/*************************************************************************/ /* rasterizer_array.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef RASTERIZER_ARRAY_H #define RASTERIZER_ARRAY_H /** * Fast single-threaded growable array for POD types. * For use in render drivers, not for general use. * TO BE REPLACED by local_vector. */ #include "core/os/memory.h" #include #include "core/templates/local_vector.h" #include "core/templates/vector.h" // very simple non-growable array, that keeps track of the size of a 'unit' // which can be cast to whatever vertex format FVF required, and is initially // created with enough memory to hold the biggest FVF. // This allows multiple FVFs to use the same array. class RasterizerUnitArrayGLES3 { public: RasterizerUnitArrayGLES3() { _list = nullptr; free(); } ~RasterizerUnitArrayGLES3() { free(); } uint8_t *get_unit(unsigned int ui) { return &_list[ui * _unit_size_bytes]; } const uint8_t *get_unit(unsigned int ui) const { return &_list[ui * _unit_size_bytes]; } int size() const { return _size; } int max_size() const { return _max_size; } void free() { if (_list) { memdelete_arr(_list); _list = 0; } _size = 0; _max_size = 0; _max_size_bytes = 0; _unit_size_bytes = 0; } void create(int p_max_size_units, int p_max_unit_size_bytes) { free(); _max_unit_size_bytes = p_max_unit_size_bytes; _max_size = p_max_size_units; _max_size_bytes = p_max_size_units * p_max_unit_size_bytes; if (_max_size_bytes) { _list = memnew_arr(uint8_t, _max_size_bytes); } } void prepare(int p_unit_size_bytes) { _unit_size_bytes = p_unit_size_bytes; _size = 0; } // several items at a time uint8_t *request(int p_num_items = 1) { int old_size = _size; _size += p_num_items; if (_size <= _max_size) { return get_unit(old_size); } // revert _size = old_size; return nullptr; } private: uint8_t *_list; int _size; // in units int _max_size; // in units int _max_size_bytes; int _unit_size_bytes; int _max_unit_size_bytes; }; template class RasterizerArray { public: RasterizerArray() { _list = 0; _size = 0; _max_size = 0; } ~RasterizerArray() { free(); } T &operator[](unsigned int ui) { return _list[ui]; } const T &operator[](unsigned int ui) const { return _list[ui]; } void free() { if (_list) { memdelete_arr(_list); _list = 0; } _size = 0; _max_size = 0; } void create(int p_size) { free(); if (p_size) { _list = memnew_arr(T, p_size); } _size = 0; _max_size = p_size; } void reset() { _size = 0; } T *request_with_grow() { T *p = request(); if (!p) { grow(); return request_with_grow(); } return p; } // none of that inefficient pass by value stuff here, thanks T *request() { if (_size < _max_size) { return &_list[_size++]; } return 0; } // several items at a time T *request(int p_num_items) { int old_size = _size; _size += p_num_items; if (_size <= _max_size) { return &_list[old_size]; } // revert _size = old_size; return 0; } int size() const { return _size; } int max_size() const { return _max_size; } const T *get_data() const { return _list; } bool copy_from(const RasterizerArray &o) { // no resizing done here, it should be done manually if (o.size() > _max_size) return false; // pod types only please! memcpy(_list, o.get_data(), o.size() * sizeof(T)); _size = o.size(); return true; } // if you want this to be cheap, call reset before grow, // to ensure there is no data to copy void grow() { unsigned int new_max_size = _max_size * 2; if (!new_max_size) new_max_size = 1; T *new_list = memnew_arr(T, new_max_size); // copy .. pod types only if (_list) { memcpy(new_list, _list, _size * sizeof(T)); } unsigned int new_size = size(); free(); _list = new_list; _size = new_size; _max_size = new_max_size; } private: T *_list; int _size; int _max_size; }; template class RasterizerArray_non_pod { public: RasterizerArray_non_pod() { _size = 0; } const T &operator[](unsigned int ui) const { return _list[ui]; } void create(int p_size) { _list.resize(p_size); _size = 0; } void reset() { _size = 0; } void push_back(const T &val) { while (true) { if (_size < max_size()) { _list.set(_size, val); _size++; return; } grow(); } } int size() const { return _size; } int max_size() const { return _list.size(); } private: void grow() { unsigned int new_max_size = _list.size() * 2; if (!new_max_size) new_max_size = 1; _list.resize(new_max_size); } Vector _list; int _size; }; // very simple non-growable array, that keeps track of the size of a 'unit' // which can be cast to whatever vertex format FVF required, and is initially // created with enough memory to hold the biggest FVF. // This allows multiple FVFs to use the same array. class RasterizerUnitArray { public: RasterizerUnitArray() { _list = nullptr; free(); } ~RasterizerUnitArray() { free(); } uint8_t *get_unit(unsigned int ui) { return &_list[ui * _unit_size_bytes]; } const uint8_t *get_unit(unsigned int ui) const { return &_list[ui * _unit_size_bytes]; } int size() const { return _size; } int max_size() const { return _max_size; } int get_unit_size_bytes() const { return _unit_size_bytes; } void free() { if (_list) { memdelete_arr(_list); _list = 0; } _size = 0; _max_size = 0; _max_size_bytes = 0; _unit_size_bytes = 0; } void create(int p_max_size_units, int p_max_unit_size_bytes) { free(); _max_unit_size_bytes = p_max_unit_size_bytes; _max_size = p_max_size_units; _max_size_bytes = p_max_size_units * p_max_unit_size_bytes; if (_max_size_bytes) { _list = memnew_arr(uint8_t, _max_size_bytes); } } void prepare(int p_unit_size_bytes) { _unit_size_bytes = p_unit_size_bytes; _size = 0; } // several items at a time uint8_t *request(int p_num_items = 1) { int old_size = _size; _size += p_num_items; if (_size <= _max_size) { return get_unit(old_size); } // revert _size = old_size; return nullptr; } private: uint8_t *_list; int _size; // in units int _max_size; // in units int _max_size_bytes; int _unit_size_bytes; int _max_unit_size_bytes; }; template class RasterizerPooledList { LocalVector list; LocalVector freelist; // not all list members are necessarily used int _used_size; public: RasterizerPooledList() { _used_size = 0; } int estimate_memory_use() const { return (list.size() * sizeof(T)) + (freelist.size() * sizeof(uint32_t)); } const T &operator[](uint32_t p_index) const { return list[p_index]; } T &operator[](uint32_t p_index) { return list[p_index]; } int size() const { return _used_size; } // returns the list id of the allocated item uint32_t alloc() { uint32_t id = 0; _used_size++; if (freelist.size()) { // pop from freelist int new_size = freelist.size() - 1; id = freelist[new_size]; freelist.resize(new_size); return id; // return &list[r_id]; } id = list.size(); list.resize(id + 1); return id; // return &list[r_id]; } void free(const uint32_t &p_id) { // should not be on free list already CRASH_COND(p_id >= list.size()); freelist.push_back(p_id); _used_size--; } }; template class RasterizerPooledIndirectList { public: const T &operator[](uint32_t p_index) const { return *_list[p_index]; } T &operator[](uint32_t p_index) { return *_list[p_index]; } uint32_t alloc() { uint32_t id = _list.alloc(); _list[id] = memnew(T); return id; } void free(const uint32_t &p_id) { CRASH_COND(!_list[p_id]); memdelete_notnull(_list[p_id]); _list[p_id] = nullptr; _list.free(p_id); } ~RasterizerPooledIndirectList() { // autodelete for (int n = 0; n < _list.size(); n++) { if (_list[n]) { memdelete_notnull(_list[n]); } } } private: RasterizerPooledList _list; }; #endif // RASTERIZER_ARRAY_H