]) env_ws.Append(CPPDEFINES=["HAVE_CONFIG_H"]) if env["platform"] == "windows" or env["platform"] == "uwp": env_ws.Append(CPPDEFINES=["HAVE_WINSOCK2_H"]) else: env_ws.Append(CPPDEFINES=["HAVE_NETINET_IN_H"]) env_wslay = env_ws.Clone() env_wslay.disable_warnings() env_wslay.add_source_files(env.modules_sources, wslay_sources) env_ws.add_source_files(env.modules_sources, "*.cpp")