/*************************************************************************/ /* image_quantize.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "image.h" #include "print_string.h" #include #ifdef TOOLS_ENABLED #include "os/os.h" #include "set.h" #include "sort.h" //#define QUANTIZE_SPEED_OVER_QUALITY Image::MCBlock::MCBlock() { } Image::MCBlock::MCBlock(BColorPos *p_colors, int p_color_count) { colors = p_colors; color_count = p_color_count; min_color.color = BColor(255, 255, 255, 255); max_color.color = BColor(0, 0, 0, 0); shrink(); } int Image::MCBlock::get_longest_axis_index() const { int max_dist = -1; int max_index = 0; for (int i = 0; i < 4; i++) { int d = max_color.color.col[i] - min_color.color.col[i]; if (d > max_dist) { max_index = i; max_dist = d; } } return max_index; } int Image::MCBlock::get_longest_axis_length() const { int max_dist = -1; for (int i = 0; i < 4; i++) { int d = max_color.color.col[i] - min_color.color.col[i]; if (d > max_dist) { max_dist = d; } } return max_dist; } bool Image::MCBlock::operator<(const MCBlock &p_block) const { int alen = get_longest_axis_length(); int blen = p_block.get_longest_axis_length(); if (alen == blen) { return colors < p_block.colors; } else return alen < blen; } void Image::MCBlock::shrink() { min_color = colors[0]; max_color = colors[0]; for (int i = 1; i < color_count; i++) { for (int j = 0; j < 4; j++) { min_color.color.col[j] = MIN(min_color.color.col[j], colors[i].color.col[j]); max_color.color.col[j] = MAX(max_color.color.col[j], colors[i].color.col[j]); } } } void Image::quantize() { bool has_alpha = detect_alpha() != ALPHA_NONE; bool quantize_fast = OS::get_singleton()->has_environment("QUANTIZE_FAST"); convert(FORMAT_RGBA); ERR_FAIL_COND(format != FORMAT_RGBA); DVector indexed_data; { int color_count = data.size() / 4; ERR_FAIL_COND(color_count == 0); Set block_queue; DVector data_colors; data_colors.resize(color_count); DVector::Write dcw = data_colors.write(); DVector::Read dr = data.read(); const BColor *drptr = (const BColor *)&dr[0]; BColorPos *bcptr = &dcw[0]; { for (int i = 0; i < color_count; i++) { //uint32_t data_ofs=i<<2; bcptr[i].color = drptr[i]; //BColor(drptr[data_ofs+0],drptr[data_ofs+1],drptr[data_ofs+2],drptr[data_ofs+3]); bcptr[i].index = i; } } //printf("color count: %i\n",color_count); /* for(int i=0;iget().color_count > 1) { MCBlock longest = block_queue.back()->get(); //printf("longest: %i (%i)\n",longest.get_longest_axis_index(),longest.get_longest_axis_length()); block_queue.erase(block_queue.back()); BColorPos *first = longest.colors; BColorPos *median = longest.colors + (longest.color_count + 1) / 2; BColorPos *end = longest.colors + longest.color_count; #if 0 int lai =longest.get_longest_axis_index(); switch(lai) { #if 0 case 0: { SortArray sort; sort.sort(first,end-first); } break; case 1: { SortArray sort; sort.sort(first,end-first); } break; case 2: { SortArray sort; sort.sort(first,end-first); } break; case 3: { SortArray sort; sort.sort(first,end-first); } break; #else case 0: { SortArray sort; sort.nth_element(0,end-first,median-first,first); } break; case 1: { SortArray sort; sort.nth_element(0,end-first,median-first,first); } break; case 2: { SortArray sort; sort.nth_element(0,end-first,median-first,first); } break; case 3: { SortArray sort; sort.nth_element(0,end-first,median-first,first); } break; #endif } //avoid same color from being split in 2 //search forward and flip BColorPos *median_end=median; BColorPos *p=median_end+1; while(p!=end) { if (median_end->color==p->color) { SWAP(*(median_end+1),*p); median_end++; } p++; } //search backward and flip BColorPos *median_begin=median; p=median_begin-1; while(p!=(first-1)) { if (median_begin->color==p->color) { SWAP(*(median_begin-1),*p); median_begin--; } p--; } if (first < median_begin) { median=median_begin; } else if (median_end < end-1) { median=median_end+1; } else { break; //shouldn't have arrived here, since it means all pixels are equal, but wathever } MCBlock left(first,median-first); MCBlock right(median,end-median); block_queue.insert(left); block_queue.insert(right); #else switch (longest.get_longest_axis_index()) { case 0: { SortArray sort; sort.nth_element(0, end - first, median - first, first); } break; case 1: { SortArray sort; sort.nth_element(0, end - first, median - first, first); } break; case 2: { SortArray sort; sort.nth_element(0, end - first, median - first, first); } break; case 3: { SortArray sort; sort.nth_element(0, end - first, median - first, first); } break; } MCBlock left(first, median - first); MCBlock right(median, end - median); block_queue.insert(left); block_queue.insert(right); #endif } while (block_queue.size() > 256) { block_queue.erase(block_queue.front()); // erase least significant } int res_colors = 0; int comp_size = (has_alpha ? 4 : 3); indexed_data.resize(color_count + 256 * comp_size); DVector::Write iw = indexed_data.write(); uint8_t *iwptr = &iw[0]; BColor pallete[256]; // print_line("applying quantization - res colors "+itos(block_queue.size())); while (block_queue.size()) { const MCBlock &b = block_queue.back()->get(); uint64_t sum[4] = { 0, 0, 0, 0 }; for (int i = 0; i < b.color_count; i++) { sum[0] += b.colors[i].color.col[0]; sum[1] += b.colors[i].color.col[1]; sum[2] += b.colors[i].color.col[2]; sum[3] += b.colors[i].color.col[3]; } BColor c(sum[0] / b.color_count, sum[1] / b.color_count, sum[2] / b.color_count, sum[3] / b.color_count); //printf(" %i: %i,%i,%i,%i out of %i\n",res_colors,c.r,c.g,c.b,c.a,b.color_count); for (int i = 0; i < comp_size; i++) { iwptr[color_count + res_colors * comp_size + i] = c.col[i]; } if (quantize_fast) { for (int i = 0; i < b.color_count; i++) { iwptr[b.colors[i].index] = res_colors; } } else { pallete[res_colors] = c; } res_colors++; block_queue.erase(block_queue.back()); } if (!quantize_fast) { for (int i = 0; i < color_count; i++) { const BColor &c = drptr[i]; uint8_t best_dist_idx = 0; uint32_t dist = 0xFFFFFFFF; for (int j = 0; j < res_colors; j++) { const BColor &pc = pallete[j]; uint32_t d = 0; { int16_t v = (int16_t)c.r - (int16_t)pc.r; d += v * v; } { int16_t v = (int16_t)c.g - (int16_t)pc.g; d += v * v; } { int16_t v = (int16_t)c.b - (int16_t)pc.b; d += v * v; } { int16_t v = (int16_t)c.a - (int16_t)pc.a; d += v * v; } if (d <= dist) { best_dist_idx = j; dist = d; } } iwptr[i] = best_dist_idx; } } //iw = DVector::Write(); //dr = DVector::Read(); //wb = DVector::Write(); } print_line(itos(indexed_data.size())); data = indexed_data; format = has_alpha ? FORMAT_INDEXED_ALPHA : FORMAT_INDEXED; } //do none #else void Image::quantize() {} //do none #endif